SRL Archive - RS3 Outdated / Broken Scripts

Bad Boy's Varrock Yew Chomper


Bad Boy JH

2010-02-07 05:56:30

Roll up Roll up!
A Yew Cutter that isn't for the overcrowded edgeville…
I have worked on this for a couple of weeks… and now its ready for testing…

I need PLENTY of testers to report back on any issues. So far it is a good scripts..and I hope to make it flawless… any hints/tips appreciated…

Features
High Quality Tree Finding, using a combination of a simple Switching Tree locations and moving towards clusters of people…
Progress Reports
New Open Bank Procedure, because OpenBankNPC doesn't work at G.E.
Two ways to detect if not chopping…
Good AntiBan…

Right, Here is the script…

Version 0Beta

Update Version 0.1Beta Released
New Features Include:
Breaking
Better Walking To Bank, Had issues before…

Update: Version 0.2Beta Released
New Features Include
Better Failsafes, so if the script fails walking from one spot to another, then it will log the player out and move onto the next player
Smart
Uses Disguise to display how many logs have been chopped.
Able to start from anywhere…the trees, The G.E. or for all I care, Fallador, thanks to the wonderful people who made World Walker!

Update: Version 0.3Beta Released
New Features Include
More info in Progress Reports, such as the average time to complete a load of logs, and if/when a issue came up.
Fixed the ending - it would loop the last player repeatedly doing 1 load, and logging of, logging on, doing 1 load, logging off..etc
Now, just over 750 lines of code…

Update: Version 0.4Beta Released
Variety of fixes, alot of stupid mistakes fixed

Update:
Stable Version 1
Now runs without failing easily
Improved Readability

rya

2010-02-07 05:57:56

there no scrpt ??

Bad Boy JH

2010-02-07 06:00:12

I wasn't sure how to upload, figured it out now…and so its there..that was a quick response though…

rya

2010-02-07 06:05:20

From: Bad Boy JH
I wasn't sure how to upload, figured it out now…and so its there..that was a quick response though…

I only just came on saw it so i had a look turns out you only just posted it

zenith22

2010-02-07 17:40:59

Couldn't get a progress report because it would not finish. Got stuck trying to bank it just started moving the mouse around looking for something. The mouse movement is very slow and tree switching was kinda slow. Needs some tuning up I guess.

TRiLeZ

2010-02-07 19:48:08

It looks a bit simple. I may test later.

I too am making a varrock yew cutter and banker named Yew Chomper…

Bad Boy JH

2010-02-07 23:35:06

From: zenith22
Couldn't get a progress report because it would not finish. Got stuck trying to bank it just started moving the mouse around looking for something. The mouse movement is very slow and tree switching was kinda slow. Needs some tuning up I guess.


Not Sure why mouse would be slow…but whatever…

Have you got Scar 3.23?

Edit: Version 1.1 Released

HayHay89

2010-02-08 04:44:01

training up my Woodcutting Army then will Give this a go

Bad Boy JH

2010-02-08 07:11:05

Can I stress this script is still in the Beta Testing Stage…so until I get people testing…its not going to work 100%

Bad Boy JH

2010-02-09 18:20:34

/////////////////////////////////////////////////////////////////
////////////Thanks For Using Bad Boy JHs Yew Chomper/////////////
/////////////////////////////////////////////////////////////////
Player: ************
Logs Cut: 308
Loads Done: 11
Experience Gained: 53900
Player Ran into an issue whilst playing.
//////////////////////////////////////////////////////////////////

So it works for long periods of time, despite the fact I asked for 140 logs…I found an issue, I tag this onto the end of the large loop


if not(PlayersActive = 1) then
begin
NextPlayer(False)
SetAngle(True);
end else
Logout;
Until AllPlayersInactive;
end.
Because if NextPlayer is executed, with only the one character, the script freezes, so if it detects one player active, then it logs them out, but it doesn't set as inactive, so the script loops, logs them i does a load, and logs out, repeating endlessly, got that fixed now, and will upload later today, I got to go out urgently, (VERY)…

Dynamite

2010-02-09 18:53:54

Do
if .Loads = integers[99] then
if howmanyplayers > 1 then
NextPlayer
else scripterminate

or something similar?

Bad Boy JH

2010-02-09 22:47:37

Oh i fixed it..its all OK now…

Updated

Bad Boy JH

2010-02-13 00:15:06

Updated to a version which is now officially STABLE!

This is from my last run, no issues, and did exactly what I wanted it to do…

/////////////////////////////////////////////////////////////////
////////////Thanks For Using Bad Boy JHs Yew Chomper/////////////
/////////////////////////////////////////////////////////////////
Player: ************
Logs Cut: 112
Loads Done: 4
Experience Gained: 19600
Average Time to do a load: 12 min 14 sec
//////////////////////////////////////////////////////////////////
Script Ran for: 52 Minutes and 10 Seconds
//////////////////////////////////////////////////////////////////

Edit: Wow, rookie mistake, leaving my username on my proggies

zenith22

2010-02-16 22:14:04

i cant get mine to run for anything more than 2 loads. it runs to the exchange and banks but then running back it gets stuck above the tree right near the gate and logs out because it doesnt recognize where it is

HayHay89

2010-02-17 03:37:55

Player: ******
Logs Cut: 54
Loads Done: 2
Experience Gained: 9450
Average Time to do a load: 6 min 26 sec
Player Ran into an issue whilst Walking from the Trees to the Bank.
//////////////////////////////////////////////////////////////////


was found with a full load of logs at the Fountain Just along wall south of where you go through(if that makes sense)

and other related stuff was working good Bit buggy when at the 2 trees and swaps to the far one took a bit to get going

will run again and try and get a better proggy for you

Bad Boy JH

2010-02-17 04:07:32

Yes, I can't script walking very well…

HayHay89

2010-02-17 06:36:26

////////////Thanks For Using Bad Boy JHs Yew Chomper/////////////
/////////////////////////////////////////////////////////////////
Player: *******
Logs Cut: 162
Loads Done: 6
Experience Gained: 28350
Average Time to do a load: 11 min 37 sec
Player Ran into an issue whilst Walking from the Bank to the Trees.
//////////////////////////////////////////////////////////////////
Script Ran for: 1 Hours, 43 Minutes and 9 Seconds
//////////////////////////////////////////////////////////////////


heres a much better report then before

Bad Boy JH

2010-02-17 15:50:32

Hmm..failed when walking again…damnit!

HayHay89

2010-02-17 15:55:41

From: Bad Boy JH
Hmm..failed when walking again…damnit!


yeh it was just standing next to one of the trees going to yews

xx disire xx

2010-02-19 20:52:40

i usually get a few loads. but mostly goin back 2 the bank it keeps getting lost. sometimes goin 2 the yews it does as well im running it again atm so ill post u a proggie
Player: *******
Logs Cut: 56
Loads Done: 2
Experience Gained: 9800
Average Time to do a load: 16 min 52 sec
Player Ran into an issue whilst Banking.
//////////////////////////////////////////////////////////////////
Script Ran for: 35 Minutes and 7 Seconds
//////////////////////////////////////////////////////////////////
Successfully executed

RAM

2010-02-24 17:50:43

Pretty good script if it didn't have problems finding the banker ;)

Bad Boy JH

2010-02-25 05:58:04

There are issues there…the OpenBankNPC function (SRL) doesn't seem to like the Grand Exchange…

RAM

2010-03-01 10:19:52

From: Bad Boy JH
There are issues there…the OpenBankNPC function (SRL) doesn't seem to like the Grand Exchange…


I'm still messing with the banking a bit…giving it a few more tries to locate seems to help…

Stevee

2010-03-12 06:11:19

I'd recommend speeding up the process if tree clicking. It takes a good 4 seconds to switch trees.

kevinconklin

2010-03-12 10:53:05

testing it now, i will edit and post a proggy soon, thanks
EDIT: i tryed this, it got me an invent full, then on the way to the bank it logged out and stop running, heres the proggy:
Logs Cut: 0
Loads Done: 0
Experience Gained: 0
Player Ran into an issue whilst Walking from the Trees to the Bank.
//////////////////////////////////////////////////////////////////
Script Ran for: 10 Minutes and 45 Seconds
//////////////////////////////////////////////////////////////////
Successfully executed

Bad Boy JH

2010-04-22 12:55:36

sadly this was fairly common, and I haven't got the scripting skills to fix it. perhaps one day, (probably not) I will create DDTMs for all the spots, and I will get the script to work…

Raskolnikov

2010-05-02 03:07:11

The script actually still works. If you don't have the time I might be able to iron out the bugs? If that is ok with you.