SRL Archive - SRL Archives

Mouse Movement Idear


Cartmann

2010-01-05 13:30:18

I've been analysing some mousemovements from smart, and i found that none of them "accidently" miss the target, not by missclicking, but seeing as many people use a rather high mousesensitivity combined with windows mouse acc, you might offent find yourself moveing the mouse too far! and the quickly drag it back again.

I havn't wrote any code on it, just a thought i've got.

code841

2010-01-05 13:40:55

Seeing as you used SMART in your analysis, I'm going to assume this is for runescape. As far as I know, Runescape does NOT record mouse movements, only mouse clicks.

NCDS

2010-01-05 13:45:14

Even so, it would be simple to do on your own.

MMouse(x - 3, y - 7, 3, 3);
Wait(10);
Mouse(x, y, 1, 1, True);

Would do that exact thing..

Gu3st...

2010-01-05 13:50:18

I have already made this and it didn't get committed

Cartmann

2010-01-05 13:55:10

From: Zyt3x
I have already made this and it didn't get committed


Nice, i can't seem to locate it anywhere in this forum section, could you give me a link please?

Gu3st...

2010-01-05 13:56:47

From: Cartmann
Nice, i can't seem to locate it anywhere in this forum section, could you give me a link please?
http://www.villavu.com/forum/showthread.php?t=46126
Idk if it still works as it should, as the code was way different in the start

Cartmann

2010-01-05 14:43:34

From: Zyt3x
http://www.villavu.com/forum/showthread.php?t=46126
Idk if it still works as it should, as the code was way different in the start


Haha i actually commented your function, that's problably where i got the idear from xD

Gu3st...

2010-01-05 14:49:48

From: Cartmann
Haha i actually commented your function, that's problably where i got the idear from xD
Lol! xD
I knew you were one of those who posted in my functions, but I didn't know which one of them it was :rolleyes: :p

NCDS

2010-01-05 14:52:25

From: Zyt3x
I have already made this and it didn't get committed


It would be pretty pointless to commit this, as well as many other thing's in the include, as they are so simply made and can be done in seconds.

Edit: if anything, this should be added as a param in the mouse functions.

YoHoJo

2010-01-05 15:35:56

@Cartmann Not everyone necessarily wants the mouse to be that humanlike, they want efficiency. If you want the mouse to do random crazy spazes and stuff, you can just code it into the script yourself, its not too difficult. The srl/smart mouse is just made to work, and do it right, if you want to add antiban feature, then go for it. But I mean c'mon, SRL/SCARs mouse movements from includes have never (afaik) had random antiban-ness too them, I highly doubt anyone has gotten banned because of that. It is a good idea for antiban, but not that necessary IMO I highly doubt jagex checks how often you over/under move your mouse toward something….

marpis

2010-01-10 13:57:04

Mouse and MMouse have been used for years, and they are 100% proven undetectable.
They will be changed only if Jagex somehow detects them.

Baked0420

2010-01-10 14:23:32

and how will we know if they somehow detect them? I doubt they'll just make an account for SRL and post saying, "Hey, just to let you guys know, we can detect your mouse movements easily now". Just because something isn't detectable doesn't mean you shouldn't improve on it until it's too late in my opinion.

Wanted

2010-01-10 14:40:54

From: Baked0420
and how will we know if they somehow detect them? I doubt they'll just make an account for SRL and post saying, "Hey, just to let you guys know, we can detect your mouse movements easily now". Just because something isn't detectable doesn't mean you shouldn't improve on it until it's too late in my opinion.


Honestly though, have you ever looked a the sauce for WindMouse? How are you going to improve that?

Gu3st...

2010-01-10 14:50:51

And how is mouse movement detectable? It's not like JaGeX knows how accurate or how fast every player moves and clicks and such..

Bebe

2010-01-10 15:04:18

From: code841
Seeing as you used SMART in your analysis, I'm going to assume this is for runescape. As far as I know, Runescape does NOT record mouse movements, only mouse clicks.

You're wrong.

weequ

2010-01-10 17:52:33

This is exatly what has been in my mind long time ago. Why not to do it before they ban every botter for never missing the target :cartman:
And i think it should be made better than zyt3x has. Not just moving the mouse over the target, waiting and then back. It should be more humanlike instead. Hard to explain… here is a pic. I mean i should do like in n.2

Wanted

2010-01-10 18:01:08

From: antti mies
This is exatly what has been in my mind long time ago. Why not to do it before they ban every botter for never missing the target :cartman:


because that would ban anywhere from 10 to 300 thousand legit players

Hobbit

2010-01-10 18:06:35

Please note that there is a mouse that misses the target.

My laptop mouse, its embedded into mouse and mmouse

jimmy_mac

2010-01-10 20:55:27

From: antti mies
This is exatly what has been in my mind long time ago. Why not to do it before they ban every botter for never missing the target :cartman:
And i think it should be made better than zyt3x has. Not just moving the mouse over the target, waiting and then back. It should be more humanlike instead. Hard to explain… here is a pic. I mean i should do like in n.2


Your suggestion isnt humanlike. think about what you would do. it would be more like image 1 ^. Youd move past it, stop and move back. Not loop around. Anyway, I reckon that Jagex would only check for direct straight lines, this would be pretty detectable i believe.

E: Just incase you want to check it out, I've also made one: http://www.villavu.com/forum/showthread.php?t=54016

marpis

2010-01-11 09:53:58

From: Baked0420
and how will we know if they somehow detect them? I doubt they'll just make an account for SRL and post saying, "Hey, just to let you guys know, we can detect your mouse movements easily now". Just because something isn't detectable doesn't mean you shouldn't improve on it until it's too late in my opinion.


All SRL users get banned? I think that suggests that some functions that all scripts use are somehow detectable.