SRL Archive - S.M.A.R.T. Tutorials

[Guide] S.M.A.R.T interface feeling laggy?


royalsymbol

2010-01-01 03:44:36

Hello, i don't know if this was posted but for those who didn't know, and want to fix the lagginess in S.M.A.R.T, follow this

and then you're actually good to go, do this everytime because it will be set to default :)

Gu3st...

2010-01-01 08:49:46

Although it may feel more smooth for the human eye, the script doesn't care if the update rate is 0 fps or 100 fps, so leaving it where it is does not improve the performance of the script.

I prefer to have it at the top. Looks better :)

Wizzup?

2010-01-01 09:00:12

From: Zyt3x
Although it may feel more smooth for the human eye, the script doesn't care if the update rate is 0 fps or 100 fps, so leaving it where it is does not improve the performance of the script.

I prefer to have it at the top. Looks better :)


The script does care about 0 fps, AFAIK.

Gu3st...

2010-01-01 17:45:32

From: Wizzup?
The script does care about 0 fps, AFAIK.
1 fps then. I though SMART only updated the screen so that it would look better to us..? I am sure I've read it somewhere..

royalsymbol

2010-01-03 01:13:52

this thread is for people that feels that smart is laggy this should solve their problem ofc i think that cpu usage

Xtensity

2010-02-04 07:38:37

From: Zyt3x
Although it may feel more smooth for the human eye, the script doesn't care if the update rate is 0 fps or 100 fps, so leaving it where it is does not improve the performance of the script.

I prefer to have it at the top. Looks better :)


Not trying to say your wrong but yes it does.

When that bar is low, my script ALWAYS misclicks, closes bank without certain items, some clicks dont register etc.

I always use to play with that bar when bored since I didn't know what it did, but I discovered this also yesterday and notice my script rarely missclick when it's pulled up. By Misclick I mean the game was lagging clientside so bad that clicks weren't registering, menus weren't opening fast enough, it even slowed down my scripts performance after an hour of testing with it up and partially down.

karlkarlngng

2010-02-04 14:43:05

ty i was trying to find out wat the bar was

edfromhumanresources

2011-03-30 11:19:15

I found myself wondering what purpose that JSlider served aswell. What exactly does it affect the cycle rate of? Just the repaint? or what?

If theres no way to arrange it so you can plonk a label next to it, you could use JComponent.setToolTipText(String text); to make it less ambiguous.

Flight

2011-03-30 11:35:50

Wow over a year old post, but I'm, in a way, glad you pulled it up. I had no idea what this was for, I'll set it close to the top and see if it makes a difference.

kitchenrange

2011-03-30 14:25:19

Too bad it doesnt work like the IBot client. When you lower the display rate, it continues on fine.

YoHoJo

2011-03-30 16:57:47

From: kitchenrange
Too bad it doesnt work like the IBot client. When you lower the display rate, it continues on fine.


I thought SRL does just fine too when frame rate is lowered?
It looks slow to us, but scripts still function properly/the same don't they?

HarryJames

2011-03-30 17:00:04

I'm pretty sure it does (@YoHoJo), as you can stop the graphics completely and it still runs.

Try it yourself, get a script running, press 'Disable Graphics' for and wait for 10 seconds, then enable the graphics and it will be collecting/running as it should be.

i luffs yeww

2011-03-30 17:01:38

Yes, if you stop the graphics it still works just fine. If you lower the FPS bar all the way down it still works just fine as well.