ReFLeX
2006-04-05 16:33:13
Ok this is incredibly hard to explain, so here's a pic that will hopefully help.
The purpose of this is to make finding NPC's better and finding NPC that are you cannot see on the main game screen and NPC's behind you.

What if scar looked on the minimap for a yellow dot and seen how far away it was from the center (white dot = you). Then it could look for it on the main screen and it would be way faster in finding the NPC. If it were to the south of you (white dot) then it could turn the camera , search on the minimap for a yellow dot and see how for away it is. Now that is the Y Axis. For searching on the X- Axis, scar would search for the dot left or fight of you and if you combined that with the y - axis search, then it would be able to pinpoint exactly where the NPC is. This may be just a big complicated way finding NPC's, but it may also help.
The purpose of this is to make finding NPC's better and finding NPC that are you cannot see on the main game screen and NPC's behind you.

What if scar looked on the minimap for a yellow dot and seen how far away it was from the center (white dot = you). Then it could look for it on the main screen and it would be way faster in finding the NPC. If it were to the south of you (white dot) then it could turn the camera , search on the minimap for a yellow dot and see how for away it is. Now that is the Y Axis. For searching on the X- Axis, scar would search for the dot left or fight of you and if you combined that with the y - axis search, then it would be able to pinpoint exactly where the NPC is. This may be just a big complicated way finding NPC's, but it may also help.