JPHamlett
2009-12-22 16:09:34
I need it i have ideas to make improvements to the scar functoin
plz pm with the account details
thnx
plz pm with the account details
thnx
2009-12-22 16:09:34
2009-12-23 11:35:13
2009-12-23 12:18:29
From: marpis
What improvements? For me it works very well.
2009-12-23 15:54:27
From: marpis
What improvements? For me it works very well.
function arnav_InRandom: Boolean;
begin
Result := GetMusic('sea shanty');
end;
2009-12-23 15:58:44
From: J_Pizzle
well one of them is inarrav
function arnav_InRandom: Boolean;
begin
Result := GetMusic('sea shanty');
end;
thats is a big no-no that will mean that everytime it looks for randoms it clicks the music tab which lookks super bottish imo
thers others but id need to think about it first
2009-12-23 15:59:20
2009-12-23 16:01:40
From: IceFire908
Uh…. the music tab would be open the whole time.
2009-12-23 16:03:12
From: J_Pizzle
uh… when i do it with my power miner it constintly clicks the music tab then switches to the inventory tab back and forth all day
very bottish
2009-12-23 18:27:08
From: IceFire908
Wat, it doesn't do that unless you did some weird coding with your script unlike what is used in FindNormalRandoms/SolveTeleportRandoms
begin
smart_server := 86
smart_signed := true;
setupsrl;
SetupHere;
repeat
gametab(tab_magic);
mousebox(641, 295, 651, 308, 1);
findnormalrandoms;
wait(randomrange(1000, 2000));
inc(jpoint);
until (jpoint >= 282);
end.
2009-12-23 18:33:31
2009-12-23 18:45:55
From: IceFire908
I use findnormal randoms all the time and it never opens music tab.