SRL Archive - SRL Bugs

Need Cap'n Arrav account


JPHamlett

2009-12-22 16:09:34

I need it i have ideas to make improvements to the scar functoin


plz pm with the account details


thnx

marpis

2009-12-23 11:35:13

What improvements? For me it works very well.

FEAR

2009-12-23 12:18:29

From: marpis
What improvements? For me it works very well.


Cap'n Arrav works? I thought it didn't. Just the other day it failed to solve it.

JPHamlett

2009-12-23 15:54:27

From: marpis
What improvements? For me it works very well.


well one of them is inarrav


function arnav_InRandom: Boolean;
begin
Result := GetMusic('sea shanty');
end;


thats is a big no-no that will mean that everytime it looks for randoms it clicks the music tab which lookks super bottish imo


thers others but id need to think about it first

Wanted

2009-12-23 15:58:44

From: J_Pizzle
well one of them is inarrav


function arnav_InRandom: Boolean;
begin
Result := GetMusic('sea shanty');
end;


thats is a big no-no that will mean that everytime it looks for randoms it clicks the music tab which lookks super bottish imo


thers others but id need to think about it first


Uh…. the music tab would be open the whole time.

Town

2009-12-23 15:59:20

It worked for me, besides the fact that leaving it calls FindObj which uses uptext.

And, you're wrong about it checking the music tab every time it looks for randoms. Try to learn how SolveTeleportRandoms (I believe is the name) works.

JPHamlett

2009-12-23 16:01:40

From: IceFire908
Uh…. the music tab would be open the whole time.


uh… when i do it with my power miner it constintly clicks the music tab then switches to the inventory tab back and forth all day



very bottish

Wanted

2009-12-23 16:03:12

From: J_Pizzle
uh… when i do it with my power miner it constintly clicks the music tab then switches to the inventory tab back and forth all day



very bottish


Wat, it doesn't do that unless you did some weird coding with your script unlike what is used in FindNormalRandoms/SolveTeleportRandoms

JPHamlett

2009-12-23 18:27:08

From: IceFire908
Wat, it doesn't do that unless you did some weird coding with your script unlike what is used in FindNormalRandoms/SolveTeleportRandoms


this is the script


begin
smart_server := 86
smart_signed := true;
setupsrl;
SetupHere;
repeat
gametab(tab_magic);
mousebox(641, 295, 651, 308, 1);
findnormalrandoms;
wait(randomrange(1000, 2000));
inc(jpoint);
until (jpoint >= 282);
end.

Wanted

2009-12-23 18:33:31

I use findnormal randoms all the time and it never opens music tab.

JPHamlett

2009-12-23 18:45:55

From: IceFire908
I use findnormal randoms all the time and it never opens music tab.


it always opens it for me