SRL Archive - RS3 Outdated / Broken Scripts

SeaKing's Merchant Helper


seaking

2007-01-24 14:47:12

Well, so far all it is is an autotyper.

I'm working on making it detect trades and stop, or play a sound when there is a trade; maybe even accept the trade and sell the item for you.

Here is the setup:
FKeyTerminate=5;     //Which FKey will pause
FKeyStart=6; //Which FKey will start
//detecttrade=False;
RandomTime=500; //Change this if you know what you're doing

saywhat1='WhatToSay';//Type what you want to say there
saywhat1active=true;//Do you want to say this or skip it?
waittime1=1000;//Seconds to wait afterwards

saywhat2='WhatToSay'; //Same as first...
saywhat2active=true;
waittime2=500;

saywhat3='WhatToSay';
saywhat3active=true;
waittime3=350;

saywhat4='WhatToSay';
saywhat4active=true;
waittime4=1500;

saywhat5='WhatToSay';
saywhat5active=true;
waittime5=1000;

saywhat6='WhatToSay';
saywhat6active=true;
waittime6=1000;

saywhat7='WhatToSay';
saywhat7active=true;
waittime7=1000;

saywhat8='WhatToSay';
saywhat8active=true;
waittime8=1500;

saywhat9='WhatToSay';
saywhat9active=true;
waittime9=500;

saywhat10='WhatToSay';
saywhat10active=true;
waittime10=3000;

10 different things you can say, with custom wait times on each one, along with active switches so you can turn certain ones off.

Enjoy =) Suggestions Welcome.

Boreas

2007-01-24 15:31:58

You may find tuts on arrays and types useful for this. (Click FAQ in my sig, look at NEW in part 1)