SRL Archive - RS has been updated.

Screenshots of new mouse icon's


spicynachos2

2009-09-03 03:34:42

Ok well as some of you may have noticed with the new update came mouse items. I attempted to capture them but ended up having to film then capture some of the icons. If you get screenshots of other icons such as the fishing icon( sure there is one) and stuff like that i will post them. I might collect some more of them but for now these are what i have. Just a few. I believe this was the right forum to post in but i wasn't sure so if i was wrong mod please move thread.


The icon's:


Attack icon: the icon shown when you are about to attack an npc/monster.



Go down stairs icon: the icon shown when you are going to go down some stairs.



Npc chat icon: the icon shown when you are about to chat with and npc.



Door already open icon: then icon shown when you put mouse over an already open door. Might be for other things also.



inventory tabs: the new invantory tabs.


Search icon: the icon shown when searching something


Thats all for now. omg accidentaly took in hd might be same as standard, sorry guys. Ohh well post any shots you took and i will add them to the thread. :rolleyes: Sorry i took on hd but i believe they are the same as standard. I will try to check


Edit they seem to be the same in hd and standard and on all sizes.

Haxor

2009-09-03 03:40:55

You can actually turn of those types of cursers in the graphics menu. Set custom cursers to off.
Hope that helps,
haxor

spicynachos2

2009-09-03 03:47:07

From: Haxor
You can actually turn of those types of cursers in the graphics menu. Set custom cursers to off.
Hope that helps,
haxor


Yeah i noticed however these could be helpfull, say you were making a reflection fighter. And as you might know most fighters missclick fairly commonly because the monster moves. A dtm of these mouse icons could allow the script to make sure it is going to click the monster. Or when you want to open the bank booth there is an icon (which i missed cause i was at ge) that allows the script to know that is has the mouse over the bank.