SRL is broken for now...
Naike
2009-09-02 17:46:56
Due the recent Runescape update SRL has stopped working.
Please do not stress us to release a unstable version, we are also humans with lives.
If you know anything except these following stuff that's gone broken, then please let us know.Broken- When login failed, it won't detect the text - 'Invalid username or password blabla'
- Tab_Logout is broken.
- Everything defiantly went darker.
- Signed SMART is broken.
- Magic.scar is broken..
- Rs_GetUpText is broken(Can someone confirm if the fonts, and which that are broken?).. - Fix is on the way
- Some, if not all, autocoloring functions are broken…
Regards,
SRL Development Team.
Good work Nike, hopefully much will not have changed
Love the edit btw :p
mormonman
2009-09-02 17:51:33
They screwed up general stores… only 10 pots of flour at the Khazard one =\ guess its time to make a new script.
More
here.Sorry, I didn't realise you had posted first.
mormonman
2009-09-02 17:57:28
Also, the colors on the minimap, are WAY different. I will bet a couple hundred bucks that all color walking in scripts is broken…
pl0xmypl0x
2009-09-02 17:58:16
phew lol… i thought it was my pc not working -.- iv installed and reinstalls reflection and srl like 10 times lol, o well atleast i know what the problem is :)
@mormonman - I hope not :O it took me ages to make all them ddtm's -.-
Naike
2009-09-02 18:02:13
From: mormonman
Also, the colors on the minimap, are WAY different. I will bet a couple hundred bucks that all color walking in scripts is broken…
I think the ones using roads are fine, the others might need a rewrite tho..
pl0xmypl0x
2009-09-02 18:05:40
I dont know if this will effect anything but when you hover over trees or bank ect.. the mouse turns into a symbol of a axe or a hand ect also water colour has been changed and ground textures all road colours are totaly different
I'm creating a few magic.scar functions at the moment. What else needs fixing within it?
Wizzup?
2009-09-02 18:08:29
Set "Standard Detail / Software Rendering" and fixed size.
Some of the function I made
here may help fix magic.scar.
Richard.
Blumblebee
2009-09-02 19:04:27
wow the new mouse shit is super gay, looks really lame but it shouldnt affect the bot at all I dont think.
From: Blumblebee
wow the new mouse shit is super gay, looks really lame but it shouldnt affect the bot at all I dont think.
You can change the mouse back to your standard one by going into the graphics options, and changing "Custom Mouse".
N1ke!, add these to the first post:
From: caused
All the uptext detections do not work.
Every autocolor function should be tested if it needs updating.
From: Quickmarch
Some (If not all) of the in-game fonts have been reverted.
EDIT: Woops. Sorry for the double post.
EDIT2: And I suspect most, if not all, AutoColor functions will be broken.
Mr. Doctor
2009-09-02 20:52:27
When your at the login screen bottom left button changes the dynamic background to just a picture. If it helps.
From: Junkj
When your at the login screen bottom left button changes the dynamic background to just a picture. If it helps.
That's one of the functions I made in
my thread.Richard
rogeruk
2009-09-02 21:52:24
Reflection broken?
N1ke, I'm beginning to think some of the changes were too exact to be general..
ChooseOption now uses UpText.
Also the boundaries of the pop-up (ChooseOption) are now transparent, that means in ChooseOptionMulti/Ex when you do GetTPABounds, there is no top outline.
Bionicle
2009-09-02 22:26:18
it seems (atleast on my computor) that when im running a script, and it goes over the runescape window, it moves REALY slow. but if i do 'alt+tab' and change the window, it speeds up again.
pl0xmypl0x
2009-09-02 22:30:56
For me smart wont even open :S
slackeru
2009-09-02 22:39:03
Jagex is really stressing their ass off. The minimap is very much improved with gradient like colors and the login screen makes my old comp lag :P. The button in the corner fix this though.
Bionicle
2009-09-02 22:45:12
For me smart wont even open :S
it wont open for anyone, signed smart is broken for now
JPHamlett
2009-09-02 23:01:02
i fixed the loging problems look in the public svn
mrpickle
2009-09-02 23:16:15
This might be the wrong place to post but it relates to less work for you devs later on by reducing the constant need for update on the specific colours that changed. I have an idea for a color detection for that.
What do you think about something like "FindMostDifferentColour(x1,y1,x2,y2,Colour,NearestOtherColour:integers)" This procedure will look at a set perimeter using tolerance, and find the colour or colours Most different in the area. You can also specify it so that it will click the ones closest to a specific point, or closest to another colour.
eg. So if the background is greenish, and there are blue blobs, black blobs, yellow blobs, and red blobs. It will find the red ones because red is most different from green (Ref: Art Colour Wheel).
I'm just throwing this as an idea… who wants to do the honors? :)
From: mrpickle
This might be the wrong place to post but it relates to less work for you devs later on by reducing the constant need for update on the specific colours that changed. I have an idea for a color detection for that.
What do you think about something like "FindMostDifferentColour(x1,y1,x2,y2,Colour,NearestOtherColour:integers)" This procedure will look at a set perimeter using tolerance, and find the colour or colours Most different in the area. You can also specify it so that it will click the ones closest to a specific point, or closest to another colour.
eg. So if the background is greenish, and there are blue blobs, black blobs, yellow blobs, and red blobs. It will find the red ones because red is most different from green (Ref: Art Colour Wheel).
I'm just throwing this as an idea… who wants to do the honors? :)
Personally, I don't see the point. However, someone else may see it.
Richard.
noidea
2009-09-03 00:39:33
Broken:
FindVarrockRockColor;
FindRoadColor;
FindLumbyRoadColor;
FindFallyRoadColor is VERY buggy. It works on some parts, but the road seems to be multiple colours. (with shadows etc..) Same thing with FindRoadColor
FindBridgeColor;
FindDirtRoadColor;
working:
FindWaterColor works, but I think it might be unstable, the colour is durastically different.
FindTreeColor; <3
FindLadderColor;
FindStoneColor;
FindRockColor;
FindSandColor seems to be working. idk what type/colour of sand its supposed to find, but it finds something…
Currently testing others
Chooseoption seems to work for me.
idk if its like when Jagex updated the graphics where it would work for a while, then stop but I just tested, and it worked.
P1nky
2009-09-03 00:46:14
useless updates…
MylesMadness
2009-09-03 00:54:26
From: ~~Joker~~
useless updates…
Fail. From a stand point of jagex that was a great update. The stopping autoers was a plus.
Coh3n
2009-09-03 01:09:10
From: MylesMadness
Fail. From a stand point of jagex that was a great update. The stopping autoers was a plus.
Yeah. To be honest I think it makes the game look pretty cool. Sucks for us, but it's good for the game. We'll just have to work twice as hard to get everything working again.
EDIT: Is there a thread/list of everything that's broken, or things that were broken and are now fixed? Or is this it?
rogeruk
2009-09-03 01:13:19
Is reflection working or are the hooks outdated?
Method
2009-09-03 01:17:17
From: rogeruk
Is reflection working or are the hooks outdated?
The hooks are outdated and will probably be outdated for the next week, if not quite a bit more. RuneScape's game engine significantly changed.
Gu3st...
2009-09-03 01:23:27
From: Method
The hooks are outdated and will probably be outdated for the next week, if not quite a bit more. RuneScape's game engine significantly changed.
Yeah, it runs OpenGl now or what? :/
Method
2009-09-03 01:27:14
From: Zyt3x
Yeah, it runs OpenGl now or what? :/
That's only the beginning of it. The internal structure is so much different.
mormonman
2009-09-03 01:29:34
From: Method
That's only the beginning of it. The internal structure is so much different.
Just as I was starting to learn… fml
Coh3n
2009-09-03 01:31:26
Guess we have our work cut out for us, with both Reflection and Color.
rogeruk
2009-09-03 01:37:18
Damn Sucks. No more autoing for a while then lol.
Sir R. M8gic1an
2009-09-03 01:43:45
The setting the graphics crap has been fixed and in OpenDev already.
RS_GetUpText is being fixed by Freddy, a new Scar Beta is on the way.
Runescape now has the "Re-sizeable" size as default, people have to manually set it to "fixed 800x600" for the coords of everything to keep on working right.
~RM