SRL Archive - RS has been updated.

2nd September 2009 - RuneTek 5 Game Engine


caused

2009-09-02 16:52:35



This week sees the release of a massive upgrade to several elements of the RuneScape game engine. These include the RuneTek 5 graphics upgrade described in last week’s developer blog as well as key parts of the game server and RuneScript systems.

The graphics engine update brings with it a complete revamp of the Standard Detail option, bringing resizable window (for everyone) and fullscreen (members only) modes, as well as optional new features that include:

* Distance fogging and sky colour.
* Ground blending and path smoothing.
* Underwater visibility.

We've also improved High Detail mode with shadowing across all world levels (if your computer can support it) and an improved minimap in both versions. You'll also be pleased to know this upgrade has allowed us to fix several long-standing bugs, including:

* Mis-clicking in heavy load areas (such as the Grand Exchange) causing unwanted actions.
* Progress bars on Grand Exchange interfaces not working on several graphics cards.

Less visibly, we've also taken the time to heavily update parts of the server action and scripting systems. This follows on from work we did earlier in the year which Andrew described in this blog. The aim behind this batch of changes was to try to make the timing of actions more consistent across the game, which will help to make future content bugs less likely. We have done weeks of additional testing on these server updates, however, they are quite extensive and incredibly wide-ranging, so if any bugs have managed to slip through the net, we encourage you to submit a bug report.

All told, we have written or re-written around 50,000 lines of the game engine over the last few months to really improve these key areas and allow us to create a whole new set of exciting upgrades over the coming months and years.

This update to the game engine has allowed us to pull both the SD and HD versions of the game into the same applet. As such, we have updated the home page of the website so there is now only one ‘Click here to play’ button. If you wish to switch between using free or member worlds, this can be done using the ‘World Select’ feature, which can be found on the game applet's main menu.

Whether you see an advert above the login screen or not is dependent on whether the last world that you logged in was a free or a members’ world.

Mod Chris E
Game Engine


In other news…

One thing the new engine has allowed us to do is create context-sensitive cursors. If you choose to turn this option on in the Game Options menu, your mouse cursor will display a small icon of the default interaction with any object, location or NPC – e.g. “Open Door” will change your mouse cursor to an icon of a door opening. These cursors have not been added for every default interaction just yet, but we will be looking to expand upon them in future.

The Special Attack bar in the combat interface now also displays the amount of special attack energy you have remaining as a percentage.

We’ve made some changes to the World Select page. Firstly, you’ll notice we’ve removed some of the information to clean it up a bit. The Quick Chat and PvP columns have moved into the more general ‘Activity/Location’ column. This column will now only specify a flag and country if the world doesn’t have a theme, and we’ve created a RuneScape flag to go with the latter. On the right-hand side you’ll notice a ‘Ping’ column. This displays the response time between you and the servers – lower is better, so this should help you find a lag-free word near you. Note that some of your preferences may have changed if you were previously sorting by some of the removed columns. Simply select your new preferred choice(s) and it will store those for next time.

Mobilising Armies themed worlds now come in two varieties: worlds where games require four players for a game to start, and worlds where games require 20 players to start. Visit the Themed Worlds page to see how many players are required to start a game on each world.



Wow. Thats quite a huge update. We need a mousecursor detection for scar now :D.

optikal

2009-09-02 16:55:57

since this update i havent been able to load SMART is it just me ?

caused

2009-09-02 16:57:26

From: optikal
since this update i havent been able to load SMART is it just me ?


usigned smart still seems to work. I had problems with the normal smart too o_O.

optikal

2009-09-02 17:04:56

how can i load smart unsigned ?

After checking most my scripts it seems they still run but halt at the SMART start up phase,

this update looks pretty nice i like the water effects and what not but its a shame it hit me 10k away from 77 wc lol

caused

2009-09-02 17:06:55

From: optikal
how can i load smart unsigned ?

After checking most my scripts it seems they still run but halt at the SMART start up phase,

this update looks pretty nice i like the water effects and what not but its a shame it hit me 10k away from 77 wc lol


Smart_Signed := False;

fumaor

2009-09-02 17:08:24

Nice =D

optikal

2009-09-02 17:15:50

thank you caused,


no i dont think it will work as there has been a layout adjustment

caused

2009-09-02 17:18:36

From: optikal
thank you caused,


no i dont think it will work as there has been a layout adjustment


the login procedures seem to not work though. You'd need to write your own one for the time until srl is updated.


I just recognized that this update will make a great difference on the way we write our scripts. And a great part of srl need to be updated.

~caused

Gu3st...

2009-09-02 17:27:24

Welcome to poopscape, autoing is now dead.

Naike

2009-09-02 17:28:42

From: Zyt3x
Welcome to poopscape, autoing is now dead.


Ohh really?
Explain, because I'm dying to know why!

grekory5

2009-09-02 17:31:42

uhh mine says updating hooks, then just finishes? whats up wit that?

ben600006

2009-09-02 17:35:54

why do they feel the need to constantly update a game that cant be made any better with small adjustments

also, im getting this wen trying to run a script

Attempting to update Hooks…
New Hooks are not uploaded yet - please try later…
Successfully executed

senrath

2009-09-02 17:38:01

From: ben600006
why do they feel the need to constantly update a game that cant be made any better with small adjustments

also, im getting this wen trying to run a script

Attempting to update Hooks…
New Hooks are not uploaded yet - please try later…
Successfully executed


Reflection won't work at the moment. Try it again in a couple of days.

Quickmarch

2009-09-02 17:38:21

The mouse cursor thing could be a great failsafe for finding objects, attacking NPCs, etc.

Kasi

2009-09-02 17:42:49

color is basicly dead reflection will probs still work after hooks are updated if they need updating

mormonman

2009-09-02 17:52:57

From: pur3b100d
color is basicly dead reflection will probs still work after hooks are updated if they need updating


no it isn't.

Rich

2009-09-02 17:56:16

From: pur3b100d
color is basicly dead reflection will probs still work after hooks are updated if they need updating


We've coped with much bigger updates than this before.

day416

2009-09-02 17:58:12

so what do we do? just wait for scar and srl to update too?

Gu3st...

2009-09-02 18:38:04

Well.. all the MSX1 and MSY1's and stuff like that are broken, my screen is 1900x1080 and you cant run runescape in a window?

Boreas

2009-09-02 18:48:35

Go to graphics options, choose fixed size 800x600 I think.

nielsie95

2009-09-02 19:05:30

If you click that thing bottom-left in the start screen it also gets a fixed size.

Rich

2009-09-02 19:08:37

From: day416
so what do we do? just wait for scar and srl to update too?


It doesn't fix itself. Myself, others, and the SRL Developers are working as hard as we can to get SRL back up again. It will take time though.

Richard.

Gu3st...

2009-09-02 19:22:56

From: nielsie95
If you click that thing bottom-left in the start screen it also gets a fixed size.
Doesn't work for me, the login size changes but not in-game
Thanks Boreas :)

Rich

2009-09-02 19:41:10

From: nielsie95
If you click that thing bottom-left in the start screen it also gets a fixed size.


I think that just toggles whether the login screen is animated or not.

ben600006

2009-09-02 20:18:05

on the login screen, click graphics options then click fixed

Bionicle

2009-09-02 20:41:24

smart dosnt work anymore .. ive heard some talk about 'unsigned smart' what is this? also do scripts that dont use smart still work?

smart has been out-smarted by jagex once again :\

cygo

2009-09-02 21:04:11

From: 2nd September 2009 - Personalised Shops
2nd September 2009 - Personalised Shops

As of today, shops in RuneScape are now personalised for every player. The amount of stock you see in each shop is now unique to your account and, therefore, no longer affected by the actions of other players.
This has a number of advantages:

* Most importantly, it allows us to relax the price limits on the Grand Exchange. For somewhat complicated reasons, it means it is safe for us to drop the minimum price for many items, and raise the maximum price for some items. This means many items will no longer have their price set against an artificial limit, allowing prices to move more freely and better match player supply and demand. Similarly, many items that are popular for high-alching have had their lower limits relaxed to make the Grand Exchange work more smoothly.
* It means shops no longer have to offer unlimited stock to meet everyone's needs. Because each player sees their own stock, we can put in more realistic stock behaviour, where the stock (and price) goes up and down as you buy and sell, without worrying about one player buying out all the stock and depriving everyone else. Unlimited stock has weird effects on the economy of the game, and getting rid of it is vital for being able to relax the Grand Exchange price limits. Don’t worry, the stock is still very generous and should be plenty to supply ordinary play – particularly for items that you might need in greater numbers (e.g. arrows, runes and other consumables will be available in higher quantities than items like armour, tools and weapons).
* Shops may now be more worth selling your items to. A general store will never be full of other players’ unwanted items and specialist stores may offer better prices when they are low on stock. This means they are more useful for converting ‘junk’ items into cash, because each player has their own separate allowance for how much they can sell into the shop before the price drops.

With this personalising of shop stocks, we realised that it would negate some of the rewards earned from the Varrock and Karamja Achievement Diaries, so we’ve substituted them for other rewards.

The majority of Karamja diary’s easy reward is that you get better prices from Karamja’s shops. We couldn’t take this reward away without replacing it, so we have added Dell Monti, a pirate with a passion for pineapples, who will freely share his fruity bounty with you on a daily basis (if you are wearing your Karamja gloves).

Varrock diary’s smaller reward regarding shop prices is replaced with a greater possibility of obtaining skull sceptre parts from creatures in the Stronghold of Security, as well as doubling the charges it has if you make it while wearing your Varrock armour. Please note that the reward for buying battlestaves from Zaff while wearing Varrock armour has not been affected by this update in any way.

Mod Fetzki
Head of RuneScape


Some more info

caused

2009-09-02 21:08:41

Uhm. that sounds like newt-buyer and simmilar scripts do not work anymore ?.

fumaor

2009-09-02 21:14:02

We should wait much to back use scripts ( SMART etc )?

wallfire

2009-09-02 21:14:29

From: Zyt3x
Doesn't work for me, the login size changes but not in-game
Thanks Boreas :)


Look under the settings tab, which will bring up an option like this:

marpis

2009-09-02 21:36:46

Do you guys understand what this means?
All color-based scripts that involve walking, are now out of date, and now walking is even harder!

My 2000 lines of air crafter… gone…

Bad Processor

2009-09-02 21:42:13

Ahem, have any of you guys noticed on the graphics screen the "Fixed" button? It's exactly the same as before except the minimap and interfeces.

EDIT: Ben600006: Make your posts stand out more I missed yours :P

– BadProcessor

tico2

2009-09-02 22:12:14

From: Trevor3443
ACK! My ring alcher in Zanaris wont work, the stock is only "10" instead of unlimited.
Glad I made my recent script mostly using reflection.


Only 10 rings in stock :eek:

I'm so not updating my alcher :p, lucky I got 99 in time ;)

spicynachos2

2009-09-03 01:13:11

From: caused
usigned smart still seems to work. I had problems with the normal smart too o_O.


there is nolonger a members/nonmember login page, i am not sure what exactly needs to be changed but there needs to be a ton of updates. A nice new feature will be the mouse cursor thing which will be a way to check the actions being taken, this will be very nice for many scripts. There are ways to take advantage of the new update. I have yet to know if reflection still works though, if someone could try to check it would be very nice. for now if you have been autoing alot try to keep doing the task you were doing, runescape looks for that during updates. or keep playing alot and switch to another task, other updates would be with the new invantory switching we can add something that uses the F keys for switching every once in a while. Grant Out. :cool:

noidea

2009-09-03 01:40:31

From: caused
Wow. Thats quite a huge update. We need a mousecursor detection for scar now :D.


This could actually be help full instead of using uptext (If they were ever to take uptext away)

caused

2009-09-03 01:54:02

From: noidea
This could actually be help full instead of using uptext (If they were ever to take uptext away)


I'm writing a plugin while we talk :D

josh81193

2009-09-03 02:23:04

main just got perm banned, and now srl wont be up for a couple days, then scripts need to be updated..

might as well buy a good account or just quit..

Smarter Child

2009-09-03 02:43:32

Sad thing is, this update looks like shit.

3Garrett3

2009-09-03 03:55:24

From: Smarter Child
Sad thing is, this update looks like shit.


/thread.

The mouse thing looks retarded. And since when does every tree on a map have a shadow? Just makes no sense.

IPwnz

2009-09-03 04:49:52

people always say autoing is dead after big updates..Just give it time. Autoers can always work around it :D

3Garrett3

2009-09-03 05:54:54

As mentioned before, we've worked around much bigger updates (anyone remember the release of SRL 4?) and we're still here. So no worries.

kyleisntwild

2009-09-03 06:45:57

Anyone care to elaborate on the shop updates?

Zanaris alching is dead now? What about money techniques that involve selling 10 items ot a shop then hopping worlds, will something like that work still?

EDIT: yup… any method of selling/buying things from shops is now dead. god damnit

tarajunky

2009-09-03 06:46:51

With Freddy's Scar prerelease and the Dev Svn, my Chickenkiller is up and running again, and has been for hours.

noidea

2009-09-03 06:48:03

From: tarajunky
With Freddy's Scar prerelease and the Dev Svn, my Chickenkiller is up and running again, and has been for hours.


That thing is unstopable :p

spicynachos2

2009-09-03 08:16:03

From: IPwnz
people always say autoing is dead after big updates..Just give it time. Autoers can always work around it :D


true that

Lance

2009-09-03 08:32:49

Using the new mouse as a failsafe would be redundant, since we can already use IsUpText as a failsafe.. they would both be checking the same thing. Also, there is a chance that the mouse could cover a part of an object your surching for which could posibly break DTM's / cover up pixles you are surching for. I suppose the chances of that are pretty slim, but I remember sort the same thing usto happen to me with the antiban function RandomRightClick, where the function dosnt close the right click box and if its over the minimap it somtimes would screw up with MM walking.

mormonman

2009-09-03 08:58:40

When scar searches the screen, I think it disregards where the mouse is, thus trying to search for the mouse won't work.

ian.

2009-09-03 09:11:37

From: Lance
Using the new mouse as a failsafe would be redundant, since we can already use IsUpText as a failsafe.. they would both be checking the same thing. Also, there is a chance that the mouse could cover a part of an object your surching for which could posibly break DTM's / cover up pixles you are surching for. I suppose the chances of that are pretty slim, but I remember sort the same thing usto happen to me with the antiban function RandomRightClick, where the function dosnt close the right click box and if its over the minimap it somtimes would screw up with MM walking.


Up text can mess up, and you need to do quite a bit for it. This could just be.. IfActionMouse('mine'); or IfActionMouse('pick up'); or whatever. :)

:o Mormon, you sure? :p That'd be pretty cool.

mormonman

2009-09-03 09:17:54

From: ian.
Up text can mess up, and you need to do quite a bit for it. This could just be.. IfActionMouse('mine'); or IfActionMouse('pick up'); or whatever. :)

:o Mormon, you sure? :p That'd be pretty cool.


It has to be a plugin like caused is making.

senrath

2009-09-03 09:24:10

From: Lance
Using the new mouse as a failsafe would be redundant, since we can already use IsUpText as a failsafe.. they would both be checking the same thing..


More redundancy is good when it comes to failsafes.

comando346

2009-09-03 10:21:21

what's with the new level ratings?
i go into my combat inter face and it says my combat level is 94+2
what the hell is wrong with good old fashion 96?

Lance

2009-09-03 10:40:24

haha thats been around for a while, its cause of summoning. i cant remember the exact rules, but it changes your combat depending if your in pvp or not i think.

Ghostman

2009-09-03 12:24:31

Really the all update was to stop autoing because updating some fog and giving the mouse a new look really come on jagex

noone really likes it

I know I don't

ian.

2009-09-03 12:50:26

From: Ghostman
Really the all update was to stop autoing because updating some fog and giving the mouse a new look really come on jagex

noone really likes it

I know I don't


Of course they have updates to stop autoing.. Just like they have updates for other things that are against the rules, such as real world trading.. Ever heard of the G.E.? :/ Trade limit?

Or, they're slowly changing RS.. Maybe they're gonna increase graphics some more, and make it a 3d game with a WASD way of movement.. :)

caused

2009-09-03 14:49:16

From: mormonman
It has to be a plugin like caused is making.


Yup, I though so too :). It's done btw. I made an overnight-test with my woodcutter-banker script, It works great.

http://www.villavu.com/forum/showthread.php?t=50357

MylesMadness

2009-09-03 14:59:43

From: Ghostman
Really the all update was to stop autoing because updating some fog and giving the mouse a new look really come on jagex

noone really likes it

I know I don't
Its basicly making it easier for jagex to add updates in the future. But the dark green near the tree's = fail

caused

2009-09-03 16:26:02

Did you notice that there are currently no bots online :D.. Thats so awesome i can run my fixed yew cutter/banker day and night with best results! =).

~caused

p s u d

2009-09-03 16:44:59

so autoing will never work again??

darkmind63

2009-09-03 16:54:43

dude did you even read the other posts?

lollage22

2009-09-03 18:22:29

From: p s u d
so autoing will never work again??


1 R T0 T3h X P()5Ts@!!@!@

norrisemoe

2009-09-04 12:33:41

lol just as I finish up my new fight hobgobs bank fally script thats just brilliant :D

Cheers jagex -.- I wanted those limpwurts this month!!!!!!!!!!!!!!!

Unsder

2009-09-05 20:07:32

haha yea its def. updated

Rich

2009-09-05 20:18:55

From: Unsder
haha yea its def. updated


Really? We never noticed! Stop spamming!

Smarter Child

2009-09-06 02:21:25

Let me point out again, the mouse hover little icon thing is annoying for me when i play legit. The graphics are annoying. The mini map looks like shit, so i see no good for legit players out of this update, unless you like shitty graphics and like to be annoyed.

senrath

2009-09-06 02:25:17

You can turn off the mouse.

A_D

2009-09-06 08:13:04

From: Smarter Child
Let me point out again, the mouse hover little icon thing is annoying for me when i play legit. The graphics are annoying. The mini map looks like shit, so i see no good for legit players out of this update, unless you like shitty graphics and like to be annoyed.


Resorting to the "fixed" screen makes most things like old RS graphicswise and keeps the interfaces like the old SD mode, except everything is darker(For me). The minimap does unfortunately still look like shit in fixed mode.

Also, turning off the options they added in such as the shadows and cursors works too :D

ben600006

2009-09-06 11:49:47

yea,in my opinion its lyk the whole game is trying to become WOW which has better gameplay, graphics, animations and character ideas.

runescape used to be a game like no other (quite a while ago) and now its becoming common lol

Hoplite

2009-09-08 20:16:44

Wow.. They are gonna make better updates? lmfao..