SRL Archive - Outdated / Broken

Lumbridge Flax Spinner


NCDS

2009-08-26 23:01:09

This script is still Beta version and needs testing.

I decided to post it here in the members section hoping that some of you would step up and test it a few times.

Everything with the script seems to be stable, it just runs into some random problems.

I plan to continually update this with the ideas/suggestions/bugs that you post. I too am testing this trying to work out the last kinks.

Make sure the flax is in the first bank slot and that your character(s) are in Lumbridge bank.

Useful tester will be credited and repped.

Thanks.


p.s. I will be uploading a new version after every bit of progress made so check back.

Awkwardsaw

2009-08-26 23:51:46

hmm, i'll take a look at it later tonight maby :)

i just finished a flax spinner for a friend last night too :)

JiveTonto@Gmail.com

2009-08-27 00:32:39

ill get onto it now,how much falx u reckon i just bought 10k….enough or more?>

JiveTonto@Gmail.com

2009-08-27 00:44:50

Walking to stairs…
Ladder color = 1717349 at 604,52
Length(Array): 18;
Walk(1); Complete.
Handling stairs…
Length(Array): 398;
Stairs handled succesfully.
NextPlayer


3 runs in a row it got down the stairs and then stoped lol,also a bit of a delay i noticed from when it runs form the bank until it clicks the stairs

NCDS

2009-08-27 00:52:33

From: JiveTonto@Gmail.com
Walking to stairs…
Ladder color = 1717349 at 604,52
Length(Array): 18;
Walk(1); Complete.
Handling stairs…
Length(Array): 398;
Stairs handled succesfully.
NextPlayer


3 runs in a row it got down the stairs and then stoped lol,also a bit of a delay i noticed from when it runs form the bank until it clicks the stairs


Seems like the location check failed.
Comment out line 369 and you should avoid that problem.

I'm working on making it click faster from bank screen.


Thanks for the feedback so far. The more you post the easier it will be for me to fix.






EDT: uploaded new version.

JiveTonto@Gmail.com

2009-08-27 01:54:26

ok its working just needds that sped up,also it examined the bed 5 times in a row on one trip? lol good anti ban and also ids add profit made



edit* failed on second load twice

| |
| NCDS' Flax Spinner Version: Beta; |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|Player: 0; Nick := ihi; Active := True; |
|Completed 1 Loads. |
|Spun 28 Flax. |
|Gained 420 Total Experience. |
|Gained 0 Levels. |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| |
| Time Running: 4 Minutes and 7 Seconds; |
|__________________________________________________|
Checking if AtBank;
Ladder color = 1260388 at 630,85
Please place ALL characters at bank.
NextPlayer
SwitchToPlayer(PlayerNo: 0, Active: False);
Player is not Active…
NextPlayer

NCDS

2009-08-27 01:58:56

From: JiveTonto@Gmail.com
ok its working just needds that sped up,also it examined the bed 5 times in a row on one trip? lol good anti ban and also ids add profit made


It should be clicking from the bank screen atleast a little quicker now.

As far as examining the bed goes, that's in SRL and is supposed to be random :confused: coincidence I guess?

"also ids"…What?

I will add profit made before the full release is out.



EDT:
I'm not going to upload a new version for that right now, but if you want to fix the not finding bank yourself just change line 240 to:

Arr := GetColorPoints(x, y, FindLadderColor, 565, 67, 601, 107, 1, 1, 3);
and that should fix it.

I'm assuming when it failed, it didn't end up inside the actual bank?

TRiLeZ

2009-08-27 02:02:34

Ill test it right now while Im trying to buy quest items in ge.

JiveTonto@Gmail.com

2009-08-27 02:06:41

al ready had and i ment i'd as in me,lol and pm me if u need 2 borrow my account to test with if ya want but im useing right now and its on load 4 and still going=O

TRiLeZ

2009-08-27 02:08:17

The script moved the mouse over the wheel but a man was infront of it and it couldnt click the wheel so it clicked beside it and not on it…

2nd Try:
Moved to mouse over the stairs but it didnt click it then logged out.

3rd Try:
When it was going to the bank, it walked beside the bank wall, lowered the screen and clicked on another part of the wall. It did manage to right click the bank and open it though. It didnt even enter my pin!

4th Try:
Same as 3rd try exept it didnt have to enter the pin so it withdrawed flax, walked to the stairs and tryed to find the stairs with the cam down, and it didnt find them so it logged out.

Suggestion:
Walk to the door of the room with the spinner and make sure its open before spinning.

Im done with testing now. I hope I helped you.

NCDS

2009-08-27 02:08:45

oh ok. and cool :)

The longest I've had it run so far was around 30 minutes I believe.

I don't think it should take much more though to get this script to a stable version.


EDT:
@ TRiLeZ, did you let it keep going? it has FailSafe's for that. I've never once seen it fail to spin.

TRiLeZ

2009-08-27 02:16:26

From: NCDS
oh ok. and cool :)

The longest I've had it run so far was around 30 minutes I believe.

I don't think it should take much more though to get this script to a stable version.


EDT:
@ TRiLeZ, did you let it keep going? it has FailSafe's for that. I've never once seen it fail to spin.


It couldnt find the spinnder then logged out. Im still editing the post above with all bugs.

NCDS

2009-08-27 02:20:39

From: TRiLeZ

2nd Try:
Moved to mouse over the stairs but it didnt click it then logged out.

Just a simple wait needs to be added probably. I'll fix it.
From: TRiLeZ

3rd Try:
When it was going to the bank, it walked beside the bank wall, lowered the screen and clicked on another part of the wall. It did manage to right click the bank and open it though. It didnt even enter my pin!


That's actually a fail safe. I haven't added pin support yet.

NCDS

2009-08-28 00:10:15

Posted another update.

I think it's getting close to time for a full release :rolleyes:

JiveTonto@Gmail.com

2009-08-28 09:09:56

ill downlaod and try tonight soz bout the lack of feed back ect bloody power went out

NCDS

2009-08-28 23:08:18

updated again.

I have yet to find a problem with this one so, if all goes well full release will come out tomorrow.

JiveTonto@Gmail.com

2009-08-29 00:19:16

testing now so will let u know asap ( so in a few mins =D )

JiveTonto@Gmail.com

2009-08-29 00:24:54

Walking to stairs…
Ladder color = 867434 at 623,75
Length(Array): 11;
Walk(1); Complete.
Handling stairs…
Length(Array): 424;
Stairs handled succesfully.
Walking to spinning wheel…
Length(Array): 55;
Length(Array): 180;
SpinScreen found.
Walk(2); Complete.
Length(Array): 180;
SpinScreen found.
NextPlayer


then logs out on second load? did it twice just trying as third time now




edit* SAME AGAIN

Walking to spinning wheel…
Length(Array): 32;
Length(Array): 180;
SpinScreen found.
Walk(2); Complete.
Length(Array): 180;
SpinScreen found.
NextPlayer
SwitchToPlayer(PlayerNo: 0, Active: False);
Player is not Active…
NextPlayer

NCDS

2009-08-29 00:32:33

Hmm, that is rather odd.

If that persists try restarting Scar maybe? That's never failed for me before.


EDT: Just replace line 231 with:

Result := WaitOption('ll', 3000);

My PC has nearly no lag at all so I didn't design the script using WaitOption. Although, I'm going to correct that right now.

Lag is the only reason I can see for my Spin function to fail. Now that should be solved.

JiveTonto@Gmail.com

2009-08-29 01:12:27

same thign again,u wanta try with my account?

NCDS

2009-08-29 01:39:12

hmm, it works perfectly fine for me..

Did you try restarting everything?

JiveTonto@Gmail.com

2009-08-29 03:17:39

yup even pc,

cant get it to do over 2 loads aye,this would be very help full as this is one of my lowest levels lol so pm me if u want to try with my account

NCDS

2009-08-29 10:21:47

From: JiveTonto@Gmail.com
yup even pc,

cant get it to do over 2 loads aye,this would be very help full as this is one of my lowest levels lol so pm me if u want to try with my account


It's nearly 3 am now but I will look into it more tomorrow.

Thank you very much for your help so far. I'll have it perfected soon, hopefully ;)