SRL Archive - RS3 Outdated / Broken Scripts

StrongHolder


Rick

2009-08-20 04:49:27

Well, for the past week I've been working on my first proper SRL script. I put a lot of effort into this and I believe it is actually quite usable. [Hence why I'm posting it in here and not the First Script's section]

Okay, So.

StrongHolder v0.35



Will fight any monster based on User Input. For fighting minotaurs you can grab preset Colours from Declare Players.

About the Name: Although it will fight any monster, with updates I will focus it around the Stronghold and make it true to the name.

Features
- Melee
- MultiPlayer
- Eating
- Resting
- Antiban, AntiRandoms
- SMART

Instructions
1. Move character to the area with the monster you wish to fight.
[Or if using the preset stuff place the character by the Minotaurs on the first floor of the 'Stronghold of Security']
2. Click Play and Fill in Form, or, set UseForm to False and fill out Declare Players. [All in the Setup Section]

Future Updates
- Ranging/Magic
- Bone Picking/Burying
- Break System

Please inform me of any bugs or improvements.
Thanks,
~ r!ch!e

weequ

2009-08-20 17:51:32

Wow the best ever 1st script i have ever seen ;)

Rick

2009-08-20 18:37:14

Thanks :)
Is there anything that can be improved?

mormonman

2009-08-21 03:17:16

Kinda like my current script in development… except mine banks for more food :s

Rick

2009-08-21 05:40:23

I think this is heading more towards general auto-fighting. I will probably make it more Stronghold Oriented, like moving to different floors when a certain level is reached.

I just want some feedback on my scripting. I intend to apply for membership with this and I would like to know what I can improve on or what I've done well on.

Edit: Shouldn't double post, so I'll say here.

Updated! :) A lot better now. Please post your comments.

fumaor

2009-08-26 00:34:16

Failed when compiling
Line 476: [Error] (22396:1): Identifier expected in script C:\Users\*****\Desktop\SCAR\StrongHolder v0.35.scar

476: procedure SetFightingMode;
begin

xking

2009-08-26 00:40:23

about to test out i will let u know how it goes

fumaor

2009-08-26 03:09:53

Some1's can use this script :S?

x[Warrior]x3500

2009-08-26 03:53:27

u need to add an end; after line 473

EDIT: after using this script for about a minute, i had to stop it. during a fight, it constantly changes between the inventory and the sound menu. no human would ever be switching non stop between those two things. also, the mouse is ALWAYS moving and doing something. a human might be like the energizer bunny right when they get on the computer, but after a couple hours of playing (and doing the same thing over and over), they will be more relaxed and often times will leave their mouse still or barely move it. there is WAY to much repetitive mouse movement and i don't feel safe while using this script.

fumaor

2009-08-26 13:43:49

Thanks warrior ^^