Camaro'
2009-08-15 08:16:45
Eye of newt buyer.. Reflection , where should i stick that baby, all i need to do is add handledoor and its done basically. :)
Srl members or jr members
Srl members or jr members
2009-08-15 08:16:45
2009-08-15 09:09:26
2009-08-15 09:30:12
From: ian.
Junior members.
2009-08-15 10:25:30
2009-08-15 11:01:30
From: Bonfield
members just because of what happened last time with gerchaurts and nicbaz's (i think) eye of newt buyers, the price dropped so much its wasnt worth having a script for it
2009-08-15 11:36:30
2009-08-15 13:40:33
2009-08-15 18:09:21
From: BobboHobbo
Yeah Bonfield is right, stick with members :).
2009-08-15 20:31:38
Function PassBarrier(wich:Ibarrier): boolean;
var
tpI, p :tpoint;
CTS, I: Integer;
Tpa: TpointArray;
Atpa: T2DPointArray;
begin
while CharacterMoving do wait(300+random(600));
if TileOnMSEx(wich.tile, random(5)) then
begin
tpI:=TileToMSEx(wich.tile,random(5));
CTS := GetColorToleranceSpeed;
SetColorSpeed3Modifiers(2);
if not(FindColorsTolerance(TPA, wich.col, tpI.x-30, tpI.y-30, tpI.x+40, tpI.y+40, 25)) then
begin
Writeln('Failed to find barrier color');
SetColorSpeed3Modifiers(4);
ColorToleranceSpeed(CTS);
Exit;
end;
SortTPAFrom(Tpa, Point(tpI.x, tpI.y));
Atpa := SplitTPAEx(Tpa, 2, 2);
for I:=0 to high(Atpa) do
begin
p:= MiddleTPA(Atpa[i]);
result := MouseE(p.x, p.y, 1, 1,['Pass B','Pass R', 'oin-te']);
if result then
begin
SetColorSpeed3Modifiers(3);
ColorToleranceSpeed(CTS);
exit;
end;
end;
if I>= (high(atpa)+1) then
begin
Writeln('Failed to find barrier floor color');
SetColorSpeed3Modifiers(4);
ColorToleranceSpeed(CTS);
Exit;
end;
end;
end;