SRL Archive - RS3 Outdated / Broken Scripts

xcv and jes's Lumby Dummy Curser


xcvxcv2

2009-08-10 21:21:40

This is jesus45's varrock zammy mage curser.

I pmed him and asked if i could update it into a dummy curser.

he said he was fine with it as long as he is credited

here is his old thread: http://www.villavu.com/forum/showthread.php?t=41659


just fill out declare players and hit run, enjoy :)


—————————————————
| Thanks for using jesus45 curser
|Ran for: 4 Hours, 41 Minutes and 36 Seconds
|Cursed 2087 times
|You gained 66784 Exp
| Please post your proggies :)
—————————————————

—————————————————
| Thanks for using jesus45 curser
|Ran for: 6 Hours, 1 Minutes and 43 Seconds
|Cursed 2803 times
|You gained 89696 Exp
| Please post your proggies :)
—————————————————
Successfully executed

xcvxcv2

2009-08-10 21:22:40

reserved

Laur€ns

2009-08-10 21:31:39

Looked into it. A few points:

Don't try to use global variables like x and y.

Instead of
Exp := Exp + 32;
Casts := Casts +1;
Curse := Curse +1;
you can also use:
 IncEx(Exp,32); //Does it 32 times (Use: IncEx(integer,amount); )
Inc(Casts);
Inc(Curse);

I also saw things like

Wait(30+random(40));
Wait(100+random(50));
Why don't you just use Wait(130+random(90)); instead? ;)


if (not LoggedIn) then Exit; //can also be:
if not LoggedIn then exit; //doesn't matter, but with 50 functions it saves some time :)


procedure ScriptSetup;
begin
SetupSRL;
end;
can be put into your mainloop :)


If(Nap = True) then //can be:
If Nap then

For the rest, work on your standards - they are pretty good already :)

I like it. Rep++ for the effort writing the script ;)

xcvxcv2

2009-08-10 22:11:02

ty and ill fix that stuff up for version 2

i think for version 2 it should be random when it looks for randoms because opening the inventory tab makes it slower so like every 3 casts or something it opens the inv tab and checks for randoms

Laur€ns

2009-08-10 22:16:47

From: xcvxcv2
ty and ill fix that stuff up for version 2

i think for version 2 it should be random when it looks for randoms because opening the inventory tab makes it slower so like every 3 casts or something it opens the inv tab and checks for randoms


It's best to check for randoms every time you start casting I think :)

TheSantaMan

2009-08-11 06:31:18

Nice proggies, maybe if i get into scripting again i'll make it bank and pick up more runes or something. Nice update though.

kevinabratcher

2009-08-11 20:56:09

I have been running it and I found a few bugs.. I don't know if you have fixed them yet. But the script kept misclicking on the magic tutor npc and kept trying to cast on the a dummy that was already being casted on..

xcvxcv2

2009-08-12 17:05:54

From: kevinabratcher
I have been running it and I found a few bugs.. I don't know if you have fixed them yet. But the script kept misclicking on the magic tutor npc and kept trying to cast on the a dummy that was already being casted on..


yes i know, this is my first script so i am kind of new to scripting, but give me a few weeks and ill figure out how to fix that, thank you for the feedback

BlueWorld

2009-08-24 01:27:48

—————————————————
| thanks for using jesus45 curser
|ran for: 5 hours, 44 minutes and 58 seconds
|slept for: 50
|cursed 3673 times
|you gained 117536 exp
| please post your proggies :)
—————————————————



sexiii? lvl 19-> 50 magic in one night hahahahhaa

xcvxcv2

2009-08-27 02:33:03

From: BlueWorld
sexiii? lvl 19-> 50 magic in one night hahahahhaa


hey, thanks for the proggy

im glad it still works :)