solarwind
2007-01-07 19:49:19
2007-01-07 19:49:19
2007-01-07 21:24:59
2007-01-07 21:26:36
2007-01-08 02:58:08
2007-01-08 05:54:15
2007-01-08 06:16:28
2007-01-08 16:15:13
From: DaWu
It looks pretty good, may I use youre monkhealing on my new PowerFighter when I get it out ?
I'll be reading it trough and soon make suggestions about making it better when I find something to make better. :P
Also If I would be you, I would make this a ultimate monk terminator, not making support for other monsters,
first make the monk fighting total flawless until adding other monsters support.
From: looneytoon
| Solarwind's Monk Terminator v0.49
|
| Name: xxxx
| Number: 1
| Autoing: True
| Player worked: 4570 Minutes.
ELSE Player time left: 0 Minutes
| Total time worked: 02:08:20
i was using 2 players but one died somehow…ill post errors about this script later./~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL Randoms Report |
| [url]www.villu-reborn.com[/url] |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Logged in : 3 |
| New Box[es] Solved : 3 |
| Death[s] : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
edit: ok this is things i found wrong with this script. when it was looking for a monk the screen kept rotating and the script ha to keep starting over looking for the monk. When it found the monk the mouse BARELY clicked on it, when it tried to left click the monk it wasnt even on the monk, it always was on the ground and the only options were "Walk Here" and "cancel". why didnt you make it look for the monks robe instead of the monks head? when someone was attacking another monk near me it wouldnt attack a different monk until that one died.
2007-01-08 16:28:34
2007-01-08 16:58:57
2007-01-08 17:18:23
From: itachi98
It looks good, im gonna try it and post progress report
EDIT: i cant download it! how to download it? can you attach it?
2007-01-08 21:58:22
2007-01-08 22:13:41
2007-01-09 03:52:10
2007-01-09 06:02:10
From: solarwind
Lol, dude, the download link is posted in big, bold letters on the first post, which is the release. Look carefully and you might just discover it!
2007-01-09 06:33:23
2007-01-09 08:12:41
2007-01-09 12:02:56
2007-01-09 12:03:05
2007-01-09 12:45:09
2007-01-09 13:17:33
2007-01-09 14:07:17
2007-01-09 14:23:43
2007-01-09 16:12:21
procedure DeclarePlayers;
begin
HowManyPlayers := MyNumberOfPlayers;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
Players[0].Name :='username';
Players[0].Pass :='password';
Players[0].Nick :=nick';
Players[0].Active := True;
Players[0].Skill := 'Strength';//or whatever skill you want to train
end;
procedure SetupMonsterColours;MyNumberOfPlayers = 1; //The number of players that will be autoing.2007-01-09 16:15:54
From: DaWu
Solar, the misclicking is on the attack procedure I think, you wishto, try out my attack procedure in youre script to see if its the attack procedure, I won't mind if ya use it.
Its on members section. :)
I don't mean to refer my attacking, but try it out so you see if the problem actually is in the attacking.
From: Mod Mopar
Also, when trying to log me in, it types a wrong password, with 4 letters :s
From: looneytoon
Mod Mopar, if your using 1 player (this script works so much better with more than 1) then you have to delete the other player forms. If your using 1 player, declare players should look like thisprocedure DeclarePlayers;
begin
HowManyPlayers := MyNumberOfPlayers;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
Players[0].Name :='username';
Players[0].Pass :='password';
Players[0].Nick :='nick';
Players[0].Active := True;
Players[0].Skill := 'Strength';//or whatever skill you want to train
end;
procedure SetupMonsterColours;
and line 74 should be thisMyNumberOfPlayers = 1; //The number of players that will be autoing.
this is my progress report, for some reason my 2nd player keeps dying… im sure its nothing wrong with the script though. Also remember when i said it keeps missing the right click? Thats becuz it hangs over the monk for a second or two, and then clicks, but sometimes the monk moves around, its not big deal, but it would be good if it got fixed.
+—————————————————————————————————+
| Solarwind's Monk Terminator v0.49
|
| Name: *****
| Number: 1
| Autoing: True
| Player worked: 6023 Minutes.
| Player time left: 14 Minutes
| Total time worked: 09:38:05.
+—————————————————————————————————+
| 0: ****: Active: T Atk: * Str: * Def: * HP:* Worked: 4997 Minutes. Killed: 368 Monks.
| 1: ****: Active: T Atk: * Str:* Def: * HP: * Worked: 6023 Minutes. Killed: 0 Monks.
+—————————————————————————————————+
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL Randoms Report |
| www.villu-reborn.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Logged in : 45 |
| New Box[es] Solved : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
2007-01-09 16:24:37
2007-01-09 17:11:55
2007-01-09 17:15:38
2007-01-09 17:24:11
2007-01-09 20:56:29
2007-01-09 21:43:52
2007-01-22 20:33:28
2007-01-22 21:05:49
2007-01-22 21:07:25
2007-02-07 18:19:32
+---------------------------------------------------------------------------------------------------+
| Solarwind's Monk Terminator v0.47
|
| Name: *******
| Number: 0
| Autoing: True
| Player worked: 2669 Minutes.[H]<~not true[/H]
| Player time left: 961 Minutes[H]<~not true[/H]
| Total time worked: 00:42:28.
+---------------------------------------------------------------------------------------------------+
| 0: *******: Active: T Atk: 10 Str: 21 Def: 5 HP: 18 Worked: 2669 Minutes. [H]<~ nah[/H]Killed: 62 Monks.
+---------------------------------------------------------------------------------------------------+Players[0].Skill := 'Defense'; and it still raised str…not sure why2007-02-07 18:39:11
2007-02-08 07:02:29