SRL Archive - RS3 Outdated / Broken Scripts

[SAC] Sabzi's AirCrafter


Sabzi

2009-07-29 14:42:28

[SAC] Sabzi's AirCrafter


Status: Offline
Last updated: 2009. 10. 12.

Requirements:
  • Scar 3.20 at least but the latest the better
  • Latest SRL Developer Revision

Features:
  • AntiBans, AntiRandoms, Lots of failsafes
  • Script will automatically choose multiplayer or singleplayer and will switch to singleplayer if just one player left so it will take breaks instead of swtiching therefor it is advised to setup every player carefully.
  • Never stop running, will rest.
  • Detailed playerreport, proggy will saved into file.
  • I tried to make it not to hang at the end so it will actually terminate.

Instructions:
  • For best performance place your character to the place where the image shows. (VWB, second bank booth from down on the left)
  • Download Sabzinclude and place it right into the include folder found in your scar folder.
  • Have something with you can enter the altar.(tiara equiped, talisman in FIRST INVENTORY SLOT, runecrafting staff wielded)
  • It doesn't really matter where is your essence in your bank but you should got enough.
  • Fill out DeclarePlayers set up consts, press play.
  • If you don't know the boxrewards take a look at here: http://www.villavu.com/forum/showthread.php?t=44245
  • Time before switching/breaking will determinate how long a player should work without breaking/switching.
  • After the account worked enough if you got more then one player the script will switch to the next player else it will take a break(time to break) +- 10%, the player remain active.
  • Goal is default 99
  • You can change line 1010 if you want. (CTRL + g)
  • Line 1004, RandomTool, http://www.villavu.com/forum/showthread.php?t=48538
  • Post proggies, feedback, bugs, problems, questions.


Bugs:
  • Sometime walking will fail. Can't really be helped since the stupid color of the road is so messy since the update in rs.

Credit:
  • Coh3n - He encouraged me :)
  • Auto Color Aid v2
  • Yakman - Radial Walking Aid
  • SRL developers, Scar developers, Tutorial writers
  • nielsie95 - GetWallColors
  • noidea - Varrock Road autocolor
If I forgot somebody sorry and tell me.

Changelog:

-2009.07.29 v1.0 released
-2009.07.30 v.1.1 released
- Fixed the bug that the script closes without saving things to file.
- Added: - custom goal selection
- xp to goal and hours to goal into the playerreport
- Now compiles with latest dev revision.
-2009.08.02 v1.2 released
- Now works with talisman.
- Fixed/changed couple of small things.
- Dividing by zero should never happen again, check added before it.
-2009.08.29 v1.3 released
- Replaced color walking with reflection walking as a temporary fix.
- Lots of little things, such as shortening, effectiveness, etc.
- Portal finding should never fail again.
-2009.10.03 v1.4 released
- Rewritten walking, works with new altar.
- Rewritten inner altar finding.
- Written a banker finding function for vwb.
- Some smaller changes.
-2009.10.11 v1.5 released
- Walking fixed.
- How much the player worked bug fixed.
- Fixed up a lots of little things to be more stable.
- Fixed up some player variable things that were messy.
-2009.10.12 v1.6 released
- Added tolerance and changed RadialWalk to RadialRoadWalk so walking should be better now.

If the script is good post proggies, 5 star, maybe rep would be cool.
If the script is not good post your problem so I can help.

V Macro V

2009-07-29 19:42:01

just made a new acc, so il try it right away

Awkwardsaw

2009-07-29 20:36:16

glad you released it :) i dont have a need for a rune crafter atm, but if i did i would take a look at this fo sho.

V Macro V

2009-07-29 23:48:57

[=============================]
[ [SAC] Sabzi's AirCrafter v1 ]
[ by Sabzi ]
[=============================]
[ Time Running : 0:4:11 ]
[ Loads Done : 1 ]
[ Switches Done : 0 ]
[ Active Players : 1 ]
[=============================]
[ [SAC] Sabzi's AirCrafter v1 ]
[=============================]

Just made this acc… worked well so far :)

Sabzi

2009-07-30 00:31:35

Thank you for your proggy. Btw this is the first proggy I ever got for my script from others :D And I can also say this is what I got into member with :)

samm

2009-07-30 01:56:18

Well, I would have posted my proggy from lastnight, but I lost it like a clever bum ^-^
But however I can give some basic details..
It had done 5-6 runs, and it ended with being Lost in the altar.
Not sure what caused it, but as you've realeased 1.1 with a few fixes I'm sure this will be a different story.

PROGGY GO HERE :D

Sabzi

2009-07-30 14:02:00

New version released with some bug fixes and some additions. Look at first post for details and download v1.1.

EDIT: It must be the portal finding. It got the most failsafes still fails sometime. However I haven't changed anything with that. But you won't loose your proggy :D If portalfinding will fail often I will rewrite it totally.
Why it have to be glowing??

samm

2009-07-30 15:08:36

Ehm!
Downloaded the new version..
and ehm..
bad news again!

It doesnt compile!

Failed when compiling
Line 490: [Error] (22741:58): Invalid number of parameters in script C:\Users\Sam\Desktop\SCAR\[SAC]Sabzi's Air Crafter v1.1.scar


Not completely sure what needs adding or removing so Ill leave that to you :)
Thanks again this script will be awesome soon, and youll have a proggy from lvl 8 to lvl 50 :)
using around 50k of essence :)

Cheeeeeeerssss

Sabzi

2009-07-30 15:11:05

It's not my fault. Download latest dev revision and you will be fine.
EDIT: or if you don't want to do it just change that line to:
if not WaitFunc(@BankScreen, 5000) then HandlePlayer('Failed while banking.', 'Bank?');

Bonfield

2009-07-30 15:49:26

script looks great, congrats on members

i like how you have done your proggy, running now i will let you know how it goes

Sabzi

2009-08-01 23:23:48

So? Any feedback?

EDIT: Lol. I was just thinking about it and it came to my mind: Don't we have to click the talisman before we enter the altar? And the answer is yes, omg. Nobody told me this at my application thread. I always use tiara. Who uses talismans? But I put it in the script, why not? But it won't click the talisman before it enters the altar.(tries to enter)
Nevermind if anyone used this with tally there is a failsafe so it Loeggedout etc, etc. Not trying to get in again and again.
And I have already fixed that but I want to test it first. Tomorrow.
Oh and I can just see two people who used this. But there are more downloads. Who can tell me what happening here?(Yeah I know :()

Coolerthanauto

2009-08-02 06:23:15

Has happened multiple times, have not gotten it to work yet:
[Runtime Error] : divide by Zero in line 846 in script C:\Documents and Settings\Wouldn't you like to know\Desktop\progs\scar\Scripts\[SAC]Sabzi's Air Crafter v1.1.scar

Sabzi

2009-08-02 13:27:28

Finally someone told me the problem. Was it hard to copy it here Coolerthannauto?
I don't think so and you helped me much. Thank you.
I have fixed it will upload it soon after I have tested it. It's better then ever.

EDIT: v1.2 is out!

Bonfield

2009-08-02 16:03:01

i havent had a chance to run it for more than 5 minutes, also i never got that divide by zero error…. i will lety you know how it goes when i run it for a decent anount of time

Sabzi

2009-08-02 16:11:07

But if you got any error/problem so you can't run it for hours please tell me so I can fix it. Or if you fix it yourself help me so others can have a good version too.

hackncrack1

2009-08-02 17:52:14

i will soon be using this for hours, will post proggy

Coolerthanauto

2009-08-02 21:08:03

Thanks for fixing the divide by zero thing, I'm running it now for about a thousand essences and I'll post proggy.

hackncrack1

2009-08-03 13:41:59

ok i ran it for 6 loads worked perfect though if u made it to click its next click on mm before there red flag disappears would be better other than tht its great !! :) gonna run it for like 10 hrs will edit to post proggy
PROGGY :
[=========================]
[ syc ]
[ Active : True ]
[ Worked : 59m 15s ]
[ Location : Bank. ]
[ Tiara : True ]
[ Loads : 26 ]
[ Loads/hr : 26 ]
[ Xp Gained : 3640 ]
[ Xp/hr : 3685 ]
[ Lvlups : 5 ]
[ Xp to goal : 92093 ]
[ Hours to goal : 24 ]
[ Airs Crafted : 2184 ]
[ Airs/hr : 2211 ]
[ Breaks : 0 ]
[=========================]
We got 0 essence.
a lot of ess in bank though

Sabzi

2009-08-03 16:35:54

Flag thing is not me. It's SRLs radialwalk function. You can go in your includes and edit it youself.
It stopped? Or you stopped it?
And it counts essence in inventory not in the bank. So if you start the script with 28 essence in your inventory it won't bank them in then withdraw again. Just starts walking. Try it ;)
If it has stopped itself can you copy me the debug.txt? In
 tags pls.

EDIT: I can see it's active. So I suppose it hasn't stopped?

hackncrack1

2009-08-03 17:21:35

it stopped by itself but ill run again and see if it stops by its self at some point i will copy it in
 tags

EDIT :> i think i found a bug,it was resting in front of the altar and then the highway man came and started attacking me(lvl 3 acc) so i had to stand up that means the recharge process will take a little bit longer maybe, maybe that is a bug no?

EDIT 2 :> proggy
[code][=========================]
[ syc ]
[ Active : True ]
[ Worked : 11m 41s ]
[ Location : Bank. ]
[ Tiara : True ]
[ Loads : 5 ]
[ Loads/hr : 26 ]
[ Xp Gained : 700 ]
[ Xp/hr : 3591 ]
[ Lvlups : 1 ]
[ Xp to goal : 87333 ]
[ Hours to goal : 24 ]
[ Airs Crafted : 420 ]
[ Airs/hr : 2155 ]
[ Breaks : 0 ]
[=========================]
We got 0 essence.
[04:18:31 PM] Failed opening bank. Location: Bank?
Things saved to C:\Documents and Settings\***\***\Downloads\[SAC]
Successfully executed
it was walking then it stopped on the way to the bank, logged out and thats it.

Sabzi

2009-08-03 18:19:34

I have tested the script with a lvl 86 character. Oh and the multiplayer part with a lvl 26 I think. I would suggest to level the combat a bit. But I think I can add something against that.

Try this:
Replace CheckRun procedure with this:

procedure CheckRun;

var
c, v: string;
HP: Integer;

begin
HP := GetMMLevels('hp', v);
GetMMLevels('run', c);
if (c = 'Yellow') or (c = 'Green') then SetRun(True)
else
begin
Status('Resting.');
SetRest;
PickupMouse;
while not (c = 'Green') do
begin
if HP > GetMMLevels('hp', v) then Exit;
GetMMLevels('run', c);
Status(c);
Wait(100);
if
end;
Wait(RandomRange(7000, 8300));
SetRun(True);
end;
end;

Pls note that I haven't tested this.

EDIT: Response for your edit: I hope you don't bothering smart. Because when you maximize/minimize it, it can mess up everything.

hackncrack1

2009-08-03 18:33:55

testing it but ill have to w8 for a time that i get att btw read my edit if u havnt already will edit here the result :P isnt it supposed to do anything ? like run it seems u missed out something

Sabzi

2009-08-03 18:39:45

It's just a very quick fix. It will just start walking back. If you loose hp it won't wait more to gain energy.

hackncrack1

2009-08-03 18:51:51

[04:55:16 PM] Walking failed. Location: Between bank -> the altar. [4/] it miss clicked i think it got stuck behind wall (brb in like 15- 30 mins)

Sabzi

2009-08-03 19:11:14

Okay I can't fix that right now. I will take a deeper look at it later. But it shouldn't happen too often.
Anyway thank you for all your feedback.
Would you use this if it is using reflection? I'm planning porting this to reflection so I learn reflection too.
But again, don't bother smart. The best you can do is minimize it when it says "Script will start in x seconds. Press F2 if you want to start it now!" Then you can see what happening from the title or from the status.

JuvLupin

2009-08-03 20:43:14

For me the script gets stuck on the log in after it's done selecting the world and visual settings. It just sits there without typing anything… am I doing something wrong? should I post a visual?

hackncrack1

2009-08-03 21:12:13

hmm, dunno if this will help but try updating ur srl and refl to the open dev ones and yeah i think u should use reflection, but i didn't disturb smart i was watching its progress the whole time!!:O but its great script u have done =) good work

EDIT :>
 ***** STR: FOUND RANDOM: 'Frog' *****
Talking to Frog Prince(ss).
***** STR: 'Frog' RANDOM SOLVED SUCCESSFULLY! *****
[07:42:38 PM] We could not leave the altar. Location: In altar
.

JuvLupin

2009-08-03 21:38:22

I think it's updated to the most recent changes because I followed this guide to install SCAR 3.21: http://www.villavu.com/forum/showthread.php?p=600983#post600983 - unless there's a different way? I also updated SRL when running SCAR too :S I'll just search the forums to find where I messed up I guess.
EDIT: Okay now it works after I followed a guide to install reflection from the SMART-Reflection section. Thanks for the help and I'll post a proggyin in a bit.

Sabzi

2009-08-03 22:35:02

At the moment it's not using reflection. And if I decide to port it to it I will still leave/update the color one. But there will be a choice.

@hackncrack1: That was just unlucky. I think you got a random at a wrong time.
And I just tried to help with the SMART thing.

Tomorrow I will put some extra failsafe in the walking/will test it and maybe rewrite the portal finding thing. But before release(I mean the first one) I have used this to get 50 RC lvl and it hasn't got any problem with the walking, probably I was lucky :P
Support me and you will get a fully rewritten DDTM walking by the end of the week ;)

hackncrack1

2009-08-04 10:13:39

im using it to get to 50 rc im will keep trying maybe at some point ill be lucky :) and ofcourse ill support u :)

EDIT :> it seems that it works perfectly well when u dont have any other applications running it ran for 36 loads whit out any incident maybe u can add a failsafe to getting stuck behind wall ?(sorry i didn't post proggy had to shut down computer pronto:P)

JuvLupin

2009-08-05 19:07:31

I'm going for 50 too and so far it's working well, I just happen to get stuck behind the fally wall sometimes xD anyways longest one so far has been 14 loads but I'll edit this when I get higher. Great script!

Sabzi

2009-08-05 19:48:23

Sorry but I don't got as much time as I thought before I will have now.
But I may take a look at that stuck thing.

EDIT: Try the b version. I haven't tested that but it shouldn't get stuck so easily behind the wall.

hackncrack1

2009-08-08 19:04:54

testing!! will post edit proggy and if any bugs
EDIT U will have to wait have to mine ess…

Sabzi

2009-08-08 20:23:58

I haven't done what I wanted. The story is boring I just want to apologize. So no better walking/portal finding :(
Yet.

hackncrack1

2009-08-09 21:18:43

Im not sure i understand u

Sabzi

2009-08-15 21:39:13

Woohooo good news! I have written an include for myself(I got more then this script) and I rewrote SAC to use those. That's nothing at all. Now comes the BUT. I have written a full DDTM walking and I tweaked the portal finding. So I think the script is much more stable now. I will release tomorrow if everything goes well. I will test the new walking before.

EDIT:
Too much trouble, that I can't fix them today. But hopefully the new version will be out, sometime in the future.

xking

2009-08-23 02:51:14

testing now i will let u know how it goes when i get back :)

ok back and well it only did 2 loads :( i did like how it worked tho :)

outlaa

2009-08-24 13:38:41

When u do ur first run and he wanne bank The runes u made he logs out

and u Get This

[11:32:28 AM] Maxtime reached. Location: At bank.

Sabzi

2009-08-24 13:46:17

Yup, it got some problems.
But you got a good timing, today is the day when I start working on this again.
Should be fixed by the end of the day.

outlaa

2009-08-24 13:50:56

Very Nice would Be good Ima run it for 10 hours then i gife u proggy :)

Sabzi

2009-08-25 19:59:38

Just to inform you, I am working on this. But it's harder then I expected.
Naughty DDTMs. Now my new "better" walking almost reached the bank in the first load.
The walking will be completely rewritten. And some other changes.
Not today. No, not today :(

EDIT:

Now I got a super awesome way to make DDTMs. Already done the route to the altar. Now I need to make the route back then rewrite the radialwalk failsafes to match the DDTM points.

hackncrack1

2009-08-27 18:14:13

ok i got 20k ess testing it out
Edit : oka ill w8 for u to fininsh ur walking stuff

Sabzi

2009-08-29 18:07:30

I did not want to say this, but I must.
The walking tricked me. Yeah.
It will take some more time for me to make a much, much better one.
So I would suggest you to try other runecrafters.
:(

EDIT: New version uploaded! Reflection walking and much more.
I haven't tested it for too much so I would be happy to see some nice proggie.
Also a note to everyone who hates me because I have chose the easier way:
This is just a temporary fix. I don't want to waste the other fully color and perfect part of the code because of the poor walking.

outlaa

2009-08-30 13:45:21

i wil Try it out Right Awey

Sabzi

2009-09-01 17:04:02

From: outlaa
i wil Try it out Right Awey


So?

outlaa

2009-09-02 10:25:17

Sorry my Pc Crasht i Fix it So ima Try it now i have proggy in 1hour

Edit

Include file C:\Program Files\SCAR 3.21\includes\Sabzinclude.scar does not exist.
Failed when compiling


Line 37: [Error] (37:11): Unknown identifier 'PlayersActive' in script C:\Documents and Settings\Administrator\Local Settings\Temporary Internet Files\Content.IE5\RF1YA4PC\Sabzinclude[1].scar

Sabzi

2009-09-02 13:50:00

From: outlaa
Sorry my Pc Crasht i Fix it So ima Try it now i have proggy in 1hour

Edit

Include file C:\Program Files\SCAR 3.21\includes\Sabzinclude.scar does not exist.
Failed when compiling


Line 37: [Error] (37:11): Unknown identifier 'PlayersActive' in script C:\Documents and Settings\Administrator\Local Settings\Temporary Internet Files\Content.IE5\RF1YA4PC\Sabzinclude[1].scar


First, do what I have said in the instructions(place the include to the right place). Then don't try to run the script from your temp folder.

outlaa

2009-09-04 13:07:10

ok i will try that

marpis

2009-09-25 14:40:03

Dang, I would sure have use to an air crafter now…
I think you should update this, because the walking is now even easier :)
Can basically be done with just radial walk.

Sabzi

2009-09-25 17:00:21

The one and only reason that I haven't updated this because nobody wanted it.
But if you want I think I can look at it. If colors didn't changed such as the portal color, it should be fine with a new path. And under path I mean a readialwalking path as it was originally.
But I am tired right now. Maybe later I look in it.
Also, what would be better? GE bank or veb?

EDIT:
Not gonna make it today. I am too lazy. But that shouldn't be hard I have inspected the area. Tomorrow I will do it for sure. And I think all the other function should be good. Then I may fix some other things too, who knows. The are things to be fixed …

Luski14

2009-09-27 02:24:42

From: Sabzi

Also, what would be better? GE bank or veb?


Personaly, I believe Varrock West Bank (VEB a typo? :P lol)
Also, if you can build it it, make it use run and when run is empty, make it refresh at the musician?
That would be epic. I think the portal move was epic :P

Sabzi

2009-10-03 15:16:31

From: Luski14
Personaly, I believe Varrock West Bank (VEB a typo? :P lol)
Also, if you can build it it, make it use run and when run is empty, make it refresh at the musician?
That would be epic. I think the portal move was epic :P


Yeah, typo. I will see the musician thing. Not hard but …
And I already realized that vwb would be better. I'm started working on it now. :eek: So it should be ready yesterday, I'm a bit late.

EDIT: Okay, I have redone the walking, fixed the goal thing(still buggy), fixed banking, fixed altarfinding.
There are some little bugs left but I ran out of time. I got stupid homework to do and I already late :(.

EDIT EDIT:
Lulz, I found out that this is not the week I thought it is. So I don't got any homework. I am so happy that I am going to play now!
Uhm, so nothing changed. I won't release it today :D.


:(?

EDIT EDIT EDIT:
New version out!!!
I haven't tested this much so please test it and give me feedback. Changes in first post.

Jelloman

2009-10-08 01:27:43

having some problems compiling:
Line 96: [Error] (98:197): Invalid number of parameters in script C:\Program Files (x86)\SCAR\includes\SRL\SRL\Misc\SMART.scar
heres the line of code:
  SmartSetup('http://'+prefix+'.runescape.com/', 'plugin.js?param=o0,a' + IntToStr((Integer(not(Signed)) + 1) * Integer(not((SuperDetail and Signed)))) + ',m' + IntToStr(Integer(Members)), 765, 503);

ive been inactive in the srl community for some time but, i did a complete re-download and install of scar, srl and reflection using these instructions: http://www.villavu.com/forum/showthread.php?t=47714&highlight=reflection+setup

everything is up to date as of right now, i moved all the plugins and have your include where its supposed to be, the embedded_smart.dll file is the one from the reflection download

mormonman

2009-10-08 01:32:00

From: jelloman
having some problems compiling:
Line 96: [Error] (98:197): Invalid number of parameters in script C:\Program Files (x86)\SCAR\includes\SRL\SRL\Misc\SMART.scar
heres the line of code:
  SmartSetup('http://'+prefix+'.runescape.com/', 'plugin.js?param=o0,a' + IntToStr((Integer(not(Signed)) + 1) * Integer(not((SuperDetail and Signed)))) + ',m' + IntToStr(Integer(Members)), 765, 503);

ive been inactive in the srl community for some time but, i did a complete re-download and install of scar, srl and reflection using these instructions: http://www.villavu.com/forum/showthread.php?t=47714&highlight=reflection+setup

everything is up to date as of right now, i moved all the plugins and have your include where its supposed to be, the embedded_smart.dll file is the one from the reflection download


You need the smart plugin from the srl include, not the reflection one.

Jelloman

2009-10-08 02:20:49

alright, thank you mormonman for that, it compiles now, but…

when i run it with smart unsigned smart loads but the script doesnt do anything, its like it doesnt detect that smart loaded
when i run with smart signed it thinks smart loads quicker than it does, but still logs in correctly [most of the time] and then says it cant find banker color, im at varrock east bank

Sabzi

2009-10-08 09:54:31

Yeah, that won't ever work. Go to varrock west bank. The second booth on the left from the bottom is the best. I have forgot to upload a picture about that but will do it when I got home.

Luski14

2009-10-09 11:47:37

Line 807: [Error] (32589:1): Unknown identifier 'ClickNorth' in script C:\Users…\Scripts\[SAC]Sabzi's Air Crafter v1.4.scar


Yeah. No clue why that is happening.
I had the SMART error but switched Smart plugins and now that happens.

Sabzi

2009-10-09 12:20:42

From: Luski14
Yeah. No clue why that is happening.
I had the SMART error but switched Smart plugins and now that happens.


You can see that this script requires the latest dev revision of SRL. So update to that.

Jelloman

2009-10-10 15:07:14

hehe, i got it to work now, sorry for my noobish mistake, i was at fally east bank, i havent played in so long i wasnt aware the air alter had moved

Griff

2009-10-10 16:15:55

From: jelloman
hehe, i got it to work now, sorry for my noobish mistake, i was at fally east bank, i havent played in so long i wasnt aware the air alter had moved


Had moved?…

Sabzi

2009-10-10 16:56:56

From: Griff721
Had moved?…


It's near varrock now.
http://runescape.wikia.com/wiki/File:Air_altar_after_17.september.png
Oooor you asking something else and you know that where it is now?:unsure:

Luski14

2009-10-10 17:24:34

Script pretty much dies every single time after 1 run.
Dies either inside the bank, right outside the bank (because it clicks on the dungeon icon), or somewhere in the alter.f

Sabzi

2009-10-10 17:32:00

Debug text please? That's not there for joke. The debugging is designed (by me for me) to make ironing out bugs easier. But I can't see your debug.
I know the walking and the banking is not good but I don't get too much constructive criticism and I am testing my smelter now.
But the crafting functions are flawless. I can't believe you stucked inside the altar.

Luski14

2009-10-10 17:47:23

23/07/2009: SCAR 3.21 has been released, it has many bugfixes and
some nice new features, be sure to check it out at:
http://freddy1990.com/scar.php
If you downloaded 3.21 on 22-23/07, please redownload it. I modified
it so it sends me some extra data with error reports to help debugging.
(Forums: http://freddy1990.com/forums)
(IRC: irc.dal.net #freddy1990)
(Donate: http://freddy1990.com/donate.php)
Successfully compiled (6645 ms)
SRL Compiled in 0 msec
SMART Initialized.
Loaded: Server 135, Members: False, Signed: True, Super Detail: False.
Singleplayer ftw!
World: 135, Players: 569, Members: False, PvP: False
USERNAME IS HERE
Creating the NickTPA.
Our runecrafting level is: 1
Remaining experience until goal: 273742
We got 0 essence.
We got 6 banktab.
Sucesfully banked!
Yay! We have gained one level!!!
Failed to find PortalColor, no result.
[02:36:58 PM] Walking failed. Location: Betweem the altar -> bank. [5/5]
Things saved to C:\Users\L…\Scripts\[SAC]
Successfully executed
Successfully compiled (3844 ms)
SRL Compiled in 16 msec
SMART Initialized.
Loaded: Server 75, Members: False, Signed: True, Super Detail: False.
Singleplayer ftw!
World: 75, Players: 652, Members: False, PvP: False
USERNAME IS HERE
Creating the NickTPA.
Our runecrafting level is: 2
Remaining experience until goal: 273659
We got 0 essence.
We got 6 banktab.
Sucesfully banked!
Yay! We have gained one level!!!
[02:43:45 PM] Walking failed. Location: Betweem the altar -> bank. [5/5]


And as for being stuck in the alter: it didn't say that in the debug, it said it on the very bottom of SCAR.
The only real places its getting stuck is to the bank, at about the wall getting inside Varrock, and when it clicks on the VWB dungeon icon on the minimap, it doesn't search for any bank stalls.

Edit: And if you need soem beta testers for your smelter let me know :)\
Edit 2: Realized the second one had both the first and second, so deleted the first one.

Sabzi

2009-10-10 17:54:43

From: Luski14
Thats one time.



And another.

And as for being stuck in the alter: it didn't say that in the debug, it said it on the very bottom of SCAR.
The only real places its getting stuck is to the bank, at about the wall getting inside Varrock, and when it clicks on the VWB dungeon icon on the minimap, it doesn't search for any bank stalls.

Edit: And if you need soem beta testers for your smelter let me know :)


That's what I like! Finally someone that actually helps me, thanks.
And lol it's betweem instead of between.(no grammar check in scar = I fail)
Can you tell me where is your character when it fails. In the bank or outside?
I think it's the dtm. I will look in it tomorrow because here it's late.(23:53)
And I will release my smelter tomorrow as it seems to be okay now so I don't need testers but thx.

EDIT: Oh, and I am interested the most about the last lines. So you don't have to copy the whole debug text. It's in red, in scar, no?(I don't remember)

Luski14

2009-10-10 17:59:04

From: Sabzi
That's what I like! Finally someone that actually helps me, thanks.
And lol it's betweem instead of between.(no grammar check in scar = I fail)
Can you tell me where is your character when it fails. In the bank or outside?
I think it's the dtm. I will look in it tomorrow because here it's late.(23:53)
And I will release my smelter tomorrow as it seems to be okay now so I don't need testers but thx.

EDIT: Oh, and I am interested the most about the last lines. So you don't have to copy the whole debug text. It's in red, in scar, no?(I don't remember)


Yup its in red.
I'll do a couple more tries tonight and see where it ends and such.
The first time it ended outside the bank, at around the wall that the guards are that is the path towards the Varrock East Mine.
Also where the dungeon icon is.

I'll make a quick little pic of it, and make dots where its always failing :D

Sabzi

2009-10-10 18:04:11

From: Luski14
Yup its in red.
I'll do a couple more tries tonight and see where it ends and such.
The first time it ended outside the bank, at around the wall that the guards are that is the path towards the Varrock East Mine.
Also where the dungeon icon is.

I'll make a quick little pic of it, and make dots where its always failing :D


I would say don't waste your time until I fix that. Because it will fail again and again if it's really failed that often before. Something is really bad there so it won't work in just some cases.

Pics appreciated.

Luski14

2009-10-10 18:07:39

From: Sabzi
I would say don't waste your time until I fix that. Because it will fail again and again if it's really failed that often before. Something is really bad there so it won't work in just some cases.

Pics appreciated.


It's fine about trying, its noob account anyway :P and just pixels.



Edit: [06:22:11 PM] AltarOut was not found. Location: Outside of the altar.

Just failed right outside of it, up so you could only see 1/3rd of it.
Mouse went over it, up-text said enter, and it logged out.

Jelloman

2009-10-10 23:34:20

couldnt get more than two runs out of it, had a couple strange errors, got this immediately after clicking the alter and crafting the runes:
We got 0 essence.
We got 3 banktab.
Sucesfully banked!
AutoColor failed in finding Portalcolor.
[=========================]
[ *** ]
[ Active : True ]
[ Worked : 03m 14s ]
[ Location : Bank. ]
[ Tiara : True ]
[ Loads : 2 ]
[ Loads/hr : 37 ]
[ Xp Gained : 280 ]
[ Xp/hr : 5193 ]
[ Lvlups : 0 ]
[ Xp to goal : 287919 ]
[ Hours to goal : 55 ]
[ Airs Crafted : 336 ]
[ Airs/hr : 6232 ]
[ Breaks : 0 ]
[=========================]
We got 0 essence.
We got 3 banktab.
Sucesfully banked!
[11:20:05 PM] We could not craft runes. Location: In altar.

another time walking didnt work:
We got 0 essence.
We got 3 banktab.
Sucesfully banked!
AutoColor failed in finding Portalcolor.
[=========================]
[ *** ]
[ Active : True ]
[ Worked : 03m 22s ]
[ Location : Bank. ]
[ Tiara : True ]
[ Loads : 2 ]
[ Loads/hr : 36 ]
[ Xp Gained : 280 ]
[ Xp/hr : 4985 ]
[ Lvlups : 0 ]
[ Xp to goal : 287919 ]
[ Hours to goal : 57 ]
[ Airs Crafted : 336 ]
[ Airs/hr : 5982 ]
[ Breaks : 0 ]
[=========================]
We got 0 essence.
We got 3 banktab.
Sucesfully banked!
[10:49:17 PM] Walking failed. Location: Between bank -> the altar. [2/4]

heres a pic:

Luski14

2009-10-11 04:01:33

Haha woo!
I love how his picture is right where my dot is :P
I think its trying to find the bank DTM/Bankers or something and just doesn't?
I think they added that new FindBankNPC or something like that maybe?

Sabzi

2009-10-11 08:14:18

From: Luski14
Haha woo!
I love how his picture is right where my dot is :P
I think its trying to find the bank DTM/Bankers or something and just doesn't?
I think they added that new FindBankNPC or something like that maybe?


He has lost at a totally different stage. He is going to the altar and not coming from. Now I will test it and see what can I do.
The new thing is OpenBankNPC and that can't help me.
I have no idea what happened in the altar. Hmm, guess I have to look at it too.
Stay tuned!

EDIT: Progress:
- I have reviewed the player variables totally(they were messy), no hidden bugs!
- Previous timing bug fixed(which is=was on the first post), caused the player to run much less then the set maxtime
- Found out a main problem, uptext is bitching, but I already found a solution for it(in the smelter) EDIT: or it was just me, oups, forgot the tiara XD
EDIT: More progress!
- Fixed a walking bug when you stopped before reaching the altar. Should never happen again.
- Also I have found out what was the problem on the route to the bank. In a nut shell: you arrived on the wrong side of the fence hence when going around it the flag gone outside of the map hence radialwalk thought it's reached the destination hence it continued it's way even though it shouldn't, easy to fix :)
EDIT: Theoretically it's fine now. Doing a few test run now and upload it soon.

COUNTLESS EDIT:
UPDATED!

Sabzi

2009-10-11 10:15:56

If you have already downloaded the previous v1.5 then redownload it. There were a "(" and a ")" missing :D. From important places.

Jelloman

2009-10-11 12:42:02

downloaded v1.5, still getting the exact same problem as my previous post every time > the stopping just after leaving the bank

EDIT>>

it got passed the previous problem and took me here:


We got 0 essence.
We got 3 banktab.
Sucesfully banked!
[12:45:54 PM] AltarOut was not found. Location: Outside of the altar.

Luski14

2009-10-11 12:43:41

From: jelloman
downloaded v1.5, still getting the exact same problem as my previous post every time > the stopping just after leaving the bank


I'm going to try and see if I get the same problem as Jelloman.
I'll let you know.

Sabzi

2009-10-11 12:47:37

I don't got enough time now, sorry. I should have already done my homework and I haven't even started it. Tomorrow I will try something out that should solve the problem. Until that I can just wish you luck.

Luski14

2009-10-11 12:50:19

From: Sabzi
I don't got enough time now, sorry. I should have already done my homework and I haven't even started it. Tomorrow I will try something out that should solve the problem. Until that I can just wish you luck.


No problem :3
No rush.

Failed once going there, and once coming back. When it was either 1 screen before (on the way there) and 1 screen after (after crafted).

Sabzi

2009-10-12 11:30:29

Oooookaaaaay. New version is up. It seems to be working now. Can someone try it out?

tico2

2009-10-12 11:48:50

From: Sabzi
Oooookaaaaay. New version is up. It seems to be working now. Can someone try it out?


Yea! Going to try it ASAP :)

Edit:
We got 0 essence.
We got 1 banktab.
Sucesfully banked!
AutoColor failed in finding GlowColor.
[07:08:28 AM] AltarOut was not found. Location: Outside of the altar.
Successfully executed

It sometimes stops near the bank for me to.

Jelloman

2009-10-12 16:37:16

stopped first two runs at different spots (running v1.6):

1)
We got 0 essence.
We got 3 banktab.
Sucesfully banked!
AutoColor failed in finding GlowColor.
[04:13:34 PM] AltarOut was not found. Location: Outside of the altar.

2)
We got 0 essence.
We got 3 banktab.
Sucesfully banked!
******** FOUND MOD ********
******
Creating the NickTPA.
[04:18:34 PM] AltarIn was not found. Location: In altar.

Luski14

2009-10-13 08:00:17

Ran straight past the alter and got lost. Couldn't find glow color.

Got lost in the bank. It clicked on the arrow where the dungeon stairs are, walked into the bank, then next to the stall and logged out because of max time.

Sabzi

2009-10-13 08:51:06

From: Luski14
Ran straight past the alter and got lost. Couldn't find glow color.

Got lost in the bank. It clicked on the arrow where the dungeon stairs are, walked into the bank, then next to the stall and logged out because of max time.


How much did you set the max time and how long the script has run when it reached the max time? Max load you can reach is still 1 or 2?

Luski14

2009-10-13 09:28:15

From: Sabzi
How much did you set the max time and how long the script has run when it reached the max time? Max load you can reach is still 1 or 2?


Max time was still set to 8 hours.
It ran about 1/2 runs.

I think it was max time reached trying to find the bank?

Sabzi

2009-10-13 09:57:51

From: Luski14
Max time was still set to 8 hours.
It ran about 1/2 runs.

I think it was max time reached trying to find the bank?


That's me, sorry. I probably looked over it when I changed the things there from Player[CurrentPlayer].Worked to Timer.
So change line 400 to this:

if TimeFromMark(Timer) > Players[CurrentPlayer].Integers[3] * 3600000 then
I don't think I will make any bigger fix to this until weekend but I note everything up you report to me.
Thank you!