SRL Archive - RS3 Outdated / Broken Scripts

Cow Fighter v3.1 [SMART]


TRiLeZ

2009-07-29 05:45:44

.::Cow Fighter v3.1 [SMART]::.

Features:
  • Melee
  • Magic
  • Range
  • MultiPlayer
  • Death Walk
  • Banks Hides
  • Takes breaks
  • Burries Bones
  • Superb AntiBan
  • Fast & Efficient
  • Switches worlds
  • Awesome Proggy
  • Attacks Free Cows Only
  • Opens gate if locked out
  • Used Reflection and Smart
  • If cant find a cow, walks to a cow on the MM
  • Maybe more if I forgot about em :p

Instructions:
  1. Fill in Const section
  2. Fill in Declare Players procedure
  3. Move your characters to the cow pen under Fallador
  4. Run the script!


This script needs reflection! If you dont have it, please search the forums for a reflection installer!
Please use the latest SRL Rev (37)!
Please use SCAR 3.21
Please post your proggies here!

TRiLeZ

2009-07-29 05:47:29

Best Proggies:
~Reserved For Proggies~


********************************************************************
Cow Fighter v3.1 [SMART] by TRiLeZ Used by: TRiLeZ
********************************************************************
| Nick | Killed | XP Gained | Bones | Deaths | Arrows Used | Hides |
******** ******** *********** ******* ******** ************* *******
| Owner | 2443 | 78728 | 1920 | 1 | 1 | 0 |
| Blue | 0 | 0 | 0 | 0 | 0 | 0 |
| Free | 0 | 0 | 0 | 0 | 0 | 0 |
| Member | 0 | 0 | 0 | 0 | 0 | 0 |
| Zilt | 0 | 0 | 0 | 0 | 0 | 0 |
| Red | 0 | 0 | 0 | 0 | 0 | 0 |
| Teal | 0 | 0 | 0 | 0 | 0 | 0 |
**********************************************************************
Total Running Time: 21 Hours, 38 Minutes and 16 Seconds
**********************************************************************
^^ SCAR crashed while running.

P1nky

2009-07-29 06:06:18

dang this looks nice, gotta try; btw good code still reading it

BjRobMan

2009-07-29 07:50:20

Running it now, its working good. The only problem is the pickup, I've got it set to hides and it doesn't pick it up.

kdj55

2009-07-29 08:52:56

*****************************************************************************
Cow Fighter v3.1 [SMART] by TRiLeZ Used by: kdj55
*****************************************************************************
Running Time: 1 Hours, 56 Seconds
Killed: 145 Cows.
Xp Gained: 4716 of Strength
Cowhides Picked Up: 0
Deaths: 0
****************************************************************************

Yea it Doesnt pick up hides.. I think the mouse moves a little too quick also, but other then that good script =)

TRiLeZ

2009-07-29 09:09:18

The script cant find Take Cowhide so im fixing that at the moment.

TRiLeZ

2009-07-29 09:30:50

Ok, I just uploaded the fixed version!
It will now pickup stuff and it uses the new GameTab constants which will fix equipting armour and weapons and emote clicking!

BjRobMan

2009-07-29 10:21:23

Okay thanks. . . I don't have a decent proggie as the first one my Smart froze and the second a mime random got me.

lowstyle

2009-07-30 02:39:24

awesome, i'm going to try this. but i only have one question.

as i am lvl 1 defence on the account i want to try this on…will this script eat food?
if not could you possibly make it do that and when it runs out on food teleports to lummy using home tele and get some more of it? that would be awesome dude!

mormonman

2009-07-30 02:55:06

From: lowstyle
awesome, i'm going to try this. but i only have one question.

as i am lvl 1 defence on the account i want to try this on…will this script eat food?
if not could you possibly make it do that and when it runs out on food teleports to lummy using home tele and get some more of it? that would be awesome dude!


y not just use three items… and when you die it will walk back and re-equip the items.

kdj55

2009-07-30 08:56:04

*****************************************************************************
Cow Fighter v3.1 [SMART] by TRiLeZ Used by: kdj55
*****************************************************************************
Running Time: 1 Hours, 20 Minutes and 40 Seconds
Killed: 79 Cows.
Xp Gained: 2536 of Strength
Cowhides Picked Up: 61
Deaths: 1
****************************************************************************
Successfully executed


Hide banking Works =) good job

samm

2009-07-30 23:33:11

************************************************** ***************************
Cow Fighter v3.1 [SMART] by TRiLeZ Used by: kdj55
************************************************** ***************************
Running Time: 4 Hours, 39 Minutes and 32 Seconds
Killed: 438 Cows.
Xp Gained: 13196 of Strength
Cowhides Picked Up: 320
Deaths: 3
************************************************** **************************

Hey, after watching it for ages here are a few things that could do with being done:
1. Smoother death walking, once my character dies, it takes him atleast 10-20minutes to get back up to Fally.
2. The ability to control what levels you go upto.. Like max attack 20, max str 40 and have the script change as its leveling, once my character hits 20 attack, he then goes into combat styles and changes to strength. I think Zasz could help with this.
3. Smoothen out the walking, he stops, then clicks, then stops, then clicks. Try to get rid of the stopping, not sure who to go to about this but im sure there is someone here who could help with this.
4. Upon returning to the cowfield getting stuck with the gates again and going on pointless wanders.
5. More of an anti ban procedure, your use of emotes and stuff is great but get more camera rotations going on, not only will it help with the finding of more cows, but it makes you look a lot less bot like!

:)

Thanks very much for this script its been really handy..
But it messed my pure up :(
was meant to have 20 attack 40 str, came back, 21 attk :C
My fault really, shoulda been watching my closely lol..
Thanks again!

TRiLeZ

2009-07-31 03:51:52

From: samm
************************************************** ***************************
Cow Fighter v3.1 [SMART] by TRiLeZ Used by: kdj55
************************************************** ***************************
Running Time: 4 Hours, 39 Minutes and 32 Seconds
Killed: 438 Cows.
Xp Gained: 13196 of Strength
Cowhides Picked Up: 320
Deaths: 3
************************************************** **************************

Hey, after watching it for ages here are a few things that could do with being done:
1. Smoother death walking, once my character dies, it takes him atleast 10-20minutes to get back up to Fally.
2. The ability to control what levels you go upto.. Like max attack 20, max str 40 and have the script change as its leveling, once my character hits 20 attack, he then goes into combat styles and changes to strength. I think Zasz could help with this.
3. Smoothen out the walking, he stops, then clicks, then stops, then clicks. Try to get rid of the stopping, not sure who to go to about this but im sure there is someone here who could help with this.
4. Upon returning to the cowfield getting stuck with the gates again and going on pointless wanders.
5. More of an anti ban procedure, your use of emotes and stuff is great but get more camera rotations going on, not only will it help with the finding of more cows, but it makes you look a lot less bot like!

:)

Thanks very much for this script its been really handy..
But it messed my pure up :(
was meant to have 20 attack 40 str, came back, 21 attk :C
My fault really, shoulda been watching my closely lol..
Thanks again!


I know how to script so I dont need anyones help.
@1 and 3: I could make smoother and faster death walking but if you use unsigned then the bot will get stuck. It dosnt take 10-20 minutes to get up to fally. More like 4-5.
@2: Im so busy I dont really have time to do that. I would know how to though. Ive already thought of that for maybe the next version.
@4: It usually finds the gate and when it dosnt, it will just try attacking the cows and will find that it cant reach it so it goes to the gate, opens it up and goes into the pen. Maybe I will just use tile clicking with offsets for opening doors and gates… next version though.
@5: My antiban is better than most script's antiban. If the auto cant find a cow, it will look on the minimap so I dont need rotation. How will rotation make the auto look less bot like? Thats gonna do nothing. On all of my accounts, I rarely rotate the screen, and thats legit playing. Sometimes the script dosnt let go of the rotate key and that creates a problem.


Used by: kdj55

You multi accounting and forgot to change the name in the script of who it was used by?

Edit: No accounts have ever been banned with this script even with noobs reporting my brother's account at times.

xcvxcv2

2009-07-31 07:17:56

*****************************************************************************
Cow Fighter v3.1 [SMART] by TRiLeZ Used by: xcvxcv2
*****************************************************************************
Running Time: 5 Hours, 1 Minutes and 16 Seconds
Killed: 636 Cows.
Xp Gained: 20886 of Attack
Deaths: 0
****************************************************************************
It has been 3 minutes and Runescape is not yet ready… Terminating.
Successfully executed

it doesnt pickup the hides for me, it doesnt even go over them

but whatever it was amazing, ranked my character up a ton of levels. Thanks

TRiLeZ

2009-07-31 08:32:14

From: xcvxcv2
*****************************************************************************
Cow Fighter v3.1 [SMART] by TRiLeZ Used by: xcvxcv2
*****************************************************************************
Running Time: 5 Hours, 1 Minutes and 16 Seconds
Killed: 636 Cows.
Xp Gained: 20886 of Attack
Deaths: 0
****************************************************************************
It has been 3 minutes and Runescape is not yet ready… Terminating.
Successfully executed

it doesnt pickup the hides for me, it doesnt even go over them

but whatever it was amazing, ranked my character up a ton of levels. Thanks


Be sure to set the script to pickup.
Im glad I raised your char's levels :)

xcvxcv2

2009-07-31 16:31:24

i put the pickup thing on 2, but i think its my scar, ive had tons of problems with it that didnt make any sense, one time it gave me an error because the script said something wrong on that line, where in the script it never said anything related to what the error was

kdj55

2009-07-31 16:51:27

*****************************************************************************
Cow Fighter v3.1 [SMART] by TRiLeZ Used by: kdj55
*****************************************************************************
Running Time: 6 Hours, 57 Minutes and 13 Seconds
Killed: 997 Cows.
Xp Gained: 30956 of Strength
Cowhides Picked Up: 746
Deaths: 1
****************************************************************************
** Warning in R_OpenBankBooth: Could not find Bank Booth.**

All was going well but then it got stuck at freaky forester.

mormonman

2009-08-01 00:21:39

Had 10 hour proggy, but compy fails… be sure to add failsafes on the walking. if it does not reach the pen, then it shouldn't be trying to find cows. I have come back to my guy sitting by draynor, and the debug saying 'Finding Cows' like 3 times. Also… you should only make it check for the gate if cows have not been found and cannot be reached.(i haven't read the code on that part yet, just from watching it i saw the bug)

Nebuli

2009-08-01 01:51:58

I'll give this a go :P let's see how it will work. Looks promising hehe :p

TRiLeZ

2009-08-01 03:17:23

From: mormonman
Had 10 hour proggy, but compy fails… be sure to add failsafes on the walking. if it does not reach the pen, then it shouldn't be trying to find cows. I have come back to my guy sitting by draynor, and the debug saying 'Finding Cows' like 3 times. Also… you should only make it check for the gate if cows have not been found and cannot be reached.(i haven't read the code on that part yet, just from watching it i saw the bug)


If the auto trys to attack a cow and after a certain amount of time, if it isnt attacking the cow it will serach for the message 'cannot reach' or something along there..
Ive never had an account in draynor before… maybe your acc died and smart froze up at draynor so the auto couldnt walk anywhere.. :confused:

mormonman

2009-08-01 03:19:34

I came back to it still running… and moving the mouse like crazy trying to find a cow right next to the pig pen.

Nebuli

2009-08-01 14:41:33

From: Nebuli
I'll give this a go :P let's see how it will work. Looks promising hehe :p


Worked well, gained 40->42 str lvls. Stopped pretty soon because my dad turned off the computer for night.:duh: I'll definetely run this again :p

final_result

2009-08-03 02:42:53

Hmmm, this is probably a stupid question, but does this work with SRL Pulbic Rev #37?

I keep getting unknown identifiers in all my includes when I try to run this.

TRiLeZ

2009-08-03 03:46:43

From: final_result
Hmmm, this is probably a stupid question, but does this work with SRL Pulbic Rev #37?

I keep getting unknown identifiers in all my includes when I try to run this.


Yes it does.

Does it run? An unknown identifier is a hint not an error so the script should run.

If the script dosnt run, redownload srl.

final_result

2009-08-03 04:18:41

All of my scripts don't run when I get a unknown identifier. I might redownload SRL later but getting reflection and SRL all over again takes like 10 minutes…

Anyways I am not getting the unknown identifier anymore; I just restarted my computer, but I have no idea whats wrong this time but I'm getting now

Failed when compiling
Line 661: [Error] (22382:58): Type mismatch in script C:\Program Files\SCAR 3.21\includes\SRL\SRL\Reflection\Characters.Scar

TRiLeZ

2009-08-03 09:29:55

From: final_result
All of my scripts don't run when I get a unknown identifier. I might redownload SRL later but getting reflection and SRL all over again takes like 10 minutes…

Anyways I am not getting the unknown identifier anymore; I just restarted my computer, but I have no idea whats wrong this time but I'm getting now

Failed when compiling
Line 661: [Error] (22382:58): Type mismatch in script C:\Program Files\SCAR 3.21\includes\SRL\SRL\Reflection\Characters.Scar


Get the dev's reflection. I think that would work.

final_result

2009-08-03 22:25:44

I have the DEV revision 190 for SRL, but I had no idea there was a DEV's version reflection too…

Where can I find that?

xking

2009-08-03 22:32:40

i keep getting

—Line 168: [Hint] (26972:1): Variable 'CI' never used in script C:\Program Files\SCAR 3.21\includes\SRL\SRL\Reflection\AntiRandoms\Mordaut.scar
Line 408: [Hint] (27212:1): Variable 'S' never used in script C:\Program Files\SCAR 3.21\includes\SRL\SRL\Reflection\AntiRandoms\Mordaut.scar
Line 405: [Hint] (27209:10): Variable 'Result' never used in script C:\Program Files\SCAR 3.21\includes\SRL\SRL\Reflection\AntiRandoms\Mordaut.scar
Line 281: [Error] (27968:1): Unknown identifier 'WaitForAnim' in script C:\Documents and Settings\Owner\Desktop\Cow Fighter v3.1 [SMART] Fixed(2).scar—-

mormonman

2009-08-04 03:12:44

From: final_result
I have the DEV revision 190 for SRL, but I had no idea there was a DEV's version reflection too…

Where can I find that?


http://scardevreflection.googlecode.com/svn/trunk

TRiLeZ

2009-08-04 03:13:11

This is the Dev Reflection: http://scardevreflection.googlecode.com/svn/trunk/
xking and final_result, update your reflection with ^

xking

2009-08-04 03:34:46

From: TRiLeZ
This is the Dev Reflection: http://scardevreflection.googlecode.com/svn/trunk/
xking and final_result, update your reflection with ^


i tried that and didn't work :(

final_result

2009-08-04 08:44:21

THANK YOU! The DEV reflection did the trick.

It is awfully hard to find the URLs for the DEV versions of SRL though…

xking

2009-08-04 21:38:52

got it to work too some time but i got it working :) yay re testing now o forgot to put the proggies i had from b4 but 1 time i had it run for like 3hrs

Requests: auto responder ( ppl like to ask u your str lvl and junk like that ) , and trader( i seen that a lot of ppl trade u when u are killing cows ) .
see too many ppl talking and most ppl would talk back :) and alot of ppl report when ppl don't talk

xking

2009-08-05 00:40:28

*****************************************************************************
Cow Fighter v3.1 [SMART] by TRiLeZ Used by: xking
*****************************************************************************
Running Time: 6 Hours, 27 Minutes and 25 Seconds
Killed: 621 Cows.
Xp Gained: 19216 of Strength
Cowhides Picked Up: 439
Deaths: 0
****************************************************************************
Successfully executed

i stopped it :)

winteraven

2009-08-06 18:17:05

works great!
my character died, and the deathwalker worked perfectly.

:) thanks man.

The cowhide detection isn't perfect though, but everything else is great.

my proggie, didn't keep it going for long.

*****************************************************************************
Cow Fighter v3.1 [SMART] by TRiLeZ Used by: winteraven
*****************************************************************************
Running Time: 37 Minutes and 47 Seconds
Killed: 67 Cows.
Xp Gained: 2008 of Attack
Cowhides Picked Up: 44
Deaths: 0
****************************************************************************

second proggie, ran for soccer practice.

*****************************************************************************
Cow Fighter v3.1 [SMART] by TRiLeZ Used by: winteraven
*****************************************************************************
Running Time: 2 Hours, 32 Minutes and 49 Seconds
Killed: 276 Cows.
Xp Gained: 8368 of Attack
Cowhides Picked Up: 203
Deaths: 0
****************************************************************************

final_result

2009-08-08 08:06:45

I'm glad to see that you guys have yours working properly, but I can't seem to get it to run for more than 30 minutes. Sometimes it doesn't know that its dead or runs into the cabbage patch.

Also, it is always moving the mouse to the corners of the screen when there isn't any cows on the screen… I think thats because the parameters to search for the cow colors are to large.

I will try to get a proggy by tommorow.

TRiLeZ

2009-08-08 11:43:36

From: final_result
I'm glad to see that you guys have yours working properly, but I can't seem to get it to run for more than 30 minutes. Sometimes it doesn't know that its dead or runs into the cabbage patch.

Also, it is always moving the mouse to the corners of the screen when there isn't any cows on the screen… I think thats because the parameters to search for the cow colors are to large.

I will try to get a proggy by tommorow.


The parimeters are: MSX1, MSY1, MSX2, MSY2.
Are you using SCAR 3.21, SRL Dev 37 and the latest reflection?

If lumby is super crowded, it will take a while to find that its dead (searches for MM Icons).

final_result

2009-08-09 02:32:11

The parimeters are: MSX1, MSY1, MSX2, MSY2.
Are you using SCAR 3.21, SRL Dev 37 and the latest reflection?


Yes, I have all of above. This is a picture of what it does…

It might not seem like much, but whenever there's no cows it starts doing that until a cow appears, so its a bit weird.
If lumby is super crowded, it will take a while to find that its dead (searches for MM Icons).


And I came back after 2 hours and my was near the goblins by Al Kharid, looking for cows. The proggy said I died 0 times.

The thing has problem logging in after logging out to switch a player or a world, and I get this

It has been 3 minutes and Runescape is not yet ready... Terminating.

Sorry if I seem picky about all these problems


EDIT:
Here is the proggy I promised. It's not much :P

*****************************************************************************
Cow Fighter v3.1 [SMART] by TRiLeZ Used by:
*****************************************************************************
Running Time: 49 Minutes and 5 Seconds
Killed: 130 Cows.
Xp Gained: 4172 of Strength
Deaths: 0
****************************************************************************

TRiLeZ

2009-08-09 07:36:51

Some of the cows have the same colors as the corners of the screen so it moves there. I dont know how the character goes to Al-Kharid, maybe the script thinks its dead and walks there =/


It has been 3 minutes and Runescape is not yet ready… Terminating.

That may be because your computer is lagging.

BlueWorld

2009-08-09 07:52:50

Umm dude when it relogs it doesn't click continue

TRiLeZ

2009-08-09 08:00:04

From: BlueWorld
Umm dude when it relogs it doesn't click continue


What do you mean "click continue"?

Coh3n

2009-08-09 08:27:21

From: TRiLeZ
What do you mean "click continue"?


I think he means when the player logs in for the second time, it doesn't click the "Click here to play" button (or whatever it is). If that is the case, then that would be a problem with SRL, which I don't think their is.

From: BlueWorld
Umm dude when it relogs it doesn't click continue


You may have just lost connection and that screen suddenly appeared, which would cause the script to get lost and log out when nothing happens after 10 minutes or so.

BlueWorld

2009-08-09 12:03:51

[Runtime Error] : Exception: Access violation at address 0077BAF0 in module 'scar.exe'. Read of address 0000001C in line 687 ?
line 687

FreeDTM(CowHide);

final_result

2009-08-09 23:25:36

I think I may be experiencing the same problem as BlueWorld. I'm not sure though.

Main

2009-08-10 08:47:15

This script is sexy

xking

2009-08-12 12:08:40

Hey i had stop running in for a bit cuz i was in the mood to pvp :) and well when it walks from lumby it stops at the door by cows and lag od jw if that happen to a lot(if any) of u

TRiLeZ

2009-08-12 12:50:45

From: xking
Hey i had stop running in for a bit cuz i was in the mood to pvp :) and well when it walks from lumby it stops at the door by cows and lag od jw if that happen to a lot(if any) of u


That would be reflection searching for the door.

kioti123

2009-08-12 18:52:07

From: final_result


Failed when compiling
Line 661: [Error] (22382:58): Type mismatch in script C:\Program Files\SCAR 3.21\includes\SRL\SRL\Reflection\Characters.Scar


I have the same problem, I have been away from the forums for a few months at the least, and therefore needed to update basically everything. After I updated, I was getting that error.

I have:
-Scar DiVi 3.21
-SRL 37
-the Dev's Reflection (http://scardevreflection.googlecode.com/svn/trunk)


Any idea what is wrong?


As I said, I have the dev's reflection (What you told xking and final to update their reflection with.)

Thanks,
Brad



EDIT: Never mind, got it fixed. I deleted my reflection folder and re-downloaded it, and now it works :D I'll post some proggies in the morning.

kioti123

2009-08-13 17:33:33

Heres my proggie, SMART got messed up so I stopped it manually:

*****************************************************************************
Cow Fighter v3.1 [SMART] by TRiLeZ Used by: kioti123
*****************************************************************************
Running Time: 2 Hours, 13 Minutes and 41 Seconds
Killed: 392 Cows.
Xp Gained: 12096 of Defence
Deaths: 0
****************************************************************************



I had two main problems:

1. It would click near the Dairy Cow on the MM if it couldn't find a cow, would there be any way to make it not click on that particular Yellow Dot?

2. While I was watching it for a while, it would click on the, ironically, "Report Abuse" button, then just not do anything.



Overall, its a awesome script :D By the way, it has inspired me to read some more tutorials on how to script, xD (I quit trying to learn like 4 times before.)

final_result

2009-08-13 19:45:38

This script is pretty good, it's probably the only functioning fighting script other than some chicken ones at the time…

But how can I make the search parameters smaller? It keeps spastically moving to the corners of the game screen and that is bugging me now.

lolislol

2009-08-13 20:47:12

From: final_result
This script is pretty good, it's probably the only functioning fighting script other than some chicken ones at the time…

But how can I make the search parameters smaller? It keeps spastically moving to the corners of the game screen and that is bugging me now.


Try replacing the Result:= thing in FindCow with this:
Result := FindFreeCow(cx, cy, Color, (1+(3/4)), 50, MSX1, MSY1, MSX2, MSY2 - 20);

xking

2009-08-13 20:58:51

From: lolislol
Try replacing the Result:= thing in FindCow with this:
Result := FindFreeCow(cx, cy, Color, (1+(3/4)), 50, MSX1, MSY1, MSX2, MSY2 - 20);


replace all of the find freecow thing or what?

lolislol

2009-08-13 21:25:46

From: xking
replace all of the find freecow thing or what?


I meant replace in:
function FindCow(var cx, cy: Integer): Boolean;
var
Color: TIntegerArray;
begin
Color:= [10857649, 3952985, 5798043, 5265253];
Result := FindFreeCow(cx, cy, Color, (1+(3/4)), 50, MSX1, MSY1, MSX2, MSY2);
end;

This part:
  Result := FindFreeCow(cx, cy, Color, (1+(3/4)), 50, MSX1, MSY1, MSX2, MSY2);

With this:
  Result := FindFreeCow(cx, cy, Color, (1+(3/4)), 50, MSX1, MSY1, MSX2, MSY2 - 20);

And if it doesn't stop checking if the lower chatbox border is a cow then increase the 20 in the MSY2 - 20, it basically takes 20 pixels out from the bottom of the search range.

final_result

2009-08-16 01:52:04

Ok, thanks. That should help a lot, wouldn't know where to search for the coordinates code.

ben600006

2009-08-19 13:38:40

i keep getting "it has been mins and runescape has not loaded" or somthing similar…i dont habe a laggy computer

Griff

2009-08-19 20:37:55

Running script, it looks nice, except for it often gets stuck next to the dairy cow, and moves mouse over it repeatedly until another cow comes. I'll post proggy when it's done.

nickrules

2009-08-21 05:02:29

********************************************************************
Cow Fighter v3.1 [SMART] by TRiLeZ Used by: nickrules
********************************************************************
| Nick | Killed | XP Gained | Bones | Deaths | Arrows Used | Hides |
******** ******** *********** ******* ******** ************* *******
| lva | 78 | 2368 | 0 | 0 | 0 | 0 |
| ica | 95 | 2760 | 0 | 4 | 4 | 0 |
| oplo | 373 | 9788 | 0 | 4 | 4 | 0 |
| kle | 0 | 0 | 0 | 0 | 0 | 0 |
| thr | 0 | 0 | 0 | 0 | 0 | 0 |
| est | 0 | 0 | 0 | 0 | 0 | 0 |
**********************************************************************
Total Running Time: 6 Hours, 49 Seconds
**********************************************************************
It has been 3 minutes and Runescape is not yet ready... Terminating.
Successfully executed

Worked great…. apparently, during a world switch, something happend, but when i checked it, RS was ready.

anyway, great script:D:D i am using it for training my army. the 3rd account on list, gained 22 strength levels! i am defiantly using this for awhile :D

Main

2009-08-26 12:55:52

I posted on the wrong thread, this is the version I was using (: which have the problem of always going into that tree(:

TRiLeZ

2009-08-26 23:51:36

From: Main_Ftw
I posted on the wrong thread, this is the version I was using (: which have the problem of always going into that tree(:


How does it go to "that" tree?

xking

2009-08-27 02:25:50

im using the old version will i think it is the old 1 and i love it atm

fumaor

2009-08-27 04:08:12

Failed when compiling
Line 661: [Error] (22382:58): Type mismatch in script C:\Program Files\SCAR 3.21\includes\SRL\SRL\Reflection\Characters.Scar

ian.

2009-08-27 04:43:43

From: fumaor
Failed when compiling
Line 661: [Error] (22382:58): Type mismatch in script C:\Program Files\SCAR 3.21\includes\SRL\SRL\Reflection\Characters.Scar


Get the developers revision of Reflection. :)

Main

2009-08-27 04:53:09

It clicks on the mini map

ian.

2009-08-27 05:02:06

From: Main_Ftw
It clicks on the mini map


wat

TRiLeZ

2009-08-27 09:50:46

From: Main_Ftw
It clicks on the mini map


It clicks on the cows on the minimap not trees.

gamer716

2009-09-12 00:37:22

it clicked on the tree on the minimap, couldn't find cows

TRiLeZ

2009-09-12 00:57:05

Reflection is currently outdated so this script wont really work.
I don't know why its not finding cows though.. maybe because of RuneTeck 5.

Avaphi

2010-05-19 02:53:48

From: Griff721
Running script, it looks nice, except for it often gets stuck next to the dairy cow, and moves mouse over it repeatedly until another cow comes. I'll post proggy when it's done.


Try an if mouseover dairy cow, then walk to other side of cowfield?

Cazabacca

2010-05-21 17:26:32

From: Avaphi
Try an if mouseover dairy cow, then walk to other side of cowfield?


Umm…

This thread is from last year?