Sir R. M8gic1an
2009-07-19 02:11:16
Lots o' love
SRL Dev Team
2009-07-19 02:11:16
2009-07-19 02:12:26
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2009-07-19 02:39:07
2009-07-19 02:44:30
2009-07-19 02:45:42
From: N1ke!
Everyone, thanks a lot.
Party at my place, all invited ;)
2009-07-19 02:46:50
From: N1ke!
Everyone, thanks a lot.
Party at my place, all invited ;)
2009-07-19 02:50:03
2009-07-19 03:10:24
2009-07-19 03:33:09
2009-07-19 03:42:55
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2009-07-19 08:57:13
2009-07-19 09:03:08
2009-07-19 09:03:56
From: Method
Congrats, N1ke. I'm sure you'll do a great job, like you have been already.
2009-07-19 09:06:07
2009-07-19 09:18:23
2009-07-19 11:21:30
2009-07-19 12:29:36
2009-07-19 12:56:06
From: N1ke!
Everyone, thanks a lot.
Party at my place, all invited ;)
Location: Cupcakes
2009-07-19 15:10:01
2009-07-19 15:37:54
2009-07-19 18:08:07
2009-07-19 21:40:30
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2009-07-20 21:21:05
2009-07-21 05:51:28
2009-07-23 02:42:40
From: N1ke!
Do you think this will get me into Srl Member?
Sorry just for sending you this. :(
I posted it in the Script Help Section and No one Experienced like you answered…
Almost forgot! EntFinding is on its way!
Hope you like it and if you want send back what i can train or maybe even do better in the script!
With Hope - N1keee//////////////////////////////////////////////////////////////////////
// ___ __________
// _ | __| | |
// ___ |_| |__ | | - Cuts - |
// _ | _ | |___| |__________|
// __ _ ___ | |_/\ | _| | Yews |
// | \ | |/ | | / |___| | Willows |
// | \ | |\/| | |_|\_\ |__________|
// | |\ \| | |_|
// |_| \___| Cammalot Multi WoodCutter!
//////////////////////////////////////////////////////////////////////
program CammalotWcer;
{.include SRL\SRL.scar}
Var
Loads, fx, fy, Chopped, Tr33Type : integer;
NoTree : boolean;
Problemo : Boolean;
Const
Bankpin = ''; // BankPin? Put it between the ''
LoadsToDo = 0; // How many loads before switching player ?
TreeType = ''; // Yew = Yew , llo = Willow
PowerChop = ''; // If you answered 'Yes' to powerchop then stand near selected tree..
WhatDirection = ''; // N = North / S = South / E= East / W= West!
CurrentWcLevel = ''; // For Antiban!
UsingDAxe = False; // True If you are using a Dragon axe.
procedure DeclarePlayers;
begin
HowManyPlayers := 5;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
Players[0].Name := '';
Players[0].Pass := '';
Players[0].Nick := '';
Players[0].Active := True;
Players[1].Name := '';
Players[1].Pass := '';
Players[1].Nick := '';
Players[1].Active := True;
Players[2].Name := '';
Players[2].Pass := '';
Players[2].Nick := '';
Players[2].Active := True;
Players[3].Name := '';
Players[3].Pass := '';
Players[3].Nick := '';
Players[3].Active := True;
Players[4].Name := '';
Players[4].Pass := '';
Players[4].Nick := '';
Players[4].Active := True;
NickNameBMP := CreateBitmapMaskFromText(Players[CurrentPlayer].Nick, UpChars);
end;
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Don't Change anything under here!////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Procedure AxeUse;
Var AxeDTM, ox, oy : Integer;
begin
If UsingDaxe = True then
begin
Exit;
end else
AxeDTM := DTMFromString('78DA63F4626260D0646440058C4824900E02A' +
'AD125A02604A84695801A0FA01A65026A9C806A6C09A87100AAB1' +
'C2AF06006A7C02F4');
GameTab(5);
If FindDtm(AxeDTM, ox, oy, 568, 286, 605, 322) = True then
begin
FreeDtm(AxeDTM);
end else
begin
Writeln('Equip an axe');
FreeDtm(AxeDTM);
TerminateScript;
end;
end;
Procedure ProgressReport;
Begin
Writeln(' _____________________________________');
Writeln('/ Ran for ' + (TimeRunning) + '');
Writeln('>------------------------------------< ');
Writeln('| Did ' + IntToStr(Loads) + ' Loads');
Writeln('>------------------------------------<');
Writeln('| Cutted ' + IntToStr(Chopped) + ' Logs');
Writeln('>------------------------------------<');
end;
Procedure SomeRandomTalk;
Var MindTalk : Integer;
Begin
MindTalk := Random(10);
case MindTalk of
0: TypeSend ('Boring stuff');
1: TypeSend ('CutCutCut');
2: TypeSend ('I Think i Logout soon');
3: TypeSend ('Watching tv might not answer');
4: TypeSend ('My birthday is in December');
5: TypeSend ('BirdNest here i come');
6: TypeSend ('I want 99 WoodCutting');
7: TypeSend ('I got ' + IntToStr(Chopped) + ' Logs');
8: TypeSend ('Wc levels? Mine is ' + (CurrentWcLevel));
9: TypeSend ('Brum Brum');
end;
end;
Procedure CheckSettings;
var Problem : Boolean;
Begin
Problem := False;
ClearDebug;
If LoadsToDo = 0 then
Problem := True;
if TreeType = '' then
Problem := True;
If WhatDirection = '' then
Problem := True;
if PowerChop = '' then
Problem := True;
if CurrentWcLevel = '' then
if Problem = True then
begin
Writeln('Check your Settings!');
TerminateScript;
end else
Exit;
end;
Procedure WhatTree;
begin
Tr33Type := 0
if TreeType = 'Yew' then
Tr33Type := 1;
If TreeType = 'llo' then
Tr33Type := 2;
If TreeType = '' then
begin
TerminateScript;
end;
end;
Procedure Setup; // 0
Begin
HighestAngle;
MakeCompass('N');
AxeUse;
end;
Function FindFastRandoms: Boolean; // By WT-Fakawi.
var
i: Integer;
begin
for i:=1 to 11 do
begin
case I of
1: If FindDead then
begin
Problemo := True;
Result := True;
end;
2: If FindMod then
begin
Problemo := True;
Result := True;
end;
3: If FindMime then
begin
Problemo := True;
Result := True;
end;
4: If FindMaze then
begin
Problemo := True;
Result := True;
end;
5: If FindQuiz then
begin
Problemo := True;
Result := True;
end;
6: If FindDemon then
begin
Problemo := True;
Result := True;
end;
7: if NoGameTab then
begin
Problemo := True;
Result := True;
Players[CurrentPlayer].loc := 'No GameTab';
Logout;
Exit;
end;
8 : If RC Then Result := True;
9: If FindTalk Then Result := True;
10: If Findfight = True Then Result := True;
11: ClickToContinue;
End;
Wait(1);
end;
end;
Procedure AntiRandomish;
Begin
FindFastRandoms;
If Problemo = True then
nextplayer(False);
If FindFight = True then
RunAwayDirection(WhatDirection);
RunBack;
end;
Procedure AntiBanish;
var
DBM : Integer;
Begin
DBM := Random(150);
Case DBM of
0: HoverSkill('Woodcutting', False);
1: MouseSpeed := 9 + Random(3);
3: PickUpMouse;
5: GameTab(2);
8: Wait(2000);
9: Setrun(True);
14: Hoverskill('Random', False);
15: SomeRandomTalk;
16: SomeRandomTalk;
end;
end;
Procedure B4nk; // 1
Var x, y, ax, ay: integer;
Foundbank : Boolean;
time: Integer;
Begin
MarkTime(time);
Foundbank := False;
Repeat
if FindObjCustom(ax, ay, ['ank'], [8751501, 3370376, 803673], 7) then
begin
GetMousepos(x, y);
AntiRandomish;
AntiRandomish;
Mouse(x, y, 1, 1, false);
Chooseoption('kly');
Foundbank := True;
writeln('FoundBank');
Wait(1000+random(1000));
Inpin(Bankpin);
end;
Until (FoundBank = True) or (TimeFromMark(time) > 10000);
end;
Procedure CheckIfLevled;
Var ox, oy : integer;
Begin
If FindColorTolerance(ox, oy, 16711680, 205, 434, 370, 459, 10) = True then
begin
Mouse(ox, oy, 0, 0, true);
AntiBanish;
end else
Exit;
end;
Procedure Depos1tAll;
Begin
Fixbank;
wait(1000+random(500));
Deposit(1,1,2);
Closebank;
Wait(1000+random(500));
AntiRandomish;
end;
Procedure YewWalking;
Var hx, hy : Integer;
begin
If Tr33type = 1 then
begin
Writeln('Start Walking To Yews');
RadialWalk( 6908273, 245, 255, 69, 0, 0);
AntiRandomish;
Flag;
RadialWalk( 6908273, 265, 255, 59, 0, 0);
AntiRandomish;
Flag;
RadialWalk( 5724247, 275, 255, 64, 0, 0);
AntiRandomish;
Flag;
RadialWalk( 1195603, 273, 260, 64, 0, 0);
AntiRandomish;
Flag;
If FindSymbol(hx, hy, 'tree') = True then
begin
Mouse(hx, hy, 0, 0, True);
AntiRandomish;
Flag;
end else
RadialWalk( 402999, 260, 270, 60, 0, 0);
AntiRandomish;
flag;
end;
end;
Procedure LittleCheck;
begin
MMouse(fx, fy, 0, 0);
if IsUpText(TreeType) then
begin
NoTree := True;
end else
NoTree := False;
Exit;
end;
Procedure WillowWalking;
begin
If Tr33type = 2 then
begin
Writeln('Start Walking To Willows');
RadialWalk( 6908273, 245, 255, 69, 0, 0);
FindNormalRandoms;
Flag;
RadialWalk( 6908273, 265, 255, 59, 0, 0);
FindNormalRandoms;
Flag;
RadialWalk( 402999, 250, 200, 50, 0, 0);
FindNormalRandoms;
Flag;
end else
Exit;
end;
Procedure WaitWhileWc;
Var
Tick : Integer;
begin
NoTree := False;
MarkTime(Tick);
repeat;
AntiBanish;
Wait(2000+random(1000));
LittleCheck;
until(NoTree = True) or (InvFull) or (TimeFromMark(tick) > 15000+random(10000));
end;
Procedure ChoppAYew;
Var lx, ly : integer;
Begin
Repeat
If FindObjCustom(lx, ly, ['Yew','ew','Ye'], [4223112, 4487056, 3694966, 4487056, 2000245], 10) then
begin
GetMousePos(fx, fy);
MMouse(fx, fy, 0, 0);
If IsUpText('Yew') then
Mouse(fx, fy, 0, 0, true);
AntiRandomish;
AntiBanish;
WaitWhileWc;
end else
LogOut;
NextPlayer(False);
Until(Invfull);
end;
Procedure ChoppAWillow;
Var cx, cy : integer;
Begin
Repeat
If FindObjCustom(cx, cy, ['Wil', 'illo', 'llow'], [2637371, 2325097, 3098178, 2448722], 7) then
begin
GetMousePos(fx, fy);
MMouse(fx, fy, 0, 0);
If IsUpText('Wil') then
Mouse(fx, fy, 0, 0, true);
AntiBanish;
WaitWhileWc;
end else
LogOut;
NextPlayer(False);
Until(Invfull);
end;
Procedure YewWalkBack;
Begin
if Tr33Type = 1 then
begin
RadialWalk( 1195603, 339, 116, 50, 0, 0);
FindNormalRandoms;
Flag;
RadialWalk( 5724247, 70, 115, 60, 0, 0);
FindNormalRandoms;
Flag;
RadialWalk( 1195603 , 70, 90, 65, 0, 0);
FindNormalRandoms;
Flag;
RadialWalk( 6908273, 75, 90, 60, 0, 0);
FindNormalRandoms;
Flag;
if RadialWalk( 9408666, 35, 111, 65, 0, 0) then
begin
FindNormalRandoms;
Flag;
end else
nextplayer(False);
end;
end;
Procedure WillowWalkBack;
Begin
if Tr33Type = 2 then
begin
RadialWalk( 6908273, 40, 45, 59, 0, 0);
FindNormalRandoms;
Flag;
if RadialWalk( 9408666, 35, 111, 65, 0, 0) then
begin
FindNormalRandoms;
Flag;
end else
nextplayer(False);
end;
end;
Procedure PCwhat;
Begin
If TreeType = 'llo' then
begin
ChoppAWillow;
end else
if TreeType = 'Yew' then
begin
ChoppAYew;
end else
Writeln('Select What Tree To Chop at line 10');
end;
Procedure ChopSelectedTree;
begin
Repeat
PCwhat;
WaitWhileWc;
until(Invfull);
end;
Procedure DropPart;
Begin
DropAll;
if (Not(InvCount = 0 )) then
LogOut;
NextPlayer(False);
end;
Procedure MainLoopYew;
begin
Repeat
YewWalking;
ChoppAYew;
YewWalkBack;
B4nk;
Depos1tAll;
Chopped:= Chopped+28;
Loads:= Loads+1;
ProgressReport;
Until(Loads = LoadsToDo);
Logout;
NextPlayer(True);
MainLoopYew;
end;
Procedure MainLoopWillow;
begin
Repeat
WillowWalking;
ChoppAWillow;
WillowWalkBack;
B4nk;
Depos1tAll;
Chopped:= Chopped+28;
Loads:= Loads+1;
ProgressReport;
Until(Loads = LoadsToDo);
Logout;
NextPlayer(True);
MainLoopWillow;
end;
Procedure MainLoopPowerChop;
begin
Repeat
ChopSelectedTree;
DropPart;
Chopped:= Chopped+28;
Loads:= Loads+1;
ProgressReport;
Until(Loads = LoadsToDo);
Logout;
NextPlayer(True);
MainLoopPowerChop;
end;
begin
SetupSrl;
Activateclient;
Disguise('Windows Live Messenger');
CheckSettings;
DeclarePlayers;
WhatTree;
Wait(1000+random(500));
if (not (LoggedIn)) then
LoginPlayer;
Setup;
If PowerChop = 'No' then
begin
If Tr33Type = 1 then
MainLoopYew;
If Tr33Type = 2 then
MainLoopWillow;
end else
if PowerChop = 'Yes' then
begin
MainLoopPowerChop;
end;
end.
2009-07-23 03:02:35