noob-2
2009-06-22 04:05:56
It doesn't click the mime conversation before hand so it never actually starts the random event It just sits there.
caused
2009-06-22 04:09:36
I had that too. Not only with Mime, but also with The Farmer.
Baked0420
2009-06-22 05:12:06
yea there's few randoms like that, we need to do add something before each random to check for the click here to continue text so whether it's needed or not we do it just in case. It's an easy fix, just a matter of a dev actually getting time and doing it.
From: Baked0420
yea there's few randoms like that, we need to do add something before each random to check for the click here to continue text so whether it's needed or not we do it just in case. It's an easy fix, just a matter of a dev actually getting time and doing it.
Anyone can do it, the dev just needs to commit it.
Lance
2009-06-22 08:39:57
there are already fully functioning antirandoms that people have made right? why cant we have those put into SRL until the dev's finish it themselves? i mean who cares realy if some of them are made with reflection. they get the job done
r3dr4g0n
2009-06-23 00:32:26
I've gotten mime twice, both times I just get an error in some line in the Randoms script and then SCAR stops.
Dynamite
2009-06-23 00:42:37
If anyone gets a char in mime please could you PM me.
T~M
ZephyrsFury
2009-06-23 07:17:45
Moved to SRL Public SVN Bugs.