SRL Archive - Outdated Tutorials

[#34/35] WorldSwitcher.scar for Open Dev and Public SRL


ZephyrsFury

2009-06-18 08:51:44

WorldSwitcher.scar has been moved from /Misc/ to /Core/ in an effort to make it more useful. That means scripters now need to un-include /Misc/WorldSwitcher.scar from their scripts:

Remove:

{.include SRL/SRL/Misc/WorldSwitcher.scar}

There is no need to do anything else apart from removing the include from your scripts. Being in Core means it will automatically be included when SRL.scar is included.

This change affects Open Dev Revisions #74+ and SRL Pub Revisions #34+

Thanks,
SRL-Development Team.

ZaSz

2009-06-18 09:07:40

From: ZephyrsFury

However I will be removing that file in Rev #35 so I suggest you edit your scripts when Rev #34 is released.


#34 you mean?

ZephyrsFury

2009-06-18 09:27:35

No I'll keep an empty file in Rev 34 so scripts don't get any errors but I'll be deleting that file in Rev 35.

Floor66

2009-06-18 09:45:48

+1.
I use WorldSwitcher a lot :D
SMART doesn't load the 'correct' world when signed, so I just hop to that world at start.

Narcle

2009-06-18 13:44:15

/gasp

Its becoming core! (I actually worked on this, can you believe it all?)

ZephyrsFury

2009-06-19 06:51:55

Sorry guys change of plans. The empty WorldSwitcher.scar file has been removed. You need to uninclude WorldSwitcher.scar now or else your scripts won't compile.