The Un-Named
2006-12-29 03:41:32
I might be back, after talking with Nich on MSN, and looking here for a quick powerminer I was amazed at SRL 3.6. I haven't really been active since 2.4(shame on me), anyways I might be coming back.
Can someone explain something for me?
SCSS <- What is the handle? Is it the UID? (For those having trouble with lag on it, go to RS -> Set Plugin and type 0, the reason it lags on unsigned is because jagex can't see your IP, and everything is downloaded as your playing and can't be stored on your pc, and if the handle is the UID, having unsigned + random UID every time means no threat of chain bans.)
Cheesehunk
2006-12-29 14:17:31
Sounds good. :) Not sure what the handle is, but UID is a Unique Player Identification I think. If you use Signed, the UID is stored on your computer, and you are logging in with the same ID over and over again. This is detectable when using multiple accounts, and *could* lead to chain bans. When you play Un-signed, the UID cannot be stored, therefore you get random one every time.
Cheesehunk
2006-12-29 15:04:15
From: The Un-Named
I know what an UID is.
Oops :p, I was gonna say you really have been out of it for a while! If your asking what SCSS is, it is Shit Compared to ScarScape by Freddy. What it does, is use InterScarmessage's to communicate with SCAR, and you can control it from scripts. This means you can switch worlds and everything from inside the script using SCSS. It is very cool. :)
The Un-Named
2007-01-03 16:14:14
From: Cheesehunk
Oops :p, I was gonna say you really have been out of it for a while! If your asking what SCSS is, it is Shit Compared to ScarScape by Freddy. What it does, is use InterScarmessage's to communicate with SCAR, and you can control it from scripts. This means you can switch worlds and everything from inside the script using SCSS. It is very cool. :)
Damn I know what SCSS is too! I'm just wondering what the handle is, if it's the UID then yay. :p
Boreas
2007-01-03 17:51:59
I believe handle is to with setting crosshairs to client and such, like each window has a handle, so with scss you don't need to drag crosshairs.