Lance
2009-05-28 23:01:14
im sorry i donno if anyones already talked about this.. but i havent found anyting in the runscape updates section. ok so im gonna try to make a new InFight function / Hp bar detection. i took some screen shots of the new HP bar:

ok so Example1 shows a compleatly green and red HP bar, and the color outline of them. Green: 10496, Red:198716. now example 3 shows us how the outline on the HP bar changes (this will make things alittle harder, if it was just a black outline i woulda just surched for a black dtm.)
due to the color changeing.. the only thing i can think of useing is a DDTM, or maby a TPA of fixed points? if anyone has some sudgestions of ways to make this more efficiant please tell me ;D

ok so Example1 shows a compleatly green and red HP bar, and the color outline of them. Green: 10496, Red:198716. now example 3 shows us how the outline on the HP bar changes (this will make things alittle harder, if it was just a black outline i woulda just surched for a black dtm.)
due to the color changeing.. the only thing i can think of useing is a DDTM, or maby a TPA of fixed points? if anyone has some sudgestions of ways to make this more efficiant please tell me ;D