SRL Archive - First Scripts

RimmBugger


bugger0001

2009-05-11 01:20:24

This is my first very own script. Been modifying lots of old scripts for myself, but never took the time to make my own :P
Anyways I tested this for a few times and I think it's now ready for you guys to test/comment/criticise and so on ;)
PS. If you find something similar to someone else's scripts let me know as I wrote the whole thing myself, but lots of ideas came from other's scripts which I even can't recall…shame on me. Anyways if you find something yours/someone else's let me know…

This baby got me SRL members!

Setting it up:
  1. Place your chars at Fally East Bank.
  2. Fill in DeclarePlayers
  3. Hit Run Script
  4. There you go
  5. Expect an overnight proggy :p

Version descriptions:
RimmBugger BETA 1.0
Features:
  • DDTMs for walking
  • Copper mining in Rimmington
  • Fally Banking(can be used for powermining as well)
  • SRL AntiRandoms
  • Some AntiBan

RimmBugger BETA 1.1
Features:
  • TPAs for mining
  • Better AntiBan
  • Better Walking
  • Basic ProgressReport

RimmBugger BETA 1.2
Features:
  • Improved Walking

RimmBugger BETA 1.3
Features:
  • Multiplayer
  • Can mine iron
  • More universal mining
  • All the bugfixes mentioned in this thread

RimmBugger BETA 1.4
Features:
  • Better Proggy
  • PickDetection
  • Some bug(ger)fixes :p

RimmBugger BETA 1.5
Features:
  • Just one or two bug(ger)fixes :p

RimmBugger BETA 1.6
What's new?
  • Better proggy
  • More advanced DDTMs
  • Better Walking
  • All previous bug(gger)s fixed :p

RimmBugger BETA 1.7
  • Bug(ger)fixed walking
  • Some minor changes

RimmBugger BETA 1.8
  • Added some failsaves for walking
  • Some smaller tweaks

The very first ProgressReport:

[FONT="Lucida Console"]
|//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
|/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
|//// RimmBugger BETA v1.1 \\\\|
|/// by bugger0001 \\\|
|// \\|
|/ \|
Worked For 19 Minutes and 31 Seconds
Loads Done 2
| Remember to post proggys, bugs, etc on |
| SRL Forums! |
|__________________________________________|[/FONT]

jakeyboy29

2009-05-11 01:27:09

if it did wc as well, ild vote yes for srl members

*only had a quick glance.*

bugger0001

2009-05-11 01:30:24

Lol, don't rush ahead :P
There are a lot of things yet to improve before I even dare to give it a version number :D
But still thanks!

Edit: New BETA is out now!

Laur€ns

2009-05-11 23:49:49

Rofl at the rimming-title.

bugger0001

2009-05-12 00:12:27

What? Thank god it isn't 'BuggishRimmer' or something alike. There are minors here ;)

C'mon guys…7 downloads and only 1 reply. I'm desperate for feedback :(

Anyways, got a proggy that looks like one :P

[FONT="Lucida Console"]
|//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
|/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
|//// RimmBugger BETA v1.1 \\\\|
|/// by bugger0001 \\\|
|// \\|
|/ \|
Worked For 50 Minutes and 56 Seconds
Loads Done 6
| Remember to post proggys, bugs, etc on |
| SRL Forums! |
|__________________________________________|[/FONT]

bugger0001

2009-05-17 16:41:54

I don't like doubleposting, but BETA 1.2 is out now.
[FONT="Lucida Console"]|//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
|/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
|//// RimmBugger BETA v1.2 \\\\|
|/// by bugger0001 \\\|
|// \\|
|/ \|
Worked For 2 Hours, 7 Minutes and 38 Seconds
Loads Done 15
| Remember to post proggys, bugs, etc on |
| SRL Forums! |
|__________________________________________|[/FONT]

TazManian

2009-05-17 19:23:51

Damn looking good, Will try it tonight, Posting a proggy tommorow morning.



Cant post a proggy because banking keeps failing,


Anyway make it do iron + improve banking = Very good script.

Home

2009-05-18 01:05:00

From: bugger0001
I don't like doubleposting, but BETA 1.2 is out now.
[FONT="Lucida Console"]|//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
|/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
|//// RimmBugger BETA v1.2 \\\\|
|/// by bugger0001 \\\|
|// \\|
|/ \|
Worked For 2 Hours, 7 Minutes and 38 Seconds
Loads Done 15
| Remember to post proggys, bugs, etc on |
| SRL Forums! |
|__________________________________________|[/FONT]



Hey man your sript looks great (: I suggest you to aplly to member (: Because you really have some potential ! (:


~Home

Dynamite

2009-05-18 01:08:03

From: Home
Hey man your sript looks great (: I suggest you to aplly to member (: Because you really have some potential ! (:


~Home


I agree, but i think you(bugger) should become more active and helpful around the forums before you apply ;)
T~M

Harry

2009-05-18 01:25:24

From: The Man
I agree, but i think you(bugger) should become more active and helpful around the forums before you apply ;)
T~M

And come to the IRC more ;)

bugger0001

2009-05-18 01:56:46

Thanks guys! As a matter of fact, I now have a working multiplayer version of this script, but I'm still testing it. Somehow it once in a while messes the mining part up(I think IsMoving is failing for me)…

About being more active…I've been to IRC once and i think it's bl**dy awful, you guys need lots of Netiquette lessons! Or more intolerant mods :P

I'm not going to apply ASAP, at first my goal is to get this script Junior Mem worthy and then I want to make a Karamja fisher/seller. I just might apply with the fisher, but maybe not :P

Tbh, the walking for the fisher script is complete, but now I have to learn how to detect fishing and track the movements of fishspots :P

Iron Man

2009-05-18 05:41:09

You forgot your name/pass in the script, I changed it and PMed you.

bugger0001

2009-05-18 13:12:02

From: TazManian
Damn looking good, Will try it tonight, Posting a proggy tommorow morning.



Cant post a proggy because banking keeps failing,


Anyway make it do iron + improve banking = Very good script.


That's weird as I have never had any problems with the banking. Could you post the debug or describe what happened?

About the iron: It's not too hard to make it do iron, but then the walking needs to be redone(just a little though) and the colorfinding must be done using variables, not constants :P
I just might make it do iron if I've done all my exams ;)

@Iron Man: Thanks!

TazManian

2009-05-18 17:08:20

Ooh the problem was, It walks to the bank perfect untill the last steps at the bank it walks to the far left of the east bank and then it can't find the bank sign, Then i retry'd it, And it did it again but you could see the bank sign a bit, But it just said ''Couldnt find the bank sign logging out'', Something like that.

bugger0001

2009-05-18 17:26:21

Ok, I'll have a look at that. It should use a DTM for bank finding and there's a failsafe to look for bank symbol in case the DTM fails.
You said it walked far left of the bank…Maybe it went too much north, past the bank? It shouldn't go too far off the road as I use RadialRoadWalking…
Anyways having a look at the bank finding ATM :P

EDIT:
Ok, try replacing lines 22-26 with this:

procedure SetBankDTM;
begin
BankDTM := DTMFromString('78DA6394606060506640017FFE30311801694' +
'620FE0F048C32F8D58000A30A116A0408AB010068360DA9');
end;

TazManian

2009-05-18 20:48:16

I will try it later and look back at you, As i'm currently testing some other scripts,


Anyway could you put some fast iron script in this (A)

Then i consider you as:norris:, As i desperatly need a iron miner + banker.

bugger0001

2009-05-19 10:44:39

Lol, I don't like :norris:
But I've got a nice singleplayer proggy again :P
This one got stopped by Maze(actually a bug at my end)…

[FONT="Lucida Console"]|//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
|/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
|//// RimmBugger BETA v1.2 \\\\|
|/// by bugger0001 \\\|
|// \\|
|/ \|
Worked For 3 Hours, 42 Minutes and 0 Seconds
Loads Done 27
| Remember to post proggys, bugs, etc on |
| SRL Forums! |
|__________________________________________|[/FONT]


Ok, the reason why Maze stopped it:
I made the script look for Randoms right before the colorfinding in DoTheMine, but this time the Maze came up right after my FindRandoms and therefore the script logged out as it didn't find the colors anymore. To fix this, replace line 259 with this:
If not FindColorsTolerance(CopperTPA, 5014224, MSX1, MSY1, MSX2, MSY2, 30) and not FindRandoms then

TazManian

2009-05-19 13:00:55

Why dont you just simpely reupload it to fix a few bugs?.

bugger0001

2009-05-19 13:22:58

Because I'd lose all the statistics about downloads then ;)

Home

2009-05-19 13:54:05

From: bugger0001
Because I'd lose all the statistics about downloads then ;)


I didin't really get it (: Just post a new version there and yell UPDATE like everyone else (:

EDIT: Because many people are so dumb that they don't even look in the thread before they post about their problems (:
It's not your fault, it's their fault who are that lazy (:


~Home

bugger0001

2009-05-19 14:25:43

But I don't want to post the next update yet :p
As a matter of fact, for me this version worked well even with the old bank DTM. It missed it only like once an hour and then the failsafe always helped out.
And the randoms bug…Well if the people are too dumb/lazy, then the best way to get rid of that dumbness/lazyness is to NOT make things too easy for them :D

EDIT: I want the next version to feature at least one of the To Do's. It's not going to take too long before I release the multiplayer version. It just needs some more testing and might be able to mine iron aswell ;)

EDIT2: V1.3 out now. It features iron mining and multiplayer!

bugger0001

2009-05-21 16:23:08

I seem to be a doubleposter :(
Anyways the last BETA version is out now. Lots of testing needed before I announce the first VERSION of RimmBugger. This means everbody who posts me proggies in total of 2 hours will be credited.

A little description of how the BETA V1.4 should work:
  • Detects if pick is wielded, in inventory or not found
  • Walks to Rimm mine using RadialRoadWalk and DDTMs
  • Mines iron and copper(you set it :p)
  • Walks back to bank pretty much the same as it got to the mine
  • Banks your ores
  • Checks if current player has more loads to do and posts proggy
  • Repeats all above

[FONT="Lucida Console"]
|//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
|/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
|//// RimmBugger BETA v1.4 \\\\|
|/// by bugger0001 \\\|
|// \\|
|/ \|
Multiplayer, using 2 players.
Worked For 2 Hours, 55 Minutes and 4 Seconds
Loads Done 18
Mined 501 ores total
501 copper ores
Gained 8767,5xp total
Player[0] Active: False
Player[1] Active: True
| Remember to post proggys, bugs, etc on |
| SRL Forums! |
|__________________________________________|


|//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
|/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
|//// RimmBugger BETA v1.4 \\\\|
|/// by bugger0001 \\\|
|// \\|
|/ \|
Multiplayer, using 2 players.
Worked For 1 Hours, 53 Minutes and 39 Seconds
Loads Done 11
Mined 279 ores total
279 copper ores
Gained 4882,5xp total
Player[0] Active: False
Player[1] Active: True
| Remember to post proggys, bugs, etc on |
| SRL Forums! |
|__________________________________________|


|//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
|/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
|//// RimmBugger BETA v1.4 \\\\|
|/// by bugger0001 \\\|
|// \\|
|/ \|
Multiplayer, using 2 players.
Worked For 1 Hours, 45 Minutes and 52 Seconds
Loads Done 9
Mined 243 ores total
243 iron ores
Gained 8505xp total
Player[0] Active: False
Player[1] Active: True
| Remember to post proggys, bugs, etc on |
| SRL Forums! |
|__________________________________________|[/FONT]

bugger0001

2009-05-25 01:34:43

Well, what you're going to say about that:
[FONT="Lucida Console"]|//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
|/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
|//// RimmBugger BETA v1.4 \\\\|
|/// by bugger0001 \\\|
|// \\|
|/ \|
Multiplayer, using 2 players.
Worked For 5 Hours, 31 Minutes and 30 Seconds
Loads Done 36
Mined 987 ores total
987 copper ores
Gained 17272,5xp total
Player[0] Active: False
Player[1] Active: False
| Remember to post proggys, bugs, etc on |
| SRL Forums! |
|__________________________________________|
Thanks for using!
[/FONT]

Did all the loads I wanted it to do and now it has trained me 4 bots to test the iron mining with :p

ian.

2009-06-01 08:15:31

Wow. saw the link in your sig and I decided to check it out :] 5 and a half hours is pretty good :D especially for your first script <3 I'll test it in about an hour and try to beat your 5 and a half hour proggy :]

bugger0001

2009-06-01 20:15:58

Thanks!
Btw, it ran for more than 6 hours for me once, but I somehow managed to lose the proggy(I wasn't quite sober then anymore :p)

ShowerThoughts

2009-06-01 21:59:29

Like home said you got really some potential, I think I couldn't make a walking like that in 1, 2, 3 seconds.

I never tried though…

If you need ANY help pm me or pm me for my msn!

bugger0001

2009-06-01 22:27:07

Thanks! I might ask for your msn, but probably won't be asking for help as I tend to try stuff and if I fail I try again. Questions arise only when I hit a bug or an odd bit of Scar scripting such as the question in Scripting Help :p

ShowerThoughts

2009-06-01 22:27:56

From: bugger0001
Thanks! I might ask for your msn, but probably won't be asking for help as I tend to try stuff and if I fail I try again. Questions arise only when I hit a bug or an odd bit of Scar scripting such as the question in Scripting Help :p


Sounds like you need me!
Hermen Otter @ live .nl

Remove the spaces.

marpis

2009-06-02 17:03:15

great looking script, you must apply members, now!!
but error in line 330:

repeat
MarkTime(Time);
Wait(250+Random(250));
if FindRandoms then
if not LoggedIn then
begin
NextPlayer(False);
Exit;
end;
until FindObjRock(x, y, Index) or (GetSystemTime > (Time+RandomRange(15000, 20000)));


should be like this:

MarkTime(Time); // <-- so that Time wouldn't be reset in the loop causing possible endless loop
repeat
Wait(250+Random(250));
if FindRandoms then
if not LoggedIn then
begin
NextPlayer(False);
Exit;
end;
until FindObjRock(x, y, Index) or (GetSystemTime > (Time+RandomRange(15000, 20000)));

and i think you should make a boolean variable "SuccesfullyMined", and use it like this:

SuccesfullyMined := FindObjRock(x, y, Index);
MarkTime(Time);
If not SuccesfullyMined then
repeat
Wait(250+Random(250));
if FindRandoms then
if not LoggedIn then
begin
NextPlayer(False);
Exit;
end;
SuccessfullyMined := FindObjRock(x, y, Index);
until SuccesfullyMined or (GetSystemTime > (Time+RandomRange(15000, 20000)));
If not SuccesfullyMined then
begin
Writeln('Did not find any rocks');
LogOut;
Exit;
end;

because everytime you call "FindObjRock" it tries to find the rock, so your procedure tried to look for the rock 2 times. now its less likely to fail

bugger0001

2009-06-02 18:33:50

Thanks! That's the kind of feedback I needed!
Btw, the time marking is fixed in the version I ran for over 6 hours, but dunno why I didn't upload it here…

About the rock finding failsafe: For some time I had something like that there(before publishing V1.4), but now I think there's not enough time for a rock to be mined between the end of repeat loop and the if statement after the loop. Therefore I thought that even if such rare occasion should happen it would have a meaning, most probably a sign saying 'too many players mining there ATM'. And then it would be reasonable to log out :p
But I agree that your lines make it safer in means of runtime ;)

bugger0001

2009-07-17 01:29:18

It's powerful, crazy, likes nudity, copes with SRL only and was confirmed SRL worthy. This is the latest and the most stable version of RimmBugger.
Say 'Hello' to RimmBugger BETA V1.6!

lollage22

2009-07-17 13:10:12

Runned this one overnight: proggy!



|//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
|/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
|//// RimmBugger BETA v1.6 \\\\|
|/// by bugger0001 \\\|
|// \\|
|/ \|
Multiplayer, using 2 players.
Worked For 4 Hours, 35 Minutes and 26 Seconds
Loads Done 31
Mined 923 ores
Got 950 ores total
With a rate of 5760,04339229058 xp/h
588 iron ores
335 copper ores
Gained 26442,5xp total
Player[0] | A: False | M: 335 copper ores | Exp: 5862,5 | E: Walkbank8
Player[1] | A: False | M: 588 iron ores | Exp: 20580 | E: Loads done
| Remember to post proggys, bugs, etc on |
| SRL Forums! |
|__________________________________________|
Thanks for using!
Successfully executed


Also, when i looked it auto the first time, just to check how you were doing :P, i found a WalkBank8 error also. In the first run! On the cross of roads, the player had walked a few steps too far to the east, let's say, to the musician.

4 hours result: 100 k profit :-) Good work!

bugger0001

2009-07-17 20:51:35

|//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
|/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
|//// RimmBugger BETA v1.6 \\\\|
|/// by bugger0001 \\\|
|// \\|
|/ \|
Multiplayer, using 3 players.
Worked For 4 Hours, 54 Minutes and 2 Seconds
Loads Done 37
Mined 765 ores
Got 1023 ores total
With a rate of 5463,64209476911 xp/h
765 iron ores
Gained 26775xp total
Player[0] | A: False | M: 143 iron ores | Exp: 5005 | E: Walkbank10
Player[1] | A: False | M: 428 iron ores | Exp: 14980 | E: Walkbank8
Player[2] | A: False | M: 194 iron ores | Exp: 6790 | E: Loads done
| Remember to post proggys, bugs, etc on |
| SRL Forums! |
|__________________________________________|
Thanks for using!
Successfully executed

Well, two 4 hour proggies. Looking good :p

Tbh I didn't test the walking for this version as it had practically 0 problems in the previous version and I changed it only a little bit :p
Posting a fixed version in a few hours time…

lollage22

2009-07-18 08:27:50



|//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
|/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
|//// RimmBugger BETA v1.6 \\\\|
|/// by bugger0001 \\\|
|// \\|
|/ \|
Multiplayer, using 4 players.
Worked For 3 Hours, 55 Minutes and 15 Seconds
Loads Done 25
Mined 641 ores
Got 705 ores total
With a rate of 5721,72546939317 xp/h
641 iron ores
Gained 22435xp total
Player[0] | A: False | M: 48 iron ores | Exp: 1680 | E: Walkbank6
Player[1] | A: False | M: 182 iron ores | Exp: 6370 | E: Walkbank10
Player[2] | A: False | M: 322 iron ores | Exp: 11270 | E: Rock
Player[3] | A: False | M: 89 iron ores | Exp: 3115 | E: Walkbank8
| Remember to post proggys, bugs, etc on |
| SRL Forums! |
|__________________________________________|
Thanks for using!
Successfully executed

And another one. Look where the accounts crashed… 600 iron means 60 k overnight… going nice! :)

bugger0001

2009-07-18 18:16:11

Yes, It's now clear to me I have to rewrite the whole walking procedure from mine to bank. The script is getting too many setbacks from it.

About the player that had 'E: Rock' : Where was it? In the mine or lost? If it was in the mine, then it's the first time in my experience that the mine was overpopulated :D

lollage22

2009-07-18 19:58:49

It was at the mine, next to an iron rock.

Overpopulated, probably by people running your (!!) script. You can take that as a compliment :)

bugger0001

2009-07-19 13:49:22

LOL, can't be my script as V1.6 has been downloaded only twice :p

EDIT: RimmBugger BETA V1.7 is out now. Read the first post of this thread to see what's new.

rapidshot123

2009-07-23 13:18:38

Nice script man, And gratz on member ^^

Keep up the good work goodluck with future scripting

bugger0001

2009-08-06 09:59:39

Update: RimmBugger BETA V1.8 out now!
Here's a proggy from it aswell:
|//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
|/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
|//// RimmBugger BETA v1.8 \\\\|
|/// by bugger0001 \\\|
|// \\|
|/ \|
Multiplayer, using 3 players.
Worked For 13 Hours, 39 Minutes and 58 Seconds
Loads Done 92
Mined 2030 ores
Got 2482 ores total
With a rate of 5198,96530468126 xp/h
2030 iron ores
Gained 71050xp total
Player[0] | A: False | M: 843 iron ores | Exp: 29505 | E: Walkbank6
Player[1] | A: False | M: 345 iron ores | Exp: 12075 | E: RimRC
Player[2] | A: False | M: 842 iron ores | Exp: 29470 | E: Rock
| Remember to post proggys, bugs, etc on |
| SRL Forums! |
|__________________________________________|
Thanks for using!
Successfully executed

speed_d

2009-08-09 21:48:33

i've been running this for a while and it's a very nice script

|/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
|//// RimmBugger BETA v1.8 \\\\|
|/// by bugger0001 \\\|
|// \\|
|/ \|
Multiplayer, using 3 players.
Worked For 5 Hours, 47 Minutes and 55 Seconds
Loads Done 46
Mined 1191 ores
Got 1286 ores total
With a rate of 7188.75804822723 xp/h
1191 iron ores
Gained 41685xp total
Player[0] | A: False | M: 1191 iron ores | Exp: 41685 | E:
Player[1] | A: False | M: 0 iron ores | Exp: 0 | E:
Player[2] | A: False | M: 0 iron ores | Exp: 0 | E:
| Remember to post proggys, bugs, etc on |
| SRL Forums! |
|__________________________________________|
Thanks for using!
Successfully executed

Another proggy:

|//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
|/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
|//// RimmBugger BETA v1.8 \\\\|
|/// by bugger0001 \\\|
|// \\|
|/ \|
Multiplayer, using 3 players.
Worked For 6 Hours, 6 Minutes and 34 Seconds
Loads Done 47
Mined 1169 ores
Got 1314 ores total
With a rate of 6696.9227136818 xp/h
1169 iron ores
Gained 40915xp total
Player[0] | A: False | M: 1169 iron ores | Exp: 40915 | E:
Player[1] | A: False | M: 0 iron ores | Exp: 0 | E:
Player[2] | A: False | M: 0 iron ores | Exp: 0 | E:
| Remember to post proggys, bugs, etc on |
| SRL Forums! |
|__________________________________________|
Thanks for using!
Successfully executed

bugger0001

2009-08-19 01:21:48

Only thing I'm wondering ATM is what made the two other players inactive without doing any loads and having no Error code…Did you have them properly set up?

speed_d

2009-08-19 02:58:10

From: bugger0001
Only thing I'm wondering ATM is what made the two other players inactive without doing any loads and having no Error code…Did you have them properly set up?


no i didn't set them up

bugger0001

2009-08-19 13:45:30

Ok, thought so. But can you describe what made the first one inactive or where it was when the script stopped?

Rison

2009-08-21 13:22:51

Great script, here is my proggie

|//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
|/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
|//// RimmBugger BETA v1.8 \\\\|
|/// by bugger0001 \\\|
|// \\|
|/ \|
Single Player.
Worked For 3 Hours, 19 Minutes and 51 Seconds
Loads Done 22
Mined 598 ores
Got 615 ores total
With a rate of 6283.3035393158 xp/h
598 iron ores
Gained 20930xp total
Player[0] | A: False | M: 598 iron ores | Exp: 20930 | E: Walkbank9
| Remember to post proggys, bugs, etc on |

It appeared to get stuck when walking back that's why it stopped, Sorry cant give you a better reason i was away when it stopped.

bugger0001

2009-08-21 23:02:48

|//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
|/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
|//// RimmBugger BETA v1.8 \\\\|
|/// by bugger0001 \\\|
|// \\|
|/ \|
Single Player.
Worked For 5 Hours, 41 Minutes and 9 Seconds
Loads Done 31
Mined 866 ores
Got 866 ores total
With a rate of 2665,28238861828 xp/h
866 copper ores
Gained 15155xp total
Player[0] | A: False | M: 866 copper ores | Exp: 15155 | E:
| Remember to post proggys, bugs, etc on |
| SRL Forums! |
|__________________________________________|
Thanks for using!
Successfully executed

Abyssal random solving failed…

Rison

2009-08-22 06:24:43

I have had a couple more 2-4hrs, randoms keep messing them up :(

1 suggestion maybe you could make it so you could start at the mines or in the bank. Cause often i get a random when mining and have to walk to the bank to start it again, also when i check on it i often see that it has a few people mining there and i would like to change server. But i have to wait till he goes abck to the bank or walk him there myself.

comando346

2009-08-22 06:43:37

hi, when i try to run rimmbugger v 1.8
i get the following error code:

Line 259: [Error] (21312:28): Unknown identifier 'CopperTPA' in script C:\Documents and Settings\owner\Desktop\RimmBugger BETA v1.8.scar


any ideas?

bugger0001

2009-08-26 01:11:22

Move your plugins and redownload the script

waughness

2009-11-25 23:08:00

Does anyone else have a problem with the script not detecting a rune picaxe in the inventory? Because i have it in the first slot and i get this:


|//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
|/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
|//// RimmBugger BETA v1.8 \\\\|
|/// by bugger0001 \\\|
|// \\|
|/ \|
Multiplayer, using 3 players.
Worked For 19 Seconds
Loads Done 0
Mined 0 ores
Got 0 ores total
With a rate of 0 xp/h
Gained 0xp total
Player[0] | A: True | M: 0 iron ores | Exp: 0 | E:
Player[1] | A: True | M: 0 iron ores | Exp: 0 | E:
Player[2] | A: True | M: 0 iron ores | Exp: 0 | E:
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Did not find pick
Please have a pick in your inv or equipped

Kyle Undefined

2009-12-05 04:39:52

Grave dig, it might be outdated.

~Camo

Bionicle

2009-12-05 13:08:44

Yes, it is, because not to long ago, the look of the pic was changed. Just update the DTM and it should be fine.