SRL Archive - RS3 Outdated / Broken Scripts

Cazax' Chicken Killer


Cazax

2009-05-05 02:03:01



Kills chickens, can pick up bones or/and feathers, compatible with the latest SRL (#32) and SMART.
Features:
  • Can train strength, attack(range) or defence.
  • Can pick up feathers or/and bones(and bury them).
  • Has multiplayer, changing players every 15-25 minutes to avoid randoms.
  • Supports BoxRewards.
  • Fights a certain amount of chickens per player.

mormonman

2009-05-05 02:07:24

ooo… I'm going to test this right now!

Kave

2009-05-05 02:08:01

im running this tonight will re-edit post with info.

Cazax

2009-05-06 01:14:06

Did you test it or what? Tell me what happened :<

5 dls <> 2 posts.

mormonman

2009-05-06 01:15:05

Ok, I ended up testing yesterday. I came back and it had killed 10 chickens(according to proggy) and set both players false…

Dynamite

2009-05-06 01:15:32

Wait this south fally chickens or other?

T~M

Cazax

2009-05-06 01:27:03

From: mormonman
Ok, I ended up testing yesterday. I came back and it had killed 10 chickens(according to proggy) and set both players false…

Will look at that.
From: The Man
Wait this south fally chickens or other?

T~M

Ah, I forgot to mention I tested this in lumbridge, so I don't know if this would work for falador.

Dynamite

2009-05-06 02:54:37

good for test overnight?

T~M

Cazax

2009-05-06 03:18:10

Version 0.1b is out. Does works well now.

mormonman

2009-05-06 03:25:05

thnx

barbarianl3t

2009-05-08 05:09:35

I used this in lumby. Had a proggy but forgot to post it :(
I am testing again and will post the proggy for killing 200 chickens with 12 str.

===============Chicken Killer===============
|Ran for: 11 Minutes and 41 Seconds |

########################################### |
|Player: 0 - goma |
|Chickens killed: 26 |
|Feathers collected: -455 |
|Bones buried: 20 |
|Active: True |
###########################################

================HAPPY AUTOING===============
NextPlayer(Active: False);


Just killed 200 chickens in 1 hour 38 mins or so burried 178 bones
Forgot to copy the progy though sry.

This is a really nice script

Marco40

2009-05-09 01:08:12

Line 46: [Error] (268:11): Unknown identifier 'CreateTPAFromBMP' in script C:\Program Files\SCAR 3.20\includes\SRL/SRL/Core/Math.scar


Hmm

ShowerThoughts

2009-05-09 01:11:11

Hmm, move plugins, or update SRL or update Scar.

William

2009-05-09 01:13:34

is this good 4 running without having to take a look at it once in a while?

ShowerThoughts

2009-05-09 01:22:27

From: willie2oo8
is this good 4 running without having to take a look at it once in a while?


Try it yourself ;).
You will see it soon enough.
IMO, it's Cazax so yes.

Dynamite

2009-05-09 01:25:32

Ok i will go for an all nighter on my pure will post proggy in the morning, EDITED out sorry didnt check script ;)

T~M

barbarianl3t

2009-05-09 01:35:23

I think this script would work well all night… I have killed about 700 chickens with it
===============Chicken Killer===============
|Ran for: 1 Hours, 16 Minutes and 27 Seconds |

########################################### |
|Player: 0 - goma |
|Chickens killed: 200 |
|Feathers collected: 75 |
|Bones buried: 119 |
|Active: True |
###########################################

================HAPPY AUTOING===============
Killed enough chickens with this player
NextPlayer(Active: False);

My most recent proggy. :)
P.S. This script works fine for me.

Marco40

2009-05-09 02:09:32

Oke i gonna, Do the ultimate, Well ultimate i think the longest for now test, With it, Look if its ready for the night, (Only thing is you should make the chicken searching go a little smoother)

Cazax

2009-05-09 02:18:18

From: barbarianl3t
I used this in lumby. Had a proggy but forgot to post it :(
I am testing again and will post the proggy for killing 200 chickens with 12 str.

===============Chicken Killer===============
|Ran for: 11 Minutes and 41 Seconds |

########################################### |
|Player: 0 - goma |
|Chickens killed: 26 |
|Feathers collected: -455 |
|Bones buried: 20 |
|Active: True |
###########################################

================HAPPY AUTOING===============
NextPlayer(Active: False);


Just killed 200 chickens in 1 hour 38 mins or so burried 178 bones
Forgot to copy the progy though sry.

This is a really nice script

Thanks :)
From: Marco40
Line 46: [Error] (268:11): Unknown identifier 'CreateTPAFromBMP' in script C:\Program Files\SCAR 3.20\includes\SRL/SRL/Core/Math.scar


Hmm

What Hermen said.
From: Hermen
Try it yourself ;).
You will see it soon enough.
IMO, it's Cazax so yes.

<3 u. Btw You don't need to look at it since it has failsafes.
From: The Man
Ok i will go for an all nighter on my pure will post proggy in the morning, can you add SaveProggy procedure please, will help you and everyone a lot, if i have time i will implement and post or send via pm ;)

T~M

SaveProggy? I already have a proggy saver. Look at a folder named Chicken Killer.
From: barbarianl3t
I think this script would work well all night… I have killed about 700 chickens with it
===============Chicken Killer===============
|Ran for: 1 Hours, 16 Minutes and 27 Seconds |

########################################### |
|Player: 0 - goma |
|Chickens killed: 200 |
|Feathers collected: 75 |
|Bones buried: 119 |
|Active: True |
###########################################

================HAPPY AUTOING===============
Killed enough chickens with this player
NextPlayer(Active: False);

My most recent proggy. :)
P.S. This script works fine for me.

Glad it worked.
From: Marco40
Oke i gonna, Do the ultimate, Well ultimate i think the longest for now test, With it, Look if its ready for the night, (Only thing is you should make the chicken searching go a little smoother)

I know the chickens are a problem, but in long runs it's not bad at all.

TO EVERYONE: THE SCRIPT SAVES THE PROGGY IN A FOLDER CALLED 'CHICKEN KILLER'!

Dynamite

2009-05-09 02:22:16

From: Cazax

SaveProggy? I already have a proggy saver. Look at a folder named Chicken Killer.


yeh i edited my post ;)
gonna test in fally ;)

T~M

EDIT: have an option for fally or lummy, cause fally needs a bit of walking ;)

Marco40

2009-05-09 02:54:03

I get this now lol,

[Runtime Error] : Something went wrong!
[Runtime Error] : Exception: Access violation at address 00720772 in module 'scar.exe'. Read of address 00000000 in line 110 in script C:\Users\M. Giesing\Desktop\ChickenKiller V0.1b.scar

Cazax

2009-05-09 03:36:47

Try again lol? I've never got that error… :p

Marco40

2009-05-09 07:47:19

Well it stops for me everytime then when i thaught i fixed itm No no, i go to sleep come back next morning.


########################################### |
|Player: 0 - th3k |
|Chickens killed: 105 |
|Feathers collected: 510 |
|Bones buried: 79 |
|Active: True |
###########################################

########################################### |
|Player: 1 - |
|Chickens killed: 0 |
|Feathers collected: 0 |
|Active: True |
###########################################

================HAPPY AUTOING===============
Successfully executed


How come he just stops after like 50 chickens well i said 9999 chickens?.

Cazax

2009-05-09 19:59:57

Were they in fally?

FuruChan

2009-05-11 08:24:48

Testing it out. Have a proggy tomorrow. It is currently running now.
Things I immediately saw from watching for about 20 minutes…

- I picked up a chicken carcass and it is still in my inventory.
FIX: I would suggest finding a DTM specifically for the carcasses so you don't drop boxreward items but you still get rid of the Nobody-Wants-Chicken-Carcass. More bones to be buried this way.

- Maybe make a definitive SinglePlayer/MultiPlayer difference because it logs out every so often even with only 1 player.
FIX: So you only have to add and not changed any script, declare Multiplayer:= True/False; and then if you still want to log out the player regardless of being single player then make a world changer to decrease suspicion.

- Also there is a pretty clear bug with your progress report saying I picked up a negative amount of feathers. Also it doesn't save the amount of feathers I picked up after I log.
FIX: Save amount of feathers I pick up? Somewhat useful info even though I can just log in a see :p


That is about all I can see so far I'll have a proggy later.

EDIT: Oh yea using in lumby btw.

Marco40

2009-05-11 17:16:29

From: Cazax
Were they in fally?




No i was in Lumbridge

FuruChan

2009-05-11 17:51:37

Wow, I thought I clicked copy before I close the window but I guess not. Well it was something along the lines of 435 chickens killed after about 2 hours and 15 minutes if that helps at all.

stopped because of Runtime Error: Something Went Wrong!

Never seen that before lolz…

Torrent of Flame

2009-05-11 18:16:30

Cazax, I just got owned by your 'edit' sig. :(

impiwimpi

2009-05-11 21:33:51

From: Torrent of Flame
Cazax, I just got owned by your 'edit' sig. :(


Shame on me; even when I did read your post, it still tricked me…:norris:
Gonna take a look at the script now:D
EDIT: you really like TPA's, don't you?

Marco40

2009-05-11 21:41:03

Mann, Come on i want to use this script without it stopping the whole time,


It just stops, It said '' Killed enough chickens'' and goes to next player while i set chickens to kill to 9999

Marco40

2009-05-12 00:17:04

(Sorry for doublepost)


Anyway with Smart the problems have been fixed only when it says


Sleeping for 5-10 minutes


It doesnt do anything and keeps logged out, On which line i can turn this off ?

Cazax

2009-05-12 01:23:44

From: FuruChan
Testing it out. Have a proggy tomorrow. It is currently running now.
Things I immediately saw from watching for about 20 minutes…



That is about all I can see so far I'll have a proggy later.

EDIT: Oh yea using in lumby btw.

1- it sometimes picks the raw chicken because it miss clicks a chicken. I'll probably be doing what you said.
2-
3- Yeah that's annoying. ItemAmount returns 0 and the when it counts again it's 400 so that makes it to appear as -400. Just start without feathers.

From: Torrent of Flame
Cazax, I just got owned by your 'edit' sig. :(

:p
From: impiwimpi
Shame on me; even when I did read your post, it still tricked me…:norris:
Gonna take a look at the script now:D
EDIT: you really like TPA's, don't you?

Yes, I like TPA's :)
From: Marco40
Mann, Come on i want to use this script without it stopping the whole time,


It just stops, It said '' Killed enough chickens'' and goes to next player while i set chickens to kill to 9999

Will look at that, thanks for testing.
From: Marco40
(Sorry for doublepost)


Anyway with Smart the problems have been fixed only when it says


Sleeping for 5-10 minutes


It doesnt do anything and keeps logged out, On which line i can turn this off ?

Line 537+
Change:
End Else
Begin
Writeln('Sleeping for 5-10 minutes');
LogOut;
Wait(Random(600000) + 300000);
LoginPlayer;
MarkTime(STime);
End;
to End;

Marco40

2009-05-12 14:32:00

Yea, I hope you can fix this problem so it wont stop, So i can get a proggy of 12 hours straight or something.



Edit: Btw i'm gonna do a project with this, You should update this so i can keep my project up, Its gonna be a pure pure str, No att no def.




Edit: Also somethimes it keeps saying sleeping for 5-10 minutes, Then logs back in again without waiting then says it again,

And somethimes it just stops without a reason and loggs out,

Or switches player, While i told it to kill 99999 chicken but then it switched just after a random amount mostly between 10-100 its kinda stupid.

Please take a look at you script and fix all bugs. Because this script is very nice and i wanna run it overnight,

As i told before i'm running a project on this only its going hard currently because it stops after killing like 24 chickens while i told it to kill 9999546456, And if you cant find the errors in the script run the smart and normal version for youreself and look at it.
Then if it works fine for you just reupload it, If you get this script running smooth again, There is coming for a month straight every day Rep to you.

Cazax

2009-05-13 01:31:08

It will change players every 10-15 minutes to avoid randoms. EVEN if you told it to kill more chickens. Then it will login again and continue the cycle.

Marco40

2009-05-13 15:12:57

No it doesnt, It just logs out and then doesnt log back in if you did a 1 player one.

Floor66

2009-05-13 18:00:22

Currently trying all chicken killers there are.
Till now I like Tarajunky's most, but didn't test this out yet, WILL DO SO!

Marco40

2009-05-13 19:32:30

From: Floor66
Currently trying all chicken killers there are.
Till now I like Tarajunky's most, but didn't test this out yet, WILL DO SO!


Tarajunky,? Could you give me the link, Didnt see it yet.

Cazabacca

2009-05-13 21:14:45

From: Marco40
[Runtime Error] : Something went wrong!
[Runtime Error] : Exception: Access violation at address 00720772 in module 'scar.exe'. Read of address 00000000 in line 110 in script C:\xxx\xxx\Desktop\ChickenKiller V0.1b.scar


Getting that one too, restarting scar doesnt help. It compiles good, starts smart but gives the error before the login screen appears. I've tried with 3.20d and 3.15b.

Well it's not that much of a problem for if I can't get this work, seems to work for most of the people, that's what matters. I can level my new guy to 15 on my own! Easy to say it now, after 15mins at level 5 I'm most likely begging for a script from somewhere but we'll see. :p

(And yes I have my scar and SRL up to date. Finally after 2 years I can say that without feeling unsure :D)

EDIT. Btw our names are quite the same, amagad.

Marco40

2009-05-13 21:26:16

Pm me i give you my msn i think i got something for you.

Floor66

2009-05-13 21:43:39

Tara's is SRL mem only, soz.

Marco40

2009-05-13 21:59:30

Damn, Might try to script again later on, OF Topic: Btw could you say what kind of scripts SRL Members get.

Floor66

2009-05-13 22:53:43

Can't say much, but most of them are top of the line, the ones you can single player overnight.

barbarianl3t

2009-05-20 03:28:26

I tried running this overnight but it ran into a random. I think that it was the pheasent random. Forgot to save that proggy but oh well. Another proggy while I was gone after getting back from school.

===============Chicken Killer===============
|Ran for: 3 Hours, 4 Minutes and 5 Seconds |

########################################### |
|Player: 0 - me i |
|Chickens killed: 514 |
|Feathers collected: 170 |
|Bones buried: 418 |
|Active: True |
###########################################

================HAPPY AUTOING===============

P.S. To whoever forgot to save their proggy. You can go to scar scripts section and in a new folder called Chicken Killer there should be your most recent proggy :)

MananRulz

2009-05-24 12:03:30

===============Chicken Killer===============
|Ran for: 25 Minutes and 15 Seconds |

########################################### |
|Player: 0 - |
|Chickens killed: 58 |
|Feathers collected: 45 |
|Bones buried: 51 |
|Active: True |
###########################################

================HAPPY AUTOING===============

There were a lot of people there so that would have affected the results, ill try a longer one later

iJake

2009-05-29 18:18:06

It clicks a chicken, and clicks another even if the first isn't dead and just stays there. Help?

Dark Arcana

2009-05-29 18:20:32

From: iJake
It clicks a chicken, and clicks another even if the first isn't dead and just stays there. Help?


Probably because of the update of the HP bar or it is just how the script is.

iJake

2009-05-29 18:22:07

Any fix for the HP bar? :D

Dark Arcana

2009-05-29 18:23:37

Well here is one http://www.villavu.com/forum/showthread.php?t=45845 and another one here http://www.villavu.com/forum/showthread.php?p=576294#post576294

Rich

2009-05-29 18:33:51

HP Fix:

Change FindHPBarAt to
Function FindHPBarAt(Xs, Ys, Xe, Ye : Integer): TPointArray;
Var
g, r: TPointArray;
Begin
FindColorsTolerance(g, 198716, xs, ys, xe, ye, 0);
FindColorsTolerance(r, 10496, xs, ys, xe, ye, 0);
Result := CombineTPA(r, g);
End;

iJake

2009-05-29 18:41:10

That seems to work :D

Cazax

2009-06-02 02:08:59

Updated to make it work with rev #33. 72 script views and few proggies don't make me happy…

Failpailirl

2009-06-27 06:20:37

um it r not working for me, it says Player[1] style is wrongly set. Stopping the script… when i have done exactly waht it sayz to do O_o

poopy2177

2009-07-01 08:07:45

I am testing for overnighter starting right now works fine so far been like 2 mins though lol

also failpailirl set your declare players procedure to this:
Procedure DeclarePlayers;
Begin
HowManyPlayers := 1; //Players
NumberOfPlayers(HowManyPlayers); //Don't touch
CurrentPlayer := 0; //The first player to auto with

Players[0].Name := 'Username'; //Player's name
Players[0].Pass := 'pass'; //Player's password
Players[0].Nick := 'nick'; //3-4 letters of your name. No capitals, no spaces
Players[0].Active := True; //Set to false if not using this player
Players[0].BoxRewards := []; //Don't touch if you don't know. More info at: http://www.villavu.com/forum/showthread.php?t=44245
Players[0].Integers[0] := 9000; //Chickens to kill
Players[0].Integers[1] := 2; // See STYLES!
Players[0].Booleans[0] := True; //Pick feathers?
Players[0].Booleans[1] := False; //Bury bones?
{
Players[1].Name := ''; //Player's name
Players[1].Pass := ''; //Player's password
Players[1].Nick := ''; //3-4 letters of your name. No capitals, no spaces
Players[1].Active := True; //Set to false if not using this player
Players[1].BoxRewards := []; //Don't touch if you don't know. More info at: http://www.villavu.com/forum/showthread.php?t=44245
Players[1].Integers[0] := 50; //Chickens to kill
Players[1].Integers[1] := 2; // See STYLES!
Players[1].Booleans[0] := True; //Pick feathers?
Players[1].Booleans[1] := False; //Bury bones?

{Players[2].Name := ''; //Player's name
Players[2].Pass := ''; //Player's password
Players[2].Nick := ''; //3-4 letters of your name. No capitals, no spaces
Players[2].Active := True; //Set to false if not using this player
Players[2].BoxRewards := []; //Don't touch if you don't know. More info at: http://www.villavu.com/forum/showthread.php?t=44245
Players[2].Integers[0] := 1000; //Chickens to kill
Players[2].Integers[1] := 1; // See STYLES!
Players[2].Booleans[0] := True; //Pick feathers?
Players[2].Booleans[1] := False; //Bury bones?

{Players[3].Name := ''; //Player's name
Players[3].Pass := ''; //Player's password
Players[3].Nick := ''; //3-4 letters of your name. No capitals, no spaces
Players[3].Active := True; //Set to false if not using this player
Players[3].BoxRewards := []; //Don't touch if you don't know. More info at: http://www.villavu.com/forum/showthread.php?t=44245
Players[3].Integers[0] := 1000; //Chickens to kill
Players[3].Integers[1] := 1; // See STYLES!
Players[3].Booleans[0] := True; //Pick feathers?
Players[3].Booleans[1] := False; //Bury bones?}
end;

its simple if howmanyplayers is set to 1 then you only need 1 declare player thingy so put a { and } betweeen the unused ones if that makes sence.

Dark Arcana

2009-07-01 16:07:41

Or..
You could set active to false to all the players you don't use.

Coolerthanauto

2009-08-10 11:00:15

I'm running it in fally with all collect feather booleans set to true and yet it does not collect feathers, only bones.

payton

2009-08-13 18:49:52

not starting for me…just sits at lonin screen

Successfully compiled (1842 ms)
SRL Compiled in 0 msec
SMART Initialized.
Loaded: Server 161, Members: False, Signed: True, Super Detail: False.
[Runtime Error] : Something went wrong!
[Runtime Error] : Exception: Access violation at address 0077BB42 in module 'scar.exe'. Read of address 00000000 in line 111 in script L:\Documents and Settings\Payton\My Documents\Downloads\ChickenKiller V0.1b SMART.scar

nickrules

2009-08-19 20:20:39

running now. so far its workin like a charm. i'll edit i with updated proggy when its done kill 200 chickens on 6 accounts….

===============Chicken Killer===============
|Ran for: 49 Minutes and 0 Seconds |

########################################### |
|Player: 0 - lva |
|Chickens killed: 106 |
|Feathers collected: 395 |
|Active: True |
###########################################

########################################### |
|Player: 1 - ica |
|Chickens killed: 0 |
|Feathers collected: 0 |
|Active: True |
###########################################

########################################### |
|Player: 2 - opl |
|Chickens killed: 0 |
|Feathers collected: 0 |
|Active: True |
###########################################

########################################### |
|Player: 3 - akle |
|Chickens killed: 0 |
|Feathers collected: 0 |
|Active: True |
###########################################

########################################### |
|Player: 4 - oth |
|Chickens killed: 0 |
|Feathers collected: 0 |
|Active: True |
###########################################

########################################### |
|Player: 5 - pres |
|Chickens killed: 0 |
|Feathers collected: 0 |
|Active: True |
###########################################

================HAPPY AUTOING===============
NextPlayer
SwitchToPlayer(PlayerNo: 1, Active: False);
It has been 3 minutes and Runescape is not yet ready... Terminating.
Successfully executed

so far its has only been run on one account, so this is that accounts proggy.

Also, your method of finding chickens is slightly crazy… the cursor just zooms around.. idk if thats what it should be doing, but it just doesn't seem right to me… who knows, maybe im just crazy.

one last thing.. it keeps switching tabs and when it goes back to inv. it almost always clicks the achievement diary first >_>
TimeStamps would be nice for resting… im going to add them in manually, but either way, its a tip.

Other than that, great script. :D:D:D

EDIT: New proggy posted… not quite sure what happened… it was resting last time i checked it… maybe 10 mins later, i checked on it and got this :( not sure what happened… i was logged out, smart was open, and RS was loaded..(i cant imagine why it wouldn't be loaded…)

ionica21

2009-08-22 10:04:30

For me it doesnt pick the feathers up

pl0xmypl0x

2009-08-24 20:04:08

Like wise its not picking feathers up for me

fumaor

2009-08-27 12:27:31

===============Chicken Killer===============
|Ran for: 7 Hours, 22 Minutes and 42 Seconds |

########################################### |
|Player: 0 - jas |
|Chickens killed: 1688 |
|Active: True |
###########################################

The only script without errors :D
Very nice

payton

2009-08-28 00:05:32

===============Chicken Killer===============
|Ran for: 33 Minutes and 20 Seconds |

########################################### |
|Player: 0 - on4 |
|Chickens killed: 106 |
|Feathers collected: 0 |
|Active: True |
###########################################

feathers not working.

Najorin

2009-09-18 07:22:33

From: payton
not starting for me…just sits at lonin screen

Successfully compiled (1842 ms)
SRL Compiled in 0 msec
SMART Initialized.
Loaded: Server 161, Members: False, Signed: True, Super Detail: False.
[Runtime Error] : Something went wrong!
[Runtime Error] : Exception: Access violation at address 0077BB42 in module 'scar.exe'. Read of address 00000000 in line 111 in script L:\Documents and Settings\Payton\My Documents\Downloads\ChickenKiller V0.1b SMART.scar


Same problem as my mate right here… Suggestions?

Cazax

2009-09-18 07:30:56

From: c0rrupt f1r3
Same problem as my mate right here… Suggestions?

Remember that today(at least where I am) Runescape got updated. I really don't if it broke scripts, but be sure whether you have the latest SMART, SRL and SCAR(3.22 IIRC). I'm impressed that this is still being used… I will have to update it :)

Najorin

2009-09-18 14:53:15

From: Cazax
Remember that today(at least where I am) Runescape got updated. I really don't if it broke scripts, but be sure whether you have the latest SMART, SRL and SCAR(3.22 IIRC). I'm impressed that this is still being used… I will have to update it :)


And that would be 100% awesome mate (: thanks, cause I'm sure a bunch of people used this one. Thank you!!!

Gweth

2009-09-19 01:37:29

does this need reflection?

Luski14

2009-09-19 01:46:38

From: Gweth
does this need reflection?


It does not require reflection.

I think the script is really slow.
It doesn't pick up feathers that well, and it updates the proggy every kill, and there is at least a 15 second pause between each chicken kill.

nagrom1700

2009-11-06 17:27:25

Script works well, doesnt pick up feathers as previously mentioned and seems to take forever and jump around the screen a lot when looking for chickens.

FEAR

2009-11-07 03:31:14

From: nagrom1700
Script works well, doesnt pick up feathers as previously mentioned and seems to take forever and jump around the screen a lot when looking for chickens.


Stop gravedigging. This script runs with 33 rev and right now we are at 38 pub rev.

Cazax

2009-11-09 15:11:36

Don't worry, I'm working on a new chicken killer. This is outdated, so I will close it. Once I finish I'll make a new thread.