SRL Archive - SRL Archives

Leo random solver (fixed)


Iroki

2009-04-27 17:04:16

I'm ill and i have lots of free time so i decided to fix this random :) And after one day of hard work ;) i end work on it :)

INSTRUCTION:

replace Leo.scar with attached one
place LoePlugin in yours plugins folder

And now SCAR can solve Leo random for you :)

proof:

***** STR: FOUND RANDOM: 'Leo The Gravedigger' *****
Coffins(0): cooking
Coffins(1): woodcutting
Coffins(2): crafting
Coffins(3): farming
Coffins(4): mining
woodcutting
farming
cooking
crafting
mining
Solved Leo!
***** STR: 'Leo The Gravedigger' RANDOM SOLVED SUCCESSFULLY! *****


tico2

2009-04-27 17:07:41

Wow first comment :)

Anyway great relese i'll put it in right now and hope it solvs it. Added rep + :D

Naike

2009-04-27 17:31:38

You and your random solvers :eek:

Naice work :D

BKNYKavkaz

2009-04-28 00:47:24

Thanks man nice work.

Its funny how your a "srl random developer" and yet your a junior member :p

Shady?

2009-04-28 03:44:16

Good job on the solver, i think prayer will finally be a macroable skill? :D

BKNYKavkaz

2009-04-28 04:05:13

oh ok ;)

Nava2

2009-04-28 04:16:49

Looks great, good job. :)

@People I mod'd Sorry, ignore it!

JPHamlett

2009-04-28 05:05:24

i did everything and i got


Line 418: [Error] (12430:9): Unknown identifier 'Leo_AnalyzeCoffin2' in script C:\Program Files\SCAR 3.20\includes\SRL/SRL/Core/AntiRandoms/Leo.scar
Failed when compiling

Simtoon

2009-04-28 06:33:24

From: J_Pizzle
i did everything and i got


Line 418: [Error] (12430:9): Unknown identifier 'Leo_AnalyzeCoffin2' in script C:\Program Files\SCAR 3.20\includes\SRL/SRL/Core/AntiRandoms/Leo.scar
Failed when compiling


Were you trying to run it from the script?

if you want to

Program New;
{.includes SRL/SRL/Core/AntiRandoms/Leo.Scar}
begin
SolveLeo;
end.

Nava2

2009-04-28 07:13:35

From: Simtoon
Were you trying to run it from the script?

if you want to

Program New;
{.includes SRL/SRL/Core/AntiRandoms/Leo.Scar}
begin
SolveLeo;
end.


No, he forgot to move the plugin.

Iroki, let me know which accounts are in Leo and I will fix up the scar parts buddy:)

Punkgi

2009-04-28 09:05:44

So this works?

what do I do with the dpr file?

How about that sandwitch lady?

ian.

2009-04-28 09:23:55

Sandwich lady is solved, isn't it? :o

Dark Arcana

2009-04-28 09:41:26

Yes 99_

ian.

2009-04-28 09:47:14

Then what is Punkgi talking about? And Punkgi, don't say it's not working because I fixed it D:<

mormonman

2009-04-28 09:50:50

thnx iroki… ill put it in my includes and test it when i get some :p

senrath

2009-04-28 09:53:41

From: 99_
Then what is Punkgi talking about? And Punkgi, don't say it's not working because I fixed it D:<


Technically it's only fixed if you're using the dev repository. Punkgi might be using the standard one, which doesn't have the fix in it.

ian.

2009-04-28 09:56:41

:p I still fixed it ^^

Iroki

2009-04-28 10:11:10

Ok, i tried identyfing graves and coffins with Leo_BuryCoffins; procedure and here are results:
Coffins(0): woodcutting
Coffins(1): cooking
Coffins(2): crafting
Coffins(3): farming
Coffins(4): mining
cooking
farming
crafting
woodcutting
mining

it placed right coffins into all graves:)

updated first post, redownload plugin

Dark Arcana

2009-04-28 10:12:02

From: senrath
Technically it's only fixed if you're using the dev repository. Punkgi might be using the standard one, which doesn't have the fix in it.



Well it says here its fixed.

mormonman

2009-04-28 10:13:04

From: Iroki
Ok, i tried identyfing graves and coffins with Leo_BuryCoffins; procedure and here are results:
Coffins(0): woodcutting
Coffins(1): cooking
Coffins(2): crafting
Coffins(3): farming
Coffins(4): mining
cooking
farming
crafting
woodcutting
mining

it placed right coffins into all graves:)

updated first post, redownload plugin


How long does it take? and how did you handle the object not turning into view for a long time?

Iroki

2009-04-28 10:16:21

analyzing coffin hmm its about 1 second but analyzing gravestone 12seconds

ian.

2009-04-28 10:17:30

From: Dark Arcana
Well it says here its fixed.


He said it wasn't working because their was a bug that I fixed ^^

Dark Arcana

2009-04-28 10:27:37

Oh okay, good job on fixing it.

ian.

2009-04-28 10:36:06

Thanks :D

Iroki

2009-04-28 10:51:59

the most annoying bug is that it sometimes mixes graves i mean it detect that it must put
'cooking' coffin to grave and it select 'cooking' coffin but it puts it into 'farming' grave :/

BobboHobbo

2009-04-28 10:58:07

Good job dude.

Iroki

2009-04-28 17:15:42

From: caustic
Thanks man nice work.

Its funny how your a "srl random developer" and yet your a junior member :p


I was member 2 times :) but its long story, now i'm junior memb and i'm happy with it :p

Quickmarch

2009-04-28 22:07:54

Hmm, doesn't solve the cooking, mining, and woodcutting coffins for me. :(

Iroki

2009-04-28 22:13:20

have you got the newest plugin

Quickmarch

2009-04-28 22:15:12

I've got the latest dev svn.

Iroki

2009-04-28 22:16:59

nah its not added to dev svn yet

Quickmarch

2009-04-28 23:24:19

Aww still doesn't work, but the crafting and farming ones work well.

Zlakata

2009-04-28 23:59:19

From: Shady?
Good job on the solver, i think prayer will finally be a macroable skill? :D

You can now get Leo random without burying bones. Now its REALLY Random.

Iroki

2009-04-29 00:03:52

From: Quickmarch
Aww still doesn't work, but the crafting and farming ones work well.


analyzing coffins or graves??

btw, for me analyzing coffins always works well, but analyzing gravestones isnt this what i want but t works…

Quickmarch

2009-04-29 00:28:30

From: Iroki
analyzing coffins or graves??

btw, for me analyzing coffins always works well, but analyzing gravestones isnt this what i want but t works…


Analyzing, it can never get past the coffin bit.

Iroki

2009-04-29 00:40:44

you are sure that you replaced leo.scar with attached one and added leoplugin into includes folder??

Quickmarch

2009-04-29 15:38:20

Nvm, managed to fix, i realized i didn't have the most up-to-date Leo.scar :p

Iroki

2009-04-29 19:01:04

redownload plugin, i compleatly rewrited analyzinggravestone procedure :)

ZephyrsFury

2009-04-30 10:35:31

Does the SCAR part need fixing or can I add it to SRL directly?

Iroki

2009-04-30 15:48:36

You can add it directly.

Nava2

2009-05-01 07:19:53

Have you fixed up the plugin?

@Zeph, we should comment the old ones from Sky's plugin, that way there isn't two Leo functions.

ZephyrsFury

2009-05-01 10:51:59

From: Nava2
Have you fixed up the plugin?

@Zeph, we should comment the old ones from Sky's plugin, that way there isn't two Leo functions.


I suppose so, we should also combine these Leo functions into IrokiPlugin. Less plugins = less chance of people stuffing up moving plugins etc.

ShowerThoughts

2009-05-01 12:14:43

Btw all those free hosted image hosting will hurt the quality of the pictures.
If you want you pic on highest quality so on your own server for example, or maybe mine if you are nice :).
PM me.
Since if they are upped HQ the devs actually can use them.

Iroki

2009-05-04 17:28:01

plugin fixed, works very well for me, redownload :)

senrath

2009-05-06 01:21:50

It detected the Cooking grave as the Woodcutting grave, for some reason.

Iroki

2009-05-06 16:01:45

can you lend me your acc?? i'll test
btw does it heppened only once or more times?? try again:)

senrath

2009-05-06 16:11:01

Yeah, I ran it again. It got it after a couple more tries.

Nava2

2009-05-08 06:07:02

ID'd Cooking gravestone as WCing.

mormonman

2009-05-08 08:57:25

It got the farming g.s. as and said cooking.

Iroki

2009-05-31 16:55:18

I have today some free time and i decided to take a look at this solver again, I fixed some things and i think that it should works now.
Btw, its better ( in my opinion ) to try to solve random then log out.