SRL Archive - RuneScape Guides

Pvp trick guide


Main

2009-04-24 08:52:23

A EASY METHOD IS IN THE QUOTE
GO TO A HOT ZONE (A QUIET PLACE, AND IT MUST BE IN HOT ZONE! BECAUSE YOUR DROP RATE GETS UP FASTER)

GO WAIT WITH LIKE SOME ARMOUR THAT WORTH SOME COIN (I USUALY BRING
LIKE 1M+ SHET AND I RISK LIKE 600KISH, I BRING BERSERKER HELM, GRANIT PLATE, D SKIRT, OBBY CAPE, D BOOTS, OBBY SHIELD AND DDS)

AND I BRING LIKE 5 SARA BREW, A ANTI, BUNCH OF FOODS AND BUNCH OF TELE (I BRING LIKE 3-4 TELEPORT) BECAUSE THERE A.R.E. PKER THAT JUST GO AROUND

AFTER YOU WAITED FROM LIKE 90MINUTE+ (I USUALLY STAY FOR LIKE 2 OR 3 HOURS, NO JOKE)

AFTER YOU WAITED LONG ENOUGH, GET A FRIEND. AND MAKE SURE YOUR FRIEND HAVE PLENTY OF WILLOW LONG (U)S (AUTO THIS OR FLETCH IT YOUR SELF)

BECAUSE WILLOW ARE 18GP EACH AND WILLOW LONG (U) ARE 72GP EACH.

I HAVE LIKE 40K WILLOW LONG (U) WHICH I AUTOED FROM LIKE 45 TO 81 SO I GOT ENOUGH SUPPLIES

ASK YOUR FRIEND TO BRING 360 WILLOW LONG (U) NOTED AND 10 UNNOTED SO IT FILLS YOUR INVENTORY, YOU CAN ALSO BRING SOME OTHER RANDOM JUNK, AND DON'T FORGOT TO BRING A TELE (YOUR FRIEND)…

KILL YOUR FRIEND WITH THE WILLOW LONG (U)S 3 TIMES (TRUST ME, 3 TIME IS PERFECT, AND YOU GOT NOTHING TO LOSE ANY WAS..)

HAVE FUN :rolleyes: :rolleyes:



Message from Jagex:
HOW TO MAXIMISE THE VALUE OF YOUR DROPS

In order to get a good drop on a PvP world, there are a few simple things that you must do to both build up a high drop potential and to claim that potential.

BUILDING UP YOUR DROP POTENTIAL

If you find that you continually only get drops of a lower value than you would like, it's almost certainly because you aren't building up enough drop potential. In this case, you need to spend more time building up your drop potential BEFORE making a PvP kill. To do this you must:

1) Spend time outside of safe zones.

For every 30 minutes you spend on a PvP world outside of a safe zone, your drop potential will increase. Those 30 minutes do NOT have to be all in one go - you can log out or visit safe zones - but the system only counts full minutes, so it will likely take longer to build up your drop potential if you do not spend 30 consecutive minutes outside of safe zones.

Note that your drop potential will increase by more if you spend time in hot zones (Ardougne, Varrock, Falador and the Wilderness).

2) Risk at least 75k coins' worth of items.

Your drop potential will ONLY increase if you are risking at least 75k coins' worth of items on a members' world, or 25k coins' worth of items on a free world. An item is considered to be at risk if it is something you would have lost if you were to die - i.e. it is not covered by the Protect Item prayer or the 'keep three items on death' rule. If you are not risking enough, then however long you spend outside of safe zones, your drop potential will not increase.

As an example, one way of doing this is to take 75k coins' worth of items, not protected by death or prayers, then go outside of a safe zone and train as normal (by training a skill of fighting NPCs), and avoid PvP combat. All the time you are doing this, not only are you earning XP from whatever activity you are doing, you are also increasing your drop potential. Once you have built up some drop potential in this way, you can get your PKing gear on and try to get a kill to claim your drop.

CLAIMING YOUR DROP POTENTIAL

1) Once you have built up some drop potential, you will need to find and defeat another player to get a drop. Don't forget that the player you defeat must be risking at least 25k coins' worth of items (on either a free or members' world) for you to receive a good drop. If the player you defeated was not risking that much, you will only receive a token drop, but, in this case, NONE of your drop potential will be used up to determine your drop.


Ok lets move on.


Super Remote Locations [SRL] basically the places I think we should go:
NOTE:
All (FT) will teleport you no matter where the fuck you are, so am not gonna include them in detail.
All the (TO) will REQUIER you to tele, and its best NOT to ignore them.


2 rock [2R] Pointed out in map :
This place is EASY AS FUCK to get to if you have the wc lvl.
(SR)If you are standing in rock closest to the boarder of HOT-ZONE, you'll be fine. if you are NOT, go in to the other rocks out side of the boarder).
(LR) how ever, can be a pain.. so run…
(TO) random can be a pain too.

Lumber Yard [LY]:
This place is pretty awsome, stairs and logs respawns!:
(SR): Climb stairs/run
(LR): Climb stairs/run




Type of randoms (SK means when you are skilling, you are most likely to get this):

SHORT RANGE (SR)
Drunken Dwarf
Security Guard
Jekyll and Hyde
Strange Plant
Swarm

LONG RANGE (LR)
Evil Chicken
Highwayman
Lost Pirate (Cap'n)

FORCE TELEPORT (FT)
Freaky Forester (SK)
Drill Demon (SK)
Mime (SK)
Surprise Exam (SK)
Grab the Evil Twin (SK)
Evil Bob (SK)
Pinball (SK)
Prison Pete (SK)
Quiz Master (SK)
Maze (WARNING THIS CAN BE GOTTEN DURING FIGHTING)

TALK OR… (TO) (*WARNING* IF YOU TELEPORT OR CLIMB STAIRS, SOME TIMES THEY WILL FOLLOW YOU!)
Frog
Genie
Sandwich Lady
Certers
Mysterious Old Man
Pirate's Combination Lock (SK)
Strange Box



HOT-ZONE:
I think if you stay in hot zone than regluar pvp zone, your change will go higher. Jagex DID NOT release any information about hot-zone vs normal zone, so we'll just estimate now.

ian.

2009-04-24 09:17:59

Long guide. ;) What's new about it? :/

Main

2009-04-24 09:36:39

I released this on my private forum where few srl members has access to it.
Since I quit rs now, I've decided to release it here.

ian.

2009-04-24 09:39:49

Oh, I see. :) Too bad RuneScape isn't very fun to me anymore, or else I would do this ;)

Main

2009-04-24 09:43:58

This is a very fun, fast and boring way (surprisingly) to make great cash.

Griff

2009-04-25 01:58:25

It doesn't work anymore. They updated it.

mormonman

2009-04-25 02:19:29

Yes, they did, but you can still use a beginner's wand(has minus att bonuses) and wear good defense armor, and stay in hotspot for 90+ minutes(note, always make sure to stay longer than 90 minutes just in case) use sara brews to get att and str lvls to 10-20, and keep them there.(sara brews temp. raise def lvls also.) then kill eachother 3-5 times each. always risking 75k(skull eachother)

Main

2009-04-25 02:32:24

You can just wait in one of my suggested spots.

mormonman

2009-04-25 04:39:34

From: Main_Ftw
You can just wait in one of my suggested spots.


You actually get way more potential for fighting. I have tested both standing still and fighting with a friend. Fighting got me 500k geepeez more, might have been luck, but others have tested and got more money by fighting then idling.

Main

2009-04-25 05:34:50

Just idle:)

jenovaclone99

2009-04-25 16:07:02

Does it still work? I thought Jagex said something about not getting drop upif you use low level spells :S

Awkwardsaw

2009-04-25 21:31:34

thats why you use bolt spells ;)

yes, its less gp in the long run, but you get more mage xp, and still get potential. plus its just as safe

Main

2009-04-26 01:45:56

good idea.. never thought of that.

cause you fail every spell with -65 or under mage bounse:)

josh5498

2009-04-30 01:47:11

Did this a week ago and got an obby cape first try :D Very Long guide nice

Main

2009-04-30 02:56:52

tyy

Kryptic

2009-05-02 10:38:10

Noted items don't add up gp for dp?

Main

2009-05-02 15:22:02

note any more

for both killer and killee

Mystic

2009-05-17 13:53:14

You can use wands for dp. Also there is a script out there that does dp for you :D.

Dynamite

2009-05-17 14:33:37

Ok im gonna try this :)

T~M

Mystic

2009-05-18 08:54:45

Also a good f2p place is all around fally. Especially near the party room/mining guild. There are NO people there! Hope this helps. :)

b l o o d007

2009-05-19 06:35:20

What if it gives u a bad drop and u loose money? Or does it always give u good ones?

Main

2009-07-01 00:10:56

Will update soon