SRL Archive - RS3 Outdated / Broken Scripts

Super Varrock Clay Softener


x[Warrior]x3500

2009-04-11 11:42:10

The outdated script was removed. I am continually updating this script for my private desires. If anyone wants an updated version (updated almost daily), pm me and i might give it to you. Currently working script was updated: 8/21/09 w/ 3.21. … Also, i am currently working on a second edition to the script: Super Varrock Clay Miner. This script mines clay and banks in the west bank. So soon i will have a script that softens and mines clay. Also, after my clay miner is complete, i am going to add another script: Super Varrock Everything Filler. This will walk to the east bank and fill ANYTHING with water at that fountain (i am already done with the script, but i haven't added to the SVCS script).



Use 3.15B.

Current Version: v.9

Super Varrock Clay Softener
Made By: x[Warrior]x3500




SET UP:
1. Have 15+ empty buckets in 2nd bank slot,
or have 14 empty buckets in first 14 inv
slots AND 1 or more empty buckets in 2nd
bank slot.
2. Have 14 clay in last 14 slots (optional)
3. Put clay in FIRST bank slot
4. Go to a bank teller on the east side of the
West Varrock Bank (do not open bank)

Single Player:
5. Run script and fill out form.

Multiplayer:
5. Fill out declare procedure, then start script





Confused??? Check out this quick video: http://www.youtube.com/watch?v=JP9ggNKsC4I



Features:
~ Anti-random/anti-ban
~ Multiplayer and Single player (single player based)
~ "No More Clay" detection
~ Breaking
At startup features:
~ Form
~ Detects improper location of character and fixes
~ Detects improper inventory setup and fixes.


****************************************************
|v.8 Super Varrock Clay Softener
| By: x[Warrior]x3500
| 06:24:32 AM Total Time: 7 Hours, 45 Minutes and 41 Seconds
| Loads: 164
| Total: 4592
| Breaks: 5
****************************************************




****************************************************
|v.85 Super Varrock Clay Softener
| By: x[Warrior]x3500
| 03:11:45 PM Total Time: 4 Hours, 39 Minutes and 34 Seconds
| Loads: 102
| Total: 2856
| Breaks: 2
****************************************************




v.5 — First release of the script
v.55 – Updated many finding features with TPAs. Far more reliable now. Slightly faster.
v.6 — Updated clay TPA and released a SMART compatible version.
v.65 – Added some autocoloring. Slightly enhanced walking.
v.7 — Changed a bug in walking. Made it slightly quicker.
v.75 – Huge update. Walking is fixed. I finally can feel safe leaving this script running w/o me being there.
v.8 — Enhanced banking. Some minor fixes.
v.85 – Fixed breaking proc. Added a single player form (very simplistic). Added multiplayer
v.9 — Added anti-randoms. Added error-proof log in (detects your inv and location, then fixes it)!!!



Please post proggys and any errors that you find. Thanks.

ian.

2009-04-11 12:10:22

Lookin' good :D

Make sure you free your DTMs though. If you don't, it will cause your computer to run slow and take up memory :(

(I'd suggest making LoadDTMs a boolean, then make a procedure called ScriptTerminate; and free them :) It will be called when the script ends.

procedure ScriptTerminate;
begin
if(LoadDTMs)then
FreeDTM(DTM);
Proggy;
end;

The reason for the if then thing is because if you try to free a DTM that hasn't been loaded, you will get a runtime error =X)

:D Keep it up

x[Warrior]x3500

2009-04-11 12:14:00

oh thx. i completely forgot about freeing them :( i am ashamed now. lol. thanks for pointing it out

ian.

2009-04-11 13:01:42

lol don't worry :D

everyone forgets <3

jmark9911

2009-04-11 17:54:41

i tried running this 4 times first three times it ran out side the bank, then couldnt detect road color. 4th time i clicked for it and it filled buckets clicked clay and froze

x[Warrior]x3500

2009-04-11 18:18:05

well, the not being able to detect the road color must be a problem with ur SRL includes… because i purely use those to find the color. and cant understand why it would just freeze. i have made over 1 mil from this script… lol so i will check out the freezing part. it should click the filled bucket then click the clay. if it didnt click the filled bucket first, then something happened with finding the color of the water… n i will work on that.

can more ppl test this to see their results. i want to know if this is a major flaw that for some reason doesnt effect my botting.

Iroki

2009-04-11 18:35:41

Some feedbacks:

1:
insted useing:

loads:=loads+1;
total:=loads*28;
use

Inc(Loads);
IncEx(Total, 28);

2:

function Loaddtms:boolean;
var
[B]emptybucket[/B]:integer;
begin
emptybucket := DTMFromString('78DA633CC2C8C0301D8891C082664F86FF401' +
'A24FA1F08180F02597DA86A927D241924A16A4080F118A69A6837' +
'3154352781AC99A86A3AEAEB50D51C00B266A1AAA92B2B4555730' +
'8C8EAC2EF1E006D781438');
Result:=true;
end;
and

procedure ScriptTerminate;
var
[B]emptybucket[/B]:integer;
begin
if(LoadDTMs)then
FreeDTM(emptybucket);
Proggy;
end;

It wont work cuz emptybucket is not declared as global var

3:
You are calling LoadDTMs two times, it can load dtm on the first time but fail while loading second so DTMs could not be free~ (or somethink like this :P, Sorry for my language :> )

x[Warrior]x3500

2009-04-11 19:35:44

kk just changed. did u actually try the script though? if so, how did it run for u?

x[Warrior]x3500

2009-04-12 11:48:24

when it wont let the flag dissapear, the script can detect it (probably "detect" isnt the right word). all u have to do is wait and then it realises that the flag wont dissapear and continues. it takes about 30 secs or so. <— (a little nifty trick when using fflag();)

and thanks for the suggestion. right now, i dont think i am even detecting the soft clay. :) lol i have one for regular clay. and one for the fountain. and one for the bank. but i guess there isnt reallly a need for the clay TPA. i just liked the reliability. for the clayTPA is it actually hovering over all the buckets before it finds the clay?

thanks for ur post

x[Warrior]x3500

2009-04-12 12:20:29

sry about the clay TPA. i guess it is to high of a tolerance. i already fixed it in my next version. thanks for testing

Richard

2009-04-12 12:22:04

If you want to sort out the problem of the walking, look into the script in my sig, little idea that I came up with to speed up walking, and the IsMoving from Nava2 and someone else who I forgot…

And yeah that re-filling buckets speeds up the process greatly.

coo too

2009-04-13 04:10:37

downloading and testing now ill post a proggy soon

here's my proggy:
****************************************************
|v.6 Super Varrock Clay Softener
| By: x[Warrior]x3500
| 10:36:23 AM Total Time: 1 Hours, 9 Minutes and 20 Seconds
| Loads: 30
| Total: 840
****************************************************

x[Warrior]x3500

2009-04-13 12:41:19

nice proggy. any recommendations on fixes?

coo too

2009-04-14 12:15:39

it takes a while to find the bank because of the bank icon on the mini map moving sometimes

x[Warrior]x3500

2009-04-16 00:56:20

ok i will look into fixing that. how much time would u say that u lose due to this delay?

and i just uploaded a new version that fixed a couple bugs that i missed before i left on monday

jmark9911

2009-04-29 01:20:59

****************************************************
|v.75 Super Varrock Clay Softener
| By: x[Warrior]x3500
| 05:07:32 PM Total Time: 54 Seconds
| Loads: 0 0
| Total: 0 28
| Breaks: 0
****************************************************

stops at the bank

x[Warrior]x3500

2009-04-29 04:46:50

… woah lol. umm ok need to fix something. when exactly does it stop? after it moves out of the bank or can it not even find the path?

also, if it ever says "cant find varrock road color" that means you need to close scar and then open scar again and retry. (honestly i am hoping this is the case)

please tell me exactly when it stops. :)

oh and thanks for testing. without proggies i cant make it better. :( this problem has never happened for me so i need other people input on their problems or else it will never get fixed. once again, thanks

jmark9911

2009-04-30 02:00:54

i love to help because i want to learn scrip but people realize the importance of proggies

ok it starts like a champ, walks back to bank but it sits there idles out and the script still thinks its banking, i could video it for u if u want

x[Warrior]x3500

2009-04-30 03:18:32

kk thx then i am guessing that it can not do openbankquiet(); or it wont even go to that step. if the status bar says "banking" then it cant openbankquiet();

i will see wat i can do

EDIT: just made it a DDTM instead of findsymbol() for returning to bank.

snoker

2009-04-30 21:20:48

thank you very much , was looking for this .thx ;)

EDIT : dude when it clicks on the bucket to fill , it just click on it and then do nothing :/

x[Warrior]x3500

2009-05-01 03:43:00

ok then, i am goin to make a vid of how it should work. it wont find the fountain, will create something more reliable and add more fail safes for that

Edit: also, my withdraw() isnt working anymore… idk why, so i am gunna change the command. will update soon

EDIT2: chooseoption(all) wont work in the bank, so i am gunna create my own. so it will be a little longer than expected

snoker

2009-05-01 13:06:33

Hope u fix it soon , as ill be buying 10k+ clay >.<
…

senrath

2009-05-01 13:13:59

Huh. ChooseOption('All') should work.

Wait, I think there was an issue with ChooseOption in the public svn. Lemme check.

Edit: Found a possible fix. Replace the function ChooseOptionMultiEx in Text.scar with the one found here:
http://www.villavu.com/forum/showpost.php?p=553262&postcount=18

x[Warrior]x3500

2009-05-02 02:03:20

From: senrath
Huh. ChooseOption('All') should work.

Wait, I think there was an issue with ChooseOption in the public svn. Lemme check.

Edit: Found a possible fix. Replace the function ChooseOptionMultiEx in Text.scar with the one found here:
http://www.villavu.com/forum/showpost.php?p=553262&postcount=18


thx. lol i was just replacing it with a findbmp(msx1,msy1…)

BlueWorld

2009-05-04 02:08:45

****************************************************
|v.8 Super Varrock Clay Softener
| By: x[Warrior]x3500
| 12:09:51 PM Total Time: 32 Minutes and 42 Seconds
| Loads: 16
| Total: 448
| Breaks: 0
****************************************************

Gold i swear it did a 800 prggies but i deleted it -_- LOL thanks!

x[Warrior]x3500

2009-05-04 05:36:31

From: BlueWorld
****************************************************
|v.8 Super Varrock Clay Softener
| By: x[Warrior]x3500
| 12:09:51 PM Total Time: 32 Minutes and 42 Seconds
| Loads: 16
| Total: 448
| Breaks: 0
****************************************************

Gold i swear it did a 800 prggies but i deleted it -_- LOL thanks!


thank you very much for the proggy. please, if you have a greater one post it. since some are looking at the above posts about how it isnt working for certain people, those people are not trying my script.

once again thanks for a good proggy finally :)

BlueWorld

2009-05-04 19:25:57

Well for all i can say this worked for me
SCAR 3.15b
SRL 32#
TOtally!

Flawless Never needed to stop, only thing i think that would stop it is a random which is like any other script >.<V


Edit:
TEsted with
Scar 3.20b
SRL 32#
MORE PROGGIES!!!!

|v.8 Super Varrock Clay Softener
| By: x[Warrior]x3500
| 03:26:16 AM Total Time: 4 Hours, 2 Minutes and 47 Seconds
| Loads: 118
| Total: 3304
| Breaks: 0
****************************************************

****************************************************
|v.8 Super Varrock Clay Softener
| By: x[Warrior]x3500
| 06:51:27 AM Total Time: 1 Hours, 39 Minutes and 51 Seconds
| Loads: 47
| Total: 1316
| Breaks: 0
****************************************************


made 900k selling 5k clays =)

jmark9911

2009-05-08 20:34:33

it works great, i had an amazing proggy to show you from over night but my dad unplugged my computer and bye bye proggy i will try again later and hopefully it doesnt get deleted, but it is still working great i tend to have issues with the smart verison it will lag for 1 second and skip a step and get confused and stop, but the non smart verison works like a champ

x[Warrior]x3500

2009-05-08 21:50:49

From: BlueWorld

Flawless Never needed to stop, only thing i think that would stop it is a random which is like any other script >.<V
Edit:
TEsted with
Scar 3.20b
SRL 32#
MORE PROGGIES!!!!

made 900k selling 5k clays =)



it works great, i had an amazing proggy to show you from over night but my dad unplugged my computer and bye bye proggy i will try again later and hopefully it doesnt get deleted, but it is still working great i tend to have issues with the smart verison it will lag for 1 second and skip a step and get confused and stop, but the non smart verison works like a champ



nice :) good to see this script is in use

i dont know if it is in the current version, but i found that my breaking system is messing up. (i fixed it on my own comp). so i will update the script for yall so that you will have way less chances of a ban.

EDIT: updated. and thanks for using my script!

jimmy_mac

2009-05-12 07:58:41

Heres a proggy

****************************************************
|v.8 Super Varrock Clay Softener
| By: x[Warrior]x3500
| 01:48:02 PM Total Time: 2 Hours, 38 Minutes and 45 Seconds
| Loads: 55
| Total: 1540
| Breaks: 1
****************************************************

Good script :) thanks

Melon

2009-05-12 17:00:15

keep it up :)

x[Warrior]x3500

2009-05-13 02:35:49

:D thanks guys. if there are any errors or additional features you wish for me to add, please state them.

CowFish

2009-05-17 19:00:43

****************************************************
|v.9 Super Varrock Clay Softener
| By: x[Warrior]x3500
| 11:03:13 AM Total Time: 26 Minutes and 53 Seconds
| Loads: 10
| Total: 280
| Breaks: 0
****************************************************

Thanks for PMing me this lol it works like a charm! In fact I think it's the only one that DOES work. Good job :D

x[Warrior]x3500

2009-05-17 19:28:49

From: banditmeow aka CowFish

Thanks for PMing me this lol it works like a charm! In fact I think it's the only one that DOES work. Good job :D



thanks! :) yah the only thing that doesnt work FULLY is the multiplayer. i am currently fixing it.

EDIT: FIXED multiplayer. uploaded new v.9 w/ multiplayer fix

Pietz0r

2009-05-18 01:27:40

****************************************************
|v.85 Super Varrock Clay Softener
| By: x[Warrior]x3500
| 11:22:22 PM Total Time: 57 Minutes and 3 Seconds
| Loads: 24
| Total: 672
| Breaks: 0
****************************************************
No More Clay. Finished
Successfully executed

works great man!:)
only, it said I didnt have anymore clay but were still about 1k in bank.. And I just ran it again and it works fine again.. but maybe something you need to look into ;)
Its a very good script for the rest :D
anyhow people all buy clay at min and sell soft at max :D

x[Warrior]x3500

2009-05-18 02:41:52

From: Pietz0r

anyhow people all buy clay at min and sell soft at max :D




YES!!! Soft clay prices have plummeted! ONLY USE THIS SCRIPT IF YOU SELL SOFT CLAY FOR Mid to Max price!!!


EDIT: i am testing out my new v.9. so far my bot has 48 loads done (1344 clay). so its workin well… still going

BlueWorld

2009-05-18 06:20:43

I know X___x dropped 20 GP maybe take off if its gets to low =/

x[Warrior]x3500

2009-05-18 07:16:07

From: BlueWorld
I know X___x dropped 20 GP maybe take off if its gets to low =/


yah actually i was thinkin about doing that

Pietz0r

2009-05-18 15:02:21

You can easily sell them for max price no problem :O

Frt

2009-05-18 20:38:49

It's running for me now, will post a proggy when it has done all my clay in like 20 minutes or so :)
However, am I the only that has problem with SRL's Withdraw function?
Had to modify with coords.

The proggy as promised:
****************************************************
|v.9 Super Varrock Clay Softener
| By: x[Warrior]x3500
| 06:52:20 PM Total Time: 23 Minutes and 15 Seconds
| Loads: 11
| Total: 308
| Breaks: 0
****************************************************


Not very long, but this account is poor so building up his wealth :D

impiwimpi

2009-05-18 20:41:19

From: Frt
It's running for me now, will post a proggy when it has done all my clay in like 20 minutes or so :)
However, am I the only that has problem with SRL's Withdraw function?
Had to modify with coords.


You mean that it misclicks 'withdraw-all'? I also had that problem, but i don't know if theres a fix for it…

Frt

2009-05-18 20:42:28

Nope, that it moves to mouse to a certain point nomatter what.
However this only occurs in Smart, tested the withdraw function without smart and it worked..

tico2

2009-05-18 22:36:14

Can you post a pic of how the bank should lokk like becouse i don't really understand the instructions. (it mixes thing sometims)

If no picture, than if someone could explain it to me. Thanks!

Frt

2009-05-18 22:37:44

From: tico2
Can you post a pic of how the bank should lokk like becouse i don't really understand the instructions. (it mixes thing sometims)

If no picture, than if someone could explain it to me. Thanks!


First spot - all your clay.
Second spot - 15+ buckets.

tico2

2009-05-18 23:09:11

From: Frt
First spot - all your clay.
Second spot - 15+ buckets.


Ok i tought so. Works but stops at bank with buckets of water and clay. Any 1 know why? Thanks Frt :cool:

ShowerThoughts

2009-05-19 00:40:03

In fact I think it's the only one that DOES work. Good job :D

Richard has one.

Victim14

2009-05-19 01:47:52

****************************************************
|v.9 Super Varrock Clay Softener
| By: x[Warrior]x3500
| 05:48:21 PM Total Time: 51 Minutes and 10 Seconds
| Loads: 23
| Total: 644
| Breaks: 0
****************************************************

It's saying that I'm out of clay, even though I'm not. Restarting it worked fine.

jakeyboy29

2009-05-19 01:50:50

From: Hermen
Richard has one.


so do you :@

x[Warrior]x3500

2009-05-19 07:41:00

From: Victim14

It's saying that I'm out of clay, even though I'm not. Restarting it worked fine.



yah sometimes it does that. it has been an ongoing problem, but i found just restarting is easy and quick. so i have been a little lazy on that bug. i will eventually fix it. it hasnt happened to me in a while (like 3 or 4 weeks)

Frt

2009-05-19 09:20:24

Lost a 4 hour proggie. :(
Btw, you don't call FindNormalRandoms which means it's still trying to continue when in a random.

Victim14

2009-05-19 13:29:31

****************************************************
|v.9 Super Varrock Clay Softener
| By: x[Warrior]x3500
| 12:29:15 AM Total Time: 3 Hours, 16 Minutes and 55 Seconds
| Loads: 74
| Total: 2072
| Breaks: 2
****************************************************

I still haven't gotten it to successfully switch between accounts.

Home

2009-05-19 13:52:22

From: Victim14
****************************************************
|v.9 Super Varrock Clay Softener
| By: x[Warrior]x3500
| 12:29:15 AM Total Time: 3 Hours, 16 Minutes and 55 Seconds
| Loads: 74
| Total: 2072
| Breaks: 2
****************************************************

I still haven't gotten it to successfully switch between accounts.


You sure you delcareplayers that everyone is True that you use?

"Active:=True" ?


~Home

Pietz0r

2009-05-19 21:29:21

Great script got me 10k soft clay in a few days :)
good thing I saved it from prison pete once but thats all !:D
and prices on soft clay are rising (176max as we speak..:))

ShowerThoughts

2009-05-19 22:04:01

I think we scriptz0rs who made any clay softening script should keep it private because I can't even sell my clay any more.(Using my private).

jakeyboy29

2009-05-19 23:04:01

hermen, i manage to buy clay for min, and sell for max.

Victim14

2009-05-19 23:13:14

From: Home
You sure you delcareplayers that everyone is True that you use?

"Active:=True" ?


~Home


Yeah, it actually logs into my second account, then does something stupid like run north towards the Grand Exchange. I even had it run all the way to Edgeville once.

Here's another good proggy.

****************************************************
|v.9 Super Varrock Clay Softener
| By: x[Warrior]x3500
| 10:07:25 AM Total Time: 3 Hours, 37 Minutes and 43 Seconds
| Loads: 80
| Total: 2240
| Breaks: 2
****************************************************

x[Warrior]x3500

2009-05-20 03:30:23

From: Victim14
Yeah, it actually logs into my second account, then does something stupid like run north towards the Grand Exchange. I even had it run all the way to Edgeville once.

Here's another good proggy.

****************************************************
|v.9 Super Varrock Clay Softener
| By: x[Warrior]x3500
| 10:07:25 AM Total Time: 3 Hours, 37 Minutes and 43 Seconds
| Loads: 80
| Total: 2240
| Breaks: 2
****************************************************


alright thanks for the info all.

i will work on multiplayer in my next version. and i will include findnormalrandoms.

BlueWorld

2009-05-20 07:15:00

From: Pietz0r
Great script got me 10k soft clay in a few days :)
good thing I saved it from prison pete once but thats all !:D
and prices on soft clay are rising (176max as we speak..:))


Alright!!! Fainally lets just all keep selling at max peeps! ^~^ get it up to 200gp LOL

x[Warrior]x3500

2009-05-20 08:43:48

if anyone is confused about start up and how this bot should run, i put up a vid (using v.85) to help yall out. check out my the main post

tico2

2009-05-20 08:46:56

One question. Will you fix the thing where it says no clay but there are tons of it. For me it's happening all the time. Great job otherwise :)

Pietz0r

2009-05-20 21:02:18

hehe this proggy made me wtf XD

****************************************************
|v.9 Super Varrock Clay Softener
| By: x[Warrior]x3500
| 06:25:31 PM Total Time: 3 Hours, 27 Minutes and 11 Seconds
| Loads: 88
| Total: 2464
| Breaks: 1
****************************************************
Varrock RoadColor = 8357770
True
True
Varrock RoadColor = 8357770
True
Could not find Ladder Color!
Detected Something… Stoping Script…
Successfully executed


What went wrong here? :o (it wasnt in a random or anything..)

tico2

2009-05-20 21:08:20

From: Pietz0r
hehe this proggy made me wtf XD


What went wrong here? :o (it wasnt in a random or anything..)


It sometimes just stops saying no more clay…
Happens to me after less than 10 inventories…

x[Warrior]x3500

2009-05-21 03:25:52

From: tico2
It sometimes just stops saying no more clay…
Happens to me after less than 10 inventories…


ok the immediate fix would be to put {} around:

if not (invfull) then
begin
logout;
Players[CurrentPlayer].Active := False;
proggy;
Writeln('No More Clay. Finished');
if (AllPlayersInactive) then
begin
terminatescript;
end;
nextplayer(false);
end;

but yes i will adjust this and fix it also. and with the immediate fix, you should make sure you know how much time the script should run until it runs out of clay… and then check it when u think it should run out. because it wont stop

playah8tah

2009-05-21 04:54:16

is there a limit to how many chars i can have in one script?

x[Warrior]x3500

2009-05-21 05:40:59

From: playah8tah
is there a limit to how many chars i can have in one script?


no, but the multiplayer does have many bugs. thus i am fixing it and will be included on v.95

Pietz0r

2009-05-21 13:28:51

From: tico2
It sometimes just stops saying no more clay…
Happens to me after less than 10 inventories…


errr dude! read my proggy please.. It said couldnt find ladder color.. lol?:P

tico2

2009-05-21 15:01:16

From: Pietz0r
errr dude! read my proggy please.. It said couldnt find ladder color.. lol?:P


Oh sorry. Mabie to many people were there. Try a less crowded world mabie :)
Sry the wrong anwser

Mystic

2009-05-23 10:56:00

Everyone, Please remember to Buy at Min-Mid and Sell at Mid-Max. Do NOT let prices drop. It may take longer to sell, but in the end it's worth it. Thank you everyone. :)

x[Warrior]x3500

2009-05-28 08:08:48

OK all, due to the new minimap update, some of my walking functions are screwed up. thus, it might mess up way more often. so now, before i fix anything else (like multiplayer and such) i am gunna need to fix the essential stuff (the walking).

so right now, feel free to use the script, but it might not be as efficient as before

Dark Arcana

2009-05-28 12:30:41

From: x[Warrior]x3500
OK all, due to the new minimap update, some of my walking functions are screwed up. thus, it might mess up way more often. so now, before i fix anything else (like multiplayer and such) i am gunna need to fix the essential stuff (the walking).

so right now, feel free to use the script, but it might not be as efficient as before


Runescape updated there flag, read this thread http://www.villavu.com/forum/showthread.php?t=45818

x[Warrior]x3500

2009-05-28 22:13:19

From: Dark Arcana
Runescape updated there flag, read this thread http://www.villavu.com/forum/showthread.php?t=45818


no i mean since they screwed up the minimap and added an icon that overlaps a procedure of mine. since the icon covers the object up, it messes up often.

Bixby Sayz

2009-08-25 02:07:45

The first time it banks it spends some time rotating the camera, then spends a very long time moving the mouse back and forth between the border around the stairs and the chainlink fence behind the banker.

Eventually it displays the message "Unable to find bank. Exiting…" in the debug window, then proceeds to successfully bank.

From that point on it runs smoothly. It's just the first time it banks.

Letting it run for a bit so I can post a proggie, although I'm more interested in studying and learning from the script than leeching yours to run.

Speaking in which, can you point me in the direction of a tutorial on using the Path. Confused on why it would an advantage to define an use all those points (some duplicated) over just using RadialWalk which seems to work well.

x[Warrior]x3500

2009-08-25 02:29:07

hmm that is weird for the first time… never happened to me. lol but at least it is only the first time.

walkpath(); / setpath(); is just a DDTM that uses a single color (like findvarrockroadcolor) for ALL of the points.

after learning how to better use DDTMs and TPAs and such, i do not use walkpath anymore. i just never changed it from my script because it works. why screw with something if it works?

this is where i learned to use walkpath();
http://www.villavu.com/forum/showthread.php?t=25712&highlight=walkpath

Bixby Sayz

2009-08-25 02:44:53

Ah! My first thought when I saw that was "Wow thats a lot of code to walk a short distance - I must be missing something." Just starting out scripting I found RadialWalk much easier to wrap my mind around.

And the banking issue reappeared after a few loads. No consistency: Runs fine for a while, has issue, runs fine for a while…

****************************************************
|v.9 Super Varrock Clay Softener
| By: x[Warrior]x3500
| 07:43:20 PM Total Time: 43 Minutes and 58 Seconds
| Loads: 19
| Total: 532
| Breaks: 0
****************************************************

It would have run longer. But wanted/needed to work on my own script.

x[Warrior]x3500

2009-08-25 02:54:15

EDIT: oh! lol i understand the problem now.

OpenBankQuiet('vwb'); just needs to find the bank

this procedure that is in the Includes does not always find the bank immediately (it moves the mouse over to another place with a similar color), so in my script, if it doesn't find the bank, i make it rotate the camera and retry until it does.

even thought it isn't flawless, in my opinion it is the best proc for finding the varrock west bank



also, i used to use radial walk in my first few versions of the script. and i found it WAY to unreliable for my liking. maybe i just never got it to work right…