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FriendTalked: Boolean;


Gu3st...

2009-04-02 18:13:57

{*******************************************************************************
function FriendTalked: Boolean;
By: Zyt3x
Description: Results true if a friend talked to you.
*******************************************************************************}
function FriendTalked: Boolean;
var
x, y, I : Integer;
begin
Result := False;
if FindColor(x, y, 4013377, 5, 271, 14, 332) then
for I := 0 to 4 do
begin
Result := ((GetColor(5, 280+(13*I)) = 16776960) and (GetColor(11, 280+(13*I)) = 16776960));
if Result then Break;
end;
end;
Results true if a friend talked to you.

Splitchat ON

It's good to have in antiban and autorespondering functions:
Antiban; Someone talked, set friend chat off

Nava2

2009-04-02 18:23:11

If a friend talked where?

With or without split chat?

NCDS

2009-04-02 18:29:00

Sorry Zyt3x, but "Talked" should be "Spoke" as Talked is not proper past tense.

Nothing big but I tend to be a bit of a Grammar Stickler from time to time :p

Cazax

2009-04-02 18:39:33

I'm asking the same as Nava.

@NCDS: Spoke is for Speak, Talked is for Talk.

NCDS

2009-04-02 19:20:51

From: Cazax
I'm asking the same as Nava.

@NCDS: Spoke is for Speak, Talked is for Talk.


Wouldnt "Spoke" still be the correct word for that though?

Dervish

2009-04-03 02:03:17

Spoke would be grammatically correct :).

Gu3st...

2009-04-03 02:20:16

Woah, alot of replys :D
I knew Nava2 would reply, but this is more than I expected.

FriendSpoke.. Hmm.. Idk, it sound a bit wierd..?

And yes it's for splitchat.

noidea

2009-04-03 02:32:56

HasfriendSpoken: Boolean;

:p?

Bobarkinator

2009-04-03 09:07:39

YouHasFriendSpoke?

HyperSecret

2009-04-03 10:23:06

YouActuallyHaveAFriendThatTalksToYou_WOW: Boolean;

JAD

2009-04-03 12:36:32

DoIHaveAFriendTalkingOrSpeakingToMeAtTheCurrentMoment: Boolean;

marpis

2009-04-03 12:47:30

If someone is speaking, he/she doesn't have to have someone to listen to him/her, while talking needs a partner to whom you talk?

IsMyFriendWhoIsSpeakingActuallyTalkingToMeViaPrivateChatThatIsSplitToMainScreen: boolean;

Gu3st...

2009-04-03 13:10:35

*cough* Anyone find it useful? :p

JAD

2009-04-03 14:18:47

From: Zyt3x
*cough* Anyone find it useful? :p


Autoers really don't have a reason to use the friends list. All my accounts that I auto on don't have any friends, and when I auto on my main, I always turn private chat off. I think it's best that whenever you auto, to turn private chat off, because it reduces your chances of being reported for autoing because of not responding.

noidea

2009-04-03 14:23:14

From: JAD
Autoers really don't have a reason to use the friends list. All my accounts that I auto on don't have any friends, and when I auto on my main, I always turn private chat off. I think it's best that whenever you auto, to turn private chat off, because it reduces your chances of being reported for autoing because of not responding.


What about RC reseting? (When the font gets fixed)

Gu3st...

2009-04-03 14:41:43

From: JAD
Autoers really don't have a reason to use the friends list. All my accounts that I auto on don't have any friends, and when I auto on my main, I always turn private chat off. I think it's best that whenever you auto, to turn private chat off, because it reduces your chances of being reported for autoing because of not responding.

Why is there stuff like AddFriend(Friend: String); and NumberOfOnlineFriends: Integer; then? :rolleyes:

HyperSecret

2009-04-03 15:09:15

From: Zyt3x
Why is there stuff like AddFriend(Friend: String); and NumberOfOnlineFriends: Integer; then? :rolleyes:


Because someone was bored and thought it would be cool to auto and add friends at the same time.

Gu3st...

2009-04-03 15:39:46

From: HyperSecret
Because someone was bored and thought it would be cool to auto and add friends at the same time.

Well.. I am thinking it would be cool to auto and reply to friends at the same time :p