turbobk
2009-02-07 07:12:48
Hey guys.
Im making a GE High Alcher with Reflection and I wanted to know how to use the
I want it to check if the player has a Staff of fire equipped without actually changing to the tab.
So far I have this, which SHOULD WORK (if im not mistaken).
Now the 3 is supposedly the weapon slot which the Staff of fire would go if it was equipped (which it was equipped at the time of the test). And the 1387 is the Staff of fire's ID.
So I was wondering why it doesn't work?
Have I got it wrong or…?
Someone please help lol.
Thanks. :)
Im making a GE High Alcher with Reflection and I wanted to know how to use the
IsItemEquippedAt function.I want it to check if the player has a Staff of fire equipped without actually changing to the tab.
So far I have this, which SHOULD WORK (if im not mistaken).
If Not IsItemEquippedAt(3, 1387) Then
Begin
Blah Blah...
Now the 3 is supposedly the weapon slot which the Staff of fire would go if it was equipped (which it was equipped at the time of the test). And the 1387 is the Staff of fire's ID.
So I was wondering why it doesn't work?
Have I got it wrong or…?
Someone please help lol.
Thanks. :)