SRL Archive - First Scripts

[Sinjid] WhiteLeaves Seller


Mushini

2009-01-25 23:55:11

This is for the game Sinjid:
http://armorgames.com/play/316/sinjid-shadow-of-the-warrior

For all I know It doesn't work for you, as I made it last year.
I remember very little from last year. (as any other previous year)
It is lousy but works (I think). Post anything you like.

Oh, I think you start North,East,East, stand next to crate, click space.
—————————- MY FIRST SCRIPT (using SCAR)

Program MedicineSeller;
var
i: integer;
procedure WhiteLeaves;
begin;
i:=0;
ActivateClient;
MoveMouse(457,154);
Wait(50);
ClickMouse(457,154,true);
MoveMouse(55,87);
Wait(60);
ClickMouse(55,87,true);
MoveMouse(457,154);
Wait(50);
ClickMouse(457,154,true);
MoveMouse(105,85);
Wait(60);
ClickMouse(105,85,true);
MoveMouse(457,154);
Wait(50);
ClickMouse(457,154,true);
MoveMouse(154 ,87 );
Wait(60);
ClickMouse(157 ,87 ,true);
MoveMouse(457,154);
Wait(50);
ClickMouse(457,154,true);
MoveMouse(207,86 );
Wait(60);
ClickMouse(207,86,true);
MoveMouse(457,154);
Wait(50);
ClickMouse(457,154,true);
MoveMouse(54,137);
Wait(60);
ClickMouse(54,137,true);
MoveMouse(457,154);
Wait(50);
ClickMouse(457,154,true);
MoveMouse(107,134);
Wait(60);
ClickMouse(107,134,true);
MoveMouse(457,154);
Wait(50);
ClickMouse(457,154,true);
MoveMouse(155,133);
Wait(60);
ClickMouse(155,134,true);
MoveMouse(457,154);
Wait(50);
ClickMouse(457,154,true);
MoveMouse(205,132);
Wait(60);
ClickMouse(205,132,true);
MoveMouse(528,409);
Wait(70);
ClickMouse(528,409,true);
SendArrowWait(0,1200);
keydown(32);
keyup(32);
Wait(50);
SendArrowWait(0,600);
SendArrowWait(3,3900);
keydown(32);
keyup(32);
Wait(50);
SendArrowWait(3,4650);
wait(50);
keydown(32);
keyup(32);
wait(50);
SendArrowWait(3,2700);
wait(100);
keydown(32);
keyup(32);
wait(100);
keydown(32);
keyup(32);
wait(50);
SendArrowWait(1,3200);
wait(50);
keydown(32);
keyup(32);
wait(50);
SendArrowWait(1,4750);
wait(50);
keydown(32);
keyup(32);
wait(50);
SendArrowWait(1,3100);
Wait(100);
SendArrowWait(2,1000);
Wait(100);
keydown(32);
keyup(32);
Wait(100);
SendArrowWait(1,300);
Wait(100);
SendArrowWait(2,1000);
SendArrowWait(1,400);
SendArrowWait(2,100);
Wait(50);
keydown(32);
keyup(32);
wait(50);
MoveMouse(55,87);
Wait(50);
ClickMouse(55,87,true);
MoveMouse(62,373);
Wait(50);
ClickMouse(62,373,true);
MoveMouse(105,85);
Wait(50);
ClickMouse(105,85,true);
MoveMouse(62,373);
Wait(50);
ClickMouse(62,373,true);
MoveMouse(154,87);
Wait(50);
ClickMouse(154,87,true);
MoveMouse(62,373);
Wait(50);
ClickMouse(62,373,true);
MoveMouse(207,86);
Wait(50);
ClickMouse(207,86,true);
MoveMouse(62,373);
Wait(50);
ClickMouse(62,373,true);
MoveMouse(54, 137);
Wait(50);
ClickMouse(54,137,true);
MoveMouse(62,373);
Wait(50);
ClickMouse(62,373,true);
MoveMouse(107,134);
Wait(50);
ClickMouse(107,134,true);
MoveMouse(62,373);
Wait(50);
ClickMouse(62,373,true);
MoveMouse(155,133);
Wait(50);
ClickMouse(155,133,true);
MoveMouse(62,373);
Wait(50);
ClickMouse(62,373,true);
MoveMouse(205,132);
Wait(50);
ClickMouse(205,132,true);
MoveMouse(62,373);
Wait(50);
ClickMouse(62,373,true);
movemouse(533,408);
ClickMouse(533,408,true);
wait(100);
SendArrowWait(3,4100);
wait(100);
keydown(32);
keyup(32);
wait(100);
SendArrowWait(3,1400);
wait(50);
SendArrowWait(0,500);
wait(50);
keydown(32);
keyup(32);
wait(100);
MoveMouse(457,206);
wait(100);
ClickMouse(457,206,true);
wait(100);
MoveMouse(457,206);
wait(100);
ClickMouse(457,206,true);
wait(100);
keydown(32);
keyup(32);
SendArrowWait(2,500);
wait(50);
SendArrowWait(1,1700);
wait(50);
keydown(32);
keyup(32);
wait(50);
SendArrowWait(1,3500);
wait(50);
keydown(32);
keyup(32);
wait(100);
end;
begin;
repeat
WhiteLeaves;
until(false)
end.

Q Surfer

2009-01-28 12:02:10

I've tested your script but it doesn't work :(

It gets the leaves okay but then it just walks randomly around the first level, and never goes upstairs.

Mushini

2009-01-29 01:15:38

Funny I tested it and it works if you put your char into the little nitch in front of the guy and next to the box. Yeah It's really simple, but that makes it hard to set up i guess. Seems to run stable.