SRL Archive - First Scripts

Goodpeople's Curse Crusher!


Goodpeople

2009-01-08 20:17:38

ENJOI

Hope you like it and please comment

Thanks,
Goodpeople:duh:


(Meant For Use infront of the zamorak Cage in Varrok)

benjaa

2009-01-08 20:36:25

why the repost?

and btw you left your password in another thread again…

Goodpeople

2009-01-08 20:45:03

Repost-I wanted to
Pass-FCUK!!!

benjaa

2009-01-08 20:46:54

I wanted to

not really a good reason…

but if you need any new functions, ill help you out

Goodpeople

2009-01-08 20:49:02

Where Did i leave it?

and the re-post
i relly just wanted to clean up my mess… i posted it evey wher…

benjaa

2009-01-08 20:53:24

chainscript is where you left

and if you could delete the cursor in magic, that would be great

ian.

2009-01-08 22:43:32

pretty simple but nice ;D keep it up

(btw, you should probably listen to benjaa.. you could get in trouble for posting things a bunch.. and also you should take out the integers[0] or tell people what it is :P)

Griff

2009-01-08 22:52:12

From: 99_
pretty simple but nice ;D keep it up

(btw, you should probably listen to benjaa.. you could get in trouble for posting things a bunch.. and also you should take out the integers[0] or tell people what it is :P)


It's how many loads there are…

ian.

2009-01-08 22:54:33

From: griff721
It's how many loads there are…


oic..

benjaa

2009-01-08 23:34:24

all he needs to do is whip a comment next to it
//loads to do

senrath

2009-01-09 00:36:59

Okay, a couple things I can see that would be good to change. First, you have a procedure called MapThing that only does one thing. In this case, it would be better to remove the MapThing procedure, and just call the MakeCompass('W'); instead of MapThing.

And second, neither your Report procedure nor your AntiBan procedure are ever called. You might wanna change that.

Bergkamp

2009-01-09 04:01:16

Does it have antiban and antirandoms for running for many hours?

Goodpeople

2009-01-09 18:30:23

Unfotunatly its still a work in progress,, so cool down..

lol thank you for being smart kevin,,..

Goodpeople

2009-01-12 20:57:48

Quote
Interesting fact: 0.999... is exactly equal to 1.

lol no its not:duh:

senrath

2009-01-12 21:07:15

From: Goodpeople
Quote
Interesting fact: 0.999... is exactly equal to 1.

lol no its not:duh:


Lol, yes it is.

http://en.wikipedia.org/wiki/.999

ian.

2009-01-13 02:22:12

Goodpeople if you want some help I'd be glad to help ^^

pm me if you do

Goodpeople

2009-01-13 13:02:46

Well duh 0.9 periodic is mabey equel to one

and i might need help thanks

Griff

2009-01-16 21:13:49

From: senrath
Lol, yes it is.

http://en.wikipedia.org/wiki/.999


LOL no it's not actually… It's rounded up to 1, and on most calculators it just rounds up. But is it actually equal to 1 exact? No.

-Griff

senrath

2009-01-16 21:50:05

From: griff721
LOL no it's not actually… It's rounded up to 1, and on most calculators it just rounds up. But is it actually equal to 1 exact? No.

-Griff


It denotes the exact same value. There is no rounding involved. But no more of this here, there is already a thread about this somewhere on the forums, and it has been proven countless times by people who do that sort of thing for a living.

Goodpeople

2009-01-16 22:23:21

I dissagree compleatly,, but ya no more of this on my thread i wan some feedback on my script

ian.

2009-01-16 23:00:15

lol was just about to say this is getting quite out of hand..

but anyways

Goodpeople, I can help you and help you add stuff ^^

[email]x99__@hotmail.com[/email]

:D


(or [email]sexxxxxxxxxxxxxxxxxxxxxxxxxxxi@gmail.com[/email])

Goodpeople

2009-01-17 01:44:35

Sweet mabey man