SRL Archive - RS3 Outdated / Broken Scripts

Oak Larder Maker


teuneboon

2009-01-08 16:49:37

Oak Larders are one of the best ways to train construction before you can make dungeon doors. But it's extremely boring and annoying to do. So my idea was an Oak Larder Maker that ask your butler to get the planks of your bank, and then make an oak larder of it. Eventually it can also unnote noted oak logs and make them into planks. If anyone could make this I'd appreciate it a LOT.

Some extra notes:
-Of course it has to pay the servant sometimes
-Anti-bans and anti-randoms
-If you want I can place a link to a site of yours on imgload.nl and mania-world.net

Main

2009-01-08 16:57:54

are you THAT lazy man? and besides..think about it.. every one has different house..
Different wall texture
Different style house
Different house desgin
If the house would be the same, they would all got banned..
It would be kinda hard too.

benjaa

2009-01-08 19:12:45

I can tailor-make one to suit your house, pm me

Dr Feelgood

2009-01-09 01:38:41

Besides sometimes the servant tend to stray pretty far away from your actual house, which could also be a problem.

NCDS

2009-01-09 01:52:23

From: Dr Feelgood
Besides sometimes the servant tend to stray pretty far away from your actual house, which could also be a problem.


Does Servant Show on Mini Map? If so you can just Search for him useing the Find player on minimap function.

ian.

2009-01-11 13:36:32

I think they do..

ConneX

2009-01-14 14:07:27

Everyone can change dtms/colors…

NCDS

2009-01-14 14:41:40

From: ConneX
Everyone can change dtms/colors…


…What?

ConneX

2009-01-14 15:05:59

everyone have Different wall texture
Different style house
Different house desgin… different colors…..

NCDS

2009-01-14 15:09:00

From: ConneX
everyone have Different wall texture
Different style house
Different house desgin… different colors…..


Ohhh alright, I didnt understand what you were saying at first :p

ian.

2009-01-14 18:41:26

that wouldn't matter.

you could just input which corner the kitchen is at and it would be fine.

Boreas

2009-01-14 18:46:48

Oak Larder Maker is very possible, and doesn't have to be custom made per person. Just have the user choose a direction N,E,S,W so that when the compass is turned to that angle, the larder is in the top left corner of the kitchen (and the player will stand just below the larder). 99% of the time the butler will come close enough so that you can find him on the main screen. If he doesn't, you can look for yellow dot on the map, click there, find butler on main screen, then plug the coords you clicked for the yellow dot into this
function MMPtOpposite(Point: TPoint): TPoint;
begin
result.x:= MMCX+(MMCX-Point.x);
result.y:= MMCY+(MMCY-Point.y);
end;
and it will give the coords to click to get back to where you can see the larder on mainscreen. When all that doesn't work, if you want to continue running instead of logging, then yes, you will need to customize finding a bell to ring, or force the user to build the dining room next to the kitchen. But you can get a stable script to run for quite a while without having to customize to house.

ian.

2009-01-14 18:58:19

From: Boreas
Oak Larder Maker is very possible, and doesn't have to be custom made per person. Just have the user choose a direction N,E,S,W so that when the compass is turned to that angle, the larder is in the top left corner of the kitchen (and the player will stand just below the larder). 99% of the time the butler will come close enough so that you can find him on the main screen. If he doesn't, you can look for yellow dot on the map, click there, find butler on main screen, then plug the coords you clicked for the yellow dot into this
function MMPtOpposite(Point: TPoint): TPoint;
begin
result.x:= MMCX+(MMCX-Point.x);
result.y:= MMCY+(MMCY-Point.y);
end;
and it will give the coords to click to get back to where you can see the larder on mainscreen. When all that doesn't work, if you want to continue running instead of logging, then yes, you will need to customize finding a bell to ring, or force the user to build the dining room next to the kitchen. But you can get a stable script to run for quite a while without having to customize to house.


!

I was right! And boreas agreed! w00t.

benjaa

2009-01-17 21:17:25

or just use reflection tiles to find way back

Baked0420

2009-01-17 21:59:43

I would just make diner next to kitchen and ring bell to find servant, just make that the only thing everyone has to have in common, then it should be easy, and after you're done botting, you can always put that temporary diner room back to what it was before (assuming it wasn't to expensive and time consuming to make the original room).

Boreas

2009-01-17 22:46:04

I have several dining rooms in my house, all (except 1) are completely empty except for the bell. Only like 10k or something.

Baked0420

2009-01-17 22:48:28

no I meant assuming it wasn't to expensive to make the room that you have to take out to turn into a dining room, if you have to have the dining room next to the kitchen for whoever makes this. I wasn't saying Dining rooms are expensive.

Boreas

2009-01-18 00:09:48

Ah I see what you're saying. I guess it depends whether you have planned your house for training (and autoing) or not.