Floor66
2008-12-19 07:53:52
Is anyone in need of (another) Flax Spinner in Lumby?
No Reflection!
No Reflection!
2008-12-19 07:53:52
2008-12-19 07:57:46
2008-12-19 08:26:11
2008-12-19 09:54:28
2008-12-19 10:04:05
2008-12-19 11:27:37
2008-12-19 11:30:35
2008-12-19 13:38:18
2008-12-19 14:15:31
From: Pwnt by Pwnt
:o you'll have some competition with Narcle :P
but if you wanna make one, go for it :]
2008-12-19 14:22:11
2008-12-19 14:34:21
2008-12-19 14:38:12
2008-12-20 05:19:08
2008-12-20 09:36:43
While Not BowStringInInv Do // LastFlaxSpun = check if invspot 28 = bowstring DTM
Begin
FindNormalRandoms;
AntiBan;
//maybe a wait
End;
{*******************************************************************************
Function BowStringInInv(Fixed : Boolean): Boolean;
by: Floor66
Description: Fixed true: checks inv spot 28
Fixed false: checks any spot.
*******************************************************************************}
Function BowStringInInv(Fixed : Boolean): Boolean;
Var
BSDTM, x, y : Integer;
Box : TBox;
Begin
BSDTM := DTMFromString('78DA63B467666090606440058C482490F607A' +
'A9123A0C605A84699801A33A01A45026AAC806A8409A83105AA11' +
'C5AF0600243E0244');
If Fixed Then
Begin
Box := InvBox(28);
If FindDTM(BSDTM, x, y, Box.x1, Box.y1, Box.x2, Box.y2) Then
Begin
Result := True;
End Else Result := False;
End Else
Begin
If FindDTM(BSDTM, x, y, MIX1, MIY1, MIX2, MIY2) Then
Begin
Result := True;
End Else Result := False;
End;
FreeDTM(BSDTM);
End;
2008-12-20 11:02:07
2008-12-21 09:24:53