SRL Archive - RS3 Outdated / Broken Scripts

Nielsie95's Tutorial Runner Fixed*


mormonman

2008-11-30 02:34:08

Fixed Tutorial Runner v0.89a
(Originally by Nielsie95)


POST PROGGIEZ!!!



|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| Version 0.89a by mormonman 2-14-09 |
| Bitmaps fixed even more... Happy V-Day! |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|

Instructions

Create Characters but do not log them in!
This script will create what your character looks like.( Or you can do it yourself)
Setup Player Information in DeclarePlayers.
Make sure that you put Player[x].Loc :='Start' or it will log you out right after it logs you in.
Click Run.
Sit back and relax and its automatically makes newbs for you to pwn with...
*note = in between characters it tries to createnicktpa... and fails... do not worry this is normal, and do not stop your script because the next player will start.(no limit to number you can run)

Please post all of your proggiez and errors here!!!

To see fixes look in the script!!!

SMART ADDED!


TOP PROGGIES!!!(I NEED MORE LIKE THIS)
best proggy!!! thanks sinicheah!

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 1 Hours, 21 Minutes and 21 Seconds
|| Done 4 account[s].
|| Succesfully done 4 account[s].
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| Current Player: xxxxxx
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

long but not very good success rate… Zytex!

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 6 Hours, 26 Minutes and 32 Seconds
|| Done 24 account[s].
|| Succesfully done 12 account[s].
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

another good one, and this was an old version… thanks smexyprince

/~~~~~~~~~~~~~~~~~~ Niels ~~~~~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 2 Hours, 58 Minutes and 1 Seconds
|| Done 7 account[s].
|| Succesfully done 4 account[s].
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| Current Player: Slash And Hi
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : * . Loc = Lumbridge . Time = 24mins.
< 1 : * . Loc = Lumbridge . Time = 23mins.
< 2 : * . Loc = Wrong User/Pass . Time = 0mins.
< 3 : * . Loc = Lumbridge . Time = 22mins.
< 4 : * . Loc = Lumbridge . Time = 25mins.
< 5 : * . Loc = Last Door . Time = 31mins.
< 6 : * . Loc = Second Gate . Time = 15mins.
< 7 : * . Loc = Maging Chickens . Time = 28mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

Quickmarch

2008-11-30 05:39:36

Works Great i love it! rep++ for you :)

Smexyprince

2008-11-30 06:06:01

What Does Loc Stand for?

Kyle Undefined

2008-11-30 06:13:22

Nice. You deserve a cookie! +Rep!

~Camo

Smexyprince

2008-11-30 06:18:22

When I Start it It Just Hovers Over"Please Log In"
After It Clicks Log In.

Help please.

Iron Man

2008-11-30 06:27:30

From: Smexyprince
When I Start it It Just Hovers Over"Please Log In"
After It Clicks Log In.

Help please.

http://www.srl-forums.com/forum/showpost.php?p=504883&postcount=3


Glad to see someone finally got permission before fixing an older script.

jakeyboy29

2008-11-30 09:05:47

did u ask permition for this?

mormonman

2008-11-30 10:41:47

From: jakeyboy29
did u ask permition for this?


yep :D! I have been working on this for like a month… on and off. Glad to see someone like its QuickMarch… there are some errors still.

Magiic

2008-11-30 10:59:27

seems good to me :p ill run it on 3 accs later
edit:it logs in then tries to log out straight away.

006786

2008-11-30 17:00:07

Yup.
Same here.


EDIT:

To fix, just put Start for the Locs.

mormonman

2008-11-30 17:33:23

lol o ya i forgot to put that in the instructions… my bad will add it there! spread the word about this because i want people to test it so that i can make it flawless. I know it currently has problems with the second door, exiting the rat cage(mostly works), and sometimes just randomly messes up because of internet lag(not script fault except it needs better failsafes!

006786

2008-11-30 20:52:48

Player 1-Got to rats, then logged.
Player 2-Got to Chickens, but got stuck and logged.
Player 3-Screensaver, didn't finish, so it logged at ores.


Very good script!

mormonman

2008-11-30 21:58:05

question about the chickens… did it try to cast…like does it have the runes yet?

i know about the rats error…
what do you mean screensaver?

Larrylucky

2008-11-30 22:10:29

This script worked really well for me. The only place it got stuck was when it tried going through a door that somebody else for already going through. Other than that excellent job.

mormonman

2008-11-30 22:13:26

From: Larrylucky
This script worked really well for me. The only place it got stuck was when it tried going through a door that somebody else for already going through. Other than that excellent job.


can you post your proggy?… no one has…:(

P1nky

2008-11-30 22:14:59

awsome job!, i was thinkign to update a old 1. i ran it today for someone not may changes.

gj

mormonman

2008-11-30 22:25:13

From: ~~Joker~~
awsome job!, i was thinkign to update a old 1. i ran it today for someone not may changes.

gj


test it!!! then post proggy! i say run like 3 or 4 characters… it seems to work the best because if one messes up you can see where quicker and set it up at the next location(look in the procedures to see what each does then set it to something like "mininginstructor")

Magiic

2008-12-01 11:46:57

i put start but i didn't cap it maybe that's why

006786

2008-12-01 15:43:14

From: mormonman
question about the chickens… did it try to cast…like does it have the runes yet?

i know about the rats error…
what do you mean screensaver?


My screensaver came up during the third player, causing it to stop D:

Stupid screensavers -.-

mormonman

2008-12-01 15:59:16

updated
it had all of the player[x].loc =:' '…. causing much confusion… i fixed it and changed the version to .71

From: 006786
My screensaver came up during the third player, causing it to stop D:

Stupid screensavers -.-


what about the chickens…?

Larrylucky

2008-12-01 18:34:15

I have a proggie for you, but it was using .70, so it may not be totally relavent…

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : user . Loc = Lumbridge . Time = 19mins.
< 1 : user . Loc = Cooking Bread . Time = 8mins.
< 2 : user . Loc = Third Gate . Time = 7mins.
< 3 : user . Loc = Start . Time = 0mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

Luski14

2008-12-01 19:18:23

Worked until it wielded the bow.
Wouldn't attack a rat at that point.

Luckily I was there to kill the rat, then it did the rest fine by itself.
Not sure why. I'll try again with another character and see if it works.

EDIT: Second character: ranging worked but the church door was open and it failed to find it and mouse just spammed everywhere and everything.

Third Character: Wouldn't light a fire, kept trying to do it on top of another and kept click tinderbox/logs over and over until I moved him

Went to the church, door was open and it failed to realize that and spazzed out again. I clicked on the prayer dude and it went from there.

Went to Magic guy. Took the runes/talked to him. Tried to shoot a chicken and ran outside and then got stuck out there. Maybe a way to keep the character inside the build and/or move closer to gate to shoot.

Fourth Character: Worked almost flawlessly. 2 errors. Same thing with the fire as a above. Didn't have the church problem, the door was closed. Now this time instead of going onto the next player as it was set to, it logged out and relogged in the one it just did.

Fifth Character: Failed at the fire thing….again. Obviously you make it click in the same spot that you made the first fire. FIX IT! It seems like an exact coordinate click. Also walked outside the magic place again to try and kill a chicken.


Overall: Works nice. Lots of screw ups. The beginning I needed to click next twice for the script kicked in and realized it was going. Don't use exact coordinate positions. Mix it up. Add failsafes to all of the areas I listed above. Could soon be flawless.

P.S Maybe add a nickname spot? This comes up a lot:
Nickname isn't set, taking the username instead..

Bliss

2008-12-01 19:33:45

I also had a problem with ranging at the rat cage, but other than that, excellent. :D

mormonman

2008-12-01 23:05:14

working on fire…
added radial walk… will add script soon.

Luski14

2008-12-01 23:06:25

From: mormonman
working on fire…
added radial walk… will add script soon.


Wow. Fast and effective.

+rep

TViYH

2008-12-01 23:09:35

Does it work?

senrath

2008-12-01 23:16:49

From: Luski14


P.S Maybe add a nickname spot? This comes up a lot:


No real need. Nicknames are only used for randoms, which don't exist on Tutorial Island.

Luski14

2008-12-01 23:56:59

From: TViYH
Does it work?


Works sometimes, sometimes not.
I suggest running it and watching it to be safe :)

mormonman

2008-12-02 00:13:32

From: Luski14


Went to the church, door was open and it failed to realize that and spazzed out again. I clicked on the prayer dude and it went from there.



ok… its trying to find the door… so don't get worried. I added more tolerance so that it might find it faster. just let it do its thing… it will find out if the door is open or closed on its own…

also… i don't use coordinate clicking for the next, next, next, confirm on character making… its a mousebox and it covers the whole button. just wait for it to start itself … i added waits for those slower computers. this has never failed for me!(i have ran like 30 accounts so far)

still working on the finding chickens… its proving to be tough, so i will give it another go in two days because i have an away basketball game tomorrow.


UPDATE: REDOWNLOAD THE SCRIPT!!!
Version 0.72

Luski14

2008-12-02 07:39:52

From: mormonman
ok… its trying to find the door… so don't get worried. I added more tolerance so that it might find it faster. just let it do its thing… it will find out if the door is open or closed on its own…

also… i don't use coordinate clicking for the next, next, next, confirm on character making… its a mousebox and it covers the whole button. just wait for it to start itself … i added waits for those slower computers. this has never failed for me!(i have ran like 30 accounts so far)

still working on the finding chickens… its proving to be tough, so i will give it another go in two days because i have an away basketball game tomorrow.


UPDATE: REDOWNLOAD THE SCRIPT!!!
Version 0.72


Alright thats great!
I'll try the new version when I get home and post proggies.

And I'm only worried because when it can't find the door for the church, it spams the mouse, and it seems like it spams it at like 100 mouse speed.

mormonman

2008-12-02 08:17:47

From: Luski14
Alright thats great!
I'll try the new version when I get home and post proggies.

And I'm only worried because when it can't find the door for the church, it spams the mouse, and it seems like it spams it at like 100 mouse speed.


the spamming of the mouse is it finding the door… if it doesn't find the door in a couple of tries then it just tries to find brother brace.

Luski14

2008-12-02 16:16:34

From: mormonman
the spamming of the mouse is it finding the door… if it doesn't find the door in a couple of tries then it just tries to find brother brace.


Oh well when I tried didnt work so well.

Going to run 2 more accounts now, and see how it goes.
Ill update this post with proggies.


EDIT: Proggy
/~~~~~~~~~~~~~~~~~~ Niels ~~~~~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 24 Minutes and 19 Seconds
|| Done 2 account.
|| Succesfully done 1 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| Current Player: *****
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : Account 1 . Loc = Lumbridge . Time = 22mins.
< 1 : Account 2 . Loc = Start . Time = 0mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

- - - - - - - - - - - - - - - - - - -
Nielsie95 Tut Island Runner 0.72
- - - - - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - - - - -
Player: *******
- - - - - - - - - - - - - - - - - - -
RuneScape Guide took: 57 sec.
- - - - - - - - - - - - - - - - - - -
Player: Acount 1
- - - - - - - - - - - - - - - - - - -
Survival Expert took: 174 sec.
Master Chef took: 126 sec.
QuestGuide took: 131 sec.
Mining Instructor took: 169 sec.
Combat Instructor took: 408 sec.
Bank took: 40 sec.
Financial Advisor took: 82 sec.
Brother Brace took: 100 sec.
Magic Instructor took: 105 sec.
- - - - - - - - - - - - - - - - - - -
Total Time: 22 mins.
- - - - - - - - - - - - - - - - - - -


It didn't do the second account because I set the name wrong. My apologies.
Also had my screen saver turned on but the first account finished before.

I walked away to for a bit of time, but with the parts I saw, was okay.
After the guide, the first account couldn't find the path and logged out, then relogged in and continued from there. Same thing with the fire. It goes to the same place every time to light the fire. Even if there is a fire by another player, or the accounts own from before cooking the fish

Second account just failed.
Could not find Lumbridge Road Color!
Walk Main 1. - Failed. Logging Out.


I think this might have to do with the failsafe on the doors, but not 100% sure.

And from here on out it gets ugly.
Script just falls off the edge. Once I moved it near the Survival Expert and restarted the script, it wouldn't find the arrow. I did the first part of talking to her and then restarted the script. The script didn't understand I had the axe in the inventory and just hovered over a tree that had the hover, trying to talk to it instead of cut it.
It seems the script has to work from the beginning, or be ready to do it all by hand.

Well here is some good stuff: Restarted it at minning instructor and it worked well from there until combat. Failed at getting out of cage after killing the first rat. I guided it out. Then didn't put on the bow because it thought it was in the last inventory slot when it wasn't, so it wielded the bow and just sat there.
I finished Tut Island myself after this.

Hope all this helps!

mormonman

2008-12-03 13:00:14

ok… i will be home today to work on this. i didn't put failsafes in for the radialroadwalk yet… so if it fails it just logs out(i guess that is a failsafe). for the rat cage i am thinking about ideas to find the gate better… maybe a bitmap(like distortedbitmap thingy)

And from here on out it gets ugly.
Script just falls off the edge. Once I moved it near the Survival Expert and restarted the script, it wouldn't find the arrow. I did the first part of talking to her and then restarted the script. The script didn't understand I had the axe in the inventory and just hovered over a tree that had the hover, trying to talk to it instead of cut it.
It seems the script has to work from the beginning, or be ready to do it all by hand.


ok… you have to start it at the beginning of the survival expert… not just any point of it. I suggest you move it on to the next guide. To figure out what the procedures for each guide do, look down at the bottom of the script where they are and if you can't figure it out from there then your screwed…


Restarted it at minning instructor and it worked well from there until combat. Failed at getting out of cage after killing the first rat. I guided it out.

ok… i am working on this… its hard but i think i got a brainwave.


Luski when you run this… let it fail, and post like the last 10 lines of the debug so i can see what it was trying to do(like the case with brother brace church door thing. just let it runs until it fails) it makes it easier to see what i need to fix.

Luski14

2008-12-03 21:38:01

From: mormonman

Luski when you run this… let it fail, and post like the last 10 lines of the debug so i can see what it was trying to do(like the case with brother brace church door thing. just let it runs until it fails) it makes it easier to see what i need to fix.


Sure thing…
Now to figure out something to do with all these accounts xD

mormonman

2008-12-03 21:44:27

lol i just run them with forefeathers! i have an 74 hour proggy still going! i am working on the rat cage and chicken cage things right now

P1nky

2008-12-04 16:29:24

trying right now, btw add srl stats into this?

mormonman

2008-12-04 16:32:49

From: ~~Joker~~
trying right now, btw add srl stats into this?


lol ok i will try… i probably will fail tho.. it is still kinda not completely fixed… ranging rats and casting strikes at chickens are the only fail parts… i almost got the chickens fixed and rat works some of the time… i just haven't released it.

P1nky

2008-12-04 17:02:40

eh not working, got stuck at the fm and fish shrimp part cooked 1 and burned

and second 1 didnt cook, so i stopped :(

oh well.

Coh3n

2008-12-04 21:03:09

Looks good, trying it out tonight I'll let you know how it goes.

mormonman

2008-12-04 21:38:35

From: ~~Joker~~
eh not working, got stuck at the fm and fish shrimp part cooked 1 and burned

and second 1 didnt cook, so i stopped :(

oh well.


dope…. i have never had this problem and i have ran like 60 accounts. Did you happen to see what the status bar said?

EDIT: found reason for not working will release fixed when i get good chickencage walking…

Smexyprince

2008-12-05 09:20:50

Add This to Best Prggie So Far

/~~~~~~~~~~~~~~~~~~ Niels ~~~~~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 2 Hours, 58 Minutes and 1 Seconds
|| Done 7 account[s].
|| Succesfully done 4 account[s].
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| Current Player: Slash And Hi
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : Me_Equal_Pro . Loc = Lumbridge . Time = 24mins.
< 1 : Oh_Noes_R2h . Loc = Lumbridge . Time = 23mins.
< 2 : Look Ahh Chu . Loc = Wrong User/Pass . Time = 0mins.
< 3 : Me Su**Man . Loc = Lumbridge . Time = 22mins.
< 4 : Supa*** Here . Loc = Lumbridge . Time = 25mins.
< 5 : Omg Pro 2her . Loc = Last Door . Time = 31mins.
< 6 : I Watch **** . Loc = Second Gate . Time = 15mins.
< 7 : Slash *** Hi . Loc = Maging Chickens . Time = 28mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

Editted Out some of My Account Names

Coh3n

2008-12-05 12:28:48

Didn't work very well :( Got stuck on pretty much everything. [Woodcutting, Fishing, Chef, Miner, Combat, and Financial Adviser]

mormonman

2008-12-05 15:57:16

From: Smexyprince
Add This to Best Prggie So Far

/~~~~~~~~~~~~~~~~~~ Niels ~~~~~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 2 Hours, 58 Minutes and 1 Seconds
|| Done 7 account[s].
|| Succesfully done 4 account[s].
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| Current Player: Slash And Hi
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : Me_Equal_Pro . Loc = Lumbridge . Time = 24mins.
< 1 : Oh_Noes_R2h . Loc = Lumbridge . Time = 23mins.
< 2 : Look Ahh Chu . Loc = Wrong User/Pass . Time = 0mins.
< 3 : Me Su**Man . Loc = Lumbridge . Time = 22mins.
< 4 : Supa*** Here . Loc = Lumbridge . Time = 25mins.
< 5 : Omg Pro 2her . Loc = Last Door . Time = 31mins.
< 6 : I Watch **** . Loc = Second Gate . Time = 15mins.
< 7 : Slash *** Hi . Loc = Maging Chickens . Time = 28mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

Editted Out some of My Account Names


nice… added!

P1nky

2008-12-05 16:00:39

From: mormonman
dope…. i have never had this problem and i have ran like 60 accounts. Did you happen to see what the status bar said?

EDIT: found reason for not working will release fixed when i get good chickencage walking…


can i start the script while middle of tut island?

or starting (fishing place)

mormonman

2008-12-05 16:07:33

From: ~~Joker~~
can i start the script while middle of tut island?

or starting (fishing place)


if you do you change the loc to whatever procedure you want it to start… so you have to get the account to the end of the procedure right before it… look in the bottom of the script for the different procedures that are the tutorial island guides(example: MiningInstructor would go in the loc :=)…just check what the last thing that it does before it starts the next procedure and do it…(i am going to try and make a procedure that detects what part you are on…like it will walk to the minimap arrow then see what the arrow is over with the isuptext or multiuptext one)…

mormonman

2008-12-06 13:31:25

HUGE UPDATE!!!
Version 0.80!
EVERYONE TEST BECAUSE I HAVEN'T YET!!!

TViYH

2008-12-06 16:58:23

I'll make quite a few accounts (around 20), then I'll try it out.

EDIT: Line 2628: [Error] (19012:1): Unknown identifier 'RangeDTM' in script C:\Program Files\SCAR 3.15\Scripts\FixedTutRunner.8.scar

You didn't declare RangeDTM as an integer in the RatCageRangeWalk; procedure.

EDIT 2:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : . Loc = MiningInstructor . Time = 0mins.
< 1 : . Loc = Start . Time = 0mins.
< 2 : . Loc = Start . Time = 0mins.
< 3 : . Loc = Start . Time = 0mins.
< 4 : . Loc = Start . Time = 0mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
We ran all the Accounts, thank you for using Nielsie95's Tutorial Island Runner
Be sure to post your report and bugs at:
http://www.villavu.com/forum/showthread.php?t=38917

It didn't click towards the mining instructor (right after climbing down the ladder) for the first account.
The other accounts didn't even get logged in.

EDIT 3: I think I found the problem. In CaveWalk;, you have it just Logout; if it doesn't CaveWalk;, instead of using NextPlayer(False);. Also, the Walking DTMs need changed, seeing as it doesn't successfully walk.

P1nky

2008-12-06 19:59:35

yeah making couple of accs(around 5) i hope it be working purdy soon :P

mormonman

2008-12-06 20:05:04

From: TViYH
I'll make quite a few accounts (around 20), then I'll try it out.

EDIT: Line 2628: [Error] (19012:1): Unknown identifier 'RangeDTM' in script C:\Program Files\SCAR 3.15\Scripts\FixedTutRunner.8.scar

You didn't declare RangeDTM as an integer in the RatCageRangeWalk; procedure.

EDIT 2:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : . Loc = MiningInstructor . Time = 0mins.
< 1 : . Loc = Start . Time = 0mins.
< 2 : . Loc = Start . Time = 0mins.
< 3 : . Loc = Start . Time = 0mins.
< 4 : . Loc = Start . Time = 0mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
We ran all the Accounts, thank you for using Nielsie95's Tutorial Island Runner
Be sure to post your report and bugs at:
http://www.villavu.com/forum/showthread.php?t=38917

It didn't click towards the mining instructor (right after climbing down the ladder) for the first account.
The other accounts didn't even get logged in.

EDIT 3: I think I found the problem. In CaveWalk;, you have it just Logout; if it doesn't CaveWalk;, instead of using NextPlayer(False);. Also, the Walking DTMs need changed, seeing as it doesn't successfully walk.


dope… uploaded wrong one…going to test new one anyways before i post…

P1nky

2008-12-06 22:50:09

is the updated 1 working fine?

crazy_crabko

2008-12-07 14:56:01

Hey i think i've set up correctly but ive been getting thid error "Unknown identifier 'RangeDTM' in script" is this a common problemn, also do you know how to solve all help would be thankd



EDIT: Never mind guys thanks for reading turned out i just had to place it in into the variables but o well gunna try it out

siniCheah

2008-12-07 17:39:38

Added RangeDTM, seemed to run, stopped at Mining:

Starting with the Mining Instructor
Walk Main 1. - Failed. Logging Out.


Can you get it to start from mining?

TViYH

2008-12-07 18:04:29

The problem that is consistently happening is not clicking towards the Mining Instructor from the ladder.

mormonman

2008-12-07 18:16:11

From: ~~Joker~~
is the updated 1 working fine?


not 100% but it is a lot better… i added two walking ddtms to each of the places that already had one just in case. the mining walk is fixed… i made a stupid mistake and posted the wrong one guys so all you that are trying to run it will just have to wait until tomorrow when i get the chicken walk perfect… it failed 2 of 4… but got the other 2 accounts 100% complete from start…

TViYH

2008-12-07 18:19:06

So, will it run okay if I start the one that failed from the Mining Instructor? Will they all run?

mormonman

2008-12-07 18:21:25

From: TViYH
So, will it run okay if I start the one that failed from the Mining Instructor? Will they all run?


i don't think so because i had to make some new ddtms for combat and the chicken will definetely fail…

TViYH

2008-12-07 18:33:17

…So, when will it work?

mormonman

2008-12-07 19:06:28

From: TViYH
…So, when will it work?


if anyone has any accounts that are at the magic instructor… i would love to use them and help this get done faster… i may even post new one tonight if i get like 3 accounts…

TViYH

2008-12-07 19:30:31

I can try to get you 5 accounts at the magic instructor.

mormonman

2008-12-07 22:09:53

From: TViYH
I can try to get you 5 accounts at the magic instructor.


that would be great… if you get them then pm them to me!

Khazar

2008-12-07 22:35:30

Failed when compiling
Line 2628: [Error] (19002:1): Unknown identifier 'RangeDTM' in script

mormonman

2008-12-07 22:37:06

From: Khazar
Failed when compiling
Line 2628: [Error] (19002:1): Unknown identifier 'RangeDTM' in script


maybe read the couple of posts above this… i have not posted the working version…

Khazar

2008-12-07 22:38:30

maybe read the couple of posts above this… i have not posted the working version…


ah, sorry. I was too excited to test your script out ;)

mormonman

2008-12-07 22:40:46

From: Khazar
ah, sorry. I was too excited to test your script out ;)


thnx for the excitement… its almost working, maybe you could get me a couple of accounts at the magic instructor…

P1nky

2008-12-08 00:10:43

so basically it will get to the mage instructor?

if thats the deal, that be awsome :P atleast it would get it to the last stage :P

Quickmarch

2008-12-08 15:34:34

hmm the new version doesnt work to well, It doesnt walk to the right place when it gets past the survival expert. It doesnt go to the MMArrow it just trys to find the door it does that on almost every door/gate

TViYH

2008-12-08 15:54:53

From: mormonman
maybe read the couple of posts above this… i have not posted the working version…


Quickmarch: Read that.

mormonman

2008-12-08 21:14:57

WOOT!!! Got it fixed(no thanks to all you guys… you didn't give me any accounts and now i have 5 more…)

V0.85 released… post proggiez!!!!!!!!!

mormonman

2008-12-08 21:21:20

DOPE!!!(sorry for double post)
forgot to add script stats to it…
REDOWNLOAD!!!

V0.85b

P1nky

2008-12-08 21:37:29

woo awsome, GOING to test out right now :)
wish me good luck :P

mormonman

2008-12-08 21:44:13

From: ~~Joker~~
woo awsome, GOING to test out right now :)
wish me good luck :P


Good Luck!!!!

P1nky

2008-12-08 22:01:54

:(
- - - - - - - - - - - - - - - - - - -
Nielsie95 Tut Island Runner 0.80
- - - - - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - - - - -
Player: sir just run
- - - - - - - - - - - - - - - - - - -
RuneScape Guide took: 85 sec.
Survival Expert took: 120 sec.
Master Chef took: 114 sec.
QuestGuide took: 158 sec.

stopped at mines(prospecting the Copper/it did the tin but didnt go to copper and prospect).

DEBUG:
Starting with the Mining Instructor
Walk Main 1. - Complete.
We are talking to Mining Instructor
Could not find the MSArrow
Could not find the MSArrow
Could not find the MSArrow
Could not find the MSArrow
Could not find the MSArrow
Could not find the MSArrow
Could not find the MSArrow
Could not find the MSArrow
Could not find the MSArrow
Could not find the MSArrow
Successfully executed

mormonman

2008-12-08 22:10:36

wtf never had it get that error… did it lag out?

P1nky

2008-12-08 22:15:41

idk didnt watch it :P

just telling you what i saw(like when i logged back in gave me the arrow to copper)

mormonman

2008-12-08 22:47:56

From: ~~Joker~~
idk didnt watch it :P

just telling you what i saw(like when i logged back in gave me the arrow to copper)


must have lagged… cuz really i have never had any problem whatsoever with that part! try it again!!!

mormonman

2008-12-08 23:32:53


/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 1 Hours, 30 Minutes and 51 Seconds
|| Done 4 account[s].
|| Succesfully done 2 account[s].
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| Current Player: or*****by
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
… first two accounts lagged out…
im working on the churchdoor problem… its doesn't find the color right now!

TheChineseMan

2008-12-09 07:36:15

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 58 Minutes and 58 Seconds
|| Done 3 account.
|| Succesfully done 3 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| Current Player: !!!
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : !!!!!. Loc = Lumbridge . Time = 17mins.
< 1 : !!!!. Loc = Lumbridge . Time = 18mins.
< 2 : !!!!. Loc = Lumbridge . Time = 20mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

nice nice rep ++ ty for this gift!

mormonman

2008-12-09 08:18:34

From: thechineseman
/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 58 Minutes and 58 Seconds
|| Done 3 account.
|| Succesfully done 3 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| Current Player: !!!
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : !!!!!. Loc = Lumbridge . Time = 17mins.
< 1 : !!!!. Loc = Lumbridge . Time = 18mins.
< 2 : !!!!. Loc = Lumbridge . Time = 20mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

nice nice rep ++ ty for this gift!


no problem nice proggy!

P1nky

2008-12-09 12:35:16

so it does work woo :P

ok ima run around 3-5 accs. today hopefully.

Quickmarch

2008-12-09 12:51:13

This still doesnt work it still doesnt find the MMArrow…

mormonman

2008-12-09 13:27:26

From: Quickmarch
This still doesnt work it still doesnt find the MMArrow…


pm me your problem… cuz this is working for everyone else!

TViYH

2008-12-09 18:58:12

I made 5 more.

I'll post a proggy when done.

Hope for the best :)

EDIT: I have the same problem as the earlier person.

Couldn't find MS Arrow.

Wolygon

2008-12-10 04:43:27

I ran one player and watched it through, but at the first gate it got stuck because the oak tree was in the way, I moved the angle and the script continued. Then at the rat pit when trying to get out it couldn't because someone was in the way and so it didn't open the gate, then it still tryed to run to the instructor, I manually opened the gate and then it did not have any other problems after that.

Then I tried to start a 10 player one, so I started it and left it go but it didn't end up starting so I'll run the 10 Player script soon and post the Proggie.

Hope it works good this time, better then the first time =P

TheChineseMan

2008-12-10 06:10:38

oh ye btw i added smart into the script so maybe that will help ppl with the script

n33d scripts

2008-12-10 06:11:03

From: Smexyprince
When I Start it It Just Hovers Over"Please Log In"
After It Clicks Log In.

Help please.


Replace Login.scar with this.

//-----------------------------------------------------------------//
//-- Scar Standard Resource Library --//
//-- ยป Login Routines --//
//-----------------------------------------------------------------//
// * function RSReady: Boolean; // * by ZephyrsFury
// * Procedure LoginScreenMusic(State: Variant); // * by Wizzup?
// * procedure Login_SetAudio(Volume, SFX, Area: Integer; SMSetting: (Stereo, Mono, NoChange) ); // * by ZephyrsFury
// * procedure Login_SetGraphics(Brightness: Integer; vl, rr, gd, td, ia, fl, gt, cs: string); // * by ZephyrsFury
// * procedure SetAutoingDefaults; // * by ZephyrsFury
// * procedure Logout; // * by Starblaster100 and Raymond
// * procedure LoginPlayer; // * by SRL Developers
// * procedure RandomNextPlayer(Active: Boolean); // * by Dankness, Ron and Raymond
// * procedure NextPlayer(Active: Boolean); // * by Dankness, Ron and Raymond
// * procedure CheckUserNicks; // * by Sumilion and Raymond

{ var SRL_Logs: Integer;
Description: Variables needed for some login functions. }
{ var RandomPlayer, GraphicsSet: Boolean;
Description: Variables needed for some login functions. }
var
SRL_Logs: Integer;
RandomPlayer, GraphicsSet: Boolean;

procedure NextPlayer(Active: Boolean); forward;
procedure RandomNextPlayer(Active: Boolean); forward;

{*******************************************************************************
function RSReady: Boolean;
By: ZephyrsFury
Description: Returns true if we are ready to auto (on loginscreen or logged in).
Useful for waiting until RS has fully loaded.
*******************************************************************************}

function RSReady: Boolean;
begin
Result := (LoggedIn) or (GetColor(520, 146) = 4038981);
end;

{*******************************************************************************
Procedure LoginScreenMusic(State: Variant);
By: Wizzup?
Description: Takes Boolean(True, False) or Integer(1..5) as arguments.
1 or True = Off, 5 or False = Max.
1 2 3 4 5
<-o---o---o---o---o->
*******************************************************************************}

Procedure LoginScreenMusic(State: Variant);

Var
RealState: Variant;
x: Extended;

Begin
if (LoggedIn) then Exit;
if (CountColor(7750, 346, 356, 416, 369) <> 119) and (GetColor(520, 135) = 4038981) then
begin
TypeByte(vk_Escape);
Wait(100);
end;
if (CountColor(7750, 346, 356, 416, 369) <> 119) then Exit;
Case VarType(State) Of
11: RealState := (State + 1) * 4;
3: If InRange(State, 1, 5) Then
RealState := State - 1;
Else
RealState := 0;
End;
x := (425.0 - 337.0) * RealState / 4.0 + 339.0;
If CountColorTolerance(1647966, Round(x) - 5, 375, Round(x) + 5, 385, 20) < 5 Then
If CountColorTolerance(991349, Round(x) - 5, 375, Round(x) + 5, 385, 20) < 5 Then
Mouse(Round(x), RandomRange(375, 385), 0, 0, True);

End;

{*******************************************************************************
procedure Login_SetAudio(Volume, SFX, Area: Integer; SMSetting: (Stereo, Mono, NoChange) );
By: ZephyrsFury
Description: Sets audio options through the login screen.
Use: Enter the desired Setting for the desired Option. Make option 0 for no change.
EG. Login_SetAudio(1, 5, 2, NoChange);

1 2 3 4 5
Volume, SFX, Area: <-o---o---o---o---o->
*******************************************************************************}

procedure Login_SetAudio(Volume, SFX, Area: Integer; SMSetting: TSMSetting);
var
II, Tx, Ty, T: Integer;
Pts: TIntegerArray;
begin
if (LoggedIn) then Exit;
TypeByte(vk_Escape);
T := GetSystemTime;
while (CountColor(7750, 346, 373, 416, 386) <> 119) and (GetSystemTime - T < 5000) do
Wait(100);
if (CountColor(7750, 346, 373, 416, 386) = 119) then
MouseBox(334, 362, 426, 371, 1)
else
Exit;
Wait(100);
Pts := [Volume, SFX, Area];
for II := 0 to 2 do
begin
if (Pts[II] = 0) then Continue;
if (not(InRange(Pts[II], 0, 5))) then
begin
srl_Warn('Login_SetAudio', 'Points must be between 0 and 5', warn_AllVersions);
Continue;
end;
Tx := 337 + Round((425 - 337) * (Pts[II] - 1) / 4);
Ty := Round(3.5 * II * II + 46.5 * II + 245);
if (GetColor(Tx, Ty) <> 1121100) then
Mouse(Tx + 2, Ty - 14, 0, 0, True);
Wait(50);
end;
if (GetColor(337, 389) = 181) and (SMSetting = Stereo) then
Mouse(421, 385, 10, 10, True)
else
if (GetColor(426, 389) = 181) and (SMSetting = Mono) then
Mouse(332, 385, 10, 10, True);
Wait(100);
TypeByte(vk_Escape);
end;

{*******************************************************************************
procedure Login_SetGraphics(Brightness: Integer; vl, rr, gd, td, ia, fe, gt, cs: string);
By: ZephyrsFury
Description: Sets graphic options in the login screen.
Use: Enter the desired Setting for the desired Option.
Leave as 0 for no change of brightness and '' for no change in anything else.

Parameter Option Setting
Brightness Brightness 1 - 4 (0 for no change)
vl Visible Levels Current / All
rr Remove Roofs Always / Selectively
gd Ground Decoration Off / On
td Texture Detail Low / High
ia Idle Animations Few / Many
fe Flickering Effects Off / On
gt Ground Textures Few / Many
cs Chracter Shadows Off / On

1 2 3 4
Brightness: <---o---o---o---o--->

EG. Login_SetGraphics(2, 'current', '', 'off', 'low', 'few', '', 'few', 'off');

For Autoing:
Login_SetGraphics(4, 'current', 'always', 'off', 'low', 'few', 'off', 'few', 'off');
*******************************************************************************}

procedure Login_SetGraphics(Brightness: Integer; vl, rr, gd, td, ia, fe, gt, cs: string);
var
Settings, PosSettings, OptionName: TStringArray;
II, T, W, tCol, x, y, mSpeed: Integer;
TB: TBox;
P: TPoint;
begin
if (LoggedIn) then Exit;
Settings := [vl, rr, gd, td, ia, fe, gt, cs];
PosSettings := ['Current', 'All', 'Always', 'Selectively', 'Off', 'On', 'Low',
'High', 'Few', 'Many', 'Off', 'On', 'Few', 'Many', 'Off', 'On'];
OptionName := ['Visible levels', 'Remove roofs', 'Ground decoration', 'Texture detail',
'Idle animations', 'Flickering effects', 'Ground textures', 'Character shadows'];
TypeByte(vk_Escape);
T := GetSystemTime;
while (CountColor(7750, 346, 373, 416, 386) <> 119) and (GetSystemTime - T < 5000) do
Wait(100);
if (CountColor(7750, 346, 373, 416, 386) = 119) then
MouseBox(321, 338, 443, 346, 1)
else
Exit;
mSpeed := MouseSpeed;
MouseSpeed := 25;
Wait(100);
if (Brightness > 4) then
srl_Warn('Login_SetGraphics', 'Brightness must be between 0 and 4', warn_AllVersions)
else
if (Brightness <> 0) then
begin
P := Point(89 + (Brightness - 1) * 21, 266);
if (GetColor(P.x, P.y) <> 1121100) then
Mouse(P.x - 3, P.y - 17, 6, 6, True);
end;
for II := 0 to 7 do
begin
TB.x1 := 67 + 130 * ((II + 1) mod 5);
TB.y1 := 245 + 60 * ((II + 1) div 5);
TB.x2 := TB.x1 + 109;
TB.y2 := TB.y1 + 15;
if (not(InStrArrEx(Capitalize(Settings[II]), [PosSettings[II * 2], PosSettings[II * 2 + 1]], W))) then
begin
srl_Warn('Login_SetGraphics', 'Invalid Setting: ' + Settings[II] + ' for Option: ' + OptionName[II] + '.', warn_AllVersions);
Continue;
end;
tCol := (W mod 2) * 16777088 + 127;
if (not(FindColor(x, y, tCol, TB.x1, TB.y1, TB.x2, TB.y2))) then
begin
Mouse(TB.x1 + 10, TB.y1 + 3, 10, 7, True);
if (FindColor(x, y, tCol, TB.x1, TB.y2 + 1, TB.x2, TB.y2 + 1 + 51)) then
Mouse(x, y, 10, 7, True)
else
MouseBox(TB.x1 + 10, TB.y1 + 3, TB.x2 - 40, TB.y2 - 3, 1);
end;
end;
Wait(100);
TypeByte(vk_Escape);
MouseSpeed := mSpeed;
end;

{*******************************************************************************
procedure SetAudioOff;
By: ZephyrsFury
Description: Sets the Audio to off (1 for each bar). Works logged in and out.
*******************************************************************************}

procedure SetAudioOff;
begin
if (LoggedIn) then
SetAudio(1, 1, 1, NoChange)
else
Login_SetAudio(1, 1, 1, NoChange);
end;

{*******************************************************************************
procedure SetAutoingDefaults;
By: ZephyrsFury
Description: Sets the graphic options for best SRL compatibility. Works both logged in and out.
*******************************************************************************}

procedure SetAutoingDefaults;
begin
if (LoggedIn) then
SetGraphics(4, 'current', 'always', 'off', 'low', 'few', 'off', 'few', 'off')
else
Login_SetGraphics(4, 'current', 'always', 'off', 'low', 'few', 'off', 'few', 'off');
end;

{*******************************************************************************
procedure Logout;
By: Starblaster100 / Raymond
Description: Logs you out.
*******************************************************************************}

function Logout: Boolean;
var
c, i: Integer;
begin
Result := (not (LoggedIn));
if Result = True then
Exit;
if GameTab(14) = False then
Exit;
Wait(200 + Random(100));
while (LoggedIn) and (c < 10) do
begin
Inc(c);
if(ClickText('here', UpChars, MIX1, MIY1, MIX2, MIY2, True))then
for i := 0 to 10 do
begin
Wait(1000);
if not(LoggedIn)then
begin
Result := True;
Exit;
end;
end;
end;
end;

{*******************************************************************************
procedure LoginPlayer;
By: SRL Developers
Description: Logs in the Player[CurrentPlayer]. Detects most Client Login Errors
*******************************************************************************}

procedure LoginPlayer;
var
Mark, Attempts: Integer;
Actions: TVariantArray;
RetryLogin: Boolean;
label
ProcStart;
begin
ActivateClient;
Wait(100);

if (GetColor(212, 327) = 238301) then //At Click To Play screen
begin
Wait(1000 + Random(3000));
MouseBox(227, 337, 555, 364, 1);
MarkTime(Mark);
while (TimeFromMark(Mark) < 30000) and (not(LoggedIn)) do
Wait(1000 + Random(1000));
end;
if (not(RSReady)) then
begin
MarkTime(Mark);
while (not(RSReady)) do
begin
Wait(100);
if (TimeFromMark(Mark) > 180000) then
begin
WriteLn('It has been 3 minutes and Runescape is not yet ready... Terminating.');
TerminateScript;
end;
end;
WriteLn('Welcome to Runescape.');
end;

LoginScreenMusic(True);
if (not(GraphicsSet)) then
begin
SetAutoingDefaults;
GraphicsSet := True;
end;
ProcStart:

if (not(LoggedIn)) then
begin
if (not(Players[CurrentPlayer].Active)) then
begin
WriteLn('Player is not Active...');
NextPlayer(False);
Exit;
end;
Wait(900 + random(60));

//Click 'Log In' on main menu
while (GetColor(343, 176) <> 7750) do
begin
MouseBox(360, 180, 400, 185, 1);
Wait(100 + Random(100));
end;

//Type Username
Mouse(315, 272, 10, 5, True);
while (CountColor(7750, 311, 269, 452, 284) > 13) do
begin
KeyDown(vk_Back);
Wait(10 + Random(10));
KeyUp(vk_Back);
Wait(50 + Random(50));
end;
for Mark := 0 to 3 do
begin
KeyDown(vk_Back);
Wait(10 + Random(10));
KeyUp(vk_Back);
Wait(50 + Random(50));
end;
Wait(100 + Random(200));
WriteLn(Capitalize(Players[CurrentPlayer].Name));
TypeSend(Players[CurrentPlayer].Name);
Wait(100+random(50));

//Type Password
Mouse(315, 334, 10, 5, True);
while (CountColor(7750, 311, 337, 452, 352) > 13) do
begin
KeyDown(vk_Back);
Wait(10 + Random(10));
KeyUp(vk_Back);
Wait(50 + Random(50));
end;
for Mark := 0 to 3 do
begin
KeyDown(vk_Back);
Wait(10 + Random(10));
KeyUp(vk_Back);
Wait(50 + Random(50));
end;
Wait(100 + Random(200));
TypeSend(Players[CurrentPlayer].Pass);
Wait(500 + Random(300));

if (not(FindTextTPA(12509695, 0, 288, 205, 475, 247, 'login', StatChars, Nothing))) then //If 'enter' from typesend didn't log us in
begin
MouseBox(355, 359, 403, 372, 1); //Click 'login' login screen
Wait(250 + random(100));
end;

MarkTime(Mark);
repeat
SetLength(Actions, 0);

if (TimeFromMark(Mark) > 60000) then
Actions := ['One minute has passed...', 0, 2, 'NextPlayer', 'Login Failed']
else
case (CountColor(12509695, 288, 205, 475, 247)) of //Number of text colour points
// Actions := ['WriteLn Text', TimeToWait, NumberOfRetries, 'FinalAction', 'PlayerStatus'];
760: Actions := ['Too many incorrect logins.', 5 * 60000, 2, 'NextPlayer', ''];
536: Actions := ['Login limit exceeded. Please wait 1 minute and try again.', 60000, 2, 'NextPlayer', ''];
711: Actions := ['Your account has been disabled', 0, 0, 'NextPlayer', 'Acc Disabled'];
598: Actions := ['Invalid Username \ Password', 0, 2, 'NextPlayer', 'Wrong User/Pass'];
917: Actions := ['Not a Members Account', 0, 0, 'NextPlayer', 'Non-member'];
408: Actions := ['World is full.', 5000, 20, 'Terminate', ''];
623: Actions := ['Your account is already logged in', 5000, 0, 'RandomNextPlayer', ''];
555: Actions := ['The Server is being updated.', 60000, 4, 'Terminate', 'Server Updating'];
218: Actions := ['Error Connecting.', 20000, 9, 'Terminate', 'Error Connecting'];
335: Actions := ['Unable to connect Login Server offline.',(20000) + Random(6000), 4, 'Terminate', 'Login Server Offline'];
512: Actions := ['RuneScape has been updated. Script Terminated.', 0, 0, 'Terminate', 'RS Updated'];
489: Actions := ['Connection timed out.', 0, 4, 'Terminate', 'Connection Timed Out'];
737: Actions := ['You are standing in a members-only area.', 0, 0, 'NextPlayer', 'In Mems-Only Area'];
//10: Actions := ['Error loading your profile.', 5000, 10, 'NextPlayer', 'Profile Loading Failed']; // Error loading your profile. Will attempt to re-login 5 more times.)
//11: Actions := ['Login server rejected session.', 1000, 10, 'NextPlayer', 'Login Serv. Rejected']; // Login server rejected session.
end;

if (Length(Actions) > 0) then
begin
WriteLn(Actions[0]);
Wait(Actions[1] + Random(100));
if (Actions[2] <> 0) then
if (Attempts < Actions[2]) or (Actions[2] = -1) then
begin
RetryLogin := True;
Break;
end;
if (Actions[4] <> '') then
Players[CurrentPlayer].Loc := Actions[4];
case Actions[3] of
'NextPlayer': NextPlayer(False);
'RandomNextPlayer': RandomNextPlayer(True);
'Terminate': TerminateScript;
end;
Exit;
end;
Wait(100);
until(GetColor(212, 327) = 238301);

if (RetryLogin) then
begin
RetryLogin := False;
Inc(Attempts);
goto ProcStart;
end;

if (GetColor(212, 327) = 238301) then
begin
Wait(1000 + Random(2000));
MouseBox(227, 337, 555, 364, 1);
end;
MarkTime(Mark);
while (TimeFromMark(Mark) < 30000) and (not(LoggedIn)) do
Wait(1000 + Random(1000));
end;

if (LoggedIn) then
begin
PlayerStartTime := (GetSystemTime div 1000); // PlayerStartTime
if Length(Players[CurrentPlayer].NickTPA) < 2 then
begin;
Writeln('Creating the NickTPA.');
if Players[CurrentPlayer].Nick <> '' then
Players[CurrentPlayer].NickTPA := CreateTPAFromText(Players[CurrentPlayer].Nick, UpChars)
else
begin;
Writeln('Nickname isn''t set, taking the username instead..');
Players[CurrentPlayer].NickTPA := CreateTPAFromText(Players[CurrentPlayer].Name, UpChars);
end;
end;
AddToSRLLog('Current player: ' + Capitalize(Players[CurrentPlayer].Name));
end;
end;

{*******************************************************************************
procedure RandomNextPlayer(Active: Boolean);
By: Dankness based on WT-Fawki's NextPlayer and modified by Ron and by Raymond
Description: Picks Random Player that is Active and Logs in
*******************************************************************************}

procedure RandomNextPlayer(Active: Boolean);
var
LastPlayer: Integer;
begin
WriteLn('NextPlayer');
LastPlayer := CurrentPlayer;
Players[CurrentPlayer].Active := Active;
Logout;
PlayerCurTime := (GetSystemTime div 1000);
Players[CurrentPlayer].Worked := Players[CurrentPlayer].Worked +
((PlayerCurTime - PlayerStartTime) / 60);
repeat
if (AllPlayersInactive) then Wait(60000);
if (PlayersActive = 1) then Break;
CurrentPlayer := Random(HowManyPlayers);
Wait(100);
until (Players[CurrentPlayer].Active) and (LastPlayer <> CurrentPlayer);
SRL_Logs := SRL_Logs + 1;
LoginPlayer;
end;

{*******************************************************************************
procedure NextPlayer(Active: Boolean);
By: Dankness and modified by Ron and by Raymond
Description: Logs in the next player.
Boolean: True - Current player is ok. False - Current player is false.
*******************************************************************************}

procedure NextPlayer(Active: Boolean);
begin
if RandomPlayer then
RandomNextPlayer(Active)
else
begin
WriteLn('NextPlayer(Active: ' + BoolToStr(Active)+ ');');
Players[CurrentPlayer].Active := Active;
Logout;
PlayerCurTime := (GetSystemTime div 1000);
Players[CurrentPlayer].Worked := Players[CurrentPlayer].Worked +
((PlayerCurTime - PlayerStartTime) / 60);
CurrentPlayer := (CurrentPlayer + 1) mod Length(Players);
while Players[CurrentPlayer].Active = False do
begin
CurrentPlayer := (CurrentPlayer + 1) mod Length(Players);
if (AllPlayersInactive) then Wait(60000); // Everybody False. Endless Loop.
end;
SRL_Logs := SRL_Logs + 1;
LoginPlayer;
end;
end;

{*******************************************************************************
procedure CheckUserNicks;
By: Sumilion / Raymond
Description: Checks if all nicks are set correct.
*******************************************************************************}

procedure CheckUserNicks;
var
CorrectString: string;
i: Integer;
Wrong : Boolean;
Str : String;
begin
for i := 0 to HowManyPlayers - 1 do
begin
if (not(Players[CurrentPlayer].Active)) then Continue;
Wrong := False;
if (Players[i].Nick = '') then
begin
Wrong := True;
Str := 'WARNING : Please fill in your nickname.';
end;
if (Players[i].Nick <> LowerCase(Players[i].Nick)) then
begin
Wrong := True;
Str := 'WARNING : Please Uncapitalise your nickname.';
end;
if (pos(Players[i].Nick, LowerCase(Players[i].Name)) = 1) then
begin
Wrong := True;
Str := 'WARNING : Dont use the first letter in your nick.';
end;
if (pos(' ', Players[i].Nick) > 0) then
begin
Wrong := True;
Str := 'WARNING : Dont use spaces in your Nick.';
end;
CorrectString := Capitalize(Players[i].Name);
if not (Pos(LowerCase(Players[i].Nick), CorrectString) > 0) then
begin
Wrong := true;
Str := 'WARNING : Nick does NOT match the name.';
end;
if Wrong then
begin;
Writeln('--');
Writeln(Str);
if (Length(Players[i].Name) > 0) then
Writeln('Warning occured with player : ' + Players[i].Name);
Writeln('For more information, visit http://www.villavu.com/forum/showthread.php?t=5410');
end;
end;
end;

Wolygon

2008-12-10 06:23:45

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 1 Hours, 19 Minutes and 40 Seconds
|| Done 3 account.
|| Succesfully done 2 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| Current Player: dds pwns111
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

Could not finish all 10 will later


< 0 : ———- . Loc = Lumbridge . Time = 24mins.
< 1 : ———-. Loc = Ranging . Time = 28mins.
< 2 : ———- . Loc = Lumbridge . Time = 23mins.

firefoxx

2008-12-10 08:29:40

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 20 Minutes and 35 Seconds
|| Done 1 account.
|| Succesfully done 1 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| Current Player: —
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 :— . Loc = Lumbridge . Time = 20mins.


thx worked great for me

mormonman

2008-12-10 16:37:55

From: jesus pwns zezima
/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 1 Hours, 19 Minutes and 40 Seconds
|| Done 3 account.
|| Succesfully done 2 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| Current Player: dds pwns111
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

Could not finish all 10 will later


< 0 : Walk Pumpkin . Loc = Lumbridge . Time = 24mins.
< 1 : hag pwn . Loc = Ranging . Time = 28mins.
< 2 : dds pwns111 . Loc = Lumbridge . Time = 23mins.


i have a pretty good fix for the getting out of the cage thing! so just wait for it!

noidea

2008-12-10 18:13:06

So is the run time error with the rats fixed yet? I have 30 accounts I have to run

mormonman

2008-12-10 18:14:48

From: noidea
So is the run time error with the rats fixed yet? I have 30 accounts I have to run


… i haven't posted it cuz i am working on the church door.. i will pm you when i post it!

noidea

2008-12-10 20:03:14

From: mormonman
… i haven't posted it cuz i am working on the church door.. i will pm you when i post it!


Nice man! I'll keep looking. Very nice job on this, might I add.

Edit: What about the current version of the script. Does it has the Error?

mormonman

2008-12-10 21:18:03

From: noidea
Nice man! I'll keep looking. Very nice job on this, might I add.

Edit: What about the current version of the script. Does it has the Error?


yes.. sorry for delay… i had basketball practice. the current posted version sometimes does not find the first gate, the rat cage gate, and the churchdoor… i have a brilliant idea for church door, and it has worked so far… rat cage and first gate were really easy fixes.. so all in all the next update will not be huge, but very vital.

mormonman

2008-12-11 00:04:18

Update…
Version 0.85d… small fixes.

Wolygon

2008-12-11 02:56:03

i have a pretty good fix for the getting out of the cage thing! so just wait for it!


I am waiting…Paitently muhahahahaha, and no I don't know what that was about.

[EDIT]

Just ran another one and it got stuck at the cage again but it didnt get stuck in the cage it couldn't range the rat had to click it and then worked fine. So looks like you just had to make the Combat Instructor more flawless and it should be fine. Oh and I just relised that since I made all my acounts 3 years old they can't talk lol, my army is going to be little babbies googaa :)
Oh and no this wasn't running your new one sorry.

mormonman

2008-12-11 08:39:09

From: jesus pwns zezima
I am waiting…Paitently muhahahahaha, and no I don't know what that was about.

[EDIT]

Just ran another one and it got stuck at the cage again but it didnt get stuck in the cage it couldn't range the rat had to click it and then worked fine. So looks like you just had to make the Combat Instructor more flawless and it should be fine. Oh and I just relised that since I made all my acounts 3 years old they can't talk lol, my army is going to be little babbies googaa :)
Oh and no this wasn't running your new one sorry.


new one shouldn't get stuck… but it might cuz there seems to be a problem finding the rat to range…

TViYH

2008-12-11 14:52:12

Did you fix the Could Not Find MS Arrow?

noidea

2008-12-11 20:49:47

Wow, I got this weird error.

Mircrosoft C++ rintime error. Pure virtual function call. Then the mouse went nuts.

Edit: Ran the SMART version, perfect.

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 19 Minutes and 7 Seconds
|| Done 1 account[s].
|| Succesfully done 1 account[s].
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| Current Player: *
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : * . Loc = Lumbridge . Time = 19mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
We ran all the Accounts, thank you for using Nielsie95's Tutorial Island Runner
Be sure to post your report and bugs at:
[url]http://www.villavu.com/forum/showthread.php?t=38917[/url]
Successfully executed

I think I'll run the 30 accounts I have to run tonight.

The_Shermanator

2008-12-12 01:09:04

Every time I run it, it doesn't use the MM arrow at all, so it just continues on and cries cause it can't find the MS arrow because it didn't walk using the MM arrow. So I think you need to fix the DTM for MMArrow.

-The_Shermanator

TViYH

2008-12-12 07:16:00

I +1 Shermanator's comment.

Simtoon

2008-12-12 21:17:58

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 1 Hours, 43 Minutes and 19 Seconds
|| Done 4 account.
|| Succesfully done 3 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| Current Player: ****
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : **** . Loc = Lumbridge . Time = 30mins.
< 1 : **** . Loc = Lumbridge . Time = 30mins.
< 2 : **** . Loc = First Gate . Time = 8mins.
< 3 :***** . Loc = Lumbridge . Time = 29mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

noidea

2008-12-12 21:26:44

From: The_Shermanator
Every time I run it, it doesn't use the MM arrow at all, so it just continues on and cries cause it can't find the MS arrow because it didn't walk using the MM arrow. So I think you need to fix the DTM for MMArrow.

-The_Shermanator


It uses a bitmap, and this script works perfectly for me :)

siniCheah

2008-12-13 00:38:03

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 1 Hours, 21 Minutes and 21 Seconds
|| Done 4 account.
|| Succesfully done 4 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| Current Player: xxxxxx
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

Works perfectly now. Thanks a bunch. :)

P1nky

2008-12-13 00:43:54

guess it works now yay :)

TViYH

2008-12-13 10:24:46

When looking for the survival expert, it doesn't change the Minimap Direction to find her. I suggest changing it to NE, so it could find her.

Also, when going to the first gate, it didn't click towards the gate on the MM. Then it kept saying that it couldn't find the gate.

lordtivo

2008-12-13 19:51:19

Tested and worked perfectly, thanks. :)

Bit slow tho…but when ur sleeping i guess thats no problem since you wont be doing like 100+ accounts.
[Edit] Just remembered…i was running other stuff while this was working so it lagged =]

Heres my proggy with 1 character:

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 32 Minutes and 8 Seconds
|| Done 1 account.
|| Succesfully done 1 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~~ ~ ~ ||

noidea

2008-12-13 21:07:26

Hmm, I try with one player and it finishes in like 18 minutes, I try with 30 and it messes up with all of the endless loops. (Lots in the chicken and mage tutor)

With the 30 players. It got stuck near the chickens in an endless loop, and no other account ran for 10 hours :(

mormonman

2008-12-13 21:16:59

From: noidea
Hmm, I try with one player and it finishes in like 18 minutes, I try with 30 and it messes up with all of the endless loops. (Lots in the chicken and mage tutor)

With the 30 players. It got stuck near the chickens in an endless loop, and no other account ran for 10 hours :(


i usually limit my accounts running to like 3 - 5… just for safety purposes. sorry for no reply peoples, i was at a basketball tournament all weekend…

what endless loops was it on?

TViYH

2008-12-13 21:36:24

mormonman: Are you going to reply to my error report?

mormonman

2008-12-13 21:43:58

From: TViYH
When looking for the survival expert, it doesn't change the Minimap Direction to find her. I suggest changing it to NE, so it could find her.

Also, when going to the first gate, it didn't click towards the gate on the MM. Then it kept saying that it couldn't find the gate.


well when its trying to find the survival expert… it looks for the mainscreen arrow.. and if it doesn't find it then it looks for the minimap arrow… and walks to it.

idk about the gate problem… have you ever got it to run past the first gate?

TViYH

2008-12-13 21:48:01

Yes, but the problem was that it didn't successfully click the fire once. That caused all of the shrimp stuff to mess up, so then it didn't get in the right position to find the gate.

Apparently it doesn't look for the MM arrow, because it didn't find it 8 times, then the Survival Expert finally entered view.

mormonman

2008-12-13 21:55:25

From: TViYH
Yes, but the problem was that it didn't successfully click the fire once. That caused all of the shrimp stuff to mess up, so then it didn't get in the right position to find the gate.

Apparently it doesn't look for the MM arrow, because it didn't find it 8 times, then the Survival Expert finally entered view.


ok… in the talktonpcbyarrow procedure you can find these lines

if c = 3 then WalkToMMArrow;
if c = 7 then WalkToMMArrow;
change it to

if c = 2 then WalkToMMArrow;
if c = 5 then WalkToMMArrow;
if c = 8 then WalkToMMArrow;
that will make it walk to mmarrow more often… test it and tell me if it works, and sometimes it doesn't find the msarrow because it is in the progress bar on the bottom of the screen.

mormonman

2008-12-15 00:16:45

small update…
Version 0.85e released… added camokyle's new function… its pretty sweet!!!
POST ALL PROGGIES HERE PLZ!

The_Shermanator

2008-12-15 00:50:06

I have players to run but still, it says looking for MM arrow in the Status box. But STILL it doesn't walk to it, just keeps on going with the script. Fix it please.

-The_Shermanator

TViYH

2008-12-15 07:11:28

The_Shermanator, seems as if you're having the same luck as me.

:(

mormonman, please fix the script accordingly. I don't want to make any more accounts if I know it won't work.

nielsie95

2008-12-15 13:07:53

Cool, it seems like it works again (for some people). I know it's difficult to find and fix those last bugs, but it seems like you're doing a good job :)

Much appreciated.

mormonman

2008-12-15 14:36:48

From: nielsie95
Cool, it seems like it works again (for some people). I know it's difficult to find and fix those last bugs, but it seems like you're doing a good job :)

Much appreciated.


do you have any ideas why it isn't working for these people… should i just make a new bitmap for all of em… i was wondering how you made the mmarrow bitmap… i don't really understand what you did for it.

@sherm and tviyh - i will try to make some new bitmaps and get them to you to test…

nielsie95

2008-12-15 15:03:03

I'm not sure why it isn't working, but for the bitmap I used the top of the arrow (non-yellow parts blacked out).

BanditX

2008-12-15 15:36:47

Couldn't find first Guide…. after I helped it find the Guide, it talked to guide, but then it couldn't open door #1, after I helped it open door 1, It wouldn't move, helped it go to Survival expert and it said it was searching for survival expert but couldn't find. I'd say this is definitely out of date. *sighs* guess I have to do it legit…

mormonman

2008-12-15 15:55:47

From: nielsie95
I'm not sure why it isn't working, but for the bitmap I used the top of the arrow (non-yellow parts blacked out).


so like the white parts of the arrow blacked out?… i just "got"(downloaded) photoshopelements 7 and its pretty sweet…much better than paint… hope i can get a bitmap to work when i get home!

Magiic

2008-12-16 14:04:10

it's against the rules to now stop people without an srl id using a script, lucky i have one :p

P1nky

2008-12-16 14:08:54

yeah dude, go ahead take this out:

if (SRLID = '') or (SRLPassword = '')then
begin
ClearDebug;
WriteLn('Please Get An SRL-Stats ID and type it into Lines 181-182');
WriteLn('Once you do that, the script will run :) Thanks.');
TerminateScript;
end;

against rules now, and can get you in trouble maybe :P.

btw will use this again soon

TViYH

2008-12-16 15:10:04

The new one you gave me was working PERFECTLY!

Then, my girlfriend messaged me on MSN. Lol. So, I had to stop.

Imma make 10 accounts and run them later :)

mormonman

2008-12-16 15:28:14

From: ~~Joker~~
yeah dude, go ahead take this out:

if (SRLID = '') or (SRLPassword = '')then
begin
ClearDebug;
WriteLn('Please Get An SRL-Stats ID and type it into Lines 181-182');
WriteLn('Once you do that, the script will run :) Thanks.');
TerminateScript;
end;

against rules now, and can get you in trouble maybe :P.

btw will use this again soon


y is it against the rules?

P1nky

2008-12-16 15:29:38

ask wt-fawki lol, theres a thread somewhere like made 3-5 months ago.

mormonman

2008-12-16 15:30:52

From: ~~Joker~~
ask wt-fawki lol, theres a thread somewhere like made 3-5 months ago.


well don't get me into trouble… i have a new version to post, but i am at school and i have an away basketball game so it won't be posted until late tonight!

P1nky

2008-12-16 15:37:53

From: mormonman
well don't get me into trouble… i have a new version to post, but i am at school and i have an away basketball game so it won't be posted until late tonight!


lol dont worry just trying to warn you bro :) and the staff will understand(you didnt know thats why)

btw GL in the bball game :P;)

TViYH

2008-12-16 15:52:13

mormonman: Do you want me to post it?

OK mormonman, the one you sent me works perfectly!

However, SCAR 3.2 b8 gives me an error when it tries to switch players after it's complete. Something like, invalid blah sent to writeln, or something.

EDIT: WEWT! 4/5 accounts ran successfully! The one that didn't make it said, "We got stuck on Finding Rats to Range, Setting player to False.."

The_Shermanator

2008-12-16 19:36:08

Running on my army, will Reply back in approx. 2 hours.

-The_Shermanator

Eamonable

2008-12-16 23:12:32

Thank you so much for this, will try it ASAP and give feedback.

mormonman

2008-12-16 23:37:39

From: TViYH
mormonman: Do you want me to post it?

OK mormonman, the one you sent me works perfectly!

However, SCAR 3.2 b8 gives me an error when it tries to switch players after it's complete. Something like, invalid blah sent to writeln, or something.

EDIT: WEWT! 4/5 accounts ran successfully! The one that didn't make it said, "We got stuck on Finding Rats to Range, Setting player to False.."


i have never ran it on scar 3.20 b8…
i have gotten that error before, and will try to work it out.


EDIT:
NEW VERSION… Fixed Bitmap errors that people were getting and removed srl stat requirement but the stats stuff is still in there if people wanna use it

Version: 0.86(i was sick of adding letters to the end of .85)

The_Shermanator

2008-12-17 00:15:12

Correctly ran for 3 of my 4 people.

My 4th one, it got all the way to the magic instructor, but it failed walking to the chickens, logged out. But you have a endless loop in there so it was waiting until it detects your in lumbridge. I suggest in EVERY loop you add a,
If(Not(LoggedIn))then 
Break;
and at the beginning of EVERY procedure/function put
if(not(LoggedIn))then
Exit;

That should correct the endless waiting loops.

-The_Shermanator :garfield:

mormonman

2008-12-17 01:27:22

new version… .86a

mormonman

2008-12-17 23:43:34

another new version… fixed the proggy posting… it no longer posts the username!!!
version: .86b

Sandstorm

2008-12-17 23:52:05

Expect a huge report tomorrow. Gonna be making a few armies, have always wanted to, but HATED tut island xD.

mormonman

2008-12-17 23:52:56

From: Sandstorm
Expect a huge report tomorrow. Gonna be making a few armies, have always wanted to, but HATED tut island xD.


umm… don't run more than 4 at a time… for some reason it seems to mess up if you do!

AnonyMouse

2008-12-18 07:15:04

Sup, nice script, read through it, seems good. I havn't been on for ages but lookin forward to more from all of you.

TViYH

2008-12-18 07:20:13

From: AnonyMouse
Sup, nice script, read through it, seems good. I havn't been on for ages but lookin forward to more from all of you.



….So, can you test the script? Give some feedback? Tell him what he needs to fix/change/improve?

mormonman

2008-12-18 12:18:35

another new version… post report still posted usernames and now that is fixed!!!!
version: 0.86c

Pwnt by Pwnt

2008-12-18 15:07:08

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 19 Minutes and 11 Seconds
|| Done 1 account[s].
|| Succesfully done 1 account[s].
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

^^ Works perfectly! thanks!

mormonman

2008-12-18 15:19:04

finally!!! a progress report! thnx rep +

TViYH

2008-12-18 15:41:46

mormonman: I'll run 4 tonight.

Pwnt by Pwnt

2008-12-18 16:47:34

by the way, the door proc is amazing o.o

one thing that I had a question about is when you turn run on and off, it goes to the settings thing, but it uses the run setting near the minimap.. I know you can't get reported on tut island.. but still.. to make it better you could change that ;D

mormonman

2008-12-18 19:04:53

From: Pwnt by Pwnt
by the way, the door proc is amazing o.o

one thing that I had a question about is when you turn run on and off, it goes to the settings thing, but it uses the run setting near the minimap.. I know you can't get reported on tut island.. but still.. to make it better you could change that ;D


y change it if it works…

TViYH

2008-12-18 21:05:19


<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : . Loc = Lumbridge . Time = 22mins.
< 1 : . Loc = Lumbridge . Time = 23mins.
< 2 : . Loc = Lumbridge . Time = 24mins.
< 3 : . Loc = Lumbridge . Time = 22mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

I'd say it works pretty well :)

Sandstorm

2008-12-18 21:06:38

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 1 Hours, 18 Minutes and 20 Seconds
|| Done 4 account[s].
|| Succesfully done 3 account[s].
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| Current Player: Demonic Move
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : . Loc = Lumbridge . Time = 19mins.
< 1 : . Loc = ChickenWalk . Time = 17mins.
< 2 : . Loc = Lumbridge . Time = 18mins.
< 3 : . Loc = Lumbridge . Time = 19mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

Nice.

Thanks, by the way.

Pwnt by Pwnt

2008-12-19 00:32:39

I know it works.. just a cleaner script :o

(sorry lol dunno why I posted that.. it was the only thing that could be changed a bit =X)

Sandstorm

2008-12-19 21:19:40


/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 1 Hours, 48 Minutes and 10 Seconds
|| Done 6 account[s].
|| Succesfully done 3 account[s].
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| Current Player: Noonforged
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : . Loc = Lumbridge . Time = 19mins.
< 1 : . Loc = Lumbridge . Time = 18mins.
< 2 : . Loc = Third Gate . Time = 12mins.
< 3 : . Loc = FindingRats . Time = 14mins.
< 4 : . Loc = ChickenWalk . Time = 17mins.
< 5 : . Loc = Lumbridge . Time = 18mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
We ran all the Accounts, thank you for using Nielsie95's Tutorial Island Runner

Not bad. Gonna finish up the others :). Ten people through so far. Time to set up smart on ForeFeathers xD.

koolkats102

2008-12-19 23:15:39

Nice script, I had to help it a little at the mage guy ( I splashed on all the given runes), The priest (Wouldn't open the door), and after you melee'd the rat, when he was going to talk to the guy for the arrows, it didn't leave the caged area first… Great script and thank you…. Here is proggy…

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 27 Minutes and 53 Seconds
|| Done 1 account.
|| Succesfully done 1 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

Gu3st...

2008-12-20 02:33:04

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 1 Hours, 19 Minutes and 38 Seconds
|| Done 4 account.
|| Succesfully done 4 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

Expect a huge proggy soon :)

SWAT321

2008-12-20 16:38:15

If it gets stuck at the rat cage and logs off can I change the location to 'rat cage' and will it continue?

mormonman

2008-12-20 16:57:40

From: SWAT321
If it gets stuck at the rat cage and logs off can I change the location to 'rat cage' and will it continue?


no… just get to the part when you go up the ladder, put the compass north, log out,and change the location to bank… and start it… what was the error when it failed at rat cage? was it getting out of it? or ranging the rats?

SWAT321

2008-12-20 16:59:19

After killing the rat it couldn't get out of the cage. This happened for 3 characters but the 4th one worked perfectly.

mormonman

2008-12-20 17:07:19

ok… i am going to make a new rat gate opening procedure cuz the old one sucks…

TViYH

2008-12-20 17:16:37

NOWATE!


The problem is that instead of clicking on the "point" of the yellow arrow on the MM, it clicks on the left point of it. If you make it click the lowest point of it, it will work.

mormonman

2008-12-20 17:18:21

From: TViYH
NOWATE!


The problem is that instead of clicking on the "point" of the yellow arrow on the MM, it clicks on the left point of it. If you make it click the lowest point of it, it will work.


the opening of the rat cage has nothing to do with the arrow… i am talking about the one when there is no arrow(after you melee the rat and are trying to get out!)

Gu3st...

2008-12-21 02:36:34

I used this on 35 accounts :)
Here is a proggy for 25 of them:

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 6 Hours, 26 Minutes and 32 Seconds
|| Done 24 account.
|| Succesfully done 12 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

mormonman

2008-12-21 14:28:35

From: Zytex!
I used this on 35 accounts :)
Here is a proggy for 25 of them:

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 6 Hours, 26 Minutes and 32 Seconds
|| Done 24 account.
|| Succesfully done 12 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/


added to first post… nice even tho it only has 50% pass rate. what did all of the others fail on?

krazyk56

2008-12-23 08:53:41

Runs so great! Couldn't ask for a better tut runner.

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 28 Minutes and 56 Seconds
|| Done 2 account.
|| Succesfully done 2 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

mormonman

2008-12-23 10:21:21

From: krazyk56
Runs so great! Couldn't ask for a better tut runner.

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 28 Minutes and 56 Seconds
|| Done 2 account.
|| Succesfully done 2 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/


thank you for posting the proggy and thanks for the compliment!

krazyk56

2008-12-23 20:28:12

Is there any way to get it to pick up after you make your character. Like, I made my character is there any way to get the script to continue from there.

mormonman

2008-12-23 20:31:28

yes… talk to the runescape guide, and open the door, and make the compass north. then in the setup change the loc to 'Survival Expert' instead of 'Start'. be sure to start logged out…

Quickmarch

2008-12-25 07:55:47

Woot i got the new version to work, It's amazing well done :)

Craig`

2009-01-04 07:35:42

I was just creating my army, and when it went to login instead of clicking and typing in my user it just kept hovering over the login part? Can you help me fix please? Just i'll be using this script alot when get new pc.

TViYH

2009-01-04 10:21:09

Mathematics, that's not a problem with the script.

Try updating your SRL to the newest revision using Subversion.

Shuttleu

2009-01-04 15:21:58

now this gives me a reason not to make one :)
i will give you a proggy soon ;)

~shut

mormonman

2009-01-04 17:27:07

From: Shuttleu
now this gives me a reason not to make one :)
i will give you a proggy soon ;)

~shut


thanks shut! nice to see you back!

Shuttleu

2009-01-04 17:51:45

sort of lost my proggy :s
but i know that it ran for about 18 mins and completed the player

it was a bit slow for my likeing though
try to change some of the waits so it runs a bit faster and smoother ;)

~shut

mormonman

2009-01-04 21:10:27

From: Shuttleu
sort of lost my proggy :s
but i know that it ran for about 18 mins and completed the player

it was a bit slow for my likeing though
try to change some of the waits so it runs a bit faster and smoother ;)

~shut


alot of the waits are just getnpcchat's fault… it waits until it gets the chat and then waits until it finds the arrow etc… i don't really think i can make it much faster .. even tho the fastest proggy i have gotten was 13 mins…

lachlan438

2009-01-05 00:42:39

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 18 Minutes and 36 Seconds
|| Done 1 account.
|| Succesfully done 1 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : Jagex Mod . Loc = Lumbridge . Time = 18mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

I had to help it getting out of the rat door but it worked very well.

Harbinger

2009-01-11 01:14:56

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 40 Minutes and 16 Seconds
|| Done 2 account.
|| Succesfully done 2 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

Worked very well, would have kept going, but I set HowManyPlayers= 2; So only 2 of my 4 were put through, however I will start it up after I just had to compliment you on your great script, and an extra thanks to the original scripter before your updates, who set the foundation.

Khazar

2009-01-13 22:36:20

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 41 Minutes and 6 Seconds
|| Done 2 account[s].
|| Succesfully done 2 account[s].
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

Thank you.

r3dr4g0n

2009-01-16 22:52:23

Just incase someone else gets the same error I got, it said 'SmartWorld' is not identified in line 3648.

Just change it to " SmartSetupEx(18, false, true, false); " and it works fine.


Thanks for this, it was much needed :)

Lee Lok Hin

2009-01-16 23:28:47

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 20 Minutes and 45 Seconds
|| Done 1 account.
|| Succesfully done 1 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : . Loc = Lumbridge . Time = 20mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
We ran all the Accounts, thank you for using Nielsie95's Tutorial Island Runner


Noice.

TViYH

2009-01-16 23:48:15

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 1 Hours, 41 Minutes and 21 Seconds
|| Done 5 account.
|| Succesfully done 3 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : a . Loc = Rat Cage . Time = 12mins.
< 1 : b . Loc = Lumbridge . Time = 19mins.
< 2 : c . Loc = ChickenWalk . Time = 19mins.
< 3 : d . Loc = Lumbridge . Time = 24mins.
< 4 : e . Loc = Lumbridge . Time = 19mins.

r3dr4g0n

2009-01-17 03:21:31

Very nice, did one of my chars in 21 mins but then got stuck on my second one.

mormonman

2009-01-17 11:06:51

From: r3dr4g0n
Very nice, did one of my chars in 21 mins but then got stuck on my second one.


where did it get stuck? chickenwalk? ratcage? … im updating those walks and making a reflection version of this script…

Smarter Child

2009-01-17 11:36:28

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 19 Minutes and 54 Seconds
|| Done 1 account.
|| Succesfully done 1 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Took a little while because in the Church it has a hard time find the priest. It did work when i shook the mouse a bit. :p i will use this for making my bot army.!:D i currently only had like 3 botters :p so i hope to increase that to 20~

Edit: No, ewww not reflection!

mormonman

2009-01-17 12:12:29

From: leather cock
Edit: No, ewww not reflection!


don't worry i am going to continue color also…reflection will just be faster.

slakan

2009-01-18 12:23:49

ive got a problem..


Line 3657: [Error] (20124:14): Unknown identifier 'SmartWorld' in script C:\Users\Sondre\AppData\Local\Temp\FixedTutorialRunner0.86c(smart).scar


but ive like downloded the svn updater and ive updates smart and reflection..

here is smart scar:

function IsKeyDown(C:Char): Boolean;

begin
Result := SmartIsKeyDown(ord(c));
end;

procedure MoveMouse(x, y: Integer);
begin
SmartMoveMouse(x, y);
end;

procedure HoldMouse(x, y: Integer; left: Boolean);
begin
SmartHoldMouse(x, y, left);
end;

procedure ReleaseMouse(x, y: Integer; left: Boolean);
begin
SmartReleaseMouse(x, y, left);
end;

procedure KeyUp(key: Byte);
begin
If Key = 13 Then
Key := 10;
SmartReleaseKey(key);
end;

procedure KeyDown(key: Byte);
begin
If Key = 13 Then
Key := 10;
SmartHoldKey(key);
end;

procedure SendKeys(S: String);
begin
SmartSendKeys(S);
end;

procedure GetMousePos(var x, y: Integer);
begin
SmartGetMousePos(x, y);
end;

function GetColor(x, y: Integer): Integer;
begin
result:= SmartGetColor(x, y);
end;

procedure SmartSetTarget;
var
Smart_Bitmap: Integer;
begin
Smart_Bitmap:= BitmapFromString(765,503,'');
GetBitmapCanvas(Smart_Bitmap).Handle:= SmartGetDC;
SetTargetBitmap(Smart_Bitmap);
FreeBitmap(Smart_Bitmap);
end;

function FindWindow(Title: String): Boolean;
begin
result:= true;
end;

procedure ActivateClient;
begin
end;

function FindWindowBySize(Width, Height: Integer): Boolean;
begin
result:= true;
end;

procedure SmartSetupEx(worldnumber: integer; members, signed, superdetail: boolean);
var
prefix: string;
begin
prefix := ReadINI('World' + IntToStr(worldnumber), 'Prefix', AppPath + 'includes\SRL\SCSS\worlds.ini');
if(prefix = '')then
begin
writeln('Invalid world number or corrupted world list. Please review your settings');
TerminateScript;
end;
SmartSetup('http://'+prefix+'.runescape.com/', 'plugin.js?param=o0,a' + IntToStr((Integer(not(Signed)) + 1) * Integer(not((SuperDetail and Signed)))) + ',m' + IntToStr(Integer(Members)));
end;

Procedure SaveScreenshot(s : string);
var
TempBMP : integer;
TempS : String;
begin;
Temps := s;
While FileExists(Temps) do
begin;
Temps := ExtractFilePath(s) + Copy(ExtractFileName(Temps),1,LastPos('.',ExtractFileName(Temps))-1) + '2' + ExtractFileExt(s);
Writeln(Temps);
end;
TempBMP := BitmapFromString(765,503,'');
Try
CopyClientToBitmap(TempBMP,0,0,765,503);
SaveBitmap(TempBMP, Temps);
Except
end;
FreeBitmap(TempBMP);
end;

what is the problem?

mormonman

2009-01-18 16:13:01

you need to add a constant… i forgot for some reason.. i just barely posted the same version with those constants…
REDOWNLOAD!

TViYH

2009-01-18 20:14:44

When will the reflection version be added?

mormonman

2009-01-18 22:18:27

when its done… im learning as i go. so far i have the walking down(what usually fails in color version), but im struggling a little with the object finding

cause

2009-01-18 23:35:49

Hey just used this, got 3/4 guys done. Thanks a lot!

mormonman

2009-01-19 12:33:09

From: cause
Hey just used this, got 3/4 guys done. Thanks a lot!


what did the guy that failed, fail on?

benjaa

2009-01-19 21:30:46

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 16 Minutes, and 44 Seconds
|| Done 1 account[s].
|| Succesfully done 0 account[s].
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

Failed ranging rats…

cause

2009-01-22 15:15:12

Sorry didn't check, but will log in on him later this week.

mormonman

2009-01-22 16:00:13

hey everyone… i have almost finished the color update… just working on a 1337 chicken cage walker(trying tpas…)
the reflection update is almost done also, just working on church door proc(its done i just haven't tested it…)

mormonman

2009-01-23 21:10:06

BUMP!!!
Update to 0.87!!!
Redownload Everyone!!!

Simtoon

2009-01-24 17:19:34

Im going to use this for like heaps of accounts so expect a big proggie soon

Blue

2009-01-25 11:40:44

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 26 Minutes and 31 Seconds
|| Done 1 account[s].
|| Succesfully done 0 account[s].
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

Failed ranging rats and got slightly stuck finding the quest bloke and the rock to mine.

ian.

2009-01-25 16:36:21

;D testing now with 5 chars.. I'll tell you how it goes :)

had to help it a little on some parts.. but still works great :D

timers are off I think..

no way it took 30 mins :p

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : ***** . Loc = Lumbridge . Time = 30mins.
< 1 : ***** . Loc = Lumbridge . Time = 19mins.
< 2 : ***** . Loc = Lumbridge . Time = 19mins.
< 3 : ***** . Loc = Fishing . Time = 6mins.
< 4 : ***** . Loc = Lumbridge . Time = 22mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

:D

mormonman

2009-01-26 16:30:51

i have found a new problem… during the combat instructor(not ranging rats…i already knew about that one). i am trying to fix it as we speak!

ian.

2009-01-26 16:52:48

you could add some failsafes.. like it thought it was near the bank before it went up ladder :o

mormonman

2009-01-26 17:21:13

From: 99_
you could add some failsafes.. like it thought it was near the bank before it went up ladder :o


ya thats part of the problem i found…

infested999

2009-01-27 16:03:57

So.. does it work right now?

mormonman

2009-01-27 16:05:45

no… i forgot to post new version last night sorry everyone. I have it on my computer at home(at school right now), but i have a basketball game in another town today and won't get home 'til late… so just wait for it!

infested999

2009-01-28 19:20:59

From: mormonman
no… i forgot to post new version last night sorry everyone. I have it on my computer at home(at school right now), but i have a basketball game in another town today and won't get home 'til late… so just wait for it!


So, A working copy will be available soon?

mormonman

2009-01-28 20:22:46

yes…im testing it now

Baked0420

2009-01-28 21:13:40

I wanted to see your custom nextplayer so I was going over it, then I saw MyLogin;, so I went over that, and on line 437, I saw NextPlayer(False); but you have your own custom nextplayer; to speed it up, so why dont you just add procedure MyNextPlayer(Active: Boolean); forward; before MyLogin; and then just call your MyNextPlayer(False); there instead?

mormonman

2009-01-28 22:10:51

From: Baked0420
I wanted to see your custom nextplayer so I was going over it, then I saw MyLogin;, so I went over that, and on line 437, I saw NextPlayer(False); but you have your own custom nextplayer; to speed it up, so why dont you just add procedure MyNextPlayer(Active: Boolean); forward; before MyLogin; and then just call your MyNextPlayer(False); there instead?


that is actually in the new version…

Baked0420

2009-01-28 22:27:11

new version as in one about to be released or the newest one released? if you mean the last one released, then no, you need to forward it and call it like I said, if it is in one about to be released then sorry for the misunderstanding. But how come you didn't use it in there in your last release? didn't realise that was in LoginPlayer;? I think you didn't know it was in there was why (just guessing), because you just copied and pasted LoginPlayer; from inlcude and just edited it. But goodjob fixing this script, if I ever decide to make an army I'll use this and tell you how it does, but I don't plan on making an army anytime real soon, maybe one day.

mormonman

2009-01-28 22:30:01

From: Baked0420
new version as in one about to be released or the newest one released? if you mean the last one released, then no, you need to forward it and call it like I said, if it is in one about to be released then sorry for the misunderstanding. But how come you didn't use it in there in your last release? didn't realise that was in LoginPlayer;? I think you didn't know it was in there was why (just guessing), because you just copied and pasted LoginPlayer; from inlcude and just edited it. But goodjob fixing this script, if I ever decide to make an army I'll use this and tell you how it does, but I don't plan on making an army anytime real soon, maybe one day.


of course i just copied and pasted and edited… that was all i needed. i didn't need to spend time trying to make my own function completely from scratch when the srl one worked fine with my edits. yes i mean in the one about to be released, and no i didn't see it in mylogin when i first added it…


Edit: New Version Posted! Smart only… if you don't want it just remove it(if you don't know how then you don't deserve non smart lol)

TViYH

2009-01-28 22:52:24

What's in the new version?

mormonman

2009-01-28 22:58:46

just a fix(for chickenwalk and during combatinstructor), and the postreport to my database instead of camo's…

I have the reflection one done, but I need to test it more and our hooks are outdated…

infested999

2009-01-29 14:24:10

Got my four account ready to be tutorialised!

lordsaturn

2009-02-06 01:57:58

So I was skimming over your script, and I noticed that the DDTMs were not dynamic whatsoever. Quick Tut:

The whole point of DDTMs is for them to be dynamic (hence Dynamic DTM), to be able to determine their properties during runtime. Ex, finding a road color, and placing it in the mainpoint/subpoints of the DTM. All of your DTMs look something like

dtmSubPoints[0].x := 1260;
dtmSubPoints[0].y := 356;
dtmSubPoints[0].AreaSize := 0;
dtmSubPoints[0].AreaShape := 0;
dtmSubPoints[0].Color := 2313569;
dtmSubPoints[0].Tolerance := 255;
But do you notice that every single one of those values is static? What you are doing here is creating a DTM, not a DDTM, in an obnoxious amount of code. If you truly wanted to make it a DDTM, you would need something like

dtmSubPoints[0].Color := GetFloorColor;
With DDTMs, you can edit them to your unique situation, thus they will never fail. :)

Edit: I took the liberty of changing all of your static DDTMs to DTMs, there was only one that was dynamic.

function LoadRangeDTM(WalkNumber: Integer): Integer;
begin
Result := DTMFromString('78DA6354606560F8C580023283D518FE03694' +
'6289F518E15CE63868A3D7DFD99410E598D0E500D33AA9A77EFDE' +
'A1AA9107AAF9C280DF1C23A09A9F0CF8CD79C3C2C0C047C03DD24' +
'0733409A83106AA91C7AF06003AC41B9D');
end;

function LoadCaveDTM(WalkNumber: Integer): Integer;
begin
case WalkNumber of
1 : Result := DTMFromString('78DA637CC1C2C0A0C9C8800C2AE3B519FE036' +
'99828231B2B03833884C70C157BF5FA0D831CB29A5B087370AAE1' +
'029AA34A40CD5B22CC7980A9E6DDBB77286A008BF21521');
2 : Result := DTMFromString('78DA637CC3C2C0A0C9C8800C127D9519FE036' +
'99828E31FA01A71088F192AF6F5C51B063964355CAC0C0C8A04D4' +
'DC42D80553F3EEDD3B5435CCAC186A30CC7942D81C00C2261520');
end;
end;

function LoadChickenDTM: Integer;
begin
Result := DTMFromString('78DA634C636160F065644006B5691E0CFF813' +
'448144C2701D59442D4B040D53C7BFE8D410EAA060418F3803225' +
'04D46403653A09A82907CA64A0AA79F7EE1DAA9A60A08C3C0173A' +
'28132B204CCF103CA84E1370700FE4A1D80');
end;

function LoadChickenDTM1: Integer;
begin
Result := DTMFromString('78DA63CC626160B063644006057ED60CFF813' +
'448144C6702D5A843D4B040D53CFFF094410EAA0604184380324E' +
'04D4440265FC09A84904CA541150930B944925A0A6022813865F0' +
'D005601194E');
end;

function ChickenCageFailsafe: Integer;
begin
Result := DTMFromString('78DA63DCC7CCC060C0C8800C7263ED19FE036' +
'99028985E0A54630A51C30255F3EEDD3B0639A81A1060DC0A54C3' +
'88AAE6F3876FA86AF600D5641250B311A8C691809AB9403596F8D' +
'50000F47B176F');
end;
And I attatched the .dtm files to this post.

mormonman

2009-02-06 08:36:29

ya… for some reason dtms wouldn't work for me, so i changed it to ddtms, so that i could change the colors and tolerance at any time…

mormonman

2009-02-08 17:19:10

Bump… Here is a proggy preview of reflection version… It isn't done yet(I am in beta testing of a door opening procedure.)

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 17 Minutes and 58 Seconds
|| Done 1 account[s].
|| Succesfully done 1 account[s].
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : ren . Loc = Lumbridge . Time = 17mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Successfully executed

This is without reflection door opening… and the doors are the slowest part atm…

cycrosism

2009-02-09 05:05:18

I love this script, i will post a proggy when i have it

cycrosism

2009-02-09 06:10:16

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 1 Hours, 11 Minutes and 39 Seconds
|| Done 4 account.
|| Succesfully done 3 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

I did 5 accounts but i accidenty wrote the wrong username for one. My last account got stuck in the rat cage and he couldn't find a way to exit it and logged out

loopa

2009-02-10 12:51:52

This cant actually run if you already made your character? Hmm… Or at any other point of the tutorial process?

Dani Bolton

2009-02-10 15:39:14

BIG PROGGY COMING YOUR WAY!

I have just started 26 account on this script lets see how good it is when put to this big test…
I wish both you and me luck!

mormonman

2009-02-10 16:12:41

From: Dani Bolton
BIG PROGGY COMING YOUR WAY!

I have just started 26 account on this script lets see how good it is when put to this big test…
I wish both you and me luck!


lol it won't work good… I have never got it to run more than 8 characters… but I am working on it right now!

Dani Bolton

2009-02-11 10:12:02

It wont even work with the first guy tut island arrows been updated!

jeffrey3301

2009-02-13 23:16:41

Help!
Could not find the MSArrow
Could not find the MSArrow
Could not find the MSArrow
This keeps popping out!

mormonman

2009-02-13 23:49:52

new version… with new arrow bmps!

jeffrey3301

2009-02-14 07:18:20

Thanks

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 10 Minutes and 58 Seconds
|| Done 1 account.
|| Succesfully done 1 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 12 Minutes and 12 Seconds
|| Done 1 account.
|| Succesfully done 1 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

mormonman

2009-02-14 08:47:35

small fix… redownload new version!

Dani Bolton

2009-02-14 14:26:57

It still slows my computer down soooo much is doesn't work…. never had this problem with any other script so I don't know what I am doing wrong?!

I am guessing at all the conecting to your page after is has finished for a proggy…. I have 20 accounts to put through but it looks like I am going to have do it the old fashioned way! lol

mormonman

2009-02-14 21:35:46

From: Dani Bolton
It still slows my computer down soooo much is doesn't work…. never had this problem with any other script so I don't know what I am doing wrong?!

I am guessing at all the conecting to your page after is has finished for a proggy…. I have 20 accounts to put through but it looks like I am going to have do it the old fashioned way! lol


try lordsaturn's

P1nky

2009-02-15 00:36:23

Mormon gj, heres a good proggie works like a CHARM.


/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 24 Minutes and 49 Seconds
|| Done 1 account[s].
|| Succesfully done 1 account[s].
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : sarasoulwar . Loc = Lumbridge . Time = 24mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Successfully executed

Dani Bolton

2009-02-17 07:12:41

Running with 5 account atm… working ok on the first atm.

If it does well I am going to do another 13 =]

Wishing you and myself luck!
x


EDIT: first one failed at rats if I start it again from that point will it work…?
Can you start it from anywere? is what I am trying to say lol

Edit:
/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 1 Hours, 31 Minutes and 3 Seconds
|| Done 5 account.
|| Succesfully done 2 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : ******* . Loc = FindingRats . Time = 13mins.
< 1 : ******* . Loc = Lumbridge . Time = 22mins.
< 2 : ******* . Loc = FindingRats . Time = 20mins.
< 3 : ******* . Loc = Lumbridge . Time = 20mins.
< 4 : ******* . Loc = FindingRats . Time = 13mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Successfully executed

mormonman

2009-02-17 10:01:21

From: Dani Bolton
Running with 5 account atm… working ok on the first atm.

If it does well I am going to do another 13 =]

Wishing you and myself luck!
x


EDIT: first one failed at rats if I start it again from that point will it work…?
Can you start it from anywere? is what I am trying to say lol

Edit:
/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 1 Hours, 31 Minutes and 3 Seconds
|| Done 5 account.
|| Succesfully done 2 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : ******* . Loc = FindingRats . Time = 13mins.
< 1 : ******* . Loc = Lumbridge . Time = 22mins.
< 2 : ******* . Loc = FindingRats . Time = 20mins.
< 3 : ******* . Loc = Lumbridge . Time = 20mins.
< 4 : ******* . Loc = FindingRats . Time = 13mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Successfully executed


thanks for proggy… in refl vers it never fails at rats! you need to get those three accounts up the ladder and then change their players[x].loc to 'Bank' (make sure it is capitalized and spelled right)… I am not advanced like lordsaturn to do autospot finding yet… o well :(

Dani Bolton

2009-02-17 11:45:18

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 2 Hours, 45 Minutes and 19 Seconds
|| Done 7 account.
|| Succesfully done 4 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : ***** . Loc = Lumbridge . Time = 19mins.
< 1 : ***** . Loc = Lumbridge . Time = 18mins.
< 2 : ***** . Loc = Cooking Bread . Time = 7mins.
< 3 : ***** . Loc = Lumbridge . Time = 60mins.
< 4 : ***** . Loc = Maging Chickens . Time = 24mins.
< 5 : ***** . Loc = FindingRats . Time = 12mins.
< 6 : ***** . Loc = Lumbridge . Time = 18mins.
< 7 : ***** . Loc = Start . Time = 0mins.
< 8 :***** . Loc = Start . Time = 0mins.
< 9 : V***** . Loc = Start . Time = 0mins.
< 10 : ***** . Loc = Start . Time = 0mins.
< 11 : x ***** . Loc = Start . Time = 0mins.
< 12 : ***** . Loc = Start . Time = 0mins.
< 13 : ***** . Loc = Start . Time = 0mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Successfully executed

another proggy

Sean[714]

2009-02-17 22:25:01

Two of my characters got stuck at the point when they're ranging rats.
What's that location called?

I'd post proggy, but this isn't working very good. Only finished 2x.

mormonman

2009-02-17 22:45:07

From: oo00o
Two of my characters got stuck at the point when they're ranging rats.
What's that location called?

I'd post proggy, but this isn't working very good. Only finished 2x.


finish the combat instructor and go up the ladder and change the loc to Bank(be sure to capitalize). I am slowly working on the refl tut runner… but I have like 3 and a half projects going :p so I will finish when i can…

Sfts3

2009-02-18 05:44:54

I get:

Line 341: [Error] (13167:5) Unknown identifier 'SRL_Procs' in script?

mormonman

2009-02-18 09:52:42

From: Sfts3
I get:

Line 341: [Error] (13167:5) Unknown identifier 'SRL_Procs' in script?


get newest srl… rev 31

iJake

2009-02-18 09:59:31

what level does it train each skill to? or does it leave each at lvl 1?

mormonman

2009-02-18 10:00:27

leaves them at lvl 1… duh :rolleyes:

iJake

2009-02-18 10:04:09

xP sorry for stupid question.

going to run it through my new man

kooldude

2009-03-07 13:28:14

Line 4: [Error] (196:11): Unknown identifier 'SmartIsKeyDown' in script C:\Program Files\SCAR 3.15\includes\SRL/SRL/misc/Smart.scar

wont work! Looks like a great written script.
need feedback on problem

-Kooldude
:sasmoking:

mormonman

2009-03-07 14:13:19

Outdated… unfortunately. I am completely re-writing it to reflection… i started right a ground zero two days ago…

JPHamlett

2009-03-08 18:51:22

why outdated it runs fine

mormonman

2009-03-11 02:12:02

Ok… it does run fine. I ran these accounts for a friend.

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 39 Minutes and 23 Seconds
|| Done 2 account[s].
|| Succesfully done 2 account[s].
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : ** . Loc = Lumbridge . Time = 18mins.
< 1 : ** . Loc = Lumbridge . Time = 20mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Successfully executed

Quickmarch

2009-03-11 13:10:18

You should make this script members only. :)

Hugolord

2009-03-11 13:14:26

From: Quickmarch
You should make this script members only. :)


why?

Quickmarch

2009-03-11 13:32:35

From: Hugolord
why?


Because it's good and it might encourage more people to apply for members?

Hugolord

2009-03-11 13:33:32

From: Quickmarch
Because it's good and it might encourage more people to apply for members?


I doubt many SRL members would use this script :S
It's better for beginners, people starting their own army

mormonman

2009-03-11 13:36:55

From: Hugolord
I doubt many SRL members would use this script :S
It's better for beginners, people starting their own army


exactly, plus it isn't that good. i was watching those two accounts the whole time. i am making a reflection one, and so far its ownage!

Punkgi

2009-03-20 23:24:55

yeah this script seems.. slow? why dont people do tut by hand? its like 12 minutes max

noidea

2009-03-20 23:32:19

From: Punkgi
yeah this script seems.. slow? why dont people do tut by hand? its like 12 minutes max


Because when u want to run 10+ accounts, thats pretty time consuming…

greg3507

2009-03-21 15:07:49

It ran for 8 minutes and stopped at the master chef in the cooking spot. When I looked it was logged out.

All that is man

2009-04-03 19:20:16

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 26 Minutes and 12 Seconds
|| Done 1 account.
|| Succesfully done 1 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

^
|
|
First account of my new army :) I'm about to make a couple and repost =D AMAZING script.

mormonman

2009-04-03 19:26:36

… i didn't even think it still worked :D sweet!

All that is man

2009-04-03 20:19:06

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 38 Minutes and 6 Seconds
|| Done 3 account.
|| Succesfully done 0 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : xxx . Loc = First Door . Time = 3mins.
< 1 : xxx . Loc = Rat Cage . Time = 15mins.
< 2 : xxx . Loc = Rat Cage . Time = 17mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Successfully executed

Epic Fail :(

mormonman

2009-04-03 20:25:43

From: All that is man
/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 38 Minutes and 6 Seconds
|| Done 3 account.
|| Succesfully done 0 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
< 0 : xxx . Loc = First Door . Time = 3mins.
< 1 : xxx . Loc = Rat Cage . Time = 15mins.
< 2 : xxx . Loc = Rat Cage . Time = 17mins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Successfully executed

Epic Fail :(


yep. that is what i expected… someday i may get around to finishing my epic reflection one, but it is on indefinite hold right now.

P1nky

2009-04-09 23:09:53

glad that this script is still alive, doing 1 acc right now :)

mrpickle

2009-04-13 11:13:02

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 7 Minutes and 29 Seconds
|| Done 1 account.
|| Succesfully done 0 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
HTTP/1.1 403 Forbidden


What is this HTTp thing? it comes as a popup saying some problem with it "cannot be found". It stopped this script twice already =\.

mormonman

2009-04-13 16:54:14

From: mrpickle
/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 7 Minutes and 29 Seconds
|| Done 1 account.
|| Succesfully done 0 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
HTTP/1.1 403 Forbidden


What is this HTTp thing? it comes as a popup saying some problem with it "cannot be found". It stopped this script twice already =\.


just remove all the instances of "postreport"… idk y it won't post for you… maybe my db is too full

mrpickle

2009-04-13 20:55:43

Error's still persistant. =\.

Edit: would it be possible to continue from another location other than the "start" on the island?
Edit: Here's anotehr proggy. 1 got stuck in the miner's place…. that was when I was fooling around, and moved my smart around the screen violently. Screwed up the colour detection. 1 was stuck on the way to door 4. he was around the south of the building that has Door 4. and the third one was my internet that blinked off for a second.

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 49 Minutes and 53 Seconds
|| Done 3 account.
|| Succesfully done 0 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
HTTP/1.1 403 Forbidden

mrpickle

2009-04-14 21:39:21

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 45 Minutes and 32 Seconds
|| Done 2 account.
|| Succesfully done 2 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

More proggy! More error =\. I just had 2 scripts runing. Urs, and mine. Mine clicks ok on the error each time it pops up… lol.

I'm done making acc for now =D. ty for ur script!

(Error is evident in all scripts I use =\).

mr-sjb

2009-04-22 17:56:00

doesnt work by me, stops right after the first door…

thomaswood5

2009-04-26 14:13:41

Great script, running right now, ill update with a proggie when its done

UPDATE: finished my first 2 accounts, had to be interrupted a few times, but still a lot easier than doin the tut island myself

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 58 Minutes and 18 Seconds
|| Done 2 account.
|| Succesfully done 2 account.
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

themoz

2009-04-29 06:21:43

Nice script I made 3 accounts with it. Only bad thing is that none of them completed successfully without me interfering. Each account messed up at the mining place when prospecting the ore.

brad734

2009-05-05 11:23:27

very nice. worked like a charm rep++

/~~~~~~~~~~~~~~Fixed Nielsie95~~~~~~~~~~~~~~~\
||~~~~~~~~~~~ Tut Island Runner ~~~~~~~~~~~~||
||~~~~~~~~~~~~ Progress Report ~~~~~~~~~~~~~||
||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~||
|| Worked for 2 hours 28 Minutes and 25 Seconds
|| Done 4 account[s].
|| Succesfully done 4 account[s].
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
|| *****************************************
|| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

keep up the great work

Cazabacca

2009-05-16 11:41:04

Is this for 3.15b?

mormonman

2009-05-16 11:50:27

yes, but i see no reason for it not to work with 3.2d

bassmaster33414

2009-05-22 04:34:01

omg this is soooo coollllll…..worked perfectly for me….gratz

Victim14

2009-05-24 08:01:02

For me, every account failed when trying to talk to the Master Chef.

retrovega

2009-06-04 08:31:58

From: Victim14
For me, every account failed when trying to talk to the Master Chef.


Same here
The mouse would follow him around but it would never click on him

rpg711

2009-06-10 04:59:54

Gets stuck at the second door, all my accounts are stuck there

xGarrett21

2009-06-14 07:13:11

It keeps getting lost after the first door. Thinks the woods past the fence are lumbridge road? Does anyone have a good tutorial runner that works?

Punkgi

2009-06-16 12:52:08

Yeah stops working at the cook.

Nose Smasher

2009-06-16 22:28:46

when it stops at the cook thats because its still looking for the door, even though it already opened it… easy fix, theres a loose loop somewhere… (I forget where, I fixed that prob a while ago…) 2 other things though:

Prospecting the ores fails because you need to add a "WalkToMMArrow" or w/e its called because for some reason there isn't one there :p otherwise it jus sits by the tin looking for a MS arrow (the one for copper) but it isn't on the screen cuz you need to walk a lil bit to get there…

Second is the combat instructor, everything goes great until after we range and kill the rat… melee works, and so does range, the problem is that the arrow does not go to the ladder all the time. Instead it goes to another rat… another easy fix, 2 functions, one to find the MM Ladder, another to climb it ;) Using color of course, the "ClimbLadder" function you have doesn't use color, just goes by where the arrow is on the screen ;)

Hope this helps :)

mormonman

2009-06-17 00:12:37

I sometime plan on finishing my completely revamped version of this script. I just do not have the time atm. Work, life, and other scripts are more pressing matters for me.

P1nky

2009-06-17 01:19:06

oh aw so this doesn't work anymore :(?

darns made 2 new bots lol

Nose Smasher

2009-06-17 10:41:19

this works, jus not perfect all the time… if you want better success rates you have to make a few minor tweaks to it… simple, jus run a few debugging trials and see where the code needs help ;)

mormonman

2009-06-19 05:58:40

wow, i am totally revamping this in like 2 weeks. like starting from scratch. i got great ideas… just give me some time.

easyas4

2009-07-17 09:14:04

From: mormonman
wow, i am totally revamping this in like 2 weeks. like starting from scratch. i got great ideas… just give me some time.


Guess you got set back with the new update huh? ;) but really, im starting a new bot army and i could use a tut runner, so when do you think you will have it fixed? Not rushing you, just wondering :)