SRL Archive - OSR Help

Login.Scar changed yet not working.


faster789

2008-11-27 20:30:17

Hello everyone, posted this on SMART thread but no answer =/

Anyways, replacing Login.Scar with Lee Hok Lins (thats how u spell it I think?:rolleyes: ) version. But it hasn't worked for me. It has the same problem (red mouse hovers over "please login" at the welcome screen. No script is actually logging in. Please help, thanks!:D

D1zl3

2008-11-27 20:32:10

From: faster789
Hello everyone, posted this on SMART thread but no answer =/

Anyways, replacing Login.Scar with Lee Hok Lins (thats how u spell it I think?:rolleyes: ) version. But it hasn't worked for me. It has the same problem (red mouse hovers over "please login" at the welcome screen. No script is actually logging in. Please help, thanks!:D


double check and see if its the same

faster789

2008-11-27 21:05:24

From: d1s3l
double check and see if its the same


lol, yes it's the same. I've tried at least 6 times.

D1zl3

2008-11-27 21:33:29

From: faster789
lol, yes it's the same. I've tried at least 6 times.


Ok ill try my script and if it works I'll give you mine, it might work? :P

Edit: K mine works, sorry for treating you stupid but you went program files/scar/includes/srl/srl/core/login right? Sorry I'd have no idea if this doesn't work.

Baked0420

2008-11-27 21:34:21

it should work, but here's mine, I know it works, I been using it.


//-----------------------------------------------------------------//
//-- Scar Standard Resource Library --//
//-- » Login Routines --//
//-----------------------------------------------------------------//
// * function RSReady: Boolean; // * by ZephyrsFury
// * Procedure LoginScreenMusic(State: Variant); // * by Wizzup?
// * procedure Login_SetAudio(Volume, SFX, Area: Integer; SMSetting: (Stereo, Mono, NoChange) ); // * by ZephyrsFury
// * procedure Login_SetGraphics(Brightness: Integer; vl, rr, gd, td, ia, fl, gt, cs: string); // * by ZephyrsFury
// * procedure SetAutoingDefaults; // * by ZephyrsFury
// * procedure Logout; // * by Starblaster100 and Raymond
// * procedure LoginPlayer; // * by SRL Developers
// * procedure RandomNextPlayer(Active: Boolean); // * by Dankness, Ron and Raymond
// * procedure NextPlayer(Active: Boolean); // * by Dankness, Ron and Raymond
// * procedure CheckUserNicks; // * by Sumilion and Raymond

{ var SRL_Logs: Integer;
Description: Variables needed for some login functions. }
{ var RandomPlayer, GraphicsSet: Boolean;
Description: Variables needed for some login functions. }
var
SRL_Logs: Integer;
RandomPlayer, GraphicsSet: Boolean;

procedure NextPlayer(Active: Boolean); forward;
procedure RandomNextPlayer(Active: Boolean); forward;

{*******************************************************************************
function RSReady: Boolean;
By: ZephyrsFury
Description: Returns true if we are ready to auto (on loginscreen or logged in).
Useful for waiting until RS has fully loaded.
*******************************************************************************}

function RSReady: Boolean;
begin
Result := (LoggedIn) or (GetColor(520, 146) = 4038981);
end;

{*******************************************************************************
Procedure LoginScreenMusic(State: Variant);
By: Wizzup?
Description: Takes Boolean(True, False) or Integer(1..5) as arguments.
1 or True = Off, 5 or False = Max.
1 2 3 4 5
<-o---o---o---o---o->
*******************************************************************************}

Procedure LoginScreenMusic(State: Variant);

Var
RealState: Variant;
x: Extended;

Begin
if (LoggedIn) then Exit;
if (CountColor(7750, 346, 356, 416, 369) <> 119) and (GetColor(520, 135) = 4038981) then
begin
TypeByte(vk_Escape);
Wait(100);
end;
if (CountColor(7750, 346, 356, 416, 369) <> 119) then Exit;
Case VarType(State) Of
11: RealState := (State + 1) * 4;
3: If InRange(State, 1, 5) Then
RealState := State - 1;
Else
RealState := 0;
End;
x := (425.0 - 337.0) * RealState / 4.0 + 339.0;
If CountColorTolerance(1647966, Round(x) - 5, 375, Round(x) + 5, 385, 20) < 5 Then
If CountColorTolerance(991349, Round(x) - 5, 375, Round(x) + 5, 385, 20) < 5 Then
Mouse(Round(x), RandomRange(375, 385), 0, 0, True);

End;

{*******************************************************************************
procedure Login_SetAudio(Volume, SFX, Area: Integer; SMSetting: (Stereo, Mono, NoChange) );
By: ZephyrsFury
Description: Sets audio options through the login screen.
Use: Enter the desired Setting for the desired Option. Make option 0 for no change.
EG. Login_SetAudio(1, 5, 2, NoChange);

1 2 3 4 5
Volume, SFX, Area: <-o---o---o---o---o->
*******************************************************************************}

procedure Login_SetAudio(Volume, SFX, Area: Integer; SMSetting: TSMSetting);
var
II, Tx, Ty, T: Integer;
Pts: TIntegerArray;
begin
if (LoggedIn) then Exit;
TypeByte(vk_Escape);
T := GetSystemTime;
while (CountColor(7750, 346, 373, 416, 386) <> 119) and (GetSystemTime - T < 5000) do
Wait(100);
if (CountColor(7750, 346, 373, 416, 386) = 119) then
MouseBox(334, 362, 426, 371, 1)
else
Exit;
Wait(100);
Pts := [Volume, SFX, Area];
for II := 0 to 2 do
begin
if (Pts[II] = 0) then Continue;
if (not(InRange(Pts[II], 0, 5))) then
begin
srl_Warn('Login_SetAudio', 'Points must be between 0 and 5', warn_AllVersions);
Continue;
end;
Tx := 337 + Round((425 - 337) * (Pts[II] - 1) / 4);
Ty := Round(3.5 * II * II + 46.5 * II + 245);
if (GetColor(Tx, Ty) <> 1121100) then
Mouse(Tx + 2, Ty - 14, 0, 0, True);
Wait(50);
end;
if (GetColor(337, 389) = 181) and (SMSetting = Stereo) then
Mouse(421, 385, 10, 10, True)
else
if (GetColor(426, 389) = 181) and (SMSetting = Mono) then
Mouse(332, 385, 10, 10, True);
Wait(100);
TypeByte(vk_Escape);
end;

{*******************************************************************************
procedure Login_SetGraphics(Brightness: Integer; vl, rr, gd, td, ia, fe, gt, cs: string);
By: ZephyrsFury
Description: Sets graphic options in the login screen.
Use: Enter the desired Setting for the desired Option.
Leave as 0 for no change of brightness and '' for no change in anything else.

Parameter Option Setting
Brightness Brightness 1 - 4 (0 for no change)
vl Visible Levels Current / All
rr Remove Roofs Always / Selectively
gd Ground Decoration Off / On
td Texture Detail Low / High
ia Idle Animations Few / Many
fe Flickering Effects Off / On
gt Ground Textures Few / Many
cs Chracter Shadows Off / On

1 2 3 4
Brightness: <---o---o---o---o--->

EG. Login_SetGraphics(2, 'current', '', 'off', 'low', 'few', '', 'few', 'off');

For Autoing:
Login_SetGraphics(4, 'current', 'always', 'off', 'low', 'few', 'off', 'few', 'off');
*******************************************************************************}

procedure Login_SetGraphics(Brightness: Integer; vl, rr, gd, td, ia, fe, gt, cs: string);
var
Settings, PosSettings, OptionName: TStringArray;
II, T, W, tCol, x, y, mSpeed: Integer;
TB: TBox;
P: TPoint;
begin
if (LoggedIn) then Exit;
Settings := [vl, rr, gd, td, ia, fe, gt, cs];
PosSettings := ['Current', 'All', 'Always', 'Selectively', 'Off', 'On', 'Low',
'High', 'Few', 'Many', 'Off', 'On', 'Few', 'Many', 'Off', 'On'];
OptionName := ['Visible levels', 'Remove roofs', 'Ground decoration', 'Texture detail',
'Idle animations', 'Flickering effects', 'Ground textures', 'Character shadows'];
TypeByte(vk_Escape);
T := GetSystemTime;
while (CountColor(7750, 346, 373, 416, 386) <> 119) and (GetSystemTime - T < 5000) do
Wait(100);
if (CountColor(7750, 346, 373, 416, 386) = 119) then
MouseBox(321, 338, 443, 346, 1)
else
Exit;
mSpeed := MouseSpeed;
MouseSpeed := 25;
Wait(100);
if (Brightness > 4) then
srl_Warn('Login_SetGraphics', 'Brightness must be between 0 and 4', warn_AllVersions)
else
if (Brightness <> 0) then
begin
P := Point(89 + (Brightness - 1) * 21, 266);
if (GetColor(P.x, P.y) <> 1121100) then
Mouse(P.x - 3, P.y - 17, 6, 6, True);
end;
for II := 0 to 7 do
begin
TB.x1 := 67 + 130 * ((II + 1) mod 5);
TB.y1 := 245 + 60 * ((II + 1) div 5);
TB.x2 := TB.x1 + 109;
TB.y2 := TB.y1 + 15;
if (not(InStrArrEx(Capitalize(Settings[II]), [PosSettings[II * 2], PosSettings[II * 2 + 1]], W))) then
begin
srl_Warn('Login_SetGraphics', 'Invalid Setting: ' + Settings[II] + ' for Option: ' + OptionName[II] + '.', warn_AllVersions);
Continue;
end;
tCol := (W mod 2) * 16777088 + 127;
if (not(FindColor(x, y, tCol, TB.x1, TB.y1, TB.x2, TB.y2))) then
begin
Mouse(TB.x1 + 10, TB.y1 + 3, 10, 7, True);
if (FindColor(x, y, tCol, TB.x1, TB.y2 + 1, TB.x2, TB.y2 + 1 + 51)) then
Mouse(x, y, 10, 7, True)
else
MouseBox(TB.x1 + 10, TB.y1 + 3, TB.x2 - 40, TB.y2 - 3, 1);
end;
end;
Wait(100);
TypeByte(vk_Escape);
MouseSpeed := mSpeed;
end;

{*******************************************************************************
procedure SetAudioOff;
By: ZephyrsFury
Description: Sets the Audio to off (1 for each bar). Works logged in and out.
*******************************************************************************}

procedure SetAudioOff;
begin
if (LoggedIn) then
SetAudio(1, 1, 1, NoChange)
else
Login_SetAudio(1, 1, 1, NoChange);
end;

{*******************************************************************************
procedure SetAutoingDefaults;
By: ZephyrsFury
Description: Sets the graphic options for best SRL compatibility. Works both logged in and out.
*******************************************************************************}

procedure SetAutoingDefaults;
begin
if (LoggedIn) then
SetGraphics(4, 'current', 'always', 'off', 'low', 'few', 'off', 'few', 'off')
else
Login_SetGraphics(4, 'current', 'always', 'off', 'low', 'few', 'off', 'few', 'off');
end;

{*******************************************************************************
procedure Logout;
By: Starblaster100 / Raymond
Description: Logs you out.
*******************************************************************************}

function Logout: Boolean;
var
c, i: Integer;
begin
Result := (not (LoggedIn));
if Result = True then
Exit;
if GameTab(14) = False then
Exit;
Wait(200 + Random(100));
while (LoggedIn) and (c < 10) do
begin
Inc(c);
if(ClickText('here', UpChars, MIX1, MIY1, MIX2, MIY2, True))then
for i := 0 to 10 do
begin
Wait(1000);
if not(LoggedIn)then
begin
Result := True;
Exit;
end;
end;
end;
end;

{*******************************************************************************
procedure LoginPlayer;
By: SRL Developers
Description: Logs in the Player[CurrentPlayer]. Detects most Client Login Errors
*******************************************************************************}

procedure LoginPlayer;
var
Mark, Attempts: Integer;
Actions: TVariantArray;
RetryLogin: Boolean;
label
ProcStart;
begin
ActivateClient;
Wait(100);

if (GetColor(212, 327) = 238301) then //At Click To Play screen
begin
Wait(1000 + Random(3000));
MouseBox(227, 337, 555, 364, 1);
MarkTime(Mark);
while (TimeFromMark(Mark) < 30000) and (not(LoggedIn)) do
Wait(1000 + Random(1000));
end;
if (not(RSReady)) then
begin
MarkTime(Mark);
while (not(RSReady)) do
begin
Wait(100);
if (TimeFromMark(Mark) > 180000) then
begin
WriteLn('It has been 3 minutes and Runescape is not yet ready... Terminating.');
TerminateScript;
end;
end;
WriteLn('Welcome to Runescape.');
end;

LoginScreenMusic(True);
if (not(GraphicsSet)) then
begin
SetAutoingDefaults;
GraphicsSet := True;
end;
ProcStart:

if (not(LoggedIn)) then
begin
if (not(Players[CurrentPlayer].Active)) then
begin
WriteLn('Player is not Active...');
NextPlayer(False);
Exit;
end;
Wait(900 + random(60));

//Click 'Log In' on main menu
while (GetColor(343, 175) <> 7750) do
begin
MouseBox(360, 180, 400, 185, 1);
Wait(100 + Random(100));
end;

//Type Username
Mouse(315, 272, 10, 5, True);
while (CountColor(7750, 311, 269, 452, 284) > 13) do
begin
KeyDown(vk_Back);
Wait(10 + Random(10));
KeyUp(vk_Back);
Wait(50 + Random(50));
end;
for Mark := 0 to 3 do
begin
KeyDown(vk_Back);
Wait(10 + Random(10));
KeyUp(vk_Back);
Wait(50 + Random(50));
end;
Wait(100 + Random(200));
WriteLn(Capitalize(Players[CurrentPlayer].Name));
TypeSend(Players[CurrentPlayer].Name);
Wait(100+random(50));

//Type Password
Mouse(315, 334, 10, 5, True);
while (CountColor(7750, 311, 337, 452, 352) > 13) do
begin
KeyDown(vk_Back);
Wait(10 + Random(10));
KeyUp(vk_Back);
Wait(50 + Random(50));
end;
for Mark := 0 to 3 do
begin
KeyDown(vk_Back);
Wait(10 + Random(10));
KeyUp(vk_Back);
Wait(50 + Random(50));
end;
Wait(100 + Random(200));
TypeSend(Players[CurrentPlayer].Pass);
Wait(500 + Random(300));

if (not(FindTextTPA(12509695, 0, 288, 205, 475, 247, 'login', StatChars, Nothing))) then //If 'enter' from typesend didn't log us in
begin
MouseBox(355, 359, 403, 372, 1); //Click 'login' login screen
Wait(250 + random(100));
end;

MarkTime(Mark);
repeat
SetLength(Actions, 0);

if (TimeFromMark(Mark) > 60000) then
Actions := ['One minute has passed...', 0, 2, 'NextPlayer', 'Login Failed']
else
case (CountColor(12509695, 288, 205, 475, 247)) of //Number of text colour points
// Actions := ['WriteLn Text', TimeToWait, NumberOfRetries, 'FinalAction', 'PlayerStatus'];
760: Actions := ['Too many incorrect logins.', 5 * 60000, 2, 'NextPlayer', ''];
536: Actions := ['Login limit exceeded. Please wait 1 minute and try again.', 60000, 2, 'NextPlayer', ''];
711: Actions := ['Your account has been disabled', 0, 0, 'NextPlayer', 'Acc Disabled'];
598: Actions := ['Invalid Username \ Password', 0, 2, 'NextPlayer', 'Wrong User/Pass'];
917: Actions := ['Not a Members Account', 0, 0, 'NextPlayer', 'Non-member'];
408: Actions := ['World is full.', 5000, 20, 'Terminate', ''];
623: Actions := ['Your account is already logged in', 5000, 0, 'RandomNextPlayer', ''];
555: Actions := ['The Server is being updated.', 60000, 4, 'Terminate', 'Server Updating'];
218: Actions := ['Error Connecting.', 20000, 9, 'Terminate', 'Error Connecting'];
335: Actions := ['Unable to connect Login Server offline.',(20000) + Random(6000), 4, 'Terminate', 'Login Server Offline'];
512: Actions := ['RuneScape has been updated. Script Terminated.', 0, 0, 'Terminate', 'RS Updated'];
489: Actions := ['Connection timed out.', 0, 4, 'Terminate', 'Connection Timed Out'];
737: Actions := ['You are standing in a members-only area.', 0, 0, 'NextPlayer', 'In Mems-Only Area'];
//10: Actions := ['Error loading your profile.', 5000, 10, 'NextPlayer', 'Profile Loading Failed']; // Error loading your profile. Will attempt to re-login 5 more times.)
//11: Actions := ['Login server rejected session.', 1000, 10, 'NextPlayer', 'Login Serv. Rejected']; // Login server rejected session.
end;

if (Length(Actions) > 0) then
begin
WriteLn(Actions[0]);
Wait(Actions[1] + Random(100));
if (Actions[2] <> 0) then
if (Attempts < Actions[2]) or (Actions[2] = -1) then
begin
RetryLogin := True;
Break;
end;
if (Actions[4] <> '') then
Players[CurrentPlayer].Loc := Actions[4];
case Actions[3] of
'NextPlayer': NextPlayer(False);
'RandomNextPlayer': RandomNextPlayer(True);
'Terminate': TerminateScript;
end;
Exit;
end;
Wait(100);
until(GetColor(212, 327) = 238301);

if (RetryLogin) then
begin
RetryLogin := False;
Inc(Attempts);
goto ProcStart;
end;

if (GetColor(212, 327) = 238301) then
begin
Wait(1000 + Random(2000));
MouseBox(227, 337, 555, 364, 1);
end;
MarkTime(Mark);
while (TimeFromMark(Mark) < 30000) and (not(LoggedIn)) do
Wait(1000 + Random(1000));
end;

if (LoggedIn) then
begin
PlayerStartTime := (GetSystemTime div 1000); // PlayerStartTime
if Length(Players[CurrentPlayer].NickTPA) < 2 then
begin;
Writeln('Creating the NickTPA.');
if Players[CurrentPlayer].Nick <> '' then
Players[CurrentPlayer].NickTPA := CreateTPAFromText(Players[CurrentPlayer].Nick, UpChars)
else
begin;
Writeln('Nickname isn''t set, taking the username instead..');
Players[CurrentPlayer].NickTPA := CreateTPAFromText(Players[CurrentPlayer].Name, UpChars);
end;
end;
AddToSRLLog('Current player: ' + Capitalize(Players[CurrentPlayer].Name));
end;
end;

{*******************************************************************************
procedure RandomNextPlayer(Active: Boolean);
By: Dankness based on WT-Fawki's NextPlayer and modified by Ron and by Raymond
Description: Picks Random Player that is Active and Logs in
*******************************************************************************}

procedure RandomNextPlayer(Active: Boolean);
var
LastPlayer: Integer;
begin
WriteLn('NextPlayer');
LastPlayer := CurrentPlayer;
Players[CurrentPlayer].Active := Active;
Logout;
PlayerCurTime := (GetSystemTime div 1000);
Players[CurrentPlayer].Worked := Players[CurrentPlayer].Worked +
((PlayerCurTime - PlayerStartTime) / 60);
repeat
if (AllPlayersInactive) then Wait(60000);
if (PlayersActive = 1) then Break;
CurrentPlayer := Random(HowManyPlayers);
Wait(100);
until (Players[CurrentPlayer].Active) and (LastPlayer <> CurrentPlayer);
SRL_Logs := SRL_Logs + 1;
LoginPlayer;
end;

{*******************************************************************************
procedure NextPlayer(Active: Boolean);
By: Dankness and modified by Ron and by Raymond
Description: Logs in the next player.
Boolean: True - Current player is ok. False - Current player is false.
*******************************************************************************}

procedure NextPlayer(Active: Boolean);
begin
if RandomPlayer then
RandomNextPlayer(Active)
else
begin
WriteLn('NextPlayer(Active: ' + BoolToStr(Active)+ ');');
Players[CurrentPlayer].Active := Active;
Logout;
PlayerCurTime := (GetSystemTime div 1000);
Players[CurrentPlayer].Worked := Players[CurrentPlayer].Worked +
((PlayerCurTime - PlayerStartTime) / 60);
CurrentPlayer := (CurrentPlayer + 1) mod Length(Players);
while Players[CurrentPlayer].Active = False do
begin
CurrentPlayer := (CurrentPlayer + 1) mod Length(Players);
if (AllPlayersInactive) then Wait(60000); // Everybody False. Endless Loop.
end;
SRL_Logs := SRL_Logs + 1;
LoginPlayer;
end;
end;

{*******************************************************************************
procedure CheckUserNicks;
By: Sumilion / Raymond
Description: Checks if all nicks are set correct.
*******************************************************************************}

procedure CheckUserNicks;
var
CorrectString: string;
i: Integer;
Wrong : Boolean;
Str : String;
begin
for i := 0 to HowManyPlayers - 1 do
begin
if (not(Players[CurrentPlayer].Active)) then Continue;
Wrong := False;
if (Players[i].Nick = '') then
begin
Wrong := True;
Str := 'WARNING : Please fill in your nickname.';
end;
if (Players[i].Nick <> LowerCase(Players[i].Nick)) then
begin
Wrong := True;
Str := 'WARNING : Please Uncapitalise your nickname.';
end;
if (pos(Players[i].Nick, LowerCase(Players[i].Name)) = 1) then
begin
Wrong := True;
Str := 'WARNING : Dont use the first letter in your nick.';
end;
if (pos(' ', Players[i].Nick) > 0) then
begin
Wrong := True;
Str := 'WARNING : Dont use spaces in your Nick.';
end;
CorrectString := Capitalize(Players[i].Name);
if not (Pos(LowerCase(Players[i].Nick), CorrectString) > 0) then
begin
Wrong := true;
Str := 'WARNING : Nick does NOT match the name.';
end;
if Wrong then
begin;
Writeln('--');
Writeln(Str);
if (Length(Players[i].Name) > 0) then
Writeln('Warning occured with player : ' + Players[i].Name);
Writeln('For more information, visit http://www.villavu.com/forum/showthread.php?t=5410');
end;
end;
end;

faster789

2008-11-28 15:14:47

Sorry guys, still not working :confused:
I even re-downloaded scar and srl. Still not working, -_-
Any help would be appreciated. +rep!
:D

poolikemax

2008-11-28 15:55:31

same thing happens 4 me i think we will just hav to wait till new update but u can start the script logged in 4 now its easy enoth apart from when ur useing smart.

edit:
found an updated version of login.scar tht works 4 me
replace c/program files/scar 3.15/includes/srl/core/login.scar
with this:
//-----------------------------------------------------------------//
//-- Scar Standard Resource Library --//
//-- » Login Routines --//
//-----------------------------------------------------------------//
// * function RSReady: Boolean; // * by ZephyrsFury
// * Procedure LoginScreenMusic(State: Variant); // * by Wizzup?
// * procedure Login_SetAudio(Volume, SFX, Area: Integer; SMSetting: (Stereo, Mono, NoChange) ); // * by ZephyrsFury
// * procedure Login_SetGraphics(Brightness: Integer; vl, rr, gd, td, ia, fl, gt, cs: string); // * by ZephyrsFury
// * procedure SetAutoingDefaults; // * by ZephyrsFury
// * procedure Logout; // * by Starblaster100 and Raymond
// * procedure LoginPlayer; // * by SRL Developers
// * procedure RandomNextPlayer(Active: Boolean); // * by Dankness, Ron and Raymond
// * procedure NextPlayer(Active: Boolean); // * by Dankness, Ron and Raymond
// * procedure CheckUserNicks; // * by Sumilion and Raymond

{ var SRL_Logs: Integer;
Description: Variables needed for some login functions. }
{ var RandomPlayer, GraphicsSet: Boolean;
Description: Variables needed for some login functions. }
var
SRL_Logs: Integer;
RandomPlayer, GraphicsSet: Boolean;

procedure NextPlayer(Active: Boolean); forward;
procedure RandomNextPlayer(Active: Boolean); forward;

{*******************************************************************************
function RSReady: Boolean;
By: ZephyrsFury
Description: Returns true if we are ready to auto (on loginscreen or logged in).
Useful for waiting until RS has fully loaded.
*******************************************************************************}

function RSReady: Boolean;
begin
Result := (LoggedIn) or (GetColor(520, 146) = 4038981);
end;

{*******************************************************************************
Procedure LoginScreenMusic(State: Variant);
By: Wizzup?
Description: Takes Boolean(True, False) or Integer(1..5) as arguments.
1 or True = Off, 5 or False = Max.
1 2 3 4 5
<-o---o---o---o---o->
*******************************************************************************}

Procedure LoginScreenMusic(State: Variant);

Var
RealState: Variant;
x: Extended;

Begin
if (LoggedIn) then Exit;
if (CountColor(7750, 346, 356, 416, 369) <> 119) and (GetColor(520, 135) = 4038981) then
begin
TypeByte(vk_Escape);
Wait(100);
end;
if (CountColor(7750, 346, 356, 416, 369) <> 119) then Exit;
Case VarType(State) Of
11: RealState := (State + 1) * 4;
3: If InRange(State, 1, 5) Then
RealState := State - 1;
Else
RealState := 0;
End;
x := (425.0 - 337.0) * RealState / 4.0 + 339.0;
If CountColorTolerance(1647966, Round(x) - 5, 375, Round(x) + 5, 385, 20) < 5 Then
If CountColorTolerance(991349, Round(x) - 5, 375, Round(x) + 5, 385, 20) < 5 Then
Mouse(Round(x), RandomRange(375, 385), 0, 0, True);

End;

{*******************************************************************************
procedure Login_SetAudio(Volume, SFX, Area: Integer; SMSetting: (Stereo, Mono, NoChange) );
By: ZephyrsFury
Description: Sets audio options through the login screen.
Use: Enter the desired Setting for the desired Option. Make option 0 for no change.
EG. Login_SetAudio(1, 5, 2, NoChange);

1 2 3 4 5
Volume, SFX, Area: <-o---o---o---o---o->
*******************************************************************************}

procedure Login_SetAudio(Volume, SFX, Area: Integer; SMSetting: TSMSetting);
var
II, Tx, Ty, T: Integer;
Pts: TIntegerArray;
begin
if (LoggedIn) then Exit;
TypeByte(vk_Escape);
T := GetSystemTime;
while (CountColor(7750, 346, 373, 416, 386) <> 119) and (GetSystemTime - T < 5000) do
Wait(100);
if (CountColor(7750, 346, 373, 416, 386) = 119) then
MouseBox(334, 362, 426, 371, 1)
else
Exit;
Wait(100);
Pts := [Volume, SFX, Area];
for II := 0 to 2 do
begin
if (Pts[II] = 0) then Continue;
if (not(InRange(Pts[II], 0, 5))) then
begin
srl_Warn('Login_SetAudio', 'Points must be between 0 and 5', warn_AllVersions);
Continue;
end;
Tx := 337 + Round((425 - 337) * (Pts[II] - 1) / 4);
Ty := Round(3.5 * II * II + 46.5 * II + 245);
if (GetColor(Tx, Ty) <> 1121100) then
Mouse(Tx + 2, Ty - 14, 0, 0, True);
Wait(50);
end;
if (GetColor(337, 389) = 181) and (SMSetting = Stereo) then
Mouse(421, 385, 10, 10, True)
else
if (GetColor(426, 389) = 181) and (SMSetting = Mono) then
Mouse(332, 385, 10, 10, True);
Wait(100);
TypeByte(vk_Escape);
end;

{*******************************************************************************
procedure Login_SetGraphics(Brightness: Integer; vl, rr, gd, td, ia, fe, gt, cs: string);
By: ZephyrsFury
Description: Sets graphic options in the login screen.
Use: Enter the desired Setting for the desired Option.
Leave as 0 for no change of brightness and '' for no change in anything else.

Parameter Option Setting
Brightness Brightness 1 - 4 (0 for no change)
vl Visible Levels Current / All
rr Remove Roofs Always / Selectively
gd Ground Decoration Off / On
td Texture Detail Low / High
ia Idle Animations Few / Many
fe Flickering Effects Off / On
gt Ground Textures Few / Many
cs Chracter Shadows Off / On

1 2 3 4
Brightness: <---o---o---o---o--->

EG. Login_SetGraphics(2, 'current', '', 'off', 'low', 'few', '', 'few', 'off');

For Autoing:
Login_SetGraphics(4, 'current', 'always', 'off', 'low', 'few', 'off', 'few', 'off');
*******************************************************************************}

procedure Login_SetGraphics(Brightness: Integer; vl, rr, gd, td, ia, fe, gt, cs: string);
var
Settings, PosSettings, OptionName: TStringArray;
II, T, W, tCol, x, y, mSpeed: Integer;
TB: TBox;
P: TPoint;
begin
if (LoggedIn) then Exit;
Settings := [vl, rr, gd, td, ia, fe, gt, cs];
PosSettings := ['Current', 'All', 'Always', 'Selectively', 'Off', 'On', 'Low',
'High', 'Few', 'Many', 'Off', 'On', 'Few', 'Many', 'Off', 'On'];
OptionName := ['Visible levels', 'Remove roofs', 'Ground decoration', 'Texture detail',
'Idle animations', 'Flickering effects', 'Ground textures', 'Character shadows'];
TypeByte(vk_Escape);
T := GetSystemTime;
while (CountColor(7750, 346, 373, 416, 386) <> 119) and (GetSystemTime - T < 5000) do
Wait(100);
if (CountColor(7750, 346, 373, 416, 386) = 119) then
MouseBox(321, 338, 443, 346, 1)
else
Exit;
mSpeed := MouseSpeed;
MouseSpeed := 25;
Wait(100);
if (Brightness > 4) then
srl_Warn('Login_SetGraphics', 'Brightness must be between 0 and 4', warn_AllVersions)
else
if (Brightness <> 0) then
begin
P := Point(89 + (Brightness - 1) * 21, 266);
if (GetColor(P.x, P.y) <> 1121100) then
Mouse(P.x - 3, P.y - 17, 6, 6, True);
end;
for II := 0 to 7 do
begin
TB.x1 := 67 + 130 * ((II + 1) mod 5);
TB.y1 := 245 + 60 * ((II + 1) div 5);
TB.x2 := TB.x1 + 109;
TB.y2 := TB.y1 + 15;
if (not(InStrArrEx(Capitalize(Settings[II]), [PosSettings[II * 2], PosSettings[II * 2 + 1]], W))) then
begin
srl_Warn('Login_SetGraphics', 'Invalid Setting: ' + Settings[II] + ' for Option: ' + OptionName[II] + '.', warn_AllVersions);
Continue;
end;
tCol := (W mod 2) * 16777088 + 127;
if (not(FindColor(x, y, tCol, TB.x1, TB.y1, TB.x2, TB.y2))) then
begin
Mouse(TB.x1 + 10, TB.y1 + 3, 10, 7, True);
if (FindColor(x, y, tCol, TB.x1, TB.y2 + 1, TB.x2, TB.y2 + 1 + 51)) then
Mouse(x, y, 10, 7, True)
else
MouseBox(TB.x1 + 10, TB.y1 + 3, TB.x2 - 40, TB.y2 - 3, 1);
end;
end;
Wait(100);
TypeByte(vk_Escape);
MouseSpeed := mSpeed;
end;

{*******************************************************************************
procedure SetAudioOff;
By: ZephyrsFury
Description: Sets the Audio to off (1 for each bar). Works logged in and out.
*******************************************************************************}

procedure SetAudioOff;
begin
if (LoggedIn) then
SetAudio(1, 1, 1, NoChange)
else
Login_SetAudio(1, 1, 1, NoChange);
end;

{*******************************************************************************
procedure SetAutoingDefaults;
By: ZephyrsFury
Description: Sets the graphic options for best SRL compatibility. Works both logged in and out.
*******************************************************************************}

procedure SetAutoingDefaults;
begin
if (LoggedIn) then
SetGraphics(4, 'current', 'always', 'off', 'low', 'few', 'off', 'few', 'off')
else
Login_SetGraphics(4, 'current', 'always', 'off', 'low', 'few', 'off', 'few', 'off');
end;

{*******************************************************************************
procedure Logout;
By: Starblaster100 / Raymond
Description: Logs you out.
*******************************************************************************}

function Logout: Boolean;
var
c, i: Integer;
begin
Result := (not (LoggedIn));
if Result = True then
Exit;
if GameTab(14) = False then
Exit;
Wait(200 + Random(100));
while (LoggedIn) and (c < 10) do
begin
Inc(c);
if(ClickText('here', UpChars, MIX1, MIY1, MIX2, MIY2, True))then
for i := 0 to 10 do
begin
Wait(1000);
if not(LoggedIn)then
begin
Result := True;
Exit;
end;
end;
end;
end;

{*******************************************************************************
procedure LoginPlayer;
By: SRL Developers
Description: Logs in the Player[CurrentPlayer]. Detects most Client Login Errors
*******************************************************************************}

procedure LoginPlayer;
var
Mark, Attempts: Integer;
Actions: TVariantArray;
RetryLogin: Boolean;
label
ProcStart;
begin
ActivateClient;
Wait(100);

if (GetColor(212, 327) = 238301) then //At Click To Play screen
begin
Wait(1000 + Random(3000));
MouseBox(227, 337, 555, 364, 1);
MarkTime(Mark);
while (TimeFromMark(Mark) < 30000) and (not(LoggedIn)) do
Wait(1000 + Random(1000));
end;
if (not(RSReady)) then
begin
MarkTime(Mark);
while (not(RSReady)) do
begin
Wait(100);
if (TimeFromMark(Mark) > 180000) then
begin
WriteLn('It has been 3 minutes and Runescape is not yet ready... Terminating.');
TerminateScript;
end;
end;
WriteLn('Welcome to Runescape.');
end;

LoginScreenMusic(True);
if (not(GraphicsSet)) then
begin
SetAutoingDefaults;
GraphicsSet := True;
end;
ProcStart:

if (not(LoggedIn)) then
begin
if (not(Players[CurrentPlayer].Active)) then
begin
WriteLn('Player is not Active...');
NextPlayer(False);
Exit;
end;
Wait(900 + random(60));

//Click 'Log In' on main menu
while (GetColor(343, 175) <> 7750) do
begin
MouseBox(360, 180, 400, 185, 1);
Wait(100 + Random(100));
end;

//Type Username
Mouse(315, 272, 10, 5, True);
while (CountColor(7750, 311, 269, 452, 284) > 13) do
begin
KeyDown(vk_Back);
Wait(10 + Random(10));
KeyUp(vk_Back);
Wait(50 + Random(50));
end;
for Mark := 0 to 3 do
begin
KeyDown(vk_Back);
Wait(10 + Random(10));
KeyUp(vk_Back);
Wait(50 + Random(50));
end;
Wait(100 + Random(200));
WriteLn(Capitalize(Players[CurrentPlayer].Name));
TypeSend(Players[CurrentPlayer].Name);
Wait(100+random(50));

//Type Password
Mouse(315, 334, 10, 5, True);
while (CountColor(7750, 311, 337, 452, 352) > 13) do
begin
KeyDown(vk_Back);
Wait(10 + Random(10));
KeyUp(vk_Back);
Wait(50 + Random(50));
end;
for Mark := 0 to 3 do
begin
KeyDown(vk_Back);
Wait(10 + Random(10));
KeyUp(vk_Back);
Wait(50 + Random(50));
end;
Wait(100 + Random(200));
TypeSend(Players[CurrentPlayer].Pass);
Wait(500 + Random(300));

if (not(FindTextTPA(12509695, 0, 288, 205, 475, 247, 'login', StatChars, Nothing))) then //If 'enter' from typesend didn't log us in
begin
MouseBox(355, 359, 403, 372, 1); //Click 'login' login screen
Wait(250 + random(100));
end;

MarkTime(Mark);
repeat
SetLength(Actions, 0);

if (TimeFromMark(Mark) > 60000) then
Actions := ['One minute has passed...', 0, 2, 'NextPlayer', 'Login Failed']
else
case (CountColor(12509695, 288, 205, 475, 247)) of //Number of text colour points
// Actions := ['WriteLn Text', TimeToWait, NumberOfRetries, 'FinalAction', 'PlayerStatus'];
760: Actions := ['Too many incorrect logins.', 5 * 60000, 2, 'NextPlayer', ''];
536: Actions := ['Login limit exceeded. Please wait 1 minute and try again.', 60000, 2, 'NextPlayer', ''];
711: Actions := ['Your account has been disabled', 0, 0, 'NextPlayer', 'Acc Disabled'];
598: Actions := ['Invalid Username \ Password', 0, 2, 'NextPlayer', 'Wrong User/Pass'];
917: Actions := ['Not a Members Account', 0, 0, 'NextPlayer', 'Non-member'];
408: Actions := ['World is full.', 5000, 20, 'Terminate', ''];
623: Actions := ['Your account is already logged in', 5000, 0, 'RandomNextPlayer', ''];
555: Actions := ['The Server is being updated.', 60000, 4, 'Terminate', 'Server Updating'];
218: Actions := ['Error Connecting.', 20000, 9, 'Terminate', 'Error Connecting'];
335: Actions := ['Unable to connect Login Server offline.',(20000) + Random(6000), 4, 'Terminate', 'Login Server Offline'];
512: Actions := ['RuneScape has been updated. Script Terminated.', 0, 0, 'Terminate', 'RS Updated'];
489: Actions := ['Connection timed out.', 0, 4, 'Terminate', 'Connection Timed Out'];
737: Actions := ['You are standing in a members-only area.', 0, 0, 'NextPlayer', 'In Mems-Only Area'];
//10: Actions := ['Error loading your profile.', 5000, 10, 'NextPlayer', 'Profile Loading Failed']; // Error loading your profile. Will attempt to re-login 5 more times.)
//11: Actions := ['Login server rejected session.', 1000, 10, 'NextPlayer', 'Login Serv. Rejected']; // Login server rejected session.
end;

if (Length(Actions) > 0) then
begin
WriteLn(Actions[0]);
Wait(Actions[1] + Random(100));
if (Actions[2] <> 0) then
if (Attempts < Actions[2]) or (Actions[2] = -1) then
begin
RetryLogin := True;
Break;
end;
if (Actions[4] <> '') then
Players[CurrentPlayer].Loc := Actions[4];
case Actions[3] of
'NextPlayer': NextPlayer(False);
'RandomNextPlayer': RandomNextPlayer(True);
'Terminate': TerminateScript;
end;
Exit;
end;
Wait(100);
until(GetColor(212, 327) = 238301);

if (RetryLogin) then
begin
RetryLogin := False;
Inc(Attempts);
goto ProcStart;
end;

if (GetColor(212, 327) = 238301) then
begin
Wait(1000 + Random(2000));
MouseBox(227, 337, 555, 364, 1);
end;
MarkTime(Mark);
while (TimeFromMark(Mark) < 30000) and (not(LoggedIn)) do
Wait(1000 + Random(1000));
end;

if (LoggedIn) then
begin
PlayerStartTime := (GetSystemTime div 1000); // PlayerStartTime
if Length(Players[CurrentPlayer].NickTPA) < 2 then
begin;
Writeln('Creating the NickTPA.');
if Players[CurrentPlayer].Nick <> '' then
Players[CurrentPlayer].NickTPA := CreateTPAFromText(Players[CurrentPlayer].Nick, UpChars)
else
begin;
Writeln('Nickname isn''t set, taking the username instead..');
Players[CurrentPlayer].NickTPA := CreateTPAFromText(Players[CurrentPlayer].Name, UpChars);
end;
end;
AddToSRLLog('Current player: ' + Capitalize(Players[CurrentPlayer].Name));
end;
end;

{*******************************************************************************
procedure RandomNextPlayer(Active: Boolean);
By: Dankness based on WT-Fawki's NextPlayer and modified by Ron and by Raymond
Description: Picks Random Player that is Active and Logs in
*******************************************************************************}

procedure RandomNextPlayer(Active: Boolean);
var
LastPlayer: Integer;
begin
WriteLn('NextPlayer');
LastPlayer := CurrentPlayer;
Players[CurrentPlayer].Active := Active;
Logout;
PlayerCurTime := (GetSystemTime div 1000);
Players[CurrentPlayer].Worked := Players[CurrentPlayer].Worked +
((PlayerCurTime - PlayerStartTime) / 60);
repeat
if (AllPlayersInactive) then Wait(60000);
if (PlayersActive = 1) then Break;
CurrentPlayer := Random(HowManyPlayers);
Wait(100);
until (Players[CurrentPlayer].Active) and (LastPlayer <> CurrentPlayer);
SRL_Logs := SRL_Logs + 1;
LoginPlayer;
end;

{*******************************************************************************
procedure NextPlayer(Active: Boolean);
By: Dankness and modified by Ron and by Raymond
Description: Logs in the next player.
Boolean: True - Current player is ok. False - Current player is false.
*******************************************************************************}

procedure NextPlayer(Active: Boolean);
begin
if RandomPlayer then
RandomNextPlayer(Active)
else
begin
WriteLn('NextPlayer(Active: ' + BoolToStr(Active)+ ');');
Players[CurrentPlayer].Active := Active;
Logout;
PlayerCurTime := (GetSystemTime div 1000);
Players[CurrentPlayer].Worked := Players[CurrentPlayer].Worked +
((PlayerCurTime - PlayerStartTime) / 60);
CurrentPlayer := (CurrentPlayer + 1) mod Length(Players);
while Players[CurrentPlayer].Active = False do
begin
CurrentPlayer := (CurrentPlayer + 1) mod Length(Players);
if (AllPlayersInactive) then Wait(60000); // Everybody False. Endless Loop.
end;
SRL_Logs := SRL_Logs + 1;
LoginPlayer;
end;
end;

{*******************************************************************************
procedure CheckUserNicks;
By: Sumilion / Raymond
Description: Checks if all nicks are set correct.
*******************************************************************************}

procedure CheckUserNicks;
var
CorrectString: string;
i: Integer;
Wrong : Boolean;
Str : String;
begin
for i := 0 to HowManyPlayers - 1 do
begin
if (not(Players[CurrentPlayer].Active)) then Continue;
Wrong := False;
if (Players[i].Nick = '') then
begin
Wrong := True;
Str := 'WARNING : Please fill in your nickname.';
end;
if (Players[i].Nick <> LowerCase(Players[i].Nick)) then
begin
Wrong := True;
Str := 'WARNING : Please Uncapitalise your nickname.';
end;
if (pos(Players[i].Nick, LowerCase(Players[i].Name)) = 1) then
begin
Wrong := True;
Str := 'WARNING : Dont use the first letter in your nick.';
end;
if (pos(' ', Players[i].Nick) > 0) then
begin
Wrong := True;
Str := 'WARNING : Dont use spaces in your Nick.';
end;
CorrectString := Capitalize(Players[i].Name);
if not (Pos(LowerCase(Players[i].Nick), CorrectString) > 0) then
begin
Wrong := true;
Str := 'WARNING : Nick does NOT match the name.';
end;
if Wrong then
begin;
Writeln('--');
Writeln(Str);
if (Length(Players[i].Name) > 0) then
Writeln('Warning occured with player : ' + Players[i].Name);
Writeln('For more information, visit http://www.villavu.com/forum/showthread.php?t=5410');
end;
end;
end;

Habata

2008-11-30 20:51:20

Thanks pool, worked flawlessly

pk ownage94

2008-12-02 09:51:57

I've got the same problem, ill se if any of these work when I get home from skl. thanks

pk ownage94

2008-12-04 07:08:40

ok good it worked! yay now i can run whatever I want! thanks a lot, how do I +rep?

SirPa

2008-12-04 09:27:50

You press the little blue check mark on the upper right of a post ;)

~Sir

Death-Magnetic

2008-12-04 10:29:15

The login.scar is not the only thing you need to change, you need to download new CAResponder (may not have anything with the login.scar to do, but still) and Worlds.ini, but i don't know why it doesn't work for you to change the Login.scar.


~D-M

crazy_crabko

2008-12-04 15:17:00

thank you the 3rd login.scar worked fine for me i can now run all the scripts i have thanks!