SRL Archive - News and General

The Randoms Thread


KHAOZ

2008-11-25 16:34:12


Prerequisites:

List here any problems with random solving that you might have, list things such as:

1. Randoms that that are not being solved (yet).
2. Randoms that need fixing.
3. Randoms that are 100% working.
4. Randoms that you have had problems with in the past.
5. If a random is not being solved correctly, or it sometimes fails and sometimes it doesn't, explain what the error is, e.g. : "Molly: Cannot find hair color (logging out)."


Purpose:
The purpose of this thread is to inform users of what randoms are not being solved by SRL, and those which are having problems. I hope that by this, developers can get the info they need quick without searching around, thus fixing the problems easier and faster.


Only post problems pertaining to this current SRL version (#28) (no previous version please)
Please and Thank you :)




List:

Not working:
1. Prison Pete (Prison)
2. Morderaut (School)
3. Pillory (Thieving Prison)
4. Molly (Evil Twin) (Cannot find hair color) (In Beta)
5. Evil Bob (Island)


Need Fixing:
1. Mystery Box
—A. (Doesn't solve sometimes [due to random sizes]),

—B.(When it does solve sometimes marks as failed)

—C.(When it solves a box, it registers it as solved but there are more for you to do)


2. ChooseOptionGetMenuText is failing sometimes. (only right clicks random, doesn't choose talk) (confirmed)
3. Having over all problems with npc talk/fight detection, causing deaths.


4.Freaky Forester(Leaderhosen Guy) doesn't work if you inventory is full when you enter it. It talks to the guy then kills the bird, tries to pick it up(but can't because inv is full), talks to the guy then runs over to the portal and just keeps clicking it. It just doesn't recognize that inv is full I guess.
5.

Working:
1.
2.
3.

Specific problems, doesn't apply to all:
1. Doesn't run from Evil Chicken fights (might be script related)
2. ChooseOptionGetMenuText is failing sometimes. (only right clicks random, doesn't choose talk)
3. Swarm (when swarm attacks you, it checks your health and sees that your taking no damage, doesn't run away.)
4.
5.

Hugolord

2008-11-25 16:54:33

Prison Pete for one.

NCDS

2008-11-25 16:58:17

Doesnt run from chicken fights, just logs out.

Wizzup?

2008-11-25 17:03:15

From: n c d s
Doesnt run from chicken fights, just logs out.


That is script related.

NCDS

2008-11-25 17:11:13

From: Wizzup?
That is script related.


I thought it might be, my bad then.

botsrs

2008-11-25 17:17:03

I'm pretty sure this is all the randoms. You know how the script tries to do the randoms. So, therefore, the evil chicken would be one, right?

KHAOZ

2008-11-25 22:02:48

From: botsrs
I'm pretty sure this is all the randoms. You know how the script tries to do the randoms. So, therefore, the evil chicken would be one, right?


The evil chicken is a random, but its not something you have to solve.

something like this, SCAR detects evil chicken, SCAR tells script "hey there is an evil chicken attacking player x, you should do something" Script says, "hey yeah thanks! i think i will do something, run 'n' north".

I think that's how it works, i might be wrong.

Keep em coming guys.

Tarajunky u edited my post? what did u change ??? xD Last edited by tarajunky 6:59 pm

im trying to figure it out but i cant xD

NiCbaZ

2008-11-26 01:20:23

Pillory not working.. either molly.

KHAOZ

2008-11-26 16:05:07

im not sure what pillory is, but thanks ill put it up anyways.

botsrs

2008-11-26 16:42:18

Oh, yeah, think before you post botsrs :)…
I'm sure everyone knows this, Evil Bob.

KHAOZ

2008-11-26 17:02:04

From: botsrs
Oh, yeah, think before you post botsrs :)…
I'm sure everyone knows this, Evil Bob.


you mean the island?

botsrs

2008-11-26 17:03:32

No, when he locks you up with Prision Pete, AKA, ScapeRune

KHAOZ

2008-11-26 17:10:05

From: botsrs
No, when he locks you up with Prision Pete, AKA, ScapeRune


Already had that down xD i update the post as soon as i get a new unsolved random :) but thanks. i think the Evil Bob Island is not being solved either (for members)

botsrs

2008-11-26 17:12:02

Oh, I thought that there were two randoms with Prision Pete.

KHAOZ

2008-11-27 19:35:53

please keep em coming guys :) keep thread alive

P1nky

2008-11-27 21:04:20

From: NiCbaZ
Pillory not working.. either molly.


wizzup? stated molly was in the beta version and was hoping for a dev to finish it up. though he will start on it whenever he has time.

he posted that in a srl member forum :)

KHAOZ

2008-11-28 00:03:37

alright thanks for that update, ill write that next to molly.

Big Update on Prerequisites- November 28, 2008

Wizzup?

2008-11-28 02:13:55

From: NiCbaZ
Pillory not working.. either molly.


Pillory worked last time I used it.

ZephyrsFury

2008-11-28 02:59:03

Is SRL talking to randoms like the Sandwich lady and the Certers or is it just right clicking and continuing with the script? For me it seems like ChooseOptionGetMenuText is failing.

KHAOZ

2008-11-28 15:46:38

From: Wizzup?
Pillory worked last time I used it.


How long ago was last time? xD

I need the status for this :)

From: ZephyrsFury
Is SRL talking to randoms like the Sandwich lady and the Certers or is it just right clicking and continuing with the script? For me it seems like ChooseOptionGetMenuText is failing.


Works well for me. Ill put it down anyways just in case.

KHAOZ

2008-11-29 13:21:52

BUMP- keep em coming, also post the randoms that work too :)

senrath

2008-11-29 19:51:17

Box failed for me in an interesting way today. It solved the box, no problem, but it registered as if it failed to solve it.

KHAOZ

2008-11-29 22:27:07

From: senrath
Box failed for me in an interesting way today. It solved the box, no problem, but it registered as if it failed to solve it.


Woah tahts intresting thank you man :) "Don't forget to vote on the polls! :D"

Bump come on guys i need your feedback for this

hopefully it will get stickied so bring em xD

tarajunky

2008-12-01 17:09:39

From: Khaoz11
Tarajunky u edited my post? what did u change ??? xD Last edited by tarajunky 6:59 pm

im trying to figure it out but i cant xD


I merged your posts, since your attempt to bump the thread was reported as a double post, which it was.

KHAOZ

2008-12-01 17:14:22

Oh im sorry im just trying to keep this thread alive. Im just trying to help out :)

KHAOZ

2008-12-02 11:34:10

BUMP. Can a mod sticky this if it is worthy?

D1zl3

2008-12-03 00:17:34

I dont know if it was always like this, but it doesn't do anything when flies attack you, it checks your health and sees that your taking no damage, so it continues. And for the mystery box, it only solves it about 30% of the time

KHAOZ

2008-12-03 16:10:52

Thanks D1z :) gonna put that up right now.Seems to be there is overall problems with fight detection.

D1zl3

2008-12-03 18:06:49

From: Khaoz11
Thanks D1z :) gonna put that up right now.Seems to be there is overall problems with fight detection.


Well the only fight one that doesnt work was the flies, everything else involving fights work :)

Sean[714]

2008-12-03 19:17:35

I thought this may help.


Box random solver worked for me.

KHAOZ

2008-12-03 19:29:32

From: D1zl3
Well the only fight one that doesnt work was the flies, everything else involving fights work :)


Well, my char has been ending up in lumbridge alot lately script wont say why tho, and sometimes end up in random places thats why im guesing npc detection is not working very well right now.


From: oo00o
I thought this may help.


Box random solver worked for me.


This is great ( the kinds of responses I'm looking for):) much love. Box random can solve but only about 30% of time.

noodlesalan

2008-12-03 20:23:26

Will never do camo for me. Marks as unsolvable random.

NiCbaZ

2008-12-04 18:39:05

function ChooseOptionGetMenuText(var RawMenuText: string; x, y: Integer; txt:


Is why most talking randoms are not begin solved.

senrath

2008-12-04 19:44:56

From: ZephyrsFury
I believe the bitmaps being used in ChooseOptionGetMenuText to detect the option menu are not being detected in SCAR 3.20 for some reason.


If that is true, that might explain why I've yet to have any trouble with the talking randoms, as I'm still using 3.15.

ZephyrsFury

2008-12-04 19:59:10

From: senrath
If that is true, that might explain why I've yet to have any trouble with the talking randoms, as I'm still using 3.15.


Hmm just tested it, seems like it might not be the bitmaps. I'm looking at the FindText now.

KHAOZ

2008-12-06 17:26:09

Thanks gonna put that up right now. I wonder who puts this thread as a bad idea.

Aser

2008-12-06 18:23:13

Freaky Forester(Leaderhosen Guy) doesn't work if you inventory is full when you enter it. It talks to the guy then kills the bird, tries to pick it up(but can't because inv is full), talks to the guy then runs over to the portal and just keeps clicking it. It just doesn't recognize that inv is full I guess.

KHAOZ

2008-12-06 19:09:52

Woah cant believe we didn't have that one :)

KHAOZ

2008-12-08 14:49:09

BUMP, keep it going guys gonna make a Random state table soon.

Aser

2008-12-08 16:39:19

You should stop 'BUMP' double posting. It is kinda annoying.

benjaa

2008-12-11 02:35:44

never finds rick turpentine or sandwhich lady

fails box like 60% of the time

KHAOZ

2008-12-14 12:24:58

From: benjaa
never finds rick turpentine or sandwhich lady

fails box like 60% of the time


Thank you sir :) i think this might be because of talk randoms are failing alot.



EDIT: Mod Please Sticky this thread? I think it could help a lot of people. Just trying to help out.

randy marsh

2009-01-09 13:32:39

failing box for me most times!