noodlesalan
2008-11-16 22:13:38
This is kind of obvious: Why do all script's have mouses that stay in the defined RS window? Why don't they roll out randomly (MoveMouse to negative coord). I know when people play, they're mouse does not always stay in the game.
I think this should be added to Anti-Random. Whenever it's not doing a task, it rolls around or outside the screen.
JuKKa
2008-11-16 22:15:25
anti randoms checks for randoms.. What ur talking about is antiban. Thats what the scripter should add to his/her script.
And If i reme correctly srl does this already.
markuska815
2008-11-16 22:17:28
Yea, a lot of the anti ban in srl already does what youre saying
noodlesalan
2008-11-17 08:10:52
Oh, i never notice it. I always see it staying in the window.
Nevermind…
HyperSecret
2008-11-17 09:46:43
orly? Show me a function that does? Unless I am completely outdated with some SRL functions none of them do they are all like this…
MMouse(Random(MSX2), Random(MSY2), 0, 0);
No functions like:
SleepAndMoveMouse and IdleTime do alot of moving beyond the lcient :)
jakeyboy29
2008-11-17 11:58:19
munks clay, this does what your talking about a lot.