PotatoPicker
Nose Smasher
2008-11-05 17:07:05
PotatoPicker Version: 0.5
OUT NOW!!(March 04, 2009)
Uses:
* Profit (No skills/quests required) *
* Item Transfering *
* Cook em and sell for higher Profit (P2P) *
Current Potato Price (RS GE) Directions:
~ Does NOT support SMART add it yourself ;)
~ Set Player
in Draynor Bank
~ Read through 'Features' in script
~ Set up Player (Form or reg declare players)
~ Run :)
~ POST ALL INPUT, BUGS, SUGGESTIONS, and PROGGIES
thanks :)
Future Updates:
- Perfect walking
- Start in bank, lumby, or anywhere
Know bugs:
Deathwalk doesn't work
Prolly more, jus haven't found em yet… :p
jakeyboy29
2008-11-05 17:10:08
simple idea, low profit, but very good script. how long did this take?
Nose Smasher
2008-11-05 17:14:00
From: jakeyboy29
simple idea, low profit, but very good script. how long did this take?
Profit is actually better than rune ess (f2p) { Sorry Wizzy ;) }
Rune Ess = 40-50gp?
Potato = 65-70gp?
**Baked Potato = 160 - 170gp? (membs only, but all you do is use reg potato on range)
And it took a pretty long time ;)
jakeyboy29
2008-11-05 17:17:49
ess= 1 per second. these arnt. + walking time. it looks alrite profit tbh, only prices are falling. take a look.
Nose Smasher
2008-11-05 17:24:24
From: jakeyboy29
ess= 1 per second. these arnt. + walking time. it looks alrite profit tbh, only prices are falling. take a look.
it's not as fast as ess, but its somethin new… go to any world and you'll find ess mining bots…
but yes I know prices are falling, but I jus wanted to write somethin creative and new :p
EDIT: Jus remembered that picking potatoes doesn't require any skills, or quests… :p
Sean[714]
2008-11-05 19:22:23
Looks interesting, I might give it a try.
King of the Nites
2008-11-05 20:22:16
There was some rule that you can't have something that terminates the script if you don't have stats anymore. I was just scrolling through and saw that so I thought I would inform you. WOW. It looks really good, I don't have anyone to try it on, but it the code looks really good. Nice Job and good luck!
~KotN
Nose Smasher
2008-11-05 22:25:21
From: king of the nites
There was some rule that you can't have something that terminates the script if you don't have stats anymore. I was just scrolling through and saw that so I thought I would inform you. WOW. It looks really good, I don't have anyone to try it on, but it the code looks really good. Nice Job and good luck!
~KotN
Stats? the only reason I use 'TerminateScript' is because when script fails, it just sits there wasting memory…
thanks though
I don't have anyone to try it on
you can try it on any account.. :p make a new one if you want :p
King of the Nites
2008-11-06 23:12:25
Sorry, I didn't make it very clear.
If ( SRLID = '' ) Or ( SRLPassword = '' )Then
Begin
Writeln(' You Need a SRL Stats Account, Create One Fool..');
OpenWebPage('http://www.srl-forums.com');
TerminateScript;
End;
Wizzup made a rule that you can't terminate a script if someone does not have SRL Stats. So you can't have that in your script. Stupid rule I think.
~KotN
Nose Smasher
2008-11-07 10:18:15
From: king of the nites
Sorry, I didn't make it very clear.
If ( SRLID = '' ) Or ( SRLPassword = '' )Then
Begin
Writeln(' You Need a SRL Stats Account, Create One Fool..');
OpenWebPage('http://www.srl-forums.com');
TerminateScript;
End;
Wizzup made a rule that you can't terminate a script if someone does not have SRL Stats. So you can't have that in your script. Stupid rule I think.
~KotN
Bleh… Fine, I'll jus make it use mine if left blank..
bulletq
2008-11-17 01:03:22
Checking Version…Please Wait
Sweet, we're up to date on teh Version!
No items in collection box :)
from here on in, it just does nothing. sits there. ideas?
Nose Smasher
2008-11-20 14:44:38
UPDATED! Version 0.3 out now…
Finally got a good AutoColor for Draynor RoadColor ;) Everything should be working fine :D
mormonman
2008-11-20 16:27:24
o sweet! will test this because it is in draynor and will give diversity(like so they don't always do the same thing) to my wc pures and money!
Nose Smasher's PotatoPicker
/~~~~~~~~~~ ~~~~~~~~~~\
| |
| Total Potatoes Picked –> 252 |
| |
| Lumby2Draynor walks –> 0 |
| |
| |
| Time Running —> 23 Minutes and 1 Seconds |
| |
\———————————————————/
got lost or i would have kept going…count was off… only got 140!
Nose Smasher
2008-11-20 17:49:44
From: mormonman
Nose Smasher's PotatoPicker
/~~~~~~~~~~ ~~~~~~~~~~\
| |
| Total Potatoes Picked –> 252 |
| |
| Lumby2Draynor walks –> 0 |
| |
| |
| Time Running —> 23 Minutes and 1 Seconds |
| |
\———————————————————/
got lost or i would have kept going…count was off… only got 140!
Double post ftl… :duh:
Yea, I gotta put counter in the banking procedure… :p (many failsafes to work on…)
I guess deathwalk failed? or you had it turned off?
mormonman
2008-11-20 18:02:30
:o o crap… did not even notice my post above…. my bad! i never try to double post…(idk if i had deathwalk on lol)
Kyle Undefined
2008-11-25 12:46:00
Ok ran for a few minutes and I have a bug that keeps it from going on. It walks flawlessly to the potatoes and opens the gate and picks the potatoes just fine. The problem is leaving the area, it will check the gate for about a minute then log out and login again and the proggy doubles in potatoes picked. It just does that over and over again, and doesn't stop. It only does it if the gate is open, I don't know about if the gate is closed. That's all I have for now.
~Camo
Nose Smasher
2008-11-25 14:09:59
From: Camo Kyle
Ok ran for a few minutes and I have a bug that keeps it from going on. It walks flawlessly to the potatoes and opens the gate and picks the potatoes just fine. The problem is leaving the area, it will check the gate for about a minute then log out and login again and the proggy doubles in potatoes picked. It just does that over and over again, and doesn't stop. It only does it if the gate is open, I don't know about if the gate is closed. That's all I have for now.
~Camo
does it walk to the right gate when leaving? like is it searching the MS in the right place, jus not gettin the gate exactly? If so, I was gonna edit the TPA for next version, so it should get fixed then… Also the proggy thing I gotta fix, I noticed it too :p
Kyle Undefined
2008-11-25 22:36:47
Yeah, it tries to leave the gate it enters. Then logs itself out. -.-
~Camo
Nose Smasher
2008-12-01 14:11:56
From: Camo Kyle
Yeah, it tries to leave the gate it enters. Then logs itself out. -.-
~Camo
I've been messing around with the TPA stuff (SplitTPA, TPAtoATPA) and messing around with the colors and everything… cant seem to get it perfect :(
I also have a few things I need to add to this script, so maybe new version coming soon? :p
i got camos problem :(
ohh well tiwas a good idea though :)
gimillii1592
2008-12-03 11:06:18
This script works well…thank you.
davidwang
2008-12-05 16:51:11
Where do I start?
Nose Smasher
2008-12-09 18:10:26
UPDATED! should be pretty flawless now! :)
star troop69
2008-12-13 01:06:07
sounds nice, i will get some of my spare 20's on to it o see how it works :)
mormonman
2008-12-13 21:38:53
From: nose_smasher
UPDATED! should be pretty flawless now! :)
does it still mess up when it tries to find the gate?
Nose Smasher
2008-12-14 02:14:27
From: mormonman
does it still mess up when it tries to find the gate?
You tell me ;) I'm pretty sure I fixed that problem though :)
trojan
2008-12-20 12:08:01
Line 325: [Error] (18511:18): Unknown identifier 'GetBlackText' in script
change
if (Pos(Text[i], GetCBlackText(ChatLine)) <> 0) then
to
if (Pos(Text[i], GetChatBoxText(Chatline,clBlack)) <> 0) then
lol this might not be right btw but it compiles
+rep if it helped
and i will leave a proggy on this script after I have tried it
Harry
2008-12-20 12:11:25
From: King of the Nites
There was some rule that you can't have something that terminates the script if you don't have stats anymore. I was just scrolling through and saw that so I thought I would inform you. WOW. It looks really good, I don't have anyone to try it on, but it the code looks really good. Nice Job and good luck!
~KotN
Whhha..? That's not a rule as far as I know :rolleyes:
trojan
2008-12-20 12:30:13
I start in draynor bank then this script just spends like 10 minutes trying to open it then when it found it it teleported to lumberage then walked back to draynor :S
edit: if i start in lower section of bank it opens quicker and i needed potatoes already in bank. now it walks 2 flags north following road and trys teleporing back :S
Nose Smasher
2008-12-21 11:11:53
yea I noticed the text error when rev 30 first came out… jus never got around to changing it, thanks for postin that ;)
The walking, I know I need to fix it up some :(
jakeyboy29
2008-12-21 11:19:51
i got the text error
Nose Smasher
2008-12-23 12:57:58
From: jakeyboy29
i got the text error
You and everyone else… ( SRL Updated ;) )
Everyone read Trojan's post!!! –>
Text Error Fix
eevus
2009-01-28 21:48:21
Line 325: [Error] (18514:18): Unknown identifier 'GetBlackText' in script C:\Users\EEVUS\Downloads\PotatoPicker_0.4.scar
i get that when i try to run it
King of the Nites
2009-01-28 22:31:41
From: eevus
Line 325: [Error] (18514:18): Unknown identifier 'GetBlackText' in script C:\Users\EEVUS\Downloads\PotatoPicker_0.4.scar
i get that when i try to run it
It is outdated, next time check the date of the post above you and see if it was over a month ago it would most likely be outdated.
Nose Smasher
2009-03-04 22:28:48
Updated…
Works wit rev 31
infested999
2009-03-05 10:31:38
How much gp/hour is this?
Nose Smasher
2009-03-06 13:36:06
From: infested999
How much gp/hour is this?
Dunno, run it for an hour and let me know ;)
rotwyla98
2009-07-19 19:33:22
When it gets to the bank, it can't find the bank teller, or whatever. It right clicks the booth and the options like use-quickly, etc, are shown, but it does not select anything. If I hit it manually, it banks the potatos. But then after that, it can't figure out how to leave the bank without assistance. After it figures out how to leave, it correctly goes to the field, but then has issues with the gate, so I opened that manually, and then it picked fine and then went back to the bank, only to have the exact same issue within the cycle, of finding the bank teller, etc.
Nose Smasher
2009-07-22 05:46:25
lol, I'm surprised it works at all… If the price of potatoes are still decent I might fix up this script a bit… Thanks for the feedback though ;)
rotwyla98
2009-07-28 00:00:28
From: nose_smasher
lol, I'm surprised it works at all… If the price of potatoes are still decent I might fix up this script a bit… Thanks for the feedback though ;)
That would be sweet.