SRL Archive - Outdated / Broken

L. A. M. E. by EvilChicken!


EvilChicken!

2008-10-26 18:37:32

L. A. M. E.
- by EvilChicken!

Latest version: 0.6.0, updated 24.05. Status: Working


Hello, fellow SRL members.
I like to re-introduce a script originally made in the good ol' days, Tarajunky's Lumby Auto Mager Extraordinaire. (L.A.M.E.)

L.A.M.E. is written to level up your character's magic/range skill for free by getting free equipment from the tutor in Lumbridge corresponding to the skill of your choice, and then using the given equipment to kill the ducks in the river, thus gaining free XP.

It works in four steps:
1: It teleports to Lumbridge using the "Home Teleport" spell.
2: After teleporting to Lumbridge, it walks north and claims the equipment provided by the tutor corresponding to the skill of your choice, whether that be maging or ranging.
3: Then it walks to the upper bridge where it attacks the ducks, using the given equipment, until it runs out of arrows/runes.
4: Players are switched, and the same procedure is applied to the next player.

The key element of this script is, that by the time the script has looped through all listed players with steps 1-4, the starting player will already be able to claim the equipment agan, as half an hour will have passed by that time. Consequently, a high number of players must be used while running this script to keep it constantly logged in. The ideal amount is 10+ players, although it will work with fewer, but the script will have to wait for players to regain ability to claim equipment.

To use this script, you only have to make sure that there are no air or mind runes in your character's bank if the selected combat style is maging – and likewise that there are no training arrows or bows in it's bank if ranging. You can run this script with your characters placed anywhere, as it uses the Home Teleport spell by design.

If you want to maximize your leveling speed, equip stat-boosting items according to the selected skill.

(Note: If maging, wielding an water/earth staff will allow you to cast water strike or earth strike, earning you more XP per cast without wasting runes. PS: Fire strike takes 2 airs per cast, so it doesn't use that.)

Instructions:
- Make sure none of your players have any mind or air runes in the bank. (If maging.)
- Although not required, it is preferable to equip appropriate stat boosting equipment on your accounts to maximize amount of experience gained.
- Try to avoid using the "Home Teleport" spell before using this script, as it uses the spell to check not only time remaining before it can teleport home, but also the time before it can claim new equipment.
- Set up the constants if desired:
- The DuckColors still works, no real need to change them.
- Try to keep the MouseSpeeed high, as this is beneficial for clicking the ducks. The speed it is set on now (37) has proven to work really well and it is not detectable in any way, so no worries.
- If you want to time out instead of logging out, set QuickLogout to False. Though, this will slow down the XP/h you gain.
- The TargetLevel constant should be set to the level you want the script to train your charachters to. If you want every user of this script to have 40 magic, set TargetLevel to 40.
- The OverrideSkill skill constant was made to quickly change the skill to train for evey char without having to change every player's.strings[0]. If you want to apply this constant instead of Player's.strings[0], set OverrideDeclarePlayers to True.

- Declare your players. It is recommended to use at least 9 players with this script, although it will work with fewer players as well.
- Don't forget to enter your SRL stats ID and password!
- Drag crosshair over RS client window, wait a couple seconds and run script.
- And, please, please post feedback and progress reports.

Top proggie:
[PHP]/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 32 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 954 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

==================================================
——— L.A.M.E. 0.5.7 by EvilChicken! ———
==================================================

Worked for 60 hours, 2 minutes and 39 seconds
Fired 20050 arrows

# : Nick = A: Levels: Time: Resources: Location:
0 : *** = T. M:36 R:47 W:293 M:0 R:1875 L:OutOfArrowsAtBridge
1 : *** = T. M:36 R:47 W:295 M:0 R:2050 L:OutOfArrowsAtBridge
2 : *** = T. M:35 R:47 W:291 M:0 R:1825 L:OutOfArrowsAtBridge
3 : *** = F. M:34 R:46 W:154 M:0 R:1025 L:Wrong User/Pass
4 : *** = T. M:35 R:46 W:140 M:0 R:1125 L:TutorNotFound
5 : *** = T. M:4 R:46 W:270 M:0 R:2075 L:OutOfArrowsAtBridge
6 : *** = T. M:13 R:46 W:286 M:0 R:1925 L:OutOfArrowsAtBridge
7 : *** = T. M:37 R:43 W:289 M:0 R:2025 L:OverTime
8 : *** = T. M:7 R:43 W:281 M:0 R:2125 L:OutOfArrowsAtBridge
9 : *** = T. M:25 R:43 W:283 M:0 R:2025 L:OutOfArrowsAtBridge
10: *** = T. M:33 R:44 W:307 M:0 R:1875 L:OverTime
==================================================[/PHP]


Changelog:

26.10 - v0.5.1: Initial release.
27.10 - v0.5.2: Minor bugfixes:
- AutoCast setup bug fixed (thanks Tarajunky!), Switched to SRL's FindLumbyRoadColor, IncEx(BridgeDDTM.MainPoint.X, 10);. Made ClickTutorHouseDTM click more accurately.
30.10 - v0.5.3: Small fixes in ToTutors, FindBridge and ToUpperBridge. No more Lumby teleporting: Added BridgeToTutors. If already at bridge, player will just head down to TutorHouse instead of teleporting to Lumby. (Note: This feature will only be activated when script has logged in and cycled through all players once. As a safety measure, this script will still always Lumby-tele on each player's first login.) Also added a nifty feature that checks if player can claim equipment - and waits time needed if player cannot claim yet.
14.12 - v0.5.5: Minor edits, but improves duck clicking to some extent.
10.02 - v0.5.7: I don't really even remember what I did, but it works. (y)
13.02 - v0.5.8: Removed possibility to "time out".
24.05 - v0.6.0: New duckfinding and other updates, made to work properly.

Naike

2008-10-26 18:41:34

Its about time xD

EvilChicken have been working on this like a beast,
He's been laying down his soul into this and trust me,
Its really good.

Good job.

Mjordan

2008-10-26 19:13:35

Well I'm assuming you've already talked to tarajunky about this. Please say yes, lol I'd hope you aren't dumb enough not to.

But anyhow, this was an amazing script when Tara first released it. I also reached an average of around 30-35 magic with the original script.
If I have time to set all of them up again I might just try the range out man.

Bonfield

2008-10-26 19:19:02

good job i created the same script a couple of weeks ago, still working on the bugs

i will test it out when i get home later today

Narcle

2008-10-26 19:34:33

Oh I was wondering about this. Of course EC would talk to Tara first. :P Plus its not like he stole the script, the LAME concept is completely different now.

Method

2008-10-26 20:17:35

Looks good. Nice work, EvilChicken! :)

tarajunky

2008-10-26 22:52:51

Yes, Evil Chicken asked and received my full approval. I have been editing it myself here and there, but haven't spent much time on it.

When I started working on it, the first thing I took out was the duck hunting, lol. With the dummies right there, you can autocast a full load of runes with one click. I guess it would be smart to leave it as an option, though.

Ruroken

2008-10-26 23:36:55

Oh jeez…

The first L.A.M.E is from "the good old days"!?

/me feels old…

kingarabian

2008-10-26 23:56:38

Nice, I used to hear good stuff about the original one back in the days when I was a Jr.

Looks good.

EvilChicken!

2008-10-27 02:41:03

Everyone, thank you for your replies. (Especially you, N1ke!)
Shool starts in 30 minutes, so I have to run - and I can't reply to each and every one of you individually.

But, I hope that some of you take a look at the code and tell me what there is that could be improved. This is both so that the script can get better, and also because I want to improve my scripting abilities through learning from my own mistakes.

From: tarajunky
Yes, Evil Chicken asked and received my full approval. I have been editing it myself here and there, but haven't spent much time on it.

When I started working on it, the first thing I took out was the duck hunting, lol. With the dummies right there, you can autocast a full load of runes with one click. I guess it would be smart to leave it as an option, though.


Thank you huge lots, Tara. I couldn't have done this without you.

And redarding the dummeis, yes, I will be adding that ASAP, I've already written most of the functions for it to work with this. The only reason that I didn't add it in this release is because I didn't want anything more to mess up since it for once is in a good, working state as it is now.

And, when maging the dummies, here are the cons:
- You won't get hitpoints experience
- You'll get much lower magic experience
- You'll finish much faster while gaining a lot less experience, resulting in you needing about 15-20 players to have the ability to constatly be logged in wile running this script.

But, with that said, I still have plans on adding it.
I just need feedback on how the current version works and what improvements could be made.

tarajunky

2008-10-27 09:23:05

Yeah, that's a good point about the xp.

I ran it, and it tried to set Fire Strike while it was on the staff autocast tab.

It also seemed to have a problem autocoloring the road. There is a FindLumbyRoadColor in SRL that seems to work fine.

EvilChicken!

2008-10-27 12:31:20

Tarajunky, thank you very much. Glad to get those stupid bugs squished.
Although my LumbyRoadColorFinder function always worked, I've replaced it with SRL's, since it worked and looked much better than mine.

I guess the scipt is working again now. :)

Edit:
To my surprise, it works pretty well actually.
[PHP]/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 28 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 111 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

==================================================
——— L.A.M.E. 0.5.2 by EvilChicken! ———
==================================================

Worked for 7 hours, 6 minutes and 39 seconds
Fired 2700 arrows

# : Nick = A: Levels: Time: Resources: Location:
0 : = T. M:36 R:31 W:32 M:0 R:225 L:OutOfArrows
1 : = T. M:35 R:29 W:32 M:0 R:225 L:OutOfArrows
2 : = T. M:36 R:28 W:35 M:0 R:250 L:OutOfArrows
3 : = T. M:34 R:30 W:29 M:0 R:250 L:OutOfArrows
4 : = T. M:33 R:28 W:29 M:0 R:225 L:OutOfArrows
5 : = T. M:35 R:29 W:30 M:0 R:225 L:OutOfArrows
6 : = T. M:33 R:37 W:30 M:0 R:225 L:OutOfArrows
7 : = T. M:4 R:25 W:30 M:0 R:225 L:OutOfArrows
8 : = T. M:11 R:27 W:30 M:0 R:225 L:OutOfArrows
9 : = T. M:37 R:8 W:24 M:0 R:225 L:OutOfArrows
10: = T. M:7 R:6 W:18 M:0 R:200 L:OutOfArrows
11: = T. M:25 R:7 W:21 M:0 R:200 L:OutOfArrows
==================================================[/PHP]

Every single player's loc was "OutOfArrows" :)

Naike

2008-10-28 14:19:18

I might get on and run a test run over night, (This night).

[OffTopic]
Get on msn EC!
[/OffTopic]

EvilChicken!

2008-10-30 12:41:10

0.5.3 released, worth checking out.
BridgeToTutors should speed up XP/hr by a couple nothces after that the script loops through the all players once.

Bottom part of 1st post for more info :)

Harry

2008-10-30 15:27:53

Nice work dude.

Nava2

2008-10-31 21:29:49

Testing now :)

E: It just keeps teleporting home…

EvilChicken!

2008-11-01 07:37:32

From: Nava2
Testing now :)

E: It just keeps teleporting home…


More details please?

Why does it work perfectly for me and not eveybody else? D:

Nava2

2008-11-01 14:55:39

I have nothing in my bank, I followed all of the instructions. But, it just keeps trying to home teleport! Where do you start your character?

EvilChicken!

2008-11-01 15:48:03

Hm, it should not really matter where you start ..
What does it say in the debug box, and what does it do?

It should home teleport ONCE, then run to tutors, claim, cast/fire, nextplayer and repeat. What does it do for you?

Nava2

2008-11-01 19:06:16

From: EvilChicken!
Hm, it should not really matter where you start ..
What does it say in the debug box, and what does it do?

It should home teleport ONCE, then run to tutors, claim, cast/fire, nextplayer and repeat. What does it do for you?


Home tele then walk to tutors and say its lost and try to recover by home teleing.

tarajunky

2008-11-02 02:40:29

You DEFINITELY need to add a mind/air rune dropping functionality.

If there's any sort of error that leaves your chars with runes in their inventory, they can never claim runes again and the script logs out without dropping so they're stuck.

EvilChicken!

2008-11-04 11:02:38

[PHP]/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 28 Randoms Report |
| www.srl-forums.com |
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| SRL Logs : 375 |
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==================================================
——— L.A.M.E. 0.5.4 by EvilChicken! ———
==================================================

Worked for 22 hours, 11 minutes and 21 seconds
Fired 9350 arrows

# : Nick = A: Levels: Time: Resources: Location:
0 : ill = T. M:36 R:38 W:99 M:0 R:850 L:OutOfArrowsAtBridge
1 : ail = T. M:36 R:37 W:99 M:0 R:850 L:OutOfArrowsAtBridge
2 : hotz = T. M:36 R:37 W:103 M:0 R:875 L:OutOfArrowsAtBridge
3 : heep = T. M:35 R:38 W:97 M:0 R:850 L:OutOfArrowsAtBridge
4 : ill = T. M:34 R:37 W:99 M:0 R:850 L:OutOfArrowsAtBridge
5 : ugg = T. M:35 R:37 W:95 M:0 R:850 L:OutOfArrowsAtBridge
6 : ail = T. M:4 R:36 W:100 M:0 R:850 L:OutOfArrowsAtBridge
7 : inz = T. M:13 R:36 W:106 M:0 R:850 L:OutOfArrowsAtBridge
8 : awk = T. M:37 R:27 W:98 M:0 R:850 L:OutOfArrowsAtBridge
9 : orr = T. M:7 R:27 W:91 M:0 R:850 L:OutOfArrowsAtBridge
10: xyp = T. M:25 R:27 W:85 M:0 R:825 L:OutOfArrowsAtBridge
==================================================[/PHP]

Version 0.5.4 released :)

Nava2, are you sure you set up everything correctly and that you're using more than one player? I don't get why it isn't working for you, and I fear that the only problem that this could be caused by is that you were using only one player, and that some player were covering the tutor at that exact time. When using this script, it is reccomended to have atleast 11 players for it to constantly run and be logged in. (Due to the new BridgeToTutors :))

And Tarajunky, thanks a lot for your input on this thread, although I'll have to say that I won't add leftover-runes-dropping any time soon unless you provide a good reason. (In no way meant offensively.)
You see, if this script is set to mage, it'll always check whether it already has runes in inventory before claiming from the mage tutor. If it finds runes (regardless of amount) the script will simply skip the whole process of claiming runes (See somewhere around line 504 and onwards in 0.5.4) and head straight back to upperbridge again.


And damn, I spent too much time writing this >_<
I have to run now, sorry about the declareplayers procedure only having one player. Just copy-paste the full DeclarePlayers proc from 0.5.3.

Enjoy!

(Reming me to update first post with changelog later^^)

Shuttleu

2008-11-04 11:04:27

i know this may be offtopic but what does L.A.M.E. stand for?

~shut

tarajunky

2008-11-04 13:41:04

LAME stands for Lumby Auto Mager Extraordinaire.

Hmm. Didn't notice that it would bypass the claiming. I saw it try several times to claim runes when the player already had some left over, and then immediately log out.

[-jesus-]

2008-11-06 15:22:41


==================================================
--------- L.A.M.E. 0.5.4 by EvilChicken! ---------
==================================================

Worked for 6 hours, 12 minutes and 15 seconds
Casted 1080 spells

# : Nick = A: Levels: Time: Resources: Location:
0 : oker = T. M:11 R:1 W:41 M:180 R:0 L:OverTime
1 : kawi = T. M:9 R:1 W:52 M:120 R:0 L:OverTime
2 : orki = T. M:9 R:2 W:26 M:120 R:0 L:OverTime
3 : dssa = T. M:10 R:1 W:49 M:120 R:0 L:OverTime
4 : rren = T. M:6 R:1 W:55 M:30 R:0 L:OverTime
5 : Ana = T. M:2 R:1 W:12 M:240 R:0 L:OutOfRunesAtBridge
6 : ree = T. M:6 R:1 W:41 M:120 R:0 L:OverTime
7 : 0de = T. M:6 R:1 W:53 M:150 R:0 L:TutorHouse
==================================================

:) Works great, had to shut my computer off last night but saved the proggy.

EvilChicken!

2008-11-06 17:07:29

From: [-jesus-]

==================================================
——— L.A.M.E. 0.5.4 by EvilChicken! ———
==================================================

Worked for 6 hours, 12 minutes and 15 seconds
Casted 1080 spells

# : Nick = A: Levels: Time: Resources: Location:
0 : oker = T. M:11 R:1 W:41 M:180 R:0 L:OverTime
1 : kawi = T. M:9 R:1 W:52 M:120 R:0 L:OverTime
2 : orki = T. M:9 R:2 W:26 M:120 R:0 L:OverTime
3 : dssa = T. M:10 R:1 W:49 M:120 R:0 L:OverTime
4 : rren = T. M:6 R:1 W:55 M:30 R:0 L:OverTime
5 : Ana = T. M:2 R:1 W:12 M:240 R:0 L:OutOfRunesAtBridge
6 : ree = T. M:6 R:1 W:41 M:120 R:0 L:OverTime
7 : 0de = T. M:6 R:1 W:53 M:150 R:0 L:TutorHouse
==================================================


:) Works great, had to shut my computer off last night but saved the proggy.


Than you for the feedback!

Although, the .loc of your players worry me, did they all really overtime?
And if so, do you know if it was because of a specific reason?
If so, that means I'll have to look more at the maging part ..

[-jesus-]

2008-11-06 19:08:04

From: EvilChicken!
Than you for the feedback!

Although, the .loc of your players worry me, did they all really overtime?
And if so, do you know if it was because of a specific reason?
If so, that means I'll have to look more at the maging part ..


I just started it up, then minimized my VM, i'll watch them next time however I'm auto-fletching right now.

EvilChicken!

2008-12-14 06:27:21

Bump for a small update, just wanted to let people know this still works.

[php]/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 31 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 131 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

==================================================
——— L.A.M.E. 0.5.5 by EvilChicken! ———
==================================================

Worked for 9 hours, 16 minutes and 0 seconds
Fired 3125 arrows

# : Nick = A: Levels: Time: Resources: Location:
0 : ill = T. M:36 R:39 W:41 M:0 R:300 L:OutOfArrowsAtBridge
1 : ail = T. M:36 R:38 W:43 M:0 R:300 L:OutOfArrowsAtBridge
2 : hotz = T. M:36 R:38 W:42 M:0 R:225 L:OverTime
3 : heep = T. M:35 R:40 W:44 M:0 R:300 L:OutOfArrowsAtBridge
4 : ill = T. M:34 R:38 W:46 M:0 R:300 L:OutOfArrowsAtBridge
5 : ugg = T. M:35 R:39 W:40 M:0 R:300 L:OutOfArrowsAtBridge
6 : ail = T. M:4 R:37 W:42 M:0 R:300 L:OutOfArrowsAtBridge
7 : inz = T. M:13 R:38 W:42 M:0 R:300 L:OutOfArrowsAtBridge
8 : awk = T. M:37 R:30 W:35 M:0 R:250 L:OutOfArrowsAtBridge
9 : orr = T. M:7 R:30 W:42 M:0 R:300 L:OutOfArrowsAtBridge
10: xyp = T. M:25 R:29 W:36 M:0 R:250 L:OutOfArrowsAtBridge
==================================================

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 31 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 148 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

==================================================
——— L.A.M.E. 0.5.5 by EvilChicken! ———
==================================================

Worked for 10 hours, 24 minutes and 36 seconds
Fired 3500 arrows

# : Nick = A: Levels: Time: Resources: Location:
0 : ill = T. M:36 R:40 W:48 M:0 R:300 L:OutOfArrowsAtBridge
1 : ail = T. M:36 R:40 W:48 M:0 R:325 L:OutOfArrowsAtBridge
2 : hotz = T. M:36 R:39 W:54 M:0 R:350 L:OutOfArrowsAtBridge
3 : heep = T. M:35 R:41 W:47 M:0 R:300 L:OutOfArrowsAtBridge
4 : ill = T. M:34 R:40 W:47 M:0 R:350 L:OutOfArrowsAtBridge
5 : ugg = T. M:35 R:40 W:47 M:0 R:275 L:OverTime
6 : ail = T. M:4 R:39 W:40 M:0 R:325 L:OutOfArrowsAtBridge
7 : inz = T. M:13 R:39 W:43 M:0 R:325 L:OutOfArrowsAtBridge
8 : awk = T. M:37 R:32 W:38 M:0 R:300 L:TutorRoomDTMnotFound
9 : orr = T. M:7 R:32 W:42 M:0 R:325 L:OutOfArrowsAtBridge
10: xyp = T. M:25 R:32 W:53 M:0 R:325 L:OutOfArrowsAtBridge
==================================================[/php]

Though, I'm considering moving this to jr. members if it doesn't get used, the script is not that good afterall.

Naum

2008-12-14 08:16:31

From: EvilChicken!
Bump for a small update, just wanted to let people know this still works.

[php]/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 31 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 131 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

==================================================
——— L.A.M.E. 0.5.5 by EvilChicken! ———
==================================================

Worked for 9 hours, 16 minutes and 0 seconds
Fired 3125 arrows

# : Nick = A: Levels: Time: Resources: Location:
0 : ill = T. M:36 R:39 W:41 M:0 R:300 L:OutOfArrowsAtBridge
1 : ail = T. M:36 R:38 W:43 M:0 R:300 L:OutOfArrowsAtBridge
2 : hotz = T. M:36 R:38 W:42 M:0 R:225 L:OverTime
3 : heep = T. M:35 R:40 W:44 M:0 R:300 L:OutOfArrowsAtBridge
4 : ill = T. M:34 R:38 W:46 M:0 R:300 L:OutOfArrowsAtBridge
5 : ugg = T. M:35 R:39 W:40 M:0 R:300 L:OutOfArrowsAtBridge
6 : ail = T. M:4 R:37 W:42 M:0 R:300 L:OutOfArrowsAtBridge
7 : inz = T. M:13 R:38 W:42 M:0 R:300 L:OutOfArrowsAtBridge
8 : awk = T. M:37 R:30 W:35 M:0 R:250 L:OutOfArrowsAtBridge
9 : orr = T. M:7 R:30 W:42 M:0 R:300 L:OutOfArrowsAtBridge
10: xyp = T. M:25 R:29 W:36 M:0 R:250 L:OutOfArrowsAtBridge
==================================================

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 31 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 148 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

==================================================
——— L.A.M.E. 0.5.5 by EvilChicken! ———
==================================================

Worked for 10 hours, 24 minutes and 36 seconds
Fired 3500 arrows

# : Nick = A: Levels: Time: Resources: Location:
0 : ill = T. M:36 R:40 W:48 M:0 R:300 L:OutOfArrowsAtBridge
1 : ail = T. M:36 R:40 W:48 M:0 R:325 L:OutOfArrowsAtBridge
2 : hotz = T. M:36 R:39 W:54 M:0 R:350 L:OutOfArrowsAtBridge
3 : heep = T. M:35 R:41 W:47 M:0 R:300 L:OutOfArrowsAtBridge
4 : ill = T. M:34 R:40 W:47 M:0 R:350 L:OutOfArrowsAtBridge
5 : ugg = T. M:35 R:40 W:47 M:0 R:275 L:OverTime
6 : ail = T. M:4 R:39 W:40 M:0 R:325 L:OutOfArrowsAtBridge
7 : inz = T. M:13 R:39 W:43 M:0 R:325 L:OutOfArrowsAtBridge
8 : awk = T. M:37 R:32 W:38 M:0 R:300 L:TutorRoomDTMnotFound
9 : orr = T. M:7 R:32 W:42 M:0 R:325 L:OutOfArrowsAtBridge
10: xyp = T. M:25 R:32 W:53 M:0 R:325 L:OutOfArrowsAtBridge
==================================================[/php]

Though, I'm considering moving this to jr. members if it doesn't get used, the script is not that good afterall.


Wow this is an extremely good script. Btw rev 31# isn't out right?

TheChineseMan

2008-12-14 09:26:58

umm just asking would it be better to use curse or use this script for exp and money

EvilChicken!

2008-12-14 11:03:31

From: thechineseman
umm just asking would it be better to use curse or use this script for exp and money


That is totally up to your preferences.
Cursing requires money whilst this is totally free, and also triggers almost no randoms at all.

TheChineseMan

2008-12-14 11:11:41

omg im using this prepare for proggies when i get unbanned ty lol

Markus

2008-12-15 08:17:54

Version 0.5.5. mirrored here, due to problems with the ealier release

EvilChicken!

2008-12-15 11:38:02

What were the problems, and what did you change, Markus?



E: And why isn't 0.5.5 in my first post? Did someone remove it?


Bytheway:

[PHP]/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
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| www.srl-forums.com |
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| SRL Logs : 216|
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

==================================================
——— L.A.M.E. 0.5.5 by EvilChicken! ———
==================================================

Worked for 15 hours, 2 minutes and 10 seconds
Fired 5025 arrows

# : Nick = A: Levels: Time: Resources: Location:
0 : ill = T. M:36 R:42 W:70 M:0 R:475 L:OutOfArrowsAtBridge
1 : ail = T. M:36 R:41 W:70 M:0 R:450 L:OutOfArrowsAtBridge
2 : hotz = F. M:36 R:40 W:48 M:0 R:300 L:Wrong User/Pass
3 : heep = T. M:35 R:42 W:74 M:0 R:500 L:OutOfArrowsAtBridge
4 : ill = T. M:34 R:41 W:62 M:0 R:450 L:OutOfArrowsAtBridge
5 : ugg = T. M:35 R:41 W:74 M:0 R:450 L:OutOfArrowsAtBridge
6 : ail = T. M:4 R:40 W:64 M:0 R:475 L:OutOfArrowsAtBridge
7 : inz = T. M:13 R:40 W:72 M:0 R:425 L:OverTime
8 : awk = T. M:37 R:34 W:65 M:0 R:475 L:OutOfArrowsAtBridge
9 : orr = T. M:7 R:34 W:64 M:0 R:450 L:OutOfArrowsAtBridge
10: xyp = T. M:25 R:34 W:68 M:0 R:500 L:OutOfArrowsAtBridge
==================================================[/PHP]



Edit3: Everything sorted out, feel free to use the script.
Put the script back up in 1st post.

Method

2008-12-15 19:10:43

I think Markus first removed it because you might have left your user information in the script (though he's edited his post since this morning, so I'm not entirely sure on that).

EvilChicken!

2008-12-16 03:44:06

Everything is sorted out, it was nothing serious at all.
Thanks for notifying me about it, and feel free to use the script now.
(I have it running, and I'm at school now, I'll edit in the proggy in this post whenever I get home today :3)

Edit: Awwsh, RS update.
Still, check out first post and beat the current top proggie!

jakeyboy29

2008-12-21 18:22:27

I have chosen Lowest as my option, could it be made so it collects the arrows, uses them up… then goes back for the runes? so it does both. this would stop having to wait for 20 mins

tarajunky

2008-12-21 23:03:01

You can get EITHER arrows OR runes once every 30 minutes. You can't get both.

jakeyboy29

2008-12-22 08:57:29

ah, sorry then

skilld u

2008-12-27 09:55:41

==================================================
——— L.A.M.E. 0.5.5 by EvilChicken! ———
==================================================

Worked for 9 hours, 47 minutes and 37 seconds
Casted 1770 spells

# : Nick = A: Levels: Time: Resources: Location:
0 : arma = T. M:9 R:1 W:40 M:120 R:0 L:TutorHouse
1 : gise = T. M:4 R:1 W:42 M:30 R:0 L:TutorRoomDTMnotFound
2 : omp3 = T. M:8 R:1 W:39 M:150 R:0 L:TutorNotFound
3 : ob3 = T. M:17 R:1 W:56 M:510 R:0 L:OutOfRunesAtBridge
4 : in3 = T. M:17 R:1 W:63 M:420 R:0 L:TutorHouse
5 : ut3 = T. M:17 R:1 W:88 M:540 R:0 L:OutOfRunesAtBridge
==================================================

E: another shorter one:

==================================================
——— L.A.M.E. 0.5.5 by EvilChicken! ———
==================================================

Worked for 2 hours, 27 minutes and 50 seconds
Casted 660 spells

# : Nick = A: Levels: Time: Resources: Location:
0 : arma = T. M:16 R:1 W:33 M:120 R:0 L:OutOfRunesAtBridge
1 : gise = T. M:13 R:1 W:14 M:120 R:0 L:OutOfRunesAtBridge
2 : omp3 = T. M:16 R:1 W:15 M:120 R:0 L:OutOfRunesAtBridge
3 : ob3 = T. M:21 R:1 W:15 M:90 R:0 L:OutOfRunesAtBridge
4 : in3 = T. M:20 R:1 W:18 M:120 R:0 L:OutOfRunesAtBridge
5 : ut3 = T. M:21 R:1 W:31 M:90 R:0 L:TutorHouse
==================================================

==================================================
——— L.A.M.E. 0.5.5 by EvilChicken! ———
==================================================

Worked for 11 hours, 8 minutes and 56 seconds
Casted 2040 spells

# : Nick = A: Levels: Time: Resources: Location:
0 : arma = T. M:23 R:1 W:72 M:540 R:0 L:OutOfRunesAtBridge
1 : gise = T. M:21 R:1 W:72 M:450 R:0 L:TutorHouse
2 : omp3 = T. M:22 R:1 W:97 M:390 R:0 L:TutorHouse
3 : ob3 = T. M:25 R:1 W:60 M:480 R:0 L:TutorNotFound
4 : in3 = T. M:22 R:1 W:42 M:180 R:0 L:TutorHouse
5 : ut3 = T. M:21 R:1 W:55 M:0 R:0 L:TutorHouse
==================================================

EvilChicken!

2009-01-04 00:33:39

From: skilld u
==================================================
——— L.A.M.E. 0.5.5 by EvilChicken! ———
==================================================


[…]




Thank you :)

How did the script work?

A G E N T

2009-01-06 11:06:57

Thanks a lot for this script :)
I haven't got the proggy, but it got about 10 guys to 30 range each. I'll be sure to keep the next prog I get.

EvilChicken!

2009-02-10 11:39:23

*facepalms over closing SCAR containing 9 hour proggy*

Script ran for 9 hours before it stopped due to RS update. All players were active, had not encountered randoms. (y) And, I uploaded a new version, 0.5.7, not really sure what I did in it (or if I even did anything) but it obviously works.

By the way, would anyone mind me moving this to jr. members temporarily for some time? It's not much used here for now.

faster789

2009-02-10 16:29:17

Wow, looks awesome. Too bad I don't know what it does/is? Lol, mind explaining what it does? L.A.M.E. stands for.. ?

EvilChicken!

2009-02-11 11:06:16

Hot damn, I've actually not added a description for what it does o____o"

From: tarajunky
LAME stands for Lumby Auto Mager Extraordinaire.


Check out the old L.A.M.E. thread for now for a description of what this script does, the only difference is that this script can range aswell.

If you see this, Tara, would you mind me ripping the description of the script from the old L.A.M.E. thread and having it on this thread's first post? I'll credit, ofc.

tarajunky

2009-02-11 11:27:48

Go ahead. Edit it as you see fit as well.

lordsaturn

2009-02-11 12:44:25

IMO the timeout option should be removed..since it now takes 5 minutes to timeout.

tarajunky

2009-02-11 13:47:06

From: lordsaturn
IMO the timeout option should be removed..since it now takes 5 minutes to timeout.


Yep, definitely.

EvilChicken!

2009-02-13 13:35:23

New best progress report!

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 32 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 954 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

==================================================
——— L.A.M.E. 0.5.7 by EvilChicken! ———
==================================================

Worked for 60 hours, 2 minutes and 39 seconds
Fired 20050 arrows

# : Nick = A: Levels: Time: Resources: Location:
0 : ill = T. M:36 R:47 W:293 M:0 R:1875 L:OutOfArrowsAtBridge
1 : ail = T. M:36 R:47 W:295 M:0 R:2050 L:OutOfArrowsAtBridge
2 : heep = T. M:35 R:47 W:291 M:0 R:1825 L:OutOfArrowsAtBridge
3 : ill = F. M:34 R:46 W:154 M:0 R:1025 L:Wrong User/Pass
4 : ugg = T. M:35 R:46 W:140 M:0 R:1125 L:TutorNotFound
5 : ail = T. M:4 R:46 W:270 M:0 R:2075 L:OutOfArrowsAtBridge
6 : inz = T. M:13 R:46 W:286 M:0 R:1925 L:OutOfArrowsAtBridge
7 : awk = T. M:37 R:43 W:289 M:0 R:2025 L:OverTime
8 : orr = T. M:7 R:43 W:281 M:0 R:2125 L:OutOfArrowsAtBridge
9 : xyp = T. M:25 R:43 W:283 M:0 R:2025 L:OutOfArrowsAtBridge
10: ive = T. M:33 R:44 W:307 M:0 R:1875 L:OverTime
==================================================


Stopped it myself.

Thanks for suggesting that, Lordsaturn, it's fixed in 0.5.8.
And, thank you for the permission, Tara, I updated the first post.

So, nobody minds me moving this to junior's section? It just seems that nobody ever uses it here.

Lancelot074

2009-02-13 13:39:05

I use it, will post a proggy the next time I stop it. :D

faster789

2009-02-15 21:37:39

What is the function of the script ??? =/ What does LAME stand for?

EvilChicken!

2009-02-16 05:48:29

Bah, read the first post, please.

Sir R. M8gic1an

2009-02-23 08:31:29

Equip for Mages:

Earth Staff, Water if can't do earth strike yet
Wizzard Hat
Wizzard Robe
Magic Amulet (enchanted Saphire Amulet)


Equip for rangers

Leather body if def < 10
Hard Leather Body / Studded
Cowl / Coif
Vambraces / Green Vambs
Amulet of power


i intend to use this soon :)

~RM

mormonman

2009-02-28 02:20:20

Please don't move this to Jun. mem. cuz I don't want it to get nerfed like the fight caves… I am going to be using this with a lot of characters soon but I cba to do it right now… bed time!

Mjordan

2009-02-28 10:18:03

I plan to use this with about 6 or so of my guys soon also.

Harry

2009-04-20 01:12:33

Yay, bump!

I love EvilChicken's work. I am running it now. Had to readd FTWait into my SRL though.. I am too lazy to ctrl + F through the entire script to remove it :3

Will post proggy, etc. This script needs moar attention :3

3Garrett3

2009-04-20 02:58:30

Is it still working? :O

I thought it had died.

Harry

2009-04-20 02:59:34

From: 3Garrett3
Is it still working? :O

I thought it had died.

I still can not get it to load. Java is not working for me right now :3 But it compiles fine, and I do not think RS's map has changed too much since the last update to work.
From: 3Garrett3
Impressive. Now all you need to do is get on msn :)

No, my MSN is broken. I did the colour code bug (read my Facebook status for more information), so now I can not log into MSN until Microsoft fixes the bug :p

3Garrett3

2009-04-20 03:00:50

Impressive. Now all you need to do is get on msn :)

tarajunky

2009-04-20 03:01:02

I was running it a bit before the latest SRL revision, and it could use some tuning up.

3Garrett3

2009-04-20 03:04:56

Well tara, since you are online now… You could fix it up? *Puppy dog eyes*

mormonman

2009-04-20 06:58:26

Meh… doesn't work atm, as soon as it clicked to tele, it wouldn't wait for the tele to finish, so it would set that player false because it couldn't find the lummy road color, and move onto the next… I may just add some kinda wait(with color checking at like every second or so)

Harry

2009-04-20 07:26:12

From: mormonman
Meh… doesn't work atm, as soon as it clicked to tele, it wouldn't wait for the tele to finish, so it would set that player false because it couldn't find the lummy road color, and move onto the next… I may just add some kinda wait(with color checking at like every second or so)

It does wait. You probably just stripped out the FTWaits. Readd a FTWait procedure into the script, that I posted above.

EvilChicken!

2009-04-23 01:27:52

Wowhat?
People actually using this script?!

I'll update it whenever I get time, probably within this week.
I haven't bothered to look over it before as people didn't really seem to care.
But, sure, I'll give it some time after my exams are done.

.. which will be after tomorrow.


Edit: Harry, nice of you to bump this btw.
Though, ever heard of CTRL+R?

mormonman

2009-04-23 01:29:30

From: EvilChicken!
Wowhat?
People actually using this script?!

I'll update it whenever I get time, probably within this week.
I haven't bothered to look over it before as people didn't really seem to care.
But, sure, I'll give it some time after my exams are done.

.. which will be after tomorrow.


hmm… if you get this working really good, i will give you a cookie + proggies from my army because most of them are now 40at 40str 40 def… so this will get them 40 range and mage :p

EvilChicken!

2009-04-23 01:32:09

Well, I wouldn't count on 40 range&mage right away.
For my army of ~13 players, it took over a month of semi-intensive runs if I'm not mistaken. I'll have to figure out ways to make it more efficient.

Anyone got any ideas regarding that?

The Claw

2009-05-21 10:21:51

Hmm..I've been running this script today, and this error often comes up:

[Runtime Error][Runtime Error] : Exception: Can't allocate the DIB handle in line 310 in script C:\Program Files (x86)\SCAR 3.20d - Copy - Copy\includes\SRL/SRL/Core/AutoColor.scar


Makes it hard to get a good proggy, lol.

It sometimes occurs at the start of the script, or sometimes after an hour or two.

footballjds

2009-05-21 18:02:32

From: EvilChicken!
Well, I wouldn't count on 40 range&mage right away.
For my army of ~13 players, it took over a month of semi-intensive runs if I'm not mistaken. I'll have to figure out ways to make it more efficient.

Anyone got any ideas regarding that?


instead of attacking ducks attack dummies ;)

:D

and if u update ill be using this!!!

@The Claw, wrap that in try except's
;)

its not a problem with script its a smart/scar/srl error :D

Dynamite

2009-05-21 22:23:41

I will use this if you update it EC! I have a range/mage pure im training up and would love to use this. :D
Hope you update

T~M

The Claw

2009-05-22 05:13:34

It doesnt need to be updated…thanks football jds I'll do it when I get home

footballjds

2009-05-22 17:12:16

From: The Claw
It doesnt need to be updated…thanks football jds I'll do it when I get home


np, glad i could assist ;)

EvilChicken!

2009-05-25 00:32:31

Wow, I had forgotten my promise.
Anyway, new version is up now, get it if you wanna use it.

Important: If the script seems to not claim equipment; checkout the latest repository in the openDev repos, I've done some editing to ClickContinue.

And, Claw: you're using S.M.A.R.T., yes? I've gotten that error before sometime (not with this script, though) and I honestly do not know what it's caused by. In my case it was something about GetColors not completely liking SMART.

footballjds

2009-05-26 00:23:58

Sweet!

Dynamite

2009-05-26 00:28:21

Cheers EC!
lol footballjds you replied 1 day and 1 minute later :p

T~M

The Claw

2009-06-03 07:36:06

Works nicely when it works, lol…but often fails at clicking on the magic tutor. Sometimes even mouses over it, doesnt click, mouses away and says failed and sets that player to False. Maybe have it set that player to True, cause once you lumby tele again, you can run back to find it

EvilChicken!

2009-06-08 03:04:36

From: The Claw
Works nicely when it works, lol…but often fails at clicking on the magic tutor. Sometimes even mouses over it, doesnt click, mouses away and says failed and sets that player to False. Maybe have it set that player to True, cause once you lumby tele again, you can run back to find it


Thanks for your input, I'll revamp the tutor finding. :)

The Claw

2009-06-10 09:09:45

Changed tolerance of magic tutor finding to 20 for everything in that procedure, havent had a problem with that since. :)

However, expecting a ban on 8 chars I just spent the last month training up with LAME and at chickens…runescape updated last night, so stupid me I just restarted the script without watching it - had an exam to get to. Turns out the icons and colours for spells has changed, so it claims runes, walks to bridge, and thinks we're out of em. Then it logs back in after the rotation, talks to tutor, walks back to bridge and logs again…42 logs on the version I'm running with range, 184 Logs with the mage version over the same time period. Lol.

Incidentally, here's the range proggy -

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 32 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 42 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

==================================================
——— L.A.M.E. 0.6.0 by EvilChicken! ———
==================================================

Worked for 7 hours, 26 minutes and 2 seconds
Fired 950 arrows

# : Nick = A: Levels: Time: Resources: Location:
0 : *** = T. M:42 R:25 W:92 M:0 R:100 L:TutorRoomDTMnotFound
1 : *** = T. M:38 R:20 W:24 M:0 R:150 L:OutOfArrowsAtBridge
2 : *** = T. M:41 R:18 W:76 M:0 R:125 L:OutOfArrowsAtBridge
3 : *** = T. M:39 R:18 W:21 M:0 R:125 L:OutOfArrowsAtBridge
4 : *** = T. M:37 R:17 W:21 M:0 R:125 L:OutOfArrowsAtBridge
5 : *** = T. M:37 R:17 W:140 M:0 R:100 L:OutOfArrowsAtBridge
6 : *** = T. M:37 R:7 W:18 M:0 R:100 L:OutOfArrowsAtBridge
7 : *** = T. M:37 R:6 W:21 M:0 R:125 L:OutOfArrowsAtBridge
==================================================


Wonder why theyre all true and all have roughly the same amount of arrows fired but theres such a large variation in minutes worked?

Edit - Figured out why theres such a variation in work. Sometimes seemingly randomly it says it has to wait some crazy number to claim equipment,between 10 and I've even seen up to 1600 minutes, when it is able to claim immediately. Cant see where you calculate the time it needs to wait though, you just use a timefrommark? Could be if timefrommark < 30 then wait(30 - timefrommark)

Edit - And heres an updated version, had to change casting dtm, and the colours for the spells. I didnt have a water staff, so water spells dont work atm but its a simple fix.

EvilChicken!

2009-06-11 20:53:38

Thanks!

I put your version in the first post of this thread – but I haven't tried it myself yet.

It better work .. *clenched fist*

Nose Smasher

2009-06-17 10:44:32

I Used The Claw's version, plus a few lil tweaks by me :) Working great! had an 8 hour run before, but I noticed I was getting a lot of the "you must wait 'x' amount minutes" messages for like 750 minutes… So I made a lil failsafe for the timer. If it gets to be more than 5 minutes, then it changes the timer to be only 2 minutes. Works awesome! On a 3 hour run now and still goin strong with 11 men, fresh out the tut ;)

EDIT: MY army are all up to 20+ range atm (11 men) been running for 25+ hours after I fixed a bug you had… Runtime Error: Access violation… It's in your duck finding function, the error kept pointing to "SmartGetColor" in SMART.scar, but I found out that it was in your script, you called "GetColor" somewhere in there and something with the TPA's must have messed up or something… IDK what exactly, but I made a fix for it… Jus a failsafe right before it calls "GetColor(X, Y)" I made sure the cord x,y was on the main screen:

BOX:= IntToBox(MSX1, MSY1, MSX2, MSY2);
If (IntInBox(X, Y, BOX)) then
GetColor(X, Y);

The Claw

2009-06-19 18:06:57

Good stuff, havent done those tweaks but those were 2 bugs that often made it screw up, with those fixed I think this should be a near flawless script. Maybe upload your version nose_smasher?

Nose Smasher

2009-06-19 23:32:31

If it's kool with EC ;) I was actually gonna see if there's a better way to do the timing for claiming from tutors, cuz it's not very accurate, waits a few mins for no reason ;) But this version works for now, just waits between every account :p

48+ hours and still going :p

EvilChicken!

2009-06-20 18:04:04

Any tweaks that you guys do to help improve the script is greatly appreciated from my side. I myself am not so very active scripting-wise at the moment, I've gained an interest in C++ and it's really hard for me go turn my back away from that for now.

So, if any of you have improvements to add, post it here and I'll gladly attach it to first post. :)

Nose Smasher

2009-06-21 05:17:50

ok kool, I'll attach my version when I get 100+ hours… at 78 right now ( pwnt your 60 hour one ;) )

Nvm, made a quick tweak to the timing on my other pc… Didn't test it out though… It's kinda nooby, but I wanted to make it with making the least amount of changes to your 'ChangePlayer' function… If it Fails then I guess I'll post up the other version thats working flawlessly on my pc upstais ;)

EDIT: Script FAILED because of lagggg! :( Soooooo close to 100 hours! (This was my special version)


/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 34 Randoms Report |
| [url]www.srl-forums.com[/url] |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 1102 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

==================================================
--------- L.A.M.E. 0.6.1 by EvilChicken! ---------
==================================================

Worked for 97 hours, 15 minutes and 15 seconds
Fired 26725 arrows

# : Nick = A: Levels: Time: Resources: Location:
0 : ryst = T. M:1 R:31 W:468 M:0 R:2450 L:OutOfArrowsAtBridge
1 : itz = T. M:2 R:31 W:463 M:0 R:2500 L:TutorRoomDTMnotFound
2 : hoot = T. M:1 R:31 W:464 M:0 R:2475 L:OutOfArrowsAtBridge
3 : axim = T. M:1 R:32 W:476 M:0 R:2450 L:OutOfArrowsAtBridge
4 : omma = T. M:1 R:31 W:457 M:0 R:2425 L:OutOfArrowsAtBridge
5 : itz = T. M:1 R:31 W:458 M:0 R:2350 L:OutOfArrowsAtBridge
6 : isco = T. M:1 R:31 W:451 M:0 R:2375 L:OutOfArrowsAtBridge
7 : inim = T. M:1 R:31 W:453 M:0 R:2450 L:OutOfArrowsAtBridge
8 : stuf = T. M:1 R:31 W:443 M:0 R:2400 L:OutOfArrowsAtBridge
9 : inim = T. M:1 R:30 W:459 M:0 R:2350 L:OutOfArrowsAtBridge
10: ewpo = T. M:1 R:31 W:461 M:0 R:2500 L:OutOfArrowsAtBridge
==================================================

EDIT: EDIT: Just realized that my timing function wasn't complete :p I fixed it up and testing it atm, so newer version will be uploaded soon…

EDIT^3: Fail on my part… Never posted my updates… Well they're probably outdated now, so I'll be testing it and will upload eventually… lol

EDIT^4: RS Update, tutors no longer give free runes and arrows…