n3ss3s
2008-10-22 08:43:40
Hello, I'd appreciate it a lot if someone could advice me on moving a point in 3D space :)
So, that I can make a function which moves a point over RS ground in X, Y and Z, and how to move the point with the RS angle.
So basically you could think of it as cutting a pixel off RS, and placing it elsewhere to the game, you know what I mean?
I sure hope there are others than Ben who can help me :p
Esteban
2008-10-22 10:23:23
I understand what you want to do, but I have no idea how one would go about doing something like that. I would think it would be hard to do such a thing in a mainly 2D enviroment.
What in the world could possibly want to do with such a function =S?
n3ss3s
2008-10-22 10:39:35
What in the world could possibly want to do with such a function =S?
Rule the world ;)
Also, it is possible, it's for sure something related to TileToMS's math…
Shuttleu
2008-10-22 10:42:48
From: Esteban
I understand what you want to do, but I have no idea how one would go about doing something like that. I would think it would be hard to do such a thing in a mainly 2D enviroment.
What in the world could possibly want to do with such a function =S?
*sticks hand up in the air* oh oh oh i know i know
its so you could make the mouse perfectly on an object and theres no chance that it will be just off no matter what angle or height it is :)
~shut
n3ss3s
2008-10-22 12:04:02
You will regret disabling reputation many times in your life, my friend ;)
Now I just have to learn this shit :D
EDIT: God, I need a good storyteller for that chunk of text :p