Vandalf
2008-10-19 01:06:26
It's (not so) easy to use, and can be easily reverse engineered. Also buries bones. //I didn't test it yet, so…//
Is it regular, good, or very good?
P.S.: You are supposed to log in "before" starting this script.
19/10/2008: First test. Fixed some stuff, added nothing.
program TheKiller;
{.include SRL\SRL.scar}
{.include SRL\SRL\skill\Fighting.scar}
const
Victim =2700135; {Color of the victim}
Victim2 =3682603; {Second color, duhhh...}
Loot =950950; {Color of whatever drop you want}
BonesFloor =9671841; {Color of the bones on the floor}
Bones =13356242; {Color of the bones in the inventory}
{Dir ='S' ; {Direction to run if Attack fails}
{Dist =False; {Distance to run if Attack fails, False = short, True = long}
T =25 ; {Time to wait between fighting and collecting loot}
var
x, y : integer;
procedure AntiBan;
begin
case Random(12) of
0: wait(500+random(3000));
1: RandomMovement;
2: begin
HoverSkill('random' ,false);
wait(500+random(1000));
Mouse (646, 181, 8, 8,true);
end;
3: PickUpMouse;
5: RandomRClick;
6: begin
SetAngle(False);
Wait (500 +random(800));
SetAngle(true);
end;
end;
end;
procedure Attack;
begin
if FindColor(x, y, Victim , 0, 0, 630, 420) or
FindColor(x, y, Victim2, 0, 0, 630, 420) then
begin
Mouse(x,y,7,7,False);
if not ChooseOption('Attack') then exit;
end;
AntiBan;
Wait(T*1000)
end;
procedure TakeLoot;
begin
if(FindColor(x, y, Loot, 0, 0, 516, 333))then
begin
Mouse(x,y,3,3,False);
ChooseOption('Take');
end;
Wait(1000);
if(FindColor(x, y, BonesFloor, 0, 0, 516, 333))then
begin
Mouse(x,y,3,3,False);
ChooseOption('Take');
end;
end;
procedure BuryBones;
begin
{repeat
N := 0;}
if FindColor(x, y, Bones, 525, 160, 760, 500) then
Mouse (x, y, 0, 0, True);
wait (500 + random(1500));
{else end;
until N = 10;}
end;
{This is the program itself}
begin
repeat
{repeat
N := 0;
N := N + 1;}
AntiBan;
Attack;
if InFight then repeat
Wait(2000);
until not InFight;
TakeLoot;
{until N = 10;}
BuryBones;
until(False);
end.Is it regular, good, or very good?
P.S.: You are supposed to log in "before" starting this script.
19/10/2008: First test. Fixed some stuff, added nothing.