Baked0420
2008-10-04 00:14:01
I hate how most mining scripts either you or the scripter have to make a guess for how long to wait before you mine the next rock, and I was thinking of a way to get around it, I think I found a way that would work pretty good. Could you do:
all your mining code up here, then once it says to click and mine rock have it do
Something like that, you think that would work? any suggestions on making it better? I don't know, but wouldn't that work like perfectly? and eleminate setting a specific wait time to mine the next rock like wait(2000 + random(500)) or something like that.
So yea, I'd like to know what everyone thinks, good idea, bad idea?
And I realized most/all scripts in this section are ones to use to mine, if this is in the wrong spot, can a mod please move it to the appropiate area?
all your mining code up here, then once it says to click and mine rock have it do
//at beginning of procedure have I := 0 then a repeat for mining after it so I doesn't keep getting set to 0
mouse(x, y, 1, 1, True) //or whatever you want for it to click on rock
I := I + 1 //after it click a rock I would = which ore number your about to mine
repeat
wait(100)
Until (InvCount = I) //unless your not wielding a pick, then you'd want I := 1 at the beginning before the repeat
Something like that, you think that would work? any suggestions on making it better? I don't know, but wouldn't that work like perfectly? and eleminate setting a specific wait time to mine the next rock like wait(2000 + random(500)) or something like that.
So yea, I'd like to know what everyone thinks, good idea, bad idea?
And I realized most/all scripts in this section are ones to use to mine, if this is in the wrong spot, can a mod please move it to the appropiate area?