SRL Archive - Archive

bukowski - SRL Member Application Form


bukowski

2008-09-15 15:57:20

<!– BEGIN TEMPLATE: formanswers –>
bukowski - SRL Member Application Form
bukowski

What is the meaning to life?
The meaning of life is, learning from your mistakes.
and slowly becoming more wise.


Where you Referred to SRL? If yes, by whom?
no


Programming Knowledge
Delphi, a little bit of C

Other Communitys
Only SRL fourms.

How Long have You Played Runescape
4 Years.

Are you affilated in anyway with Jagex LTD?
No
—————————————————–
Please write down a paragraph about Yourself.

My name is Aaron Patrick Kyle Perry.
I am VERY interested in learning more scripting.
I LOVE SCRIPTING, and I'm a fast learner and I'm very dedicated to it. I think this membership will help me a lot by letting me experience more advanced scripts, and help me script better. thanks for the time.

——————————————————
Please Post a Sample of your Work. Only SCAR Scripts Accepted

program willows;

{.include srl/srl/misc/smart.scar}
{.include srl/srl.scar}

const
treecolor=5341817;
entcolor=514778;
symbolcolor=10089719;

var
x, y, dud, time, elapse, loads, logs, lastcheck, axe, willowdtm, h ,m ,s : integer;
smartworld : string;

procedure declareplayers;
begin
howmanyplayers:=1;
numberofplayers(howmanyplayers);
players[0].name:='name';
players[0].pass:='pass';
players[0].nick:='ame';
players[0].active:=true;
players[0].worked:=0;
end;

procedure init;
begin
smartworld:='world63';
willowdtm := DTMFromString('78DA8DD2C10A40501404D0F7FC92246527144' +
'A3E9F90C80A4FFEC0D8C9C2CC5DDCBB398B5B33D6F78C59CD67EC' +
'6BE306300B3121CC484C04D31393082685E988C9615A624AC1543' +
'0836026C1CCC434421635CC4E4C01731093C138218B939818E612' +
'727742C7D8CF4F57B77F7303BE121766');
end;

procedure randoms;
begin
if gettimerunning>lastcheck then
begin
findnormalrandoms;
lastcheck:=gettimerunning+4000+random(2000);
end else findtalk;
if findfight=true then runaway('E',true,1,5000+random(1000));
end;

procedure bank;
begin
if loggedin=false then exit;
randoms;
findnormalrandoms;
case random(10) of
0: begin hoverskill('woodcutting',false); end;
1: begin gametab(1+random(13)); wait(800+random(500)); gametab(4) end;
end;
makecompass('n');
if findcolortolerance(x,y,symbolcolor,MMX1,MMY1,MMX2,MMY2,40) then
begin
mouse(x-3,y-3,2,2,true);
time:=gettimerunning+11000+random(2000);
repeat
wait(100);
randoms;
until((gettimerunning>time) or (flagpresent=false))
randoms;
findnormalrandoms;
repeat
if openbankfast('db')=false then openbank('db',false,false);
wait(100);
randoms;
until((bankscreen=true) or (loggedin=false))
if bankscreen=true then
begin
logs:=logs+countitems(willowdtm,'dtm',[0,0]);
deposit(2,28,true);
wait(100+random(100));
if (invempty=false) and (axe=0) then
begin
mmouse(570,215,20,25);
wait(100+random(100));
if pos('axe',getuptext)=0 then
begin
deposit(1,1,true);
wait(100+random(100));
end else axe:=1;
end;
closebank;
loads:=loads+1;
converttime(gettimerunning,h,m,s);
writeln('#made#by#bukowski#')
writeln('#### progress ####');
writeln('#### time: ' + inttostr(h) + ':' + inttostr(m) + ':' + inttostr(s));
writeln('#### loads: ' + inttostr(loads));
writeln('#### total logs: ' + inttostr(logs));
writeln('##################');
end;
end;
wait(100+random(100));
end;

procedure omfg_ent;
begin
makecompass('n');
mouse(MMCX-10,MMCY-10,20,20,true);
x:=MSCX;
y:=MSCY;
wait(300+random(100));
if findcolortolerance(x,y,symbolcolor,MMX1,MMY1,MMX2,MMY2,40) then
begin
mouse(x-40,y+40,10,10,true);
time:=gettimerunning+8000+random(2000);
repeat
wait(100);
randoms;
until((gettimerunning>time) or (flagpresent=false))
randoms;
end;
end;

procedure chop;
begin
makecompass('n');
if findcolortolerance(x,y,symbolcolor,MMX1,MMY1,MMX2,MMY2,40) then
begin
mouse(x-40,y+40,10,10,true);
time:=gettimerunning+11000+random(2000);
repeat
wait(100);
randoms;
until((gettimerunning>time) or (flagpresent=false))
randoms;
end;
x:=MSCX;
y:=MSCY;
repeat
randoms;
wait(100);
if findobjtpa(x,y,treecolor,20,-1,50,50,40,['Chop down Willow']) then
begin
mmouse(x,y,0,0);
wait(100+random(100));
if findcolortolerance(dud,dud,entcolor,80,10,130,20,40)=false then
begin
mouse(x,y,2,2,true);
wait(100+random(100));
if flagpresent=true then
begin
time:=gettimerunning+4000+random(1000);
repeat
wait(100);
randoms;
until((flagpresent=false) or (gettimerunning>time))
wait(300+random(200));
end else
begin
wait(100); //this script was made by bukowskii, no leaching
time:=gettimerunning+20000+random(5000);
repeat
wait(100);
randoms;
until((startswith('Chop',getuptext)=false) or (invfull=true) or (findcolortolerance(dud,dud,entcolor,80,10,130,20,40)=true) or (gettimerunning>time))
if findcolortolerance(dud,dud,entcolor,80,10,130,20,40)=true then omfg_ent;
end;
end else omfg_ent;
end else
begin
makecompass('n');
if findcolortolerance(x,y,symbolcolor,MMX1,MMY1,MMX2,MMY2,40) then
begin
mouse(x-40,y+40,10,10,true);
time:=gettimerunning+8000+random(2000);
repeat
wait(100);
randoms;
until((gettimerunning>time) or (flagpresent=false))
randoms;
end;
end;
until((loggedin=false) or (invfull=true))
wait(100+random(100));
end;

begin
cleardebug;
init;
smartsetup(smartworld,false,true,false);
settargetdc(smartgetdc);
setupsrl;
lampskill:='woodcutting';
declareplayers;
currentplayer:=0;
loads:=0;
logs:=0;
lastcheck:=0;
axe:=0;
logout;
closefile(rewritefile('C:\WINDOWS\.jagex_cache_32\uid.dat',true));
loginplayer;
repeat
setangle(true);
elapse:=gettimerunning+2700000+random(1800000);
if invfull=true then bank;
repeat
chop;
if invfull=true then bank;
until((gettimerunning>elapse) or (loggedin=false))
logout;
axe:=0;
currentplayer:=currentplayer+1;
if currentplayer>=howmanyplayers then currentplayer:=0;
if (gettimerunning>players[currentplayer].worked) and (players[currentplayer].active=true) then
begin
closefile(rewritefile('C:\WINDOWS\.jagex_cache_32\uid.dat',true));
loginplayer;
players[currentplayer].worked:=gettimerunning+3600000+random(1800000);
end;
until(false)
end.

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Scaper

2008-09-15 16:09:02

use scar tags plese

[*scar][/*scar] without the*

3Garrett3

2008-09-15 16:09:27

If this isn't copied. I would like to see it in SCAR tags, with proper standards. If it is copied. Bye.

Runescapian321

2008-09-15 18:26:10

No, sorry. It's way too simple. Make it walk/bank, add DDTMs/TPAs, and use AutoColor, then you might have a better chance. Also be more active around the forums. With just 30 posts nobody really knows what you're like.

bukowski

2008-09-16 07:25:34

Closed :/ don't reply.
i'll make a new one when i get better.

Wizzup?

2008-09-16 08:05:33

It is not too bad. I like how you initialize the variables. Very good.
It is a bit simple. Good luck next time. You can apply again after two weeks.

Markus

2008-09-16 08:35:20

Copied from http://www.villavu.com/forum/showthread.php?t=34440
Thanks to Sirlaughsalot for finding out.

Scaper

2008-09-16 09:22:14

hahahaha you got SRL copyrighted

gtfo

sirlaughsalot

2008-09-16 10:05:09

*sigh* i love pwning

Gu3st...

2008-09-16 10:38:12

Yeah.. I thought i saw this script anothre place :p