SRL Archive - RS3 Outdated / Broken Scripts

[B2C][REFLECTION] Beta RMQR - Rune Mysteries Quest Runner


TravisV10

2008-09-01 18:36:40

{
[-]--------------------------------------------------------------------------[+]
[-]--------------------------------------------------------------------------[+]
[-] [B2C][REFLECTION] RMQR V0.1 [+]
[-] by Born2Code AKA Travis V10 [+]
[-] [+]
[-]--------------------------------------------------------------------------[+]
[-] Description/Startup Info [+]
[-]--------------------------------------------------------------------------[+]
[-] Simple, runs Rune Mysteries Quest so you can mine ess or rc [+]
[-] [+]
[-]--------------------------------------------------------------------------[+]
[-] Features [+]
[-]--------------------------------------------------------------------------[+]
[-]~AntiBan [+]
[-]~AntiRandoms [+]
[-]~FailSafes [+]
[-]~Reflection Walking & SMART [+]
[-]~Will make sure you have completed a step! [+]
[-] [+]
[-]--------------------------------------------------------------------------[+]
[-] Coming Updates! [+]
[-]--------------------------------------------------------------------------[+]
[-]~Faster walking and more routes [+]
[-]~More after you complete options [+]
[-]~More failsafes [+]
[-] [+]
[-]--------------------------------------------------------------------------[+]
[-] Versions [+]
[-]--------------------------------------------------------------------------[+]
[-]~V0.1 First Release! - [+]
[-] Good. Basics are done [+]
[-]--------------------------------------------------------------------------[+]
[-]--------------------------------------------------------------------------[+]
}

This is just a beta version! Post where your char stopped if it did not complete!


UPDATES
-First Release - Solves it. :)
-V0.1 - Standards Fixed

Harry

2008-09-01 18:52:58

Welcome back :D

TravisV10

2008-09-01 19:14:48

From: Hy71194
Welcome back :D


Thank you! It's nice to talk to you again Hy

Bubbinator

2008-09-01 23:25:35

Noticed a small issue when talking to the duke, the text it searches for is 'me'. That selected the option about the dragon shield in my case. Changed the text to 'uests' and it worked fine. It couldn't find my air talisman for some reason also. I cut both of those parts out to see how the rest worked, and scar kept freezing when it would try to go down the staircase.

Sp0rky

2008-09-01 23:39:47

wb =)

Gu3st...

2008-09-02 01:36:00

Woah you really want to become an srl member again, don't you? ;)
Well.. This time it is an updated one :)
Welcome back! :D

I'll checkout the script when i come home from school.. ;)

TravisV10

2008-09-02 07:08:28

From: Bubbinator
Noticed a small issue when talking to the duke, the text it searches for is 'me'. That selected the option about the dragon shield in my case. Changed the text to 'uests' and it worked fine. It couldn't find my air talisman for some reason also. I cut both of those parts out to see how the rest worked, and scar kept freezing when it would try to go down the staircase.


The me error- was it because you had the text "me" in your username? The air talisman procedure thing will probably never find one I just put that in there to see if it worked.

@Sp0rky & Zytex! - Thanks! :)

-Travis

Gu3st...

2008-09-02 07:40:16

You may want to add that it tryes to tele to lumby before trying to walk to lumby from warrock ;)

Edit: Uh oh:
repeat
if FindObj(x, y, 'limb', 6317928, 3) then
begin
Mouse(x, y, 2, 2, false);
ChooseOption('limb');
Wait(1000 +random(400));
Pass := 1;
end;
until(Pass = 1);
what if it is in another place? the script will just stand in an infinite loop. its in procedure ClimbLumby;

EDIT2: and in procedure ClimbLumbyQuestDraynorCenter;
EDIT3: and in procedure ClimbWizzy;
EDIT4: and in procedure ClimbWizTowerP2;
EDIT5: and in procedure ToVarrockAlmostDone;
EDIT6: and in procedure ToLumbyFinished;
EDIT10: ^ You might want to add an timer to theese loops ^

EDIT7: You might want to add an report to it?

EDIT8: Dont you think this is a little too much in antiban: case Random(300) of ???

EDIT9: You could use an for to do loop in your walkpath procedure:
function PathWalk(Path: array of TPoint; Tol, FlagD: integer): Boolean;
var
Count : integer;
begin
for Count := 0 to High(Path) do
begin
Result := WalkToTile(Path[Count], Tol, FlagD);
if not(Result) then
begin
WriteLn('Path walk failed');
Exit;
end;
end;
end;

EDIT11: And its not really multiplayer, as it only does the MainLoop once.

EDIT12: Might want to add an option that walks to warrock east bank after done (if the user told the script to like: const WalkToWEBWhenFinished = True;)

TravisV10

2008-09-02 07:57:32

From: Zytex!
You may want to add that it tryes to tele to lumby before trying to walk to lumby from warrock ;)

Edit: Uh oh:
repeat
if FindObj(x, y, 'limb', 6317928, 3) then
begin
Mouse(x, y, 2, 2, false);
ChooseOption('limb');
Wait(1000 +random(400));
Pass := 1;
end;
until(Pass = 1);
what if it is in another place? the script will just stand in an infinite loop. its in procedure ClimbLumby;

EDIT2: and in procedure ClimbLumbyQuestDraynorCenter;
EDIT3: and in procedure ClimbWizzy;
EDIT4: and in procedure ClimbWizTowerP2;
EDIT5: and in procedure ToVarrockAlmostDone;
EDIT6: and in procedure ToLumbyFinished;
EDIT10: ^ You might want to add an timer to theese loops ^

EDIT7: You might want to add an report to it?

EDIT8: Dont you think this is a little too much in antiban: case Random(300) of ???

EDIT9: You could use an for to do loop in your walkpath procedure:
function PathWalk(Path: array of TPoint; Tol, FlagD: integer): Boolean;
var
Count : integer;
begin
for Count := 0 to High(Path) do
begin
Result := WalkToTile(Path[Count], Tol, FlagD);
if not(Result) then
begin
WriteLn('Path walk failed');
Exit;
end;
end;
end;

EDIT11: And its not really multiplayer, as it only does the MainLoop once.

EDIT12: Might want to add an option that walks to warrock east bank after done (if the user told the script to like: const WalkToWEBWhenFinished = True;)


Yes, I planned to add multiplayer, after quest options, failsafes, and all of that. (honest! lol)

And as for the tele to lumby, I'll add that when I get home from school and I have the timers done just not uploaded. :)

TY!

Naike

2008-09-02 15:58:29

Keep going and you be a member in no time :D

Nava2

2008-09-02 16:43:12

You really want back eh! :)

Good luck!

TravisV10

2008-09-02 16:57:54

Haha, totally! :)

I mean I realllly spent a lot of time yesterday and the day before. I wrote the script in a day and a half so it really isn't finished. I spent 4 hours in the car on the way to a lake so I read a lot of tutorials on the ride.

Thanks! -Travis

666d3v1l666

2008-09-06 01:09:16

just wondering…
where are you surpose to start??

TravisV10

2008-09-06 09:12:31

From: 666d3v1l666
just wondering…
where are you surpose to start??


Lumby courtyard :)

EDIT: New version. I fixed up standards and cleaned a few things up.

jumbosped

2008-09-14 23:00:46

Hey, pretty good script but it messes up for me. when it goes to the room with the duke, sometimes it takes a long time to find him and then i goes through most of the chat but then when you have the option to click "Sure, no problem" or "No thanks" it doesnt click anything…

nething

2008-09-20 20:54:29

I would test this for you but I don't have any accounts that need Rune Mysteries done :(. I used Zephyr's runner (a long time ago) on all my accounts…

supersayian2224

2008-11-21 18:30:40

doesn't work…


as soon as it starts it says path walk failed..?

mormonman

2008-11-21 21:09:49

From: supersayian2224
doesn't work…


as soon as it starts it says path walk failed..?


… outdated… epic gravedig