[REFLECTION] DrayNPs
Twisted
2008-08-30 21:43:33
REFLECTION DrayNPs 2.2.2
Script: WAY OUT OF DATE
Well after all the progress, I've had. I think I finally got it covered. Now I decided to make a reflection script! So here it is!
Features:- Walks to Port Sarim or Draynor
- WORKING Death Walk
- Multiplayer (As far as I know)
- Cuts willows pretty fast
- SMART support
- Option to drop or bank
- TPA's
- Reflection!!
- Autoresponding
- Antiban
- Avoids Ents
- SRL Randoms Report
- SRL Randoms
- Breaks
- Withdraw Axe
- PIN SUPPORT
- Supports ALL axes
- Counter for willows
- 100% working level checker
Green = Complete
Dark Green = Testing
orange= 90%
yellow = In progress
red = will work on later.
Future Updates:GOOD PROGGIES:================================
DrayNPs [REFLECTION] 2.0
Written By: Twistedvip50
================================
Ran For : 5 Hours, 24 Minutes and 8 Seconds
Loads Done : 76
Ents Avoided : 11
Gained : 6 levels
================================
Requirements:- Reflection SVN REV 112. (or the LATEST VERSION)
- SRL
- Reflection SMART (Needed for reflection to work)
Works with REV 27 and SCAR 3.15b
And now here's REFLECTION DrayNPs 2.1.2
AGAIN
MUST HAVE REFLECTIONERRORS:
E:Unknown identifier 'SmartGetFieldLongH' in script C:\Program Files\SCAR 3.15\includes\SRL\SRL\Reflection\Objects.Scar
A:take your smart.dll that is in your plugins folder in reflection and put it in your SRL PLUGINS FILE!
Downloads[Reflection] DrayNPs 2.0 : 71 Downloads
NightBlade
2008-08-31 02:40:30
My axe got broke by an ent.. it looks like it ran away from it but not soon enough
jakeyboy29
2008-08-31 05:18:31
i get this error
Line 92: [Error] (17525:20): Unknown identifier 'SmartGetFieldLongH' in script C:\Program Files\SCAR 3.15\includes\SRL\SRL\Reflection\Objects.Scar
Shuttleu
2008-08-31 05:47:20
From: jakeyboy29
i get this error
Line 92: [Error] (17525:20): Unknown identifier 'SmartGetFieldLongH' in script C:\Program Files\SCAR 3.15\includes\SRL\SRL\Reflection\Objects.Scar
copy the embbeded smart.dll from the reflection folder to the plugins folder
~shut
JaMe$
2008-08-31 06:18:24
[Runtime Error] : Type Mismatch in line 82 in script C:\Programas\SCAR 3.15\includes\SRL\SRL\Reflection\Core.Scar
klinnks
2008-08-31 06:24:19
HELP! how do i check my reflection version? and why does my mouse move to the southwest corner of my screen?
Narcle
2008-08-31 07:53:21
From: klinnks
HELP! how do i check my reflection version? and why does my mouse move to the southwest corner of my screen?
Its "reflection" based so you must use Smart to use this script. The basis of Reflection is in Smart.
0wn 4 skill
2008-08-31 09:44:20
Looks good! :D I wish someone would add a script with sleeps…
klinnks
2008-08-31 09:52:21
From: Narcle
Its "reflection" based so you must use Smart to use this script. The basis of Reflection is in Smart.
oh…
Well gonna try overnight (if parents let me to) :)
EDIT: The entfinder doesnt work, it detect the ent too late or something… maybe my laggy computer?:(
Proggy after test
================================
DrayNPs [REFLECTION] 2.0
Written By: Twistedvip50
================================
Ran For : 32 Minutes and 14 Seconds
Loads Done : 6
Ents Avoided : 1
================================
It says it avoided an ent but didn't.
But everything else is fine, fast walking, nice tree finding, etc etc etc.
Good job!
:)
JaMe$
2008-08-31 13:58:20
i always get [Runtime Error] : Type Mismatch in line 82 in script C:\Programas\SCAR 3.15\includes\SRL\SRL\Reflection\Core.Scar
Twisted
2008-08-31 20:10:27
I'm going to look at the script again.. Mine gets it to run away… I wonder why no1 else does… :( Oh well, time to actually try and make 2.1 :P I've taken a break for awhile.
Sp0rky
2008-08-31 22:39:29
Looking forward to it =)
Will give it a test when 2.1 is out.
0wn 4 skill
2008-09-01 06:54:22
Dude, this is ownage. I've videod my pure using it for lyk 20 mins. I'll upload it somewhere for yall to watch. This is the best willow cutter I have used… I would <3 you if u added sleep option :D
Knoot
2008-09-01 08:18:54
Nice script, only thing ive noticed so far is that if your character die and it tries to walk back and then it gets nextplayer and then it logs in again and doesnt know what to do.
EDIT:and an progressreport:
================================
DrayNPs [REFLECTION] 2.0
Written By: Twistedvip50
================================
Ran For : 1 Hours, 55 Minutes and 33 Seconds
Loads Done : 18
Ents Avoided : 2
Gained : 6 levels
================================
its still running :] It's slow because i got a steel axe and like 40 woodcutting :] I'll get a rune asap, and btw its singleplayer :D
0wn 4 skill
2008-09-01 19:43:28
My scar crashed grrrrrr. Sorry, no proggy im afraid :(
Got 60 Woodcutting with this tho!! :D
thunderflea
2008-09-01 20:12:15
this may sound newbish but whats reflection.???? im with stupid.——->ME!
0wn 4 skill
2008-09-02 04:22:38
Check the 1st post m8. It says it there. Its worth getting tho! :D
Jethr0x
2008-09-02 06:37:20
VERY NICE!
================================
DrayNPs [REFLECTION] 2.0
Written By: Twistedvip50
================================
Ran For : 2 Hours, 1 Minutes and 4 Seconds
Loads Done : 31
Ents Avoided : 4
Gained : 2 levels
================================
Twisted
2008-09-02 19:04:44
Well I'm currently working on 2.1, it's going good. I'm not allowed to work on it till weekends, I'm sneaking on computer, ehehe. Well the breaks are complete, the withdraw is almost complete, just gotta add some more failsafes. Then I might make a axe fixer this version, maybe next. Not sure. Anyways, Jethr0x, was it logged out, did you stop it, axe broken? I'm still figuring out a good antiban rate. And also the, incase reflection fails, failsafe. Not really needed, but good to have just incase. :P
-Twisted
Jethr0x
2008-09-03 22:53:59
it was logged out…
and now.. when i put it to run… it just stands in bank… not moving >.>
Simtoon
2008-09-05 22:24:49
================================
DrayNPs [REFLECTION] 2.0
Written By: Twistedvip50
================================
Ran For : 1 Hours, 17 Minutes and 45 Seconds
Loads Done : 13
================================
it doent say how many lvls i gained
Twisted
2008-09-05 23:25:36
it didn't detect that you gained any.
lilmike
2008-09-06 03:33:29
I just keep getting this error:
Failed when compiling
Line 78: [Error] (16845:20): Unknown identifier 'SmartGetFieldLongH' in script C:\Program Files\SCAR 3.15\includes\SRL\SRL\Reflection\Objects.Scar
My reflection revision is at 97
and my srl rev is at 24
sherlucky
2008-09-06 13:52:28
lilmike take your smart.dll that is somewhere in reflections folder and copy it to the plug insfolder
noidea
2008-09-06 19:36:43
There is a thread some where on this error. Search for it.
Simtoon
2008-09-07 00:49:18
theres a few bugs i found in this script
1. It thinks its in the bank but really its around the seed stall and that
2. The drop interface even thought i put axe not weilded it still dropped the axe
3. Sometimes it thinks that when the around the seed stall that the willows are there but there not.
Other than that the script runs fine
BTW i think you should add in a better responder
DirtyDimebag1
2008-09-07 10:31:23
ty for script seems to work good, running it now
nething
2008-09-07 14:22:40
hey, I ran this last night to try it out. It seems like it did pretty good but I'm really not sure why it stopped cuz it could have kept going. anyway heres the proggy.
this is the last proggy before it went idle -
================================
DrayNPs [REFLECTION] 2.0
Written By: Twistedvip50
================================
Ran For : 5 Hours, 55 Minutes and 21 Seconds
Loads Done : 41
Ents Avoided : 7
Gained : 17 levels
================================
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 21 Randoms Report |
| [url]www.srl-forums.com[/url] |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 3 |
| Fights : 7 |
| Talks : 8 |
| Ricks : 1 |
| Old Men : 1 |
| Sandwiches : 2 |
| Lamps Solved : 2 |
| Capn Hands : 1 |
| Certers Solved : 1 |
| Demons Solved : 1 |
| Boxes Solved : 8 |
| Ents Found : 7 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
and this is the proggy from when i ended it after it had been idle for 4 hours -
Thanks for using
================================
DrayNPs [REFLECTION] 2.0
Written By: Twistedvip50
================================
Ran For : 9 Hours, 40 Minutes and 36 Seconds
Loads Done : 41
Ents Avoided : 7
Gained : 17 levels
================================
3 chars were at the willows, nothing wrong, still had axes but werent doing anything. 1 char was dead and was behind lumby castle, one char had a broken axe, and the other 4 chars hadn't been touched (i was running 9 chars). so not sure y it stopped since there were still 7 chars that could have kept going but, oh well i guess, still nice script.
sherlucky
2008-09-07 16:01:48
great script i love it but dont kpw how to post proggies,….somebdy tell me
Heavenzeyez1
2008-09-07 16:25:22
From: sherlucky
great script i love it but dont kpw how to post proggies,….somebdy tell me
The proggies appear in the debug box in the scar(under the script) you just highlight them with your mouse and press Ctrl + C and then come here and press Ctrl + P, that's all. :)
~Eerik~
skilld u
2008-09-07 16:39:06
From: heavenzeyez1
press Ctrl + P
CTRL + P is Print, CTRL + V is paste.
sherlucky
2008-09-07 18:04:03
ok thx, this script is awsome but i have another question. Why doesnt it talk to the drunken dwarf and it sumtimes messes up on sanwicj lady and this happened to me rarely, after a fight it duznt come bak to willows…duz this happen wid u g uys
sherlucky
2008-09-07 21:28:55
Ran For : 2 Hours, 43 Minutes and 18 Seconds
Loads Done : 56
Death Walked : 2 times
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 25 Randoms Report |
|
www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 1 |
| Fights : 3 |
| Talks : 7 |
| Ricks : 2 |
| Jekylls : 1 |
| Capn Hands : 2 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
i was about to get killed by strange plant and it duznt do the prison pete random
noidea
2008-09-07 21:33:35
From: sherlucky
ok thx, this script is awsome but i have another question. Why doesnt it talk to the drunken dwarf and it sumtimes messes up on sanwicj lady and this happened to me rarely, after a fight it duznt come bak to willows…duz this happen wid u g uys
In declareplayers you need to set the nick name. 3 uncapitilized letters and no numbers.
sherlucky
2008-09-07 21:47:53
wat does setting the nikname have to do with the randoms?… and i alredy had 4 letters in nikname…now i set it to 3…il see wat happens…and please answer the question
Simtoon
2008-09-08 03:36:43
From: sherlucky
wat does setting the nikname have to do with the randoms?… and i alredy had 4 letters in nikname…now i set it to 3…il see wat happens…and please answer the question
say my name username is simtoon my nick could be imto, toon, but not the capital letters say my name is sea dera in runescape its goin to be Sea Dera so ea is only 2 letters but era is 3 letters so you use the era get it?
Sp0rky
2008-09-08 10:19:21
Walked to trees
Found Ent!
Avoided fight
Couldn't open bank
================================
DrayNPs [REFLECTION] 2.0
Written By: Twistedvip50
================================
Ran For : 5 Hours, 24 Minutes and 8 Seconds
Loads Done : 76
Ents Avoided : 11
Gained : 6 levels
================================
Socket Error # 11004
NextPlayer(Active: False);
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 25 Randoms Report |
|
www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Fights : 7 |
| Talks : 7 |
| Dwarfs : 2 |
| Old Men : 2 |
| Sandwiches : 1 |
| Frog Solved : 1 |
| Capn Hands : 1 |
| Boxes Solved : 2 |
| Ents Found : 11 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Using 1 player. Those 6 levels were 54-60.
EvilChicken!
2008-09-08 10:32:43
From: simtoon
say my name username is simtoon my nick could be imto, toon, but not the capital letters say my name is sea dera in runescape its goin to be Sea Dera so ea is only 2 letters but era is 3 letters so you use the era get it?
Yes, you could use 'era'.
And, two letters works fine, too.
And, capital letters work too, but not all of them, so that's why you shouldn't use capital letters.
Simtoon
2008-09-08 16:59:10
heres my proggie
================================
DrayNPs [REFLECTION] 2.0
Written By: Twistedvip50
================================
Ran For : 8 Hours, 35 Minutes and 15 Seconds
Loads Done : 34
================================
sherlucky
2008-09-09 19:55:06
dude can u fiz the randoms such as talking to frog, drunken dwarf, sandwich lady, most of them, i think,
andyroo
2008-09-10 00:00:01
hold on, only 34 loads in 8 hours..?
is this script working properly?
Simtoon
2008-09-10 05:51:29
From: sherlucky
dude can u fiz the randoms such as talking to frog, drunken dwarf, sandwich lady, most of them, i think,
lol randoms is not the script makers job its SLR that's what SLR is for only some randoms the script maker puts it in
From: andyroo
hold on, only 34 loads in 8 hours..?
is this script working properly?
I don't know, usually get about 1 load in 5mins of willows so yeah i went to sleep it logged out when i came back and the script still said it was running
Twisted
2008-09-12 15:21:43
Yeah sorry, I need to add a terminate if it is logged out. Sorry. Also sorry for long delays, I can only play during weekends. And all that stuff. Anyways, 2.1.1 is almost finished. I think I have the deathwalk working now. Not 100% sure, still gotta test. If it works, then I just gotta see if the withdrawaxe is working also. Then if both pass, then I'll release it!
-Twisted
nething
2008-09-15 23:33:56
From: Sp0rky
Walked to trees
Found Ent!
Avoided fight
Couldn't open bank
================================
DrayNPs [REFLECTION] 2.0
Written By: Twistedvip50
================================
Ran For : 5 Hours, 24 Minutes and 8 Seconds
Loads Done : 76
Ents Avoided : 11
Gained : 6 levels
================================
Socket Error # 11004
NextPlayer(Active: False);
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 25 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Fights : 7 |
| Talks : 7 |
| Dwarfs : 2 |
| Old Men : 2 |
| Sandwiches : 1 |
| Frog Solved : 1 |
| Capn Hands : 1 |
| Boxes Solved : 2 |
| Ents Found : 11 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Using 1 player. Those 6 levels were 54-60.
Holy Hell! 1 player? max I can get on 1 player is 12 loads which I will get to.
K, I have 3 main problems with this script.
1. You need to add a pin handler, it isn't hard to add but not everyone knows how to do it. For those that don't know how to do it: Go to the "BankItem" procedure. Add this:
If PinScreen then
begin
InPin(IntToStr(Players[CurrentPlayer].Integers[1]))
end
Right before both the:
If Bankscreen then
begin
lines
also you will need to add
Players[0].Integers[1]:=0000;//Your Pin Number
in each of the slots in declare players.
2. As stated above: for some reason it stops, logs out, and idles for hours and hours at a time. I can't figure out why but maybe I am the only one this is happening to.
3. I'm sorry, but you might as well just take out your "IsRunning" procedure and take it out everywhere it is used. At the moment all it does is turn running off and then returning that IsRunning=True. Which its not because it just turned it off. "SetRun(True);" already checks whether running is already true or not and if it is already true, it just leaves it. So your "IsRunning" Procedure is slightly useless.
Overall nice script(other than I cant get it to work longer than 20 minutes).
:D :D :D :D :D :D :D :D :D :D :D :D :p :p :p :p :p :p :p :p :p :p :sasmokin: :sasmokin: :sasmokin: :sasmokin: :sasmokin: :sasmokin: :sasmokin: :spot: :spot: :spot: :spot: :spot: :spot: :spot:
Lee Lok Hin
2008-09-20 18:47:50
If PinScreen then
begin
InPin(IntToStr(Players[CurrentPlayer].Integers[1]))
end
WRONG
Players[CurrentPlayer].pin:= ''; //STRING!
================================
DrayNPs [REFLECTION] 2.1.1
Written By: Twistedvip50
================================
Ran For : 32 Minutes and 29 Seconds
Loads Done : 7
Gained : 3 levels
================================
blobo23
2008-09-21 09:18:40
Ran For : 2 Hours, 23 Minutes and 43 Seconds
Loads Done : 30
Ents Avoided : 1
Gained : 1 levels
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 25 Randoms Report |
|
www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Fights : 1 |
| Talks : 4 |
| Ricks : 1 |
| Old Men : 1 |
| Boxes Solved : 1 |
| Ents Found : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Twisted
2008-09-21 11:27:55
Ok, well i took out IsRunning, added pin support, and i think fixed the ent bug, aswell as if you have your axe equipped, it takes it out, and deposits everything, then withdraws new axe. Tell me any new bugs for 2.1.2
Thanks,
Twisted
nething
2008-09-21 15:16:46
From: Lee Lok Hin
WRONG
Players[CurrentPlayer].pin:= ''; //STRING!
I was just looking at Bobbo's willow cutter when I added it and it works perfectly fine if setup the way I stated so plz don't say it's wrong if it works I am just trying to help.
[ONTOPIC]Im using DeathScytex's Willow cutter atm but I will probly try this out later and post a proggy.[/ONTOPIC]
Heavenzeyez1
2008-09-21 15:32:01
From: heavenzeyez1
The proggies appear in the debug box in the scar(under the script) you just highlight them with your mouse and press Ctrl + C and then come here and press Ctrl + P, that's all. :)
~Eerik~
From: skilld u
CTRL + P is Print, CTRL + V is paste.
I was probably really-really tired. :rolleyes:
~Eerik~
Twisted
2008-09-21 17:24:41
Well I hope I fixed most of the bugs. Tell me if there's anymore. I'm still trying to fix the DeathWalk. If anyone actually can get a working one, please give to me, and I'll credit.
Thanks,
Twisted
nething
2008-09-21 17:26:50
Are you using reflection for deathwalk or are you trying to do it with RadialRoadWalk, DDTMs etc?
Twisted
2008-09-21 17:32:59
reflection, but either way will work.
nething
2008-09-21 22:19:41
New proggy, Not amazing but it's a bit better then the last one.
Walked to trees
Couldn't open bank
================================
DrayNPs [REFLECTION] 2.1.1
Written By: Twistedvip50
================================
Ran For : 1 Hours, 0 Minutes and 34 Seconds
Loads Done : 20
================================
NextPlayer(Active: False);
Thanks for using
I was on top of white wolf mountain so I'm guess I got owned by a sandwich lady :(
EDIT: Oh I did notice that it doesn't seem to recognize the animation for cutting with a dragon axe. Any chance you could add support for that? I noticed that in the old version but I just went and bought 4 rune axes. lol.
EDIT2: I don't know if you have seen this already but I was looking for a DDTM Tut and found this (don't ask me how I found this looking for a DDTM Tut). But maybe you should try it to make a path for deathwalk.
http://www.villavu.com/forum/showthread.php?t=33855?t=36613&highlight=DDTM
Appeljuice
2008-09-23 17:13:37
i get this after i updated reflection to rev 107
Line 622: [Error] (18818:50): Type mismatch in script C:\Users\****\Downloads\[Reflection] DrayNPs 2.1.2.scar
this is line 622 for me:
Result:= IntInBox(NPC.Tile.X, NPC.Tile.Y, TheBox);
nething
2008-09-23 18:17:37
From: Appeljuice
i get this after i updated reflection to rev 107
Line 622: [Error] (18818:50): Type mismatch in script C:\Users\****\Downloads\[Reflection] DrayNPs 2.1.2.scar
this is line 622 for me:
Result:= IntInBox(NPC.Tile.X, NPC.Tile.Y, TheBox);
Hmm not exactly sure… Did you move the Embedded_SMART plugin to the plugins folder after dling reflection?
Narcle
2008-09-23 18:38:52
From: Appeljuice
i get this after i updated reflection to rev 107
Line 622: [Error] (18818:50): Type mismatch in script C:\Users\****\Downloads\[Reflection] DrayNPs 2.1.2.scar
this is line 622 for me:
Result:= IntInBox(NPC.Tile.X, NPC.Tile.Y, TheBox);
NPC tiles have been changed too "TTiles" its a new thing we are doing for more accuracy, so the script needs to be changed. Seems like a pain but this new system will be better.
Also update to rev 108, I just uploaded a couple things the compile missed as I tested it today. 108 should be working.
Appeljuice
2008-09-23 18:39:11
NPC tiles have been changed too "TTiles" its a new thing we are doing for more accuracy, so the script needs to be changed. Seems like a pain but this new system will be better.
Also update to rev 108, I just uploaded a couple things the compile missed as I tested it today. 108 should be working.
Ok thanks very much for the quick response ^.^
Narcle
2008-09-23 19:05:30
From: Appeljuice
Ok thanks very much for the quick response ^.^
Revert to 103 for it to work again.
I think we will be reverting it to 103 temporarily for awhile.
Smarter Child
2008-09-23 20:50:36
If This Script Is Working Then I Will Test It ………
Proggy Reserverd[if Working]
Twisted
2008-09-26 19:41:28
Well is there any bugs that people notice with the script? I'm going to add dragon axe support, fix any bugs, and maybe start on axe fixing.
BTW, can any1 give me the animation of the dragon axe when chopping a tree, or let me borrow an account that has a dragon axe?
Thanks,
Twisted
EDIT: Nevermind about the dragon axe.
EDIT EDIT: I got death walk to work as well. (AFAIK). Tell me any bugs, and i'll fix before 2.2 comes out.
sik of it
2008-09-27 04:36:01
mine starts fine, It puts the camera in right angle, changes the brightness etc. but then, it changes to run, then clicks inventory and then just moves mouse to the bottom of the screen. if you could help it would be greatly appreciated.
thanks.
bukowski
2008-09-27 18:34:15
ATM im 55 wc on my skiller, so if you get me 60 then good job :D
Twisted
2008-09-28 20:59:59
From: sik of it
mine starts fine, It puts the camera in right angle, changes the brightness etc. but then, it changes to run, then clicks inventory and then just moves mouse to the bottom of the screen. if you could help it would be greatly appreciated.
thanks.
Do you have reflection?
sik of it
2008-09-28 21:21:06
From: Twisted
Do you have reflection?
EDIT: I did have reflection, but i didnt have the newest one, but now i do and its working fine.
thanks.
sik of it
2008-09-28 21:44:38
wow nice script, someone asked me my woodcutting level and it told them through quick chat :) very nice.
Twisted
2008-09-28 21:54:01
ok well tell me of any bugs you find.
Thanks,
Twisted
Runescapian321
2008-09-30 19:09:01
Seems decent, good job :) One thing I suggest (other than whatever made my chars stop) is to make a multi-player proggy, so I know which player got the levels, etc.
================================
DrayNPs [REFLECTION] 2.1.1
Written By: Twistedvip50
================================
Ran For : 3 Hours, 45 Minutes and 42 Seconds
Loads Done : 59
Ents Avoided : 8
Death Walked : 1 times
Gained : 3 levels
================================
Player 1 - At bank with axe and empty inventory (Not sure if he even went)
Player 2 - Box Error
Player 3 - Died, in Lumby (I think this one gained all the levels O_o)
Player 4 - Morduat Random
Twisted
2008-09-30 19:20:14
ok well thanks for the suggestion, unlike a lot of people where they don't give suggestions… I'll look into doing that. Well I'm making some progress on 2.2!
justl00king
2008-10-01 08:47:29
for some weird reason it wouldnt bank i don't know why i got reflection rev 103 and i tried 109 but both won't bank
EDIT: o btw the 2.1.1 version worked very well for me
Twisted
2008-10-02 20:34:17
um 2.1.1 banked? or it didn't? and did you set 'bank' or 'drop'?
justl00king
2008-10-03 05:41:57
i set bank and yes 2.1.1 banked but it doesnt work at all now and i didnt changed anything in my scar beside the reflection rev the 2.1.2 version cuts a full inv and then freezes and after some time the character logs out and the 2.1.1 not even walks to the tree's
EDIT: i just see hes giving some kind of weird message this is copied from SCAR
hes saying couldnt open bank but he isnt even walking to the bank…
Can't walk to trees trying to use DDTM…
Can't walk to trees trying to use DTM…
Walked to trees
Couldn't open bank
Twisted
2008-10-03 15:53:17
Well idk, it works for me. And are you at lumby? which bank are you at? Because it works for me, and perfectly I might add. and btw it's rev 111 now.
justl00king
2008-10-03 18:22:30
im at draynor bank (north of willow trees in draynor)
EDIT: it all works fine now i redownloaded and updated to reflection rev 111 and now it works perfect again proggy's will come soon
Twisted
2008-10-04 18:17:56
alrighty, well I just gotta edit the lumby walk again and hopefully I can finally release.
Twisted
2008-10-07 18:06:39
2.2.1 IS OUTWhat's new?
- Added player report
- Added another failsafe to terminating script if it's logged out
- Added a failsafe counter for finding willows
- Supports ALL axes
- Fixed a little bit of a bug of death walk (still doesn't work more than 15% of the time)
- Starting up FixAxe
- 100% working level checker (reflection)
ENJOY!
Twisted
stnrscott2
2008-10-07 23:41:26
Just started using it now.. Thanks, looks good.
Twisted
2008-10-08 17:03:18
Just remember to post proggies. Aswell as any bugs or problems you encounter.
Sent from iPod.
Twisted
2008-10-11 16:38:11
2.2.2 IS OUT!Fixed:
- Walking problems fixed, including paths, and death walk!
That's all in this version, afaik. I might've made a few changes. Can't remember.
Also, to bump my thread. COMMON PEOPLE! POST STUFF!
-Twisted
04basir
2009-03-28 17:41:56
Bump~!#@$#!@#$@#%
omfg2007
2009-03-29 03:28:50
Getting a few erors from your new verson
Line 297: [Hint] (21273:10): Variable 'Result' never used in script C:\Program Files (x86)\SCAR 3.15\Scripts\[Reflection] DrayNPs 2.2.2.scar
Line 971: [Error] (21947:8): Unknown identifier 'IsChatBlackTextAnyLine' in script C:\Program Files (x86)\SCAR 3.15\Scripts\[Reflection] DrayNPs 2.2.2.scar
Function WalkToPSBank(ChangeLoc: Boolean): Boolean;
If Not IsChatBlackTextAnyLine('need to wait') then
04basir
2009-03-29 16:54:37
Line 111: [Error] (17062:19): Unknown identifier 'SmartStringFromChars' in script C:\Program Files\SCAR 3.15\includes\SRL\SRL\Reflection\Core.Scar