Echo Fighter [Reflection]
Narcle
2008-08-30 01:44:52
Echo Fighter
by Narcle
- Reflection Base
- Fight any Monster [user defined]
- Food Eating & Hp Regen
- Maging [F2P only atm]
- Ranging [can fight across walls etc.]
- Pick-up any item [user defined]
- Breaks [Antiban] (No sleep currently)
- [Disabled currently]Advance Inventory Management [Bury Bones, Drop Crap, Equip Ammo]
Change Log / News:
[I]10/28/10[/I]: [B]Test version 0.5.0[/B]
[LIST]
[*]Pick up items added
[*]Small tweaks
[/LIST]
I'm still messing with this there is much I want to add. I want to get this test version out to have more
field testing.
Eventually I'll be getting to the following:
[LIST]
[*]Inventory management (bury bones, equip arrows, drop trash)
[*]Area black listing (if needed)
[*]Add sleeping (still debating on this, breaking is currently in)
[*]Magic support
[/LIST]
7/23/10 - Echo Fighter v0.4.2.Simba (11.8 KB, 27 views)
7/11/10 - Echo Fighter v0.4.1.Simba (10.4 KB, 7 views)
Echo Fighter v0.4.0 Beta.Simba (37.0 KB, 2 views)
Echo Fighter v0.3.0 beta.scar (38.4 KB, 99 views)
Echo Fighter v0.2.1.scar (41.1 KB, 133 views)
Echo Fighter 0.2.0.scar (40.7 KB, 30 views)
Echo Fighter 0.1.0.scar (33.7 KB, 40 views)
Echo Fighter 0.0.7.scar (31.5 KB, 6 views)
Echo Fighter 0.0.6.scar (31.3 KB, 14 views)
Echo Fighter 0.0.5.scar (31.1 KB, 6 views)
Echo Fighter 0.0.4.scar (29.7 KB, 32 views)
Echo Fighter 0.0.3.scar (27.3 KB, 14 views)
Known bug(s):Things to add as of yet:- Reflection ground pickup (not working)
- New Reflection Inventory stuff (base stuff isn't done yet)
Requirements before running:- Simba Reflection folder include
- Newest S.M.A.R.T.
- SRL Include
Please make comments on anything that should be changed, fixed or added. Make sure you look at the "Things to add as of yet" & "Known bug(s)" list before you post a suggestion / bug.
Top ReportsNarcle: Slow xp, have to have food w/ lvl 1 defence pures :P
*********************************************
| Echo Fighter by Narcle | 23h:20m:18s |
*********************************************
| Kills: 1501 | XP/Hour: 1732 |
| Total XP: 70963 | Food Ate: 16 |
| Attack XP: 0 | Pick Ups: 3229 |
| Strength XP: 0 | Range XP: 53324 |
| Defence XP: 0 | Hp XP: 17639 |
| Ammo Used: 57765 | Ammo/Hour: 1410 |
*********************************************
Credits:Jukka - Animation InFight & WebWalk
LeeLokHin - Suggestions and Testing
Twisted
2008-08-30 01:46:18
yay first post :D
Lee Lok Hin
2008-08-30 01:47:19
Effluent Choking Oral H….
Yay! I mean Echo Fighter ftw!
Firebrand
2008-08-30 01:53:19
Nice, Just posting to prove that I am member :D
soccnut
2008-08-30 02:13:31
Hey, now that im a member will now be using this echo fighter instead of your autofight in jr. mems.
Will test out your script next few days probably, my fighting acc is banned now.
Sp0rky
2008-08-30 15:50:44
The mouse moves extremely close to the 'Giant Rat' but isn't on it (no uptext) and keeps repeating.
Narcle
2008-08-31 06:48:13
Updated
Released version 0.0.2
Nava2
2008-08-31 10:51:59
From: Sp0rky
The mouse moves extremely close to the 'Giant Rat' but isn't on it (no uptext) and keeps repeating.
The height of the TileToMs is probably too high. Only thing that would do that. :(
Narcle
2008-08-31 10:55:13
From: Nava2
The height of the TileToMs is probably too high. Only thing that would do that. :(
M := TileToMS(NPCs.Tile, Round(NPCs.Height / 2));So you see… the Height shouldn't be the problem. >.>
Sp0rky
2008-08-31 11:06:24
I believe the Giant Rat is a 4 tiled monster?
That's probably the problem. Finding guards, barbarians, etc, perfectly.
Narcle
2008-08-31 11:17:11
From: Sp0rky
I believe the Giant Rat is a 4 tiled monster?
That's probably the problem. Finding guards, barbarians, etc, perfectly.
Yep that's the problem then. I'm still trying to get around this as Hill Giants are my favorite monster to fight. :(
Sp0rky
2008-08-31 11:46:26
Yup, and it seems every monster i want to fight is 4 tiles or so xD
Naike
2008-08-31 13:44:50
Woot :) You released your fighter :D
Maybe i try it out after i release mine..
the scar noob
2008-08-31 15:57:30
RS Members script?
-Tsn.
Narcle
2008-08-31 16:08:22
From: the scar noob
RS Members script?
-Tsn.
There put a list up. Hope that answers your question. ;)
the scar noob
2008-08-31 16:12:59
From: Narcle
There put a list up. Hope that answers your question. ;)
Thanks:)
-Tsn.
gerauchert
2008-08-31 18:47:27
Runs great! Awesome job.
My only suggestion would be to have the script check for HP (using the mm hp) and eat WHILE you are in a fight. This is useful when you are fighting monsters that require you to eat a few times before they die.
Narcle
2008-08-31 22:51:44
From: gerauchert
My only suggestion would be to have the script check for HP (using the mm hp) and eat WHILE you are in a fight. This is useful when you are fighting monsters that require you to eat a few times before they die.
It already does that. It's suppose too anyways. :P
Lee Lok Hin
2008-09-01 05:32:57
while LoggedIn do Wait(100+random(50));
MarkTime(T);
In take minibreak;
while LoggedIn do
begin
ftwait(1);
FindNormalRandoms;
end;
Marktime(t);
Apart from that, I'm using in minotaurs, are it's going perfectly phoine.
*********************************************
| Echo Fighter by Narcle | 0h:51m:20s |
*********************************************
| Kills: 71 | XP/Hour: 2036 |
| Total XP: 4004 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 162 |
| Strength XP: 0 | Range XP: 1506 |
| Defence XP: 1506 | HP XP: 992 |
*********************************************
It siad I had low ammo count, but I had 1015 left o.O
Narcle
2008-09-01 08:45:12
From: Lee Lok Hin
while LoggedIn do Wait(100+random(50));
MarkTime(T);
In take minibreak;
while LoggedIn do
begin
ftwait(1);
FindNormalRandoms;
end;
Marktime(t);
Apart from that, I'm using in minotaurs, are it's going perfectly phoine.
It siad I had low ammo count, but I had 1015 left o.O
Yeah I'm going to switch that back to just a Logout, and only wait if it's single player etc.
Low ammo count? Weird haven't had that problem and I've been in the same spot. lol
Sp0rky
2008-09-01 09:02:51
When NPC's are in those little houses nearby where I'm training, it goes for the NPC's in the houses, and doesn't realise it can't get it, leaving it endlessly clicking on an NPC in a house :x
Can you add some, err, maybe, if timesattacked >2 and not infight then findnewnpc ?
Narcle
2008-09-01 09:06:29
From: Sp0rky
When NPC's are in those little houses nearby where I'm training, it goes for the NPC's in the houses, and doesn't realise it can't get it, leaving it endlessly clicking on an NPC in a house :x
Can you add some, err, maybe, if timesattacked >2 and not infight then findnewnpc ?
Hrm reminds me of a thing Glider does… Where it "Blackmarks" the monster so it doesn't fight it.
I'll see if I can figure out how to do something similar… Might take me a while though Sp0ky >.>
edit:
just got an idea, monsters in Runescape don't have individual IDs, so I think I'll do a blackmark "area" then after a while reset the list so it can attempt it again
Sp0rky
2008-09-01 09:16:32
From: Narcle
Hrm reminds me of a thing Glider does… Where it "Blackmarks" the monster so it doesn't fight it.
I'll see if I can figure out how to do something similar… Might take me a while though Sp0ky >.>
edit:
just got an idea, monsters in Runescape don't have individual IDs, so I think I'll do a blackmark "area" then after a while reset the list so it can attempt it again
Owww nice =D
There are three little huts (goblin village) where I'm training, and it tries to fight all the goblins in them :x
So, if you could add spaces for 3 blackmarked areas, I'd love you =)
Timer
2008-09-01 10:01:43
[Begin_Better_Script]
Line 551
Status('Running away HP% < 20...');
20, not 30.. ;)
Line 602
Function r_InFight: Boolean;
Var
Me: TMe;
Begin
If(Not LoggedIn)Then Exit;
Me := GetMe;
Result := Me.InFight;
R_HpCheck;
End;
Just use me.infight?
Line 618
Function WaitFight: Boolean;
var
T: Integer;
Begin
If(Not LoggedIn)Then Exit;
Status('Fighting...');
T := GetSystemTime + {A EchoPlayer max out time var ;)};
Repeat
FTWait(1);
Result := Not r_InFight;
if(T < GetSystemTime)then
Exit;
Until (Result) or (Not LoggedIn);
FindNormalRandoms;
End;
Uhh, Fail safe please?
Line 705
if not TileOnMS(NPCs[i].Tile, NPCs[i].Height) then
Continue;[/Code
Leave the height as it is?
Line 708
[Code]
MMouse(NPCs[i].MS.x, NPCs[i].MS.y, 5, 5);
Use the NPC preset cords? Instead of
M := TileToMS(NPCs[i].Tile, Round(NPCs[i].Height / 2));
MMouse(M.x, M.y, 5, 5);
[End_Better_Script]
I'll test sometime soon! ;)
Narcle
2008-09-01 11:03:28
@Sp0rky
Yeah i'll be using a distancefrom < 2 thing, so 3 squares
@Timer
Well your "Better Script" all fails except the first one which I did change in 0.0.3 and its only a minor Miss-type.
@ me.infight
You can't use it like that. You have to set it to a variable then see if the variable is true. Otherwise you get out of range errors. Try it sometime…
@Fail safe
If you look at r_InFight… the fail safe is in that function which then becomes the fail safe in WaitFight. So no need to add another fail safe.
@NPC Height
I use Height/2 because that's what the Attack looks for. So if it finds just the Height and then tries to attack.. the monster might not be there. Also the Height is the Top of the monster, so technically you might not even see the head.
@NPC pre-set cords
I don't use them for this reason. If your character moves then the .MS co-ords that it had before will be wrong. However the tile doesn't change, so I have it re-do a TileToMS again. You'll see I use this in ItemPickup as well.
[End_Explanation_of_Failed_Better_Script]
:p
HyperSecret
2008-09-01 11:08:47
very nice Narcle, I've been looking through this script and another one for reflection and I think I may be making one sometime soon too, good job keep up the good work
btw I hate it :rolleyes:
Narcle
2008-09-01 11:11:37
From: HyperSecret
btw I hate it :rolleyes:
Jealousy doesn't suite you. ;)
And one thing I'm still not figuring out… 4 tiled monsters. If ANYONE has a solution I'll love you long time, and give you super credits.
Oh for the common stuff to pickup I'm going to add a const id list:
const// Common Pickup IDs
id_feather = 314; // 'ther' for text
id_coins = 995; // 'oins' for text
id_iron_arrow = 884; // 'ron arr' for text
HyperSecret
2008-09-01 11:19:40
Suggestion get the distance between the diagnols and then you will find the center of the 4 tile character and have it click there with randomness ofc.
(x1, y1) (x2, y1)
. .
\ /
X
/ \
. .
(x1, y2) (x2, y2)
or something like that, find the distance of upper-left corner to lower-right corner, and from bottom-left to upper-right, and you should arrive at the X and should be able to click on the 4 tiles monsters…
If you need more help pm me or something so I can get on IRC sometime and help
EDIT: i was going to make it and send it to you but I thought i would give you the suggestion instead.
Narcle
2008-09-01 11:25:45
Yeah Hyper I thought of that… But I don't think the 4 tiled monsters are found in all 4 tiles. And idk if the "tile" is constant i.e. its always in top left corner of monster or bottom right etc.
If they are found in all 4 tiles then it'll make it easier. Thing is if that's true idk how to tell the script to distinguish between single tiled monsters, and 4 tiled. I don't think there is anything that gives it away in reflection, that I've found so far. Hopefully there is a un-used hook that can tell me. If so this will make it perfect. ^.^
HyperSecret
2008-09-01 11:30:14
go to RSBot and run around RS with that client with the debugging options you want on (easier than what we have here) trees are like that I know that is what gave me the idea…go check a few monster you know that are for sure 4 tile monsters and see if that is how it is
Narcle
2008-09-01 11:32:33
From: HyperSecret
go to RSBot and run around RS with that client with the debugging options you want on (easier than what we have here) trees are like that I know that is what gave me the idea…go check a few monster you know that are for sure 4 tile monsters and see if that is how it is
Ah good idea, forgot RSBot can do that with NPCs too. I usually just use if for walking co-ords. Hopefully it shows something extra that 4 tiled monsters have that singled tiled don't.
faster789
2008-09-01 22:33:14
K now im confused which one would you reccommend narcles autofight or this script? (btw this is for strength ;) )
Narcle
2008-09-02 03:16:36
From: faster789
K now im confused which one would you reccommend narcles autofight or this script? (btw this is for strength ;) )
This one, trust me.
Also if you get the ground items id's. It has nearly flawless item pickup.
soccnut
2008-09-02 11:15:02
i believe you should increase the time before terminating script cos for slower comps like mine,SMART takes longer then 1 min to load when loading for the first time…
I dont think its your scripts , cant find the line where it says terminate if not ready in 1 min.
when i restart with SMART already open i get an error at the exact point when it is clicking the run button
[Runtime Error] : Exception: Access violation at address 0050DE49 in module 'scar.exe'. Write of address 00000000 in line 81 in script C:\Program Files\SCAR 3.15\includes\SRL\SRL\Reflection\Characters.Scar
im using rev 87 of reflection because rev 88 onwards is buggy(Thanks Timer!), which rev does your script req?
I tried using other reflection script like Hobbits firemaker and it works fine for me.Not sure where the problem lies…
EDIT: i tried with lastest reflection rev but same prob.
Narcle
2008-09-02 11:54:18
From: soccnut
i believe you should increase the time before terminating script cos for slower comps like mine,SMART takes longer then 1 min to load when loading for the first time…
I dont think its your scripts , cant find the line where it says terminate if not ready in 1 min.
when i restart with SMART already open i get an error at the exact point when it is clicking the run button
[Runtime Error] : Exception: Access violation at address 0050DE49 in module 'scar.exe'. Write of address 00000000 in line 81 in script C:\Program Files\SCAR 3.15\includes\SRL\SRL\Reflection\Characters.Scar
im using rev 87 of reflection because rev 88 onwards is buggy, which rev does your script req?
EDIT: i tried with lastest reflection rev but same prob.
Well the 1 minute thing is in SRL… its not mine. I get it too when I load up the laptop on dial-up connection.
The error thing… Clicking the run button? Man I have no idea, this should work with all the new rev's.
Did you make sure you put the new SMART from the reflection svn to the plugins? Make sure you
delete the old smart then copy the new one in. (can have problems if you just overwrite)
EDIT:
BTW hooks are broken right now…
If hooks gets updated, I will give you a proggy on goblins:p
(new autoer FTW)
I tried this for a few mins and I must say, it works AWSOME:D:D:D:D
You pwn:)
PvH
soccnut
2008-09-02 20:21:05
no wonder.I overwrited the Old SMART dll. Thx.
Btw could the error have been caused by hooks?
Narcle
2008-09-02 20:26:09
From: soccnut
no wonder.I overwrited the Old SMART dll. Thx.
Btw could the error have been caused by hooks?
Its possible.
Method just updated the hooks though. See if he got them all right. ;)
I'm going to start up my bots again soon.
Edit:
I was testing 0.0.3 when they updated… Think I fixed the double attacking and I changed how it deals with moving targets.
Now to get new RSBot (updated) and see if there's a way to tell between 4 tiled / 1 tiled monsters.
soccnut
2008-09-02 20:48:45
yep its up and running now.Error was caused by hooks…
expect a proggy from me soon…
gerauchert
2008-09-02 22:04:39
From: Narcle
It already does that. It's suppose too anyways. :P
Hmm. It didnt when I used it, I didnt see the heath checking proc in the fighting procedures until after the fight was finished. But im probably wrong as you made the script lol.
Its no biggie, maybe take a look at it though?
soccnut
2008-09-02 23:23:23
*********************************************
| Echo Fighter by Narcle | 1h:23m:6s |
*********************************************
| Kills: 199 | XP/Hour: 14763 |
| Total XP: 33955 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 25488 | Range XP: 0 |
| Defence XP: 0 | HP XP: 8467 |
*********************************************
AFK Logout & 57 second break.
NextPlayer(Active: True);
script stopped at this point.I dont think it was waiting for the 57 sec because i waited for about 2mins and it did not login back.
Narcle
2008-09-03 06:05:47
From: gerauchert
Hmm. It didnt when I used it, I didnt see the heath checking proc in the fighting procedures until after the fight was finished. But im probably wrong as you made the script lol.
Its no biggie, maybe take a look at it though?
I'll look for any possible thing that could stop the check… But it's been working real well on my Ranger pure. It eats and regens health all the time. Hasn't died once. (knock on wood)
From: soccnut
*********************************************
| Echo Fighter by Narcle | 1h:23m:6s |
*********************************************
| Kills: 199 | XP/Hour: 14763 |
| Total XP: 33955 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 25488 | Range XP: 0 |
| Defence XP: 0 | HP XP: 8467 |
*********************************************
AFK Logout & 57 second break.
NextPlayer(Active: True);
script stopped at this point.I dont think it was waiting for the 57 sec because i waited for about 2mins and it did not login back.
It must of messed up then. When it goes into the timed break it does a countdown in the disguise from 57 seconds. I'm changing it in next version so that it just logs out then does its countdown.
Lee Lok Hin
2008-09-04 06:33:06
*********************************************
| Echo Fighter by Narcle | 0h:15m:35s |
*********************************************
| Kills: 43 | XP/Hour: 6625 |
| Total XP: 3423 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 26 |
| Strength XP: 0 | Range XP: 0 |
| Defence XP: 434 | HP XP: 574 |
*********************************************
*********************************************
| Echo Fighter by Narcle | 0h:11m:2s |
*********************************************
| Kills: 29 | XP/Hour: 9280 |
| Total XP: 2320 | Food Ate: 1 |
| Attack XP: 0 | Pick Ups: 14 |
| Strength XP: 0 | Range XP: 0 |
| Defence XP: 302 | HP XP: 399 |
*********************************************
Short proggie because I was using magic, and had around 500 mind runes :p
Strangely, Occasionally logsout due to AFK. Once I log back in, it immediately starts attacking again.
Narcle
2008-09-04 06:48:07
From: Lee Lok Hin
Short proggie because I was using magic, and had around 500 mind runes :p
Strangely, Occasionally logsout due to AFK. Once I log back in, it immediately starts attacking again.
Yeah I think in the HpCheck when I have it regen hp, I don't have it do enough random things to keep it logged in… So I completely changed the way HpCheck works. I think it works a lot better then before.
I also added
if not loggedin then NextPlayer(true); in the main loop. Should solve the other problem as well if there is one.
Narcle
2008-09-04 09:19:08
Released 0.0.3
Sp0rky
2008-09-04 09:55:51
This update include the attacking monsters in huts etc? =D
Narcle
2008-09-04 10:07:18
From: Sp0rky
This update include the attacking monsters in huts etc? =D
Sorry not yet. ^.^
Black listing areas will take a bit of time. I think it'll be a BlackList TPA & Timer for when each blacklist was initiated and the TPoint of the tile location. Then after 2-3 minutes it will remove the blacklisted tile along with the timer. That's my idea at the moment.
Sp0rky
2008-09-04 10:12:04
Ohhh ok =)
I'll eagerly await it. Will fish until the update comes out :x
Lee Lok Hin
2008-09-05 04:56:13
*********************************************
| Echo Fighter by Narcle | 0h:15m:30s |
*********************************************
| Kills: 47 | XP/Hour: 6703 |
| Total XP: 3463 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 23 |
| Strength XP: 0 | Range XP: 0 |
| Defence XP: 483 | HP XP: 639 |
*********************************************
483 more mind runes. Was using 0.0.2, so..
Glanced over 0.0.3. You might like to add that it doesn't really pickup the items in Const id_feathers etc, they are just a reference.
And: I don't know how you'd fit this in, but.. Single player Magic exp gained? :p
*********************************************
| Echo Fighter by Narcle | 0h:38m:15s |
*********************************************
| Kills: 89 | XP/Hour: 5081 |
| Total XP: 6520 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 58 |
| Strength XP: 0 | Range XP: 0 |
| Defence XP: 908 | Hp XP: 1157 |
*********************************************
Great script 0.0.3. No bugs I coulddetect, but then, I was not looking at SMART ;)
Haxor
2008-09-08 07:36:07
was using it on yaks, only bad thing is it has to put the mouse over 5-10 yaks before it right clicks and actually attacks one.
haxor
Narcle
2008-09-08 09:22:44
From: Haxor
was using it on yaks, only bad thing is it has to put the mouse over 5-10 yaks before it right clicks and actually attacks one.
haxor
I believe Yaks take 4 tiles that's why.
Iron Man
2008-09-08 10:36:47
*******************************************************************************
| - Multi - Player - Echo Fighter by Narcle_| Run Time: 9h:39m:21s |
*******************************************************************************
| # | Nick | Active | Kills | XP Gained | XP/Hour | Pick-ups | Ammo | Food |
| – | ALL | Totals | 2436 | 33613 | ——- | 0 | 0 | 9 |
| 0 | *** | True | 1331 | 18564 | 7735 | 0 | 0 | Ate: 0 |
| 1 | *** | True | 1331 | 18564 | 7735 | 0 | 0 | Ate: 0 |
*******************************************************************************
EDIT: Sorry I was in a rush when I posted this so I couldn't give feedback, but now I'm back.
Stopped it because it just kept logging in and out and maybe attacking a goblin. Like I said in IRC, it wouldn't find the Level 14 Wolf's in Security Stronghold; maybe my fault?
Other than that, it mostly worked great.
Narcle
2008-09-08 21:39:49
Released 0.0.4
Sp0rky I added black listing.
Tell me if it works good or not. ^.^
Sp0rky
2008-09-08 21:55:47
From: Narcle
Released 0.0.4
Sp0rky I added black listing.
Tell me if it works good or not. ^.^
Sickkk, will test straight away =DDDDDD
Edit: The auto blacklist does not appear to be working.
Maybe add an option for manual black list? (Give up to 4 selected tile ranges?)
That would work…
Narcle
2008-09-09 02:06:39
From: Sp0rky
Sickkk, will test straight away =DDDDDD
Edit: The auto blacklist does not appear to be working.
Maybe add an option for manual black list? (Give up to 4 selected tile ranges?)
That would work…
gah… and yeah that's a good idea
Sp0rky
2008-09-09 22:28:14
*Whistles*
Whens that manual black list gonna be released? =D
I got the 3 boxes I'm gna blacklist all saved :x
(2952,3507) to
(2953,3505)
(2951,3502) to
(2950,3500)
(2954,3513) to
(2961,3513)
Lee Lok Hin
2008-09-11 11:20:21
Sp0rk, is it just me, or have you suddenly regained intrest in runescape again? :p
Anyway, a short proggie from before, forgot to post it then.
*********************************************
| Echo Fighter by Narcle | 4h:33m:9s |
*********************************************
| Kills: 507 | XP/Hour: 2735 |
| Total XP: 23836 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 995 |
| Strength XP: 0 | Range XP: 8958 |
| Defence XP: 8958 | Hp XP: 5920 |
| Ammo Used: -1660 | Ammo/Hour: -190 |
*********************************************
No idea what's wrong with ammo per hour. Might be because I have both Bronze AND Iron arrows in inventory.
Narcle
2008-09-11 13:06:01
From: Lee Lok Hin
Sp0rk, is it just me, or have you suddenly regained intrest in runescape again? :p
Anyway, a short proggie from before, forgot to post it then.
No idea what's wrong with ammo per hour. Might be because I have both Bronze AND Iron arrows in inventory.
If your equipping the arrows it'll go negative… I did that on purpose, but maybe its messing up? (if your not equipping)
Lee Lok Hin
2008-09-12 04:02:44
*********************************************
| Echo Fighter by Narcle | 9h:18m:58s |
*********************************************
| Kills: 783 | XP/Hour: 2047 |
| Total XP: 38248 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 1570 |
| Strength XP: 0 | Range XP: 14374 |
| Defence XP: 14374 | Hp XP: 9500 |
| Ammo Used: -6180 | Ammo/Hour: -331 |
*********************************************
Yep, i'm equipping. Strange it stopped there though, it siad I had less that 50 ammo, but I have ~4k
3Garrett3
2008-09-12 07:06:53
I tried this in the stronghold. I frequently found myself in between the doors, trying to attack the monsters on the other sides of the doors. So I assume the script must accidentally click the doors.. I have no idea why. If you could fix it, that would be quite swell.
P1nky
2008-09-14 19:55:37
s0 far working as a charmmmmm
just took a quick break :P
*********************************************
| Echo Fighter by Narcle | 0h:6m:22s |
*********************************************
| Kills: 14 | XP/Hour: 1005 |
| Total XP: 201 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 152 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 49 |
*********************************************
33 second break.
NextPlayer(Active: True);
keep it up
Sp0rky
2008-09-14 20:10:56
From: ~~Joker~~
s0 far working as a charmmmmm
just took a quick break :P
*********************************************
| Echo Fighter by Narcle | 0h:6m:22s |
*********************************************
| Kills: 14 | XP/Hour: 1005 |
| Total XP: 201 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 152 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 49 |
*********************************************
33 second break.
NextPlayer(Active: True);
keep it up
What monster are you autoing on ?
P1nky
2008-09-14 20:13:11
Goblin's
in Lumbridge.
but i just think i died, and it walked back? cause it said someone has revived your grave. or something like that.
is that utility , in this script.(too lazy to check lol)
edit: heres the proggie:
*********************************************
| Echo Fighter by Narcle | 2h:55m:50s |
*********************************************
| Kills: 178 | XP/Hour: 646 |
| Total XP: 3187 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 2400 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 787 |
*********************************************
i stopped it because it is slow in finding the Goblin.
it just starts its anti-ban and sometimes hover on the grass. but it works but, ill like to see more. i got 178 goblin kills in about 3 hours i think it should be more?
so yeah keep it up , ill re-use it once you update :)
Lee Lok Hin
2008-09-15 09:15:52
*********************************************
| Echo Fighter by Narcle | 13h:4m:12s |
*********************************************
| Kills: 1018 | XP/Hour: 1834 |
| Total XP: 48889 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 1990 |
| Strength XP: 0 | Range XP: 18370 |
| Defence XP: 18370 | Hp XP: 12149 |
| Ammo Used: -3688 | Ammo/Hour: -138 |
*********************************************
*********************************************
| Echo Fighter by Narcle | 3h:50m:19s |
*********************************************
| Kills: 468 | XP/Hour: 3129 |
| Total XP: 21223 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 907 |
| Strength XP: 0 | Range XP: 7974 |
| Defence XP: 7974 | Hp XP: 5275 |
| Ammo Used: 6496 | Ammo/Hour: 958 |
*********************************************
Will add a pic of stats gained after a bit.
Let's just say 50 range, 50 defence, and a fair bit of magic :p
P1nky
2008-09-15 10:01:49
Hey Lee, where you training at?
Lee Lok Hin
2008-09-16 20:10:27
Minotaurs. Set to longrange. Meh, i'll try it on monks now.
Lee Lok Hin
2008-09-19 09:23:46
*********************************************
| Echo Fighter by Narcle | 0h:59m:2s |
*********************************************
| Kills: 269 | XP/Hour: 11976 |
| Total XP: 20758 | Food Ate: 5 |
| Attack XP: 4100 | Pick Ups: 90 |
| Strength XP: 0 | Range XP: 0 |
| Defence XP: 11488 | Hp XP: 5170 |
*********************************************
Switched to Zeombies, Lookeh at the XP/Hour Jump! o.O
Stopped to get a bit more food.
*********************************************
| Echo Fighter by Narcle | 12h:9m:3s |
*********************************************
| Kills: 1440 | XP/Hour: 7210 |
| Total XP: 171729 | Food Ate: 13 |
| Attack XP: 45088 | Pick Ups: 698 |
| Strength XP: 43540 | Range XP: 0 |
| Defence XP: 40312 | Hp XP: 42789 |
*********************************************
Noticed something. It gets the NPC array, but doews so much things to it that by the time it moves the mosue to the NPC, it has moved. Slows the script down.
*********************************************
| Echo Fighter by Narcle | 8h:32m:49s |
*********************************************
| Kills: 1205 | XP/Hour: 8515 |
| Total XP: 135523 | Food Ate: 4 |
| Attack XP: 32948 | Pick Ups: 545 |
| Strength XP: 29176 | Range XP: 0 |
| Defence XP: 39628 | Hp XP: 33771 |
*********************************************
Stopping once I reach goal of 60 60 60. Now is 60 60 59.
*********************************************
| Echo Fighter by Narcle | 9h:30m:38s |
*********************************************
| Kills: 1287 | XP/Hour: 8186 |
| Total XP: 145705 | Food Ate: 4 |
| Attack XP: 32948 | Pick Ups: 587 |
| Strength XP: 29176 | Range XP: 0 |
| Defence XP: 47272 | Hp XP: 36309 |
*********************************************
<3, 60 60 60 naw. Wood cutting, and combat level 72. Wheee!
t3hl33tn00b
2008-09-20 11:46:16
script looks good, will try it on my acct after i finish getting decent lvls with tarajaunkeys script
t3hl33tn00b
2008-09-20 22:35:26
odd, when fighting it will see the up text but the mouse will be right next to the monster instead of on the monster so it wont click =/
the flea
2008-09-21 16:15:36
awsome script :) set it up before i went out for the day. i just got in and heres my proggie.
*********************************************
| Echo Fighter by Narcle | 9h:45m:59s |
*********************************************
| Kills: 23353 | XP/Hour: 1026 |
| Total XP: 14957 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 0 | Range XP: 0 |
| Defence XP: 11240 | Hp XP: 3717 |
*********************************************
it was killing chickins btw on an old pure which i decided to train defence now has lvl 28 defence
P1nky
2008-09-21 20:24:08
From: the flea
awsome script :) set it up before i went out for the day. i just got in and heres my proggie.
*********************************************
| Echo Fighter by Narcle | 9h:45m:59s |
*********************************************
| Kills: 23353 | XP/Hour: 1026 |
| Total XP: 14957 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 0 | Range XP: 0 |
| Defence XP: 11240 | Hp XP: 3717 |
*********************************************
it was killing chickins btw on an old pure which i decided to train defence now has lvl 28 defence
awsomme how much feathers you end up with
t3hl33tn00b
2008-09-21 21:26:04
*********************************************
| Echo Fighter by Narcle | 13h:5m:51s |
*********************************************
| Kills: 1994 | XP/Hour: 4636 |
| Total XP: 100519 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 75496 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 25023 |
*********************************************
yeah i went to go visit a college i was thinking about applying to today and left it with 40, 20, 20 and came back to 40, 53, 20. decent IMO. btw narcle do you think you can add a function that makes the script change fighting styles once it reaches a certain def level etc. that way i wont have to watch it till it gets 40 def?
the flea
2008-09-22 11:03:56
From: ~~Joker~~
awsomme how much feathers you end up with
i didnt set it too pick up anythngbecause i was just intrested in the levels and figured that it would slow it down so none :P
Narcle
2008-09-22 12:29:44
From: the flea
i didnt set it too pick up anythngbecause i was just intrested in the levels and figured that it would slow it down so none :P
The pickup is really fast, try it you'll see.
Also my cold/sickness is subsiding, so I hope to be able to work on my 2 fighters (echo/nautilus)
the flea
2008-09-22 12:38:20
From: Narcle
The pickup is really fast, try it you'll see.
Also my cold/sickness is subsiding, so I hope to be able to work on my 2 fighters (echo/nautilus)
ok i will use it if you can add burying for either bones or big bones because there the only thing i wol be picking up
Narcle
2008-09-22 12:53:47
From: the flea
ok i will use it if you cand burying for either bones or big bones because there the only thing i wol be picking up
Yeah, its the next thing I'm doing. "Inventory Management"
the flea
2008-09-22 16:02:16
From: Narcle
Yeah, its the next thing I'm doing. "Inventory Management"
oh wow im looking forward too it :) i must say this is one of my favourite scar script ive used. Heres another proggie from today
*********************************************
| Echo Fighter by Narcle | 4h:3m:24s |
*********************************************
| Kills: 5798 | XP/Hour: 3270 |
| Total XP: 23380 | Food Ate: 1 |
| Attack XP: 17572 | Pick Ups: 0 |
| Strength XP: 0 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 5808 |
got me upto 40 attack today :)
NiCbaZ
2008-09-24 04:31:13
*********************************************
| Echo Fighter by Narcle | 1h:5m:32s |
*********************************************
| Kills: 297 | XP/Hour: 9259 |
| Total XP: 19598 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 0 | Range XP: 14716 |
| Defence XP: 0 | Hp XP: 4882 |
| Ammo Used: 1718 | Ammo/Hour: 812 |
*********************************************
Neat little script.
Narcle
2008-09-26 02:55:01
0.0.5 Released
P1nky
2008-09-26 08:17:31
just a suggestion in the your proggie proc
could you add,
writeln('You Have Chose' + WhatMonster );
please so i can see where do these proggie come from like what monster do they train on :) instead of me always asking people.
thanks.
the flea
2008-09-26 12:43:15
I'm having problems with the bone burying. I cant get it to actually bury them just pick them up.
what are the settings to make it bury? is it true, false or true, true or false, false
EDIT: i have tried all combinations and it wont work. :(
*********************************************
| Echo Fighter by Narcle | 4h:2m:54s |
*********************************************
| Kills: 747 | XP/Hour: 8090 |
| Total XP: 53256 | Food Ate: 16 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 0 | Range XP: 0 |
| Defence XP: 40008 | Hp XP: 13248 |
*********************************************
todays proggie for you dude (Y)
TravisV10
2008-09-28 17:31:14
This script is awesome! GREAT JOB!
It ran on my account for 2 hours and thirty mins until I tried out WoW Glider and my computer crashed.
Then I ran again and its still going at 45 mins!
Once again great job!
-Travis V10
Narcle
2008-09-28 19:54:19
From: the flea
I'm having problems with the bone burying. I cant get it to actually bury them just pick them up.
what are the settings to make it bury? is it true, false or true, true or false, false
EDIT: i have tried all combinations and it wont work. :(
*********************************************
| Echo Fighter by Narcle | 4h:2m:54s |
*********************************************
| Kills: 747 | XP/Hour: 8090 |
| Total XP: 53256 | Food Ate: 16 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 0 | Range XP: 0 |
| Defence XP: 40008 | Hp XP: 13248 |
*********************************************
todays proggie for you dude (Y)
Bone Burying messing up?
I'll take a look. Its a new system so it might need some tweaks.
Odd though, using same system on another fighter and someone reported that it worked.
Edit:
Durrr, found the problem. I forgot to declare it in the loop. Uploading .6 now.
TravisV10
2008-09-29 07:21:36
This is on one character
*********************************************
| Echo Fighter by Narcle | 11h:32m:14s |
*********************************************
| Kills: 15482 | XP/Hour: 1199 |
| Total XP: 23899 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 0 | Range XP: 0 |
| Defence XP: 17976 | Hp XP: 5923 |
*********************************************
I disabled smart to check its status and forgot to reenable it so it couldn't log in. So it was still going on 1 character!!
the flea
2008-09-29 11:01:59
bone burying is working fine now :) i will post a proggie later tonight once it finishes.
i have a suggestion for you though. add how much prayer xp you have gained as well into the progress report since it has all the other skills it can train. allso everytime it picks up some bones it moves the mouse over and hovers over it for less than a second… im guessing its too check if it is actually bones it picked up but over long periods of time the repetetive action may become suspicious
P1nky
2008-09-29 19:48:18
flea what monsters you use?
Narcle
2008-09-30 04:28:27
From: the flea
bone burying is working fine now :) i will post a proggie later tonight once it finishes.
i have a suggestion for you though. add how much prayer xp you have gained as well into the progress report since it has all the other skills it can train. allso everytime it picks up some bones it moves the mouse over and hovers over it for less than a second… im guessing its too check if it is actually bones it picked up but over long periods of time the repetetive action may become suspicious
Prayer is actually already recorded… just haven't added to proggie. Will do now.
Also the hover over the bone after it picks it is to record it into the inventory management system (as you kinda guesse). For now its like this until we get reflection Inventory stuff.
the flea
2008-09-30 13:56:47
From: ~~Joker~~
flea what monsters you use?
last night i was using it on chickens because that way i could get lots of prayer xp because my acc looks really unbalanced with like 40 40 40 then 3 prayer :P but scar crashed so i couldnt post a proggress report.
atm its running on guards but ive allso used it on skeletons which got me 40 defence.
Lee Lok Hin
2008-10-01 05:42:01
*********************************************
| Echo Fighter by Narcle | 4h:35m:45s |
*********************************************
| Kills: 652 | XP/Hour: 8516 |
| Total XP: 66286 | Food Ate: 5 |
| Attack XP: 28620 | Pick Ups: 229 |
| Strength XP: 7172 | Range XP: 0 |
| Defence XP: 13976 | Hp XP: 16518 |
*********************************************
Runescape has been updated.
Narcle
2008-10-01 09:51:11
For next one I've added Prayer and Magic in progress report. Is there anything else that needs to be added/fixed for next one?
Hmm..
I am using v 0.06.. and I get this..,
It logs in..
And does some things:p
And than it needs to start to find the NPC's…
Creating the NickTPA.
Food = 28
attack
strength
shared
defence
[Runtime Error] : Exception: Access violation at address 0050DE49 in module 'scar.exe'. Write of address 00000000 in line 80 in script C:\Program Files\SCAR 3.15\includes\SRL\SRL\Reflection\Characters.Scar
I tried this for guards and minotaurs;)
I think the hooks are broken……
PvH
Narcle
2008-10-01 10:14:45
From: PvH
Hmm..
I am using v 0.06.. and I get this..,
It logs in..
And does some things:p
And than it needs to start to find the NPC's…
Creating the NickTPA.
Food = 28
attack
strength
shared
defence
[Runtime Error] : Exception: Access violation at address 0050DE49 in module 'scar.exe'. Write of address 00000000 in line 80 in script C:\Program Files\SCAR 3.15\includes\SRL\SRL\Reflection\Characters.Scar
I tried this for guards and minotaurs;)
I think the hooks are broken……
PvH
Yeah hooks are broke atm. Like Lee posted, around 5am ish they updated.
Lee Lok Hin
2008-10-03 03:58:29
*********************************************
| Echo Fighter by Narcle | 16h:48m:39s |
*********************************************
| Kills: 1317 | XP/Hour: 5627 |
| Total XP: 164784 | Food Ate: 3 |
| Attack XP: 32304 | Pick Ups: 617 |
| Strength XP: 53396 | Range XP: 0 |
| Defence XP: 38020 | Hp XP: 41064 |
*********************************************
Still slows down after a while, finding the monsters, that is. But, it's prety noice.
Scaper
2008-10-03 05:35:13
i tried to tran at yaks it finds them but only sometimes they are all clearly there in sight but it is finding it hard to find them etc i would realy like to train there too realy good xp :( here is a lil proggie it would of been realy good if it would fins them properly
ranged
ranged
defence
2324, 3800
2321, 3796
2319, 3796
2322, 3797
2323, 3800
*********************************************
| Echo Fighter by Narcle | 0h:6m:36s |
*********************************************
| Kills: 11 | XP/Hour: 32025 |
| Total XP: 2135 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 0 | Range XP: 1604 |
| Defence XP: 0 | Hp XP: 531 |
| Ammo Used: 0 | Ammo/Hour: 0 |
*********************************************
also it doesnt suport knifes so i had to have 50+ arrows
Narcle
2008-10-03 07:33:05
From: Scaper
i tried to tran at yaks it finds them but only sometimes they are all clearly there in sight but it is finding it hard to find them etc i would realy like to train there too realy good xp :( here is a lil proggie it would of been realy good if it would fins them properly
also it doesnt suport knifes so i had to have 50+ arrows
Hehe didn't think about knives. And yaks are considered a infamous "4 tiled mob."
P1nky
2008-10-03 10:31:52
:(h):
From: Narcle
For next one I've added Prayer and Magic in progress report. Is there anything else that needs to be added/fixed for next one?
add what monster you chose to kill PleAsE
cause i need a good monster to train on w/o using food and with 1 def lol.
Narcle
2008-10-03 10:48:22
From: ~~Joker~~
:(h):
add what monster you chose to kill PleAsE
cause i need a good monster to train on w/o using food and with 1 def lol.
Lol, honestly i've been doing minotaurs w/ Tuna. I haven't found a good mob to train on yet for range pure.
Lee Lok Hin
2008-10-03 20:39:56
[Runtime Error] : Exception: Access violation at address 00519F5F in module 'scar.exe'. Write of address 0A930000 in line 127 in script C:\Documents and Settings\Lee Lok Hin\®à*±\Echo Fighter 0.0.7.scar
procedure SortNPCsByNames(Names: TStringArray; var NPCs: array of TNPC);
var
i, H: integer;
begin
if not (Low(NPCs) = 0) then
Exit;
H := High(NPCs);
for i := 0 to H do
if not ArrInStr(NPCs[i].Name, Names) then
begin
Swap(NPCs[i], NPCs[H]); //Line 127
SetArrayLength(NPCs, H);
i := i - 1;
H := High(NPCs);
end;
end;
Changed it to
for i := 0 to H do
if not ArrInStr(NPCs[i].Name, Names) then
begin
try
Swap(NPCs[i], NPCs[H]);
SetArrayLength(NPCs, H);
i := i - 1;
H := High(NPCs);
except
end;
end;
*********************************************
| Echo Fighter by Narcle | 2h:15m:6s |
*********************************************
| Kills: 367 | XP/Hour: 10405 |
| Total XP: 39367 | Food Ate: 2 |
| Attack XP: 11524 | Pick Ups: 129 |
| Strength XP: 18032 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 9811 |
| Magic XP: 0 | Prayer XP: 0 |
*********************************************
Monster finding is a lot faster now, but. Runetime error =/
Narcle
2008-10-03 21:33:23
Try changing H := High(NPCs); to H := H - 1;
Like this:
procedure SortNPCsByNames(Names: TStringArray; var NPCs: array of TNPC);
var
i, H: integer;
begin
if not (Low(NPCs) = 0) then
Exit;
H := High(NPCs);
for i := 0 to H do
if not ArrInStr(NPCs[i].Name, Names) then
begin
Swap(NPCs[i], NPCs[H]);
SetArrayLength(NPCs, H);
i := i - 1;
H := H - 1;//this line
end;
end;
But… now that I think about it, it might be giving that error when no NPCs are on screen/MM. Can you confirm that?
Lee Lok Hin
2008-10-04 04:22:56
If there are no NPCs in screen or MM, this is what I get
[Runtime Error] : Out Of Range in line 978 in script C:\Documents and Settings\Lee Lok Hin\®à*±\Echo Fighter 0.0.7.scar
Function ReflectionFind(Names: TStringArray): boolean;
var
Dist, mAng: integer;
M, Me: TPoint;
NPCs: array of TNPC;
begin
if not LoggedIn then
Exit;
FindNormalRandoms;
Status('Searching...');
NPCs := SortNPCs(GetNPCs);
SortNPCsByNames(Echo[CurrentPlayer].M_Names, NPCs);
Me := GetMyPos;
if TileOnMS(NPCs[0].Tile, Round(NPCs[0].Height / 2)) then //This line.
begin
Result := true;
Exit;
end;
Narcle
2008-10-04 05:47:03
Sigh…
Why can't anything work the way you want it to? Does someone have some magical dust I can sprinkle on my keyboard to fix the script?
I'll mess with it later…
Lee Lok Hin
2008-10-04 07:31:32
*********************************************
| Echo Fighter by Narcle | 2h:30m:37s |
*********************************************
| Kills: 443 | XP/Hour: 10353 |
| Total XP: 46243 | Food Ate: 4 |
| Attack XP: 0 | Pick Ups: 168 |
| Strength XP: 26584 | Range XP: 0 |
| Defence XP: 8132 | Hp XP: 11527 |
| Magic XP: 0 | Prayer XP: 0 |
*********************************************
try except end in SORTNPC works pretty good. Jumped from 8k exp/h to 10k exp/h. <3
Narcle
2008-10-04 09:13:45
From: Lee Lok Hin
try except end in SORTNPC works pretty good. Jumped from 8k exp/h to 10k exp/h. <3
Mmk, I'll try to find a testing ground for my ranger.
Lee Lok Hin
2008-10-05 06:40:54
*********************************************
| Echo Fighter by Narcle | 2h:35m:34s |
*********************************************
| Kills: 445 | XP/Hour: 11591 |
| Total XP: 48101 | Food Ate: 1 |
| Attack XP: 15292 | Pick Ups: 198 |
| Strength XP: 0 | Range XP: 0 |
| Defence XP: 20820 | Hp XP: 11989 |
| Magic XP: 0 | Prayer XP: 0 |
*********************************************
11k exp ftw!
Narcle
2008-10-05 09:00:07
Released 0.1.0
With your fix and stuff Lee <3
Edit:
Did a quick update.
LeeLokHin pointed something out to me. It makes fighting faster so it was worth to update it real quick.
Narcle
2008-10-05 16:07:19
Don't care if this is a double post… I had a brain storm.
What if I started a list somewhere of all the preset setups like:
//This is the exact setup I use with my Range Pure on the low lvl Minotaurs
RightClickOnly = false;
UseUpText = true;
Echo[0].RunDir := ''; //Default is 's'
Echo[0].M_Names := ['otaur'];
Echo[0].Training := '';
Echo[0].ObjList := [884, 437, 439, 1437];
Echo[0].ObjOption := ['ron arr', 'er ore','in ore','sence'];
Echo[0].AmmoEquip := 'ron arr';
Echo[0].ProtectedItems := [''];
Echo[0].InvOptions := [false, false];
Echo[0].BlackAreas := [];
[in code tags too see it… weird glitch for me]
Good idea, bad idea?
Should it have its own thread?
How should it be setup?
Setup for easy user contributions?
f2p / p2p sections?
More sub sections? [melee, range, magic, level(s), etc.]
Edit:
Hell I could even have a INI file with all the preset settings we had. Then you just have the script load the settings from what u declare it to be.
Scaper
2008-10-05 17:14:01
so no chnace of addung yaks in no?
the flea
2008-10-05 17:49:38
its working great still. sorry i havent used it much this last week.
had to stop todays run because of an electrical storm but heres the small proggie
*********************************************
| Echo Fighter by Narcle | 0h:46m:43s |
*********************************************
| Kills: 253 | XP/Hour: 9509 |
| Total XP: 11094 | Food Ate: 1 |
| Attack XP: 0 | Pick Ups: 209 |
| Strength XP: 8024 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 2661 |
| Magic XP: 0 | Prayer XP: 409 |
*********************************************
Lee Lok Hin
2008-10-05 18:24:26
*********************************************
| Echo Fighter by Narcle | 6h:22m:5s |
*********************************************
| Kills: 481 | XP/Hour: 4835 |
| Total XP: 60034 | Food Ate: 0 |
| Attack XP: 38028 | Pick Ups: 266 |
| Strength XP: 7044 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 14962 |
*********************************************
It slowly slows down. Strangely =/ As in it slows down gradually.
noidea
2008-10-05 20:21:53
From: Lee Lok Hin
It slowly slows down. Strangely =/ As in it slows down gradually.
That is because there are a few things in Reflection that can't be free'd so it creates a memory leak.
the flea
2008-10-06 16:06:59
*********************************************
| Echo Fighter by Narcle | 3h:0m:47s |
*********************************************
| Kills: 387 | XP/Hour: 6454 |
| Total XP: 30117 | Food Ate: 19 |
| Attack XP: 0 | Pick Ups: 574 |
| Strength XP: 21684 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 7191 |
| Magic XP: 0 | Prayer XP: 1242 |
*********************************************
allso got quite a few randoms today…
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 25 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 3 |
| Talks : 2 |
| Lamps Solved : 2 |
| Certers Solved : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
EDIT: i think there is a problem with your XP per hour calculations. im running the script atm and this is what it says in the progress report box:
*********************************************
| Echo Fighter by Narcle | 0h:11m:27s |
*********************************************
| Kills: 59 | XP/Hour: 8790 |
| Total XP: 2344 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 17 |
| Strength XP: 1760 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 584 |
*********************************************
*********************************************
| Echo Fighter by Narcle | 0h:11m:28s |
*********************************************
| Kills: 59 | XP/Hour: 5209 |
| Total XP: 2344 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 17 |
| Strength XP: 1760 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 584 |
*********************************************
71 second break.
Method
2008-10-12 09:58:47
Worked pretty good as far as I know. :)
*********************************************
| Echo Fighter by Narcle | 8h:30m:0s |
*********************************************
| Kills: 1366 | XP/Hour: 6846 |
| Total XP: 113980 | Food Ate: 20 |
| Attack XP: 31772 | Pick Ups: 690 |
| Strength XP: 23344 | Range XP: 0 |
| Defence XP: 30480 | Hp XP: 28384 |
*********************************************
Narcle
2008-10-12 10:56:37
From: Method
Worked pretty good as far as I know. :)
Nice <3.
Btw thanks for all the proggies everyone. Glad to know the SRL-Members are getting a good use out of it. :D
Method
2008-10-13 11:07:13
Range this time, on Minotaurs. I would've liked to be 40 today, but 30-37 isn't bad. :p
*********************************************
| Echo Fighter by Narcle | 8h:9m:17s |
*********************************************
| Kills: 378 | XP/Hour: 1291 |
| Total XP: 18183 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 734 |
| Strength XP: 0 | Range XP: 13676 |
| Defence XP: 0 | Hp XP: 4507 |
| Ammo Used: 3725 | Ammo/Hour: 264 |
*********************************************
the flea
2008-10-13 16:05:51
still lovin the script :)
*********************************************
| Echo Fighter by Narcle | 4h:21m:0s |
*********************************************
| Kills: 1189 | XP/Hour: 6235 |
| Total XP: 49047 | Food Ate: 2 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 36828 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 12219 |
*********************************************
however there is one major bug in this progress report and all others but i just realised today! The kills counter is way way way off!
that proggie was made killing Zombies at level 28 or 26 (cannot remember level) they have 30 hitpoints each. this means that 30*4=120xp per zombie killed.
according to the kills counter i shouldhave gained 142680strenght xp in this 4 hour run!
but i actually only killed 307 zombies :O
i was watching the script though and i think i know why you are getting this bug.
___
When your script looks for the monsters does it get the tile of all the monsters on the ms and then try attacking them in turn? (this is what my observation was) this means that if the monsters are moving when it gets this data it will then right click in a different spot to where the npc actually is and it will miss. i think what your kills counter is doing is counting every one of theese mis-clicks as a kill and therefore being way ott.
well hope i helped, but still the script is great and i still love it.
Narcle
2008-10-13 17:08:15
From: the flea
still lovin the script :)
*********************************************
| Echo Fighter by Narcle | 4h:21m:0s |
*********************************************
| Kills: 1189 | XP/Hour: 6235 |
| Total XP: 49047 | Food Ate: 2 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 36828 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 12219 |
*********************************************
however there is one major bug in this progress report and all others but i just realised today! The kills counter is way way way off!
that proggie was made killing Zombies at level 28 or 26 (cannot remember level) they have 30 hitpoints each. this means that 30*4=120xp per zombie killed.
according to the kills counter i shouldhave gained 142680strenght xp in this 4 hour run!
but i actually only killed 307 zombies :O
i was watching the script though and i think i know why you are getting this bug.
___
When your script looks for the monsters does it get the tile of all the monsters on the ms and then try attacking them in turn? (this is what my observation was) this means that if the monsters are moving when it gets this data it will then right click in a different spot to where the npc actually is and it will miss. i think what your kills counter is doing is counting every one of theese mis-clicks as a kill and therefore being way ott.
well hope i helped, but still the script is great and i still love it.
Kill count is more like a successful click count.
Result := ChooseOption('tack');So it shouldn't count those clicks that didn't attack… Left clicks as well, I have a boolean left clicker for that.
It gets the tiles of all the monsters on the Minimap, when I go to attack them I convert the tile to a MS position in case ur location changed.
Hoping for a 4 tiled npc fix soon. Got a PM about a new formula. So everyone cross fingers. ;)
Oh I'll add some Magic stuff to this soon.
Haxor
2008-10-14 04:53:21
yay 4 tiles…. I HOPE IT HAPPENS. i have been using hyper secrets fighter on yaks but ill be sure to test your script on yaks if 4 tiled monsters are released!!!
I hope all goes well, still a lovely script mind you.
haxor
Mjordan
2008-10-14 10:20:34
Would u suggest this or Nautilis on my main to fight spiders in the stronghold?
Narcle
2008-10-14 12:34:29
From: Mjordan
Would u suggest this or Nautilis on my main to fight spiders in the stronghold?
This one.
noidea
2008-10-25 22:06:29
*********************************************
| Echo Fighter by Narcle | 8h:10m:36s |
*********************************************
| Kills: 294 | XP/Hour: 328 |
| Total XP: 5303 | Food Ate: 8 |
| Attack XP: 0 | Pick Ups: 226 |
| Strength XP: 0 | Range XP: 3988 |
| Defence XP: 0 | Hp XP: 1315 |
| Ammo Used: 2518 | Ammo/Hour: 156 |
*********************************************
In the Strong hold, it gets stuck behind the walls all the time, then sat there for 7 hours clicking on ones it cant reach… I hope the account doesnt get banned :confused:…
Scaper
2008-10-25 23:40:21
noidea how did ya get smart to work?
Narcle
2008-10-25 23:48:36
From: Scaper
noidea how did ya get smart to work?
Keep it minimized.
Also big update for next one whenever SMART is working again. TTiles, 4 tiled npcs, preset pickups etc. Its uba.
Nava2
2008-10-27 08:29:50
Why not release it now? SMART works… decently :)
Narcle
2008-10-27 21:34:10
Released v0.2.0
TTiles now in effect! [for this at least]
Oh and hold/push F12 to bring up a Debug window while fighting ;)
Nava2
2008-10-28 22:48:39
Players[0].Name := '';
Players[0].Pass := '';
Players[0].Nick := '';
Players[0].Active := true;
Echo[0].RunDir := 'w'; //Default is 's'
Echo[0].M_Names := ['Yak']; //Monster Name(s) you want to attack [Its Array]
Echo[0].Training := 'strength'; //Style/Skill you want to train ['even' is Default]
Echo[0].ObjList := []; //Pick up item IDs [Leave blank to not use]
Echo[0].ObjOption := ['']; //Pick up choose option text [Keep in same order as IDs]
Echo[0].PickOptions := [false, true, true];//Preset Pickups [Bones, Runes, Charms]
Echo[0].AmmoEquip := ''; //Up Text of arrows to wield. [Leave blank to not use]
Echo[0].ProtectedItems := ['dragon', 'rune']; //Protected Items? ['rune', 'dragon', 'whip', 'etc...']
Echo[0].InvOptions := [false, false]; //[Bury Bones?, Drop non-protected Items?];
Echo[0].BlackAreas := [];//Places not to go [TBox Array] Hint: IntToBox
#@ SRL id & password loaded from ini file.
Welcome to Runescape.
Creating the NickTPA.
Food = 28
It can't find the yaks :(
Narcle
2008-10-29 07:25:03
@Nava, you know hooks were updated yesterday?
Nava2
2008-10-29 08:23:18
They were updated for that one… :(
Thats why I'm confused.
Nava2
2008-10-29 14:25:32
Apparently, they updated after I updated. Works great now, I will post up a proggie.
*********************************************
| Echo Fighter by Narcle | 6h:20m:5s |
*********************************************
| Kills: 707 | XP/Hour: 13343 |
| Total XP: 142773 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 107136 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 35637 |
*********************************************
Stopped because I needed to check if my T legs had decayed :)
E: Bug, when setting up the script, it sometimes gets caught in an infinite loop I think. The status says Setting up SRL, posts the stuff to the report box, but NEVER actually changes the status to begin the slaughter.
EE: Tested a bit, and its because the SMART canvas again. It doesn't load correctly.
Narcle
2008-10-29 19:24:43
From: Nava2
Apparently, they updated after I updated. Works great now, I will post up a proggie.
*********************************************
| Echo Fighter by Narcle | 6h:20m:5s |
*********************************************
| Kills: 707 | XP/Hour: 13343 |
| Total XP: 142773 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 107136 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 35637 |
*********************************************
Stopped because I needed to check if my T legs had decayed :)
E: Bug, when setting up the script, it sometimes gets caught in an infinite loop I think. The status says Setting up SRL, posts the stuff to the report box, but NEVER actually changes the status to begin the slaughter.
EE: Tested a bit, and its because the SMART canvas again. It doesn't load correctly.
I was going to say… I have no loop at beginning.
Nava2
2008-10-29 20:15:54
You got like four or five ;).
It's becuase SMART likes to black screen :(
How'd you script reflection while SMART is like this btw?
Epic?
*********************************************
| Echo Fighter by Narcle | 16h:42m:24s |
*********************************************
| Kills: 807 | XP/Hour: 11034 |
| Total XP: 151897 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 113984 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 37913 |
*********************************************
*********************************************
| Echo Fighter by Narcle | 19h:30m:35s |
*********************************************
| Kills: 1111 | XP/Hour: 7403 |
| Total XP: 165953 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 1056 |
| Strength XP: 124536 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 41417 |
*********************************************
*********************************************
| Echo Fighter by Narcle | 44h:22m:17s |
*********************************************
| Kills: 1090 | XP/Hour: 246 |
| Total XP: 11791 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 1135 |
| Strength XP: 8872 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 2919 |
*********************************************
pwnaz0r
2008-11-08 10:38:41
*********************************************
| Echo Fighter by Narcle | 0h:38m:29s |
*********************************************
| Kills: 448 | XP/Hour: 12841 |
| Total XP: 17764 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 0 | Range XP: 13340 |
| Defence XP: 0 | Hp XP: 4424 |
*********************************************
I think the report is messed up a bit. First of all, theres no way I killed 448 - 50 hp monsters in 36 mins. Second of all, if I did, the exp is very wrong. And third of all, I get less Xp/Hour than I already have in 30 mins :)
BuRdTuRd
2008-11-09 09:32:01
Yeah the report is a bit messed up, but the script is flawless from what I can see =).
*********************************************
| Echo Fighter by Narcle | 9h:16m:13s |
*********************************************
| Kills: 682 | XP/Hour: 4359 |
| Total XP: 69824 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 52416 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 17408 |
*********************************************
hbryan1991
2008-11-10 00:48:11
amazing script here's one of my proggies
*********************************************
| Echo Fighter by Narcle | 29h:28m:27s |
*********************************************
| Kills: 2293 | XP/Hour: 13153 |
| Total XP: 373751 | Food Ate: 5 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 0 | Range XP: 0 |
| Defence XP: 280504 | Hp XP: 93247 |
*********************************************
edit: looks like i beat the best report
Narcle
2008-11-10 11:48:22
Released version 0.2.1
Range & Magic Detection fixed.
BuRdTuRd
2008-11-10 15:20:12
Well I tried it again today on the Minotaurs in the Security Stronghold, I usually get about 24-25k per hour with your Nautilus script. For some reason, with Echo, i get like 8k an hour. It just attacks really slow, maybe it has something to do with detecting the monsters?
NiCbaZ
2008-11-11 03:53:26
Got 13 Hours last night, only stopped because mum disconnected the internet.
Awesome script!
0wn 4 skill
2008-11-11 17:33:23
Using now my friend! :D I love your scripts. See about a proggy later :D
Edit:
*********************************************
| Echo Fighter by Narcle | 0h:45m:25s |
*********************************************
| Kills: 202 | XP/Hour: 10978 |
| Total XP: 14455 | Food Ate: 0 |
| Attack XP: 10848 | Pick Ups: 0 |
| Strength XP: 0 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 3607 |
*********************************************
Worked extremely well! :D Gonna use overnight - this was just for my slayer assignment :p
noidea
2008-11-16 01:49:21
Same here, look at my xp an hour… 1661 :(
*********************************************
| Echo Fighter by Narcle | 2h:43m:21s |
*********************************************
| Kills: 334 | XP/Hour: 1661 |
| Total XP: 7309 | Food Ate: 10 |
| Attack XP: 0 | Pick Ups: 12 |
| Strength XP: 5488 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 1821 |
*********************************************
[-jesus-]
2008-11-17 14:21:20
*********************************************
| Echo Fighter by Narcle | 8h:34m:10s |
*********************************************
| Kills: 988 | XP/Hour: 16265 |
| Total XP: 224456 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 0 | Range XP: 0 |
| Defence XP: 168440 | Hp XP: 56016 |
*********************************************
*********************************************
| Echo Fighter by Narcle | 17h:54m:3s |
*********************************************
| Kills: 1619 | XP/Hour: 12550 |
| Total XP: 364774 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 0 | Range XP: 0 |
| Defence XP: 273740 | Hp XP: 91034 |
*********************************************
Ran for 13hrs again, then got a 10 day ban (My fault way overused..) yaks ftw tho.
jhildy
2008-11-17 21:54:25
anyone know how to fix this error?
Line 78: [Error] (17611:20): Unknown identifier 'SmartGetFieldLongH' in script C:\Program Files\SCAR 3.15\includes\SRL\SRL\Reflection\Objects.Scar
Method
2008-11-17 21:59:05
Get the latest SMART and Smart.scar from the thread SMART Fixes. The one you're using is out of date by more than a few months.
pwnaz0r
2008-11-19 00:00:48
Narcle, I have been using this for awhile, and recently, I have been teleported to lumbridge 6 times in a few days via Ring of Life, and I have 70 + def and I'm fighting Yaks. I think its randoms, can you try to make it check for food more efficiently? Thanks, Pwnaz0r
Narcle
2008-11-19 09:56:53
From: pwnaz0r
Narcle, I have been using this for awhile, and recently, I have been teleported to lumbridge 6 times in a few days via Ring of Life, and I have 70 + def and I'm fighting Yaks. I think its randoms, can you try to make it check for food more efficiently? Thanks, Pwnaz0r
Yeah, I'm going to be switching it to the Interface detection system now that we have it. Will make it flawless. No idea whats up with the randoms… I've used Dragon items w/ whip and Ring of Wealth haven't died once yet.
mikevskater
2008-11-19 11:59:28
sorry off topic… but is smart stuff f'ed up?
Or do we finnaly have a fix?
BuRdTuRd
2008-11-19 14:34:15
Theres one major issue when I run your script, it only gets me around 5k xp an hour because it has trouble finding the monster, i've tried using it on several different monsters and it does the same thing. It usually just sits there and says "Failed to find NPCs." Any suggestions?
[-jesus-]
2008-11-19 15:24:16
From: BuRdTuRd
Theres one major issue when I run your script, it only gets me around 5k xp an hour because it has trouble finding the monster, i've tried using it on several different monsters and it does the same thing. It usually just sits there and says "Failed to find NPCs." Any suggestions?
Just use the full name, e.g. "Yak", "Cow", "Goblin", "Green Dragon"
I've only used it on yaks but I just do the full name.
@mikevskater: SMART is still messed up so you have to minimize it.
@Pwnazor/Narcle: I used this w/ whip, full rune, obby shield, glory, climbing boots @ yaks & didn't die at all.
Narcle
2008-11-19 18:33:44
From: BuRdTuRd
Theres one major issue when I run your script, it only gets me around 5k xp an hour because it has trouble finding the monster, i've tried using it on several different monsters and it does the same thing. It usually just sits there and says "Failed to find NPCs." Any suggestions?
Also check your hooks, they could be outdated.
@Jesus
Yeah its way faster XP w/ whip and extra +attack stuff, I've never died with Echo.
mikevskater
2008-11-19 20:31:57
From: [-jesus-]
I've only used it on yaks but I just do the full name.
@mikevskater: SMART is still messed up so you have to minimize it.
Thanks for clearing that up… im gana run this on my new cmbt pure when i get the chance… lets hope fer a good one :spot:
BuRdTuRd
2008-11-19 20:36:28
How do I update my hooks XD?
Method
2008-11-19 20:49:44
From: BuRdTuRd
How do I update my hooks XD?
The same way you get reflection in the first place - through the SVN.
BuRdTuRd
2008-11-19 21:46:09
From: Method
The same way you get reflection in the first place - through the SVN.
Sorry lol, that was a dumb question. I just didn't think before I typed it XD.
pwnaz0r
2008-11-23 22:10:38

Thanks.
Narcle
2008-11-24 07:58:21
From: pwnaz0r

Thanks.
Epic.
btw I got another 10 day ban, rofl. But I'm heavily flagged and I accidentally ran it for over 20 hours one day. Still don't know how to get un-flagged. Tried many things.
Da Der Der
2008-11-24 15:42:41
Any idea why this won't work for me what-so-ever? My SMART doesn't work at all, minimized or not, so I just take SMART out of the script, then I fill out the DeclarePlayers, hit run, and it logs the first player in, checks it's stats, goes to set the skill that I wish to train to strength, then it logs out. It logs the next player in and repeats the process, but this time it sits there without logging out and it says on SCAR that there are no NPCs to be found. And the script terminates. Any suggestions? Thanks in advance!
noidea
2008-11-24 15:48:38
From: Da Der Der
Any idea why this won't work for me what-so-ever? My SMART doesn't work at all, minimized or not, so I just take SMART out of the script, then I fill out the DeclarePlayers, hit run, and it logs the first player in, checks it's stats, goes to set the skill that I wish to train to strength, then it logs out. It logs the next player in and repeats the process, but this time it sits there without logging out and it says on SCAR that there are no NPCs to be found. And the script terminates. Any suggestions? Thanks in advance!
You
must use SMART. It uses reflection.
Method
2008-11-24 15:49:00
Reflection only works with SMART.
Da Der Der
2008-11-24 15:51:17
:duh: Wow. Didn't even think of that at all lol. Out ya go reflection! Ha thanks for answering my dumb question lol.
A G E N T
2008-11-25 15:41:35
Epic :)
*********************************************
| Echo Fighter by Narcle | 6h:23m:6s |
*********************************************
| Kills: 521 | XP/Hour: 9808 |
| Total XP: 116547 | Food Ate: 0 |
| Attack XP: 87460 | Pick Ups: 3099 |
| Strength XP: 0 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 29087 |
*********************************************
Haven't watched it work, bco/ smart issues, but the results speak for themselves.
EDIT: It ended because my brother stopped it. (Asshole just went and watched TV anyway :O )
noidea
2008-11-29 15:01:54
Mines fffking up.
Look at the progress report after like 5 mintues. Then it started logging in then eigther attacking a monster or picking some thing up
once then it would log out :(
This is weird.
*******************************************************************************
| - Multi - Player - Echo Fighter by Narcle_| Run Time: 0h:12m:30s |
*******************************************************************************
| # | Nick | Active | Kills | XP Gained | XP/Hour | Pick-ups | Ammo | Food |
| – | ALL | Totals | 40 | 1241 | ——- | 71 | 47 | 0 |
| 0 | ump | True | 23 | 1076 | 5869 | 45 | 33 | 0 |
| 1 | 1c | True | 23 | 1076 | 5869 | 45 | 33 | 0 |
| 2 | ate | True | 23 | 1076 | 5869 | 45 | 33 | 0 |
| 3 | dge | True | 23 | 1076 | 5869 | 45 | 33 | 0 |
*******************************************************************************
Edit:
*******************************************************************************
| - Multi - Player - Echo Fighter by Narcle_| Run Time: 0h:17m:55s |
*******************************************************************************
| # | Nick | Active | Kills | XP Gained | XP/Hour | Pick-ups | Ammo | Food |
| – | ALL | Totals | 38 | 182963 | ——- | 74 | -455 | 0 |
| 0 | ump | True | 11 | 181345 | 725380 | 26 | 0 | 0 |
| 1 | 1c | True | 11 | 181345 | 725380 | 26 | 0 | 0 |
| 2 | ate | True | 11 | 181345 | 725380 | 26 | 0 | 0 |
| 3 | dge | True | 11 | 181345 | 725380 | 26 | 0 | 0 |
*******************************************************************************
I thought this was halerious. Look at the kill rate per hour :p
Narcle
2008-12-08 09:25:07
I have no idea… only thing I can think of is hooks broke for your location. I use a Start Tile where ur fighting and if ur over 50 tiles away it logs u out… but its suppose to make u false…
IDK it looks like a big troubleshooting that I don't have time for. If you can figure it out then i'll fix it and give credits.
noidea
2008-12-08 21:40:28
From: Narcle
I have no idea… only thing I can think of is hooks broke for your location. I use a Start Tile where ur fighting and if ur over 50 tiles away it logs u out… but its suppose to make u false…
IDK it looks like a big troubleshooting that I don't have time for. If you can figure it out then i'll fix it and give credits.
Yea, but do you have any idea why it is saying the same amount of stuff for every player? I got around where it would logout (By setting a times loop of 15 minutes). Yea the only thing making me feel funny is the same amount of stuff for every player. Thanks for your help :)
0wn 4 skill
2008-12-09 18:16:50
Wheres a good place to run this for decent exp?
A G E N T
2008-12-10 12:47:20
Yaks, on Neitizinot, are pretty good but sometimes too crowded.
[-jesus-]
2008-12-12 15:52:30
*********************************************
| Echo Fighter by Narcle | 16h:34m:5s |
*********************************************
| Kills: 1957 | XP/Hour: 2675 |
| Total XP: 75512 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 56740 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 18772 |
*********************************************
Got like lvl 40-49 str :) lvl 50 cmb @ muggers
0wn 4 skill
2008-12-13 17:16:15
Ok ty. I'll see what I can do :)
noidea
2008-12-16 20:24:12
Narcle, I also think they are tegeting your fighters…
A month ago I got two 10 ten bans and 3 perms :confused:
And they were accounts that hadn't been used in like a month.
Floor66
2008-12-17 08:31:25
Does this work atm? I thought reflection was off again by the x-mas update..?
Narcle
2008-12-17 08:53:47
From: noidea
Narcle, I also think they are tegeting your fighters…
A month ago I got two 10 ten bans and 3 perms :confused:
And they were accounts that hadn't been used in like a month.
Aye. But even if I update them to be completely different, it'll only happen again. So sadly to say there really isn't any point to changing how its done.
However this one will be changed with more reflection stuff and thus be less detectable as we progress with reflection development. While the color ones I won't change much, this one will be.
Method
2008-12-17 10:15:46
From: Floor66
Does this work atm? I thought reflection was off again by the x-mas update..?
Hooks were updated yesterday morning (and one was fixed in the afternoon), so no, reflection isn't "off".
Floor66
2008-12-17 10:43:20
Ah, K thx!
Runescapian321
2008-12-27 14:10:34
*********************************************
| Echo Fighter by Narcle | 3h:3m:9s |
*********************************************
| Kills: 387 | XP/Hour: 864 |
| Total XP: 5009 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 876 |
| Strength XP: 0 | Range XP: 3776 |
| Defence XP: 0 | Hp XP: 1233 |
| Ammo Used: 1713 | Ammo/Hour: 295 |
*********************************************
It told me I had a low ammo count and stopped even though there were 700 arrows in the inventory (40 equipped): Make it equip arrows more often?
Other than that, seems pretty good :)
EDIT: Running it again now and it seems to equip quite often… Don't know what happened that one time…
By the way I'm running it on chickens. It's 6x as slow as Tara's ChickenKiller with melee was, but that's probably because now it has to pick up arrows +my range isn't that good yet :)
benjaa
2008-12-27 20:13:01
*********************************************
| Echo Fighter by Narcle | 0h:23m:49s |
*********************************************
| Kills: 39 | XP/Hour: 3148 |
| Total XP: 2099 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 35 |
| Strength XP: 1576 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 523 |
*********************************************
I love it! Doing a long test tonight, while i sleep
noidea
2008-12-27 20:15:29
I can never seem to get above 2300-2500 xp/hour
benjaa
2008-12-27 20:25:22
72 strength against minotaurs - that's what i did
Runescapian321
2008-12-27 23:35:25
*********************************************
| Echo Fighter by Narcle | 9h:5m:48s |
*********************************************
| Kills: 817 | XP/Hour: 568 |
| Total XP: 9056 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 1493 |
| Strength XP: 0 | Range XP: 6816 |
| Defence XP: 0 | Hp XP: 2240 |
| Ammo Used: 2620 | Ammo/Hour: 164 |
*********************************************
Yeah…Doesn't seem to be too efficient when it comes to ranging chickens :\ I'm going to try out munk's forefeathers ranger beta, from other proggies it seems about 4x faster.
This is still a good script though, good job :)
noidea
2008-12-27 23:39:46
When I used on minotaurs and wolfs i get at most 2000 xp/hour :confused:
benjaa
2008-12-27 23:41:34
What's strength level?
And what wep are you using?
noidea
2008-12-27 23:42:16
Maple short bow
benjaa
2008-12-28 00:00:23
ahh, ok
maybe you're just a low hitter
most of my kills are one shot
noidea
2008-12-28 00:01:46
I hit like 8s and I still get that low :confused:
benjaa
2008-12-28 00:24:49
yeah, that would explain it though… because in between you could hit 0's
NiCbaZ
2009-01-06 02:19:57
*********************************************
| Echo Fighter by Narcle | 13h:41m:53s |
*********************************************
| Kills: 31161 | XP/Hour: 8153 |
| Total XP: 191469 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 143740 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 47729 |
*********************************************
P1nky
2009-01-06 10:46:10
From: NiCbaZ
*********************************************
| Echo Fighter by Narcle | 13h:41m:53s |
*********************************************
| Kills: 31161 | XP/Hour: 8153 |
| Total XP: 191469 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 143740 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 47729 |
*********************************************
where you TRAINING at lol thats some ownage exp :o
:rolleyes:
Narcle
2009-01-06 16:17:05
Yea just to let the None-IRC people know. I'm getting together a big update for this. I've finally found what I was looking for (just didn't realize what it was before).
Fighting completely revamped
Reflection Inventory Management
If enough want details I'll write out a detailed description on new fighting.
noidea
2009-01-06 16:22:40
[QUOTE=Narcle;524269If enough want details I'll write out a detailed description on new fighting.[/QUOTE]
please :)
Method
2009-01-06 22:03:28
From: Narcle
Yea just to let the None-IRC people know. I'm getting together a big update for this. I've finally found what I was looking for (just didn't realize what it was before).
Fighting completely revamped
Reflection Inventory Management
If enough want details I'll write out a detailed description on new fighting.
I'd love to see this too, though I know a bit about how the fighting will turn out.
Narcle
2009-01-07 00:07:12
From: Method
I'd love to see this too, though I know a bit about how the fighting will turn out.
Added it on first post. its not technically but should give idea
Santa_Clause
2009-01-07 05:19:28
*********************************************
| Echo Fighter by Narcle | 1h:15m:47s |
*********************************************
| Kills: 112 | XP/Hour: 6433 |
| Total XP: 15975 | Food Ate: 2 |
| Attack XP: 0 | Pick Ups: 373 |
| Strength XP: 0 | Range XP: 11648 |
| Defence XP: 0 | Hp XP: 3855 |
| Magic XP: 0 | Prayer XP: 472 |
| Ammo Used: 1013 | Ammo/Hour: 408 |
*********************************************
I had 280 unwielded steel arrows but it stopped due to low ammo count. I decided to edit line 876:
If (Echo[CurrentPlayer].AmmoStart <= 50) then
if not InvEquipAmmo then
begin
LogoutSeq('Low ammo count! (below 50)');
exit;
end;
One thing though, from looking through the code, I think it records the uptexts of all the inventory spots at the beginning of the script. If the arrows are in the last inventory spot and food is in the first, then after eating the food, the arrows start appearing in the first inventory spot. That means that the script doesn't detect arrows even though they're in the inventory, just in a different inventory spot. Just a small bug I thought I might point out.
Iron Man
2009-01-09 10:51:31
Here's a small report:
*********************************************
| Echo Fighter by Narcle | 5h:15m:12s |
*********************************************
| Kills: 569 | XP/Hour: 14523 |
| Total XP: 129252 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 96984 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 32268 |
*********************************************
I'm not sure why he went false. (1-player report) This was also on yaks (with an AGS :p).
Very nice script though, I'll post the next report that gets higher than this.
cause
2009-01-14 10:39:46
*********************************************
| Echo Fighter by Narcle | 10h:48m:12s |
*********************************************
| Kills: 1386 | XP/Hour: 17014 |
| Total XP: 304830 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 228756 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 76074 |
*********************************************
My brother thanks you :)
mikevskater
2009-01-14 14:21:20
i have a problem with this…
It starts up… makes the nickname tpa…
then moves mouse to like 340,200 or somethin like that… then doesn't do shit :/
it worked a few days ago… all of a sudden it just crapped out on me
cause
2009-01-14 18:39:19
Oh, one thing, I tried this on my ranger, and it was working fine before I went to bed. When I got up, I watched it a bit, and it was really really REALLY slow at finding the cows, like, painfully slow, plus I got like 2k exp an hour ranging, which is bad, even with a crossbow. (But a rune crossbow…)
noidea
2009-01-14 20:59:51
From: cause
Oh, one thing, I tried this on my ranger, and it was working fine before I went to bed. When I got up, I watched it a bit, and it was really really REALLY slow at finding the cows, like, painfully slow, plus I got like 2k exp an hour ranging, which is bad, even with a crossbow. (But a rune crossbow…)
I cant figure it out, but thats like as high as I can get it… 2k…
Lancelot074
2009-01-14 22:22:17
*********************************************
| Echo Fighter by Narcle | 6h:2m:26s |
*********************************************
| Kills: 1335 | XP/Hour: 14248 |
| Total XP: 139870 | Food Ate: 2 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 104996 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 34874 |
*********************************************
Stopped it manually at my secret spot. :D
Rubix
2009-01-15 10:52:55
From: Lancelot074
*********************************************
| Echo Fighter by Narcle | 6h:2m:26s |
*********************************************
| Kills: 1335 | XP/Hour: 14248 |
| Total XP: 139870 | Food Ate: 2 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 104996 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 34874 |
*********************************************
Stopped it manually at my secret spot. :D
mind sharing where at?
mikevskater
2009-01-15 14:20:31
From: Rubix
mind sharing where at?
Umm… lmao hense the secret :P
PLEASE DO :f:
cause
2009-01-15 15:22:28
My use my bro's character at yaks, super good exp there. But I have no idea where you would use this to get anywhere near that kind of exp in f2p.
Lancelot074
2009-01-15 22:05:37
*********************************************
| Echo Fighter by Narcle | 7h:1m:16s |
*********************************************
| Kills: 1503 | XP/Hour: 13732 |
| Total XP: 161575 | Food Ate: 3 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 121292 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 40283 |
*********************************************
Stopped manually again. I love my secret spot. :D
cause
2009-01-15 22:25:27
How Much Groveling Is Required To Find Your Secret Spot??
mikevskater
2009-01-15 22:49:05
From: Lancelot074
*********************************************
| Echo Fighter by Narcle | 7h:1m:16s |
*********************************************
| Kills: 1503 | XP/Hour: 13732 |
| Total XP: 161575 | Food Ate: 3 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 121292 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 40283 |
*********************************************
Stopped manually again. I love my secret spot. :D
your never gana tell us are you :[
Not even via pm?!?!?
Lancelot074
2009-01-16 15:11:22
Go to the second floor of the Port Sarim jail. There you shall find your answer. ;)
cause
2009-01-16 16:08:54
WOAH! Dude! Best spot ever! Thanks a ton! Now I don't have to buy members for my bros main just to auto him because I'm obsessive compulsive!
legendaryhero90
2009-01-17 21:46:03
lol been running this for about 9 hours.
Proggy soon i hope. :D (if i ever get a random lol)
EDIT: here it is. (stopped it since it was going to sleep for 20 min lol)
*********************************************
| Echo Fighter by Narcle | 14h:5m:37s |
*********************************************
| Kills: 30579 | XP/Hour: 8168 |
| Total XP: 200105 | Food Ate: 11 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 150256 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 49849 |
*********************************************
Break for: 20m:23s
Thanks for using Echo Fighter!
Please post Reports on thread.
-Narcle
mikevskater
2009-01-18 09:00:03
*********************************************
| Echo Fighter by Narcle | 7h:13m:55s |
*********************************************
| Kills: 906 | XP/Hour: 4206 |
| Total XP: 50754 | Food Ate: 0 |
| Attack XP: 12764 | Pick Ups: 0 |
| Strength XP: 12080 | Range XP: 0 |
| Defence XP: 13300 | Hp XP: 12610 |
*********************************************
Thanks alot, stopped manually :spot:
JuKKa
2009-01-19 00:09:26
quite nice
*********************************************
| Echo Fighter by Narcle | 7h:21m:21s |
*********************************************
| Kills: 532 | XP/Hour: 2217 |
| Total XP: 29960 | Food Ate: 11 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 22500 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 7460 |
*********************************************
Nava2
2009-01-19 08:32:34
Never Mind, Miss Read!
mikevskater
2009-01-24 21:09:49
*********************************************
| Echo Fighter by Narcle | 34h:1m:29s |
*********************************************
| Kills: 1939 | XP/Hour: 4633 |
| Total XP: 200298 | Food Ate: 0 |
| Attack XP: 49036 | Pick Ups: 0 |
| Strength XP: 56384 | Range XP: 0 |
| Defence XP: 45000 | Hp XP: 49878 |
*********************************************
Thanks :P
Narcle
2009-01-25 06:51:48
Release update 0.3.0 Beta
Check first post for details.
Macho Man67
2009-01-25 12:17:24
Wow what an awesome script!
*********************************************
| Echo Fighter by Narcle | 16h:4m:51s |
*********************************************
| Kills: 1319 | XP/Hour: 8350 |
| Total XP: 138189 | Food Ate: 26 |
| Attack XP: 37136 | Pick Ups: 0 |
| Strength XP: 34848 | Range XP: 0 |
| Defence XP: 31796 | Hp XP: 34409 |
*********************************************
It took a 6 hour sleep , so only a 10 hour progress report.
Thank You
sirlaughsalot
2009-01-26 12:58:23
I tried out the beta and i got "[Runtime Error] : Exception: Type Mismatch in line 1159"
Naike
2009-01-26 15:19:07
You should make this script support knives/darts, as atm it only looks for ammo in the ammo slot :/
Edit, Why is mine crashing after finding the NPC and clicking it ;/ ?
mikevskater
2009-01-26 18:28:50
Yeah my scar crashes every time i run the beta :[
[-jesus-]
2009-01-26 19:45:03
*********************************************
| Echo Fighter by Narcle | 3h:41m:54s |
*********************************************
| Kills: 0 | XP/Hour: 0 |
| Total XP: 0 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 0 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 0 |
*********************************************
:( Spent that whole time just sitting there & logging in/out for the sleeps…
mikevskater
2009-01-26 20:09:56
*********************************************
| Echo Fighter by Narcle | 20h:59m:16s |
*********************************************
| Kills: 1675 | XP/Hour: 5092 |
| Total XP: 182874 | Food Ate: 0 |
| Attack XP: 35196 | Pick Ups: 1095 |
| Strength XP: 53408 | Range XP: 0 |
| Defence XP: 48728 | Hp XP: 45542 |
*********************************************
thanks m8 another long runtime :P
Naike
2009-01-27 02:33:32
A suggestion, Special attack.
Can be done with interfaces :o
poolikemax
2009-01-27 13:59:57
From: Twisted
yay first post :D
what a pointless first post!!!
i love this script think it works really well, nice coding standards
[-jesus-]
2009-01-27 16:16:51
Echo[0].M_Names := ['Yak'];
Isn't working, just sits there for me every time now :/… I have the latest reflection & all so IDK why :(. Where are other people running this?
Lancelot074
2009-01-27 17:49:06
Need to wait for hooks to be updated. :\
[-jesus-]
2009-01-27 18:26:32
From: Lancelot074
Need to wait for hooks to be updated. :\
k, didn't know.
Btw, you need to remove the PrizeLive ad form your sig, against the SRL rules.
Macho Man67
2009-01-30 18:26:10
*********************************************
| Echo Fighter by Narcle | 18h:47m:14s |
*********************************************
| Kills: 2301 | XP/Hour: 7786 |
| Total XP: 239152 | Food Ate: 28 |
| Attack XP: 62380 | Pick Ups: 0 |
| Strength XP: 53304 | Range XP: 0 |
| Defence XP: 63908 | Hp XP: 59560 |
*********************************************
thanks!
Markus
2009-02-01 10:48:22
lufyou
*********************************************
| Echo Fighter by Narcle | 0h:44m:49s |
*********************************************
| Kills: 89 | XP/Hour: 19080 |
| Total XP: 27666 | Food Ate: 11 |
| Attack XP: 0 | Pick Ups: 58 |
| Strength XP: 20764 | Range XP: 0 |
| Defence XP: 0 | Hp XP: 6902 |
*********************************************
The default pickup settings need some tweaking though ;)
Nava2
2009-02-04 18:58:47
// Narcle
function SetCombat(Kind : string) : Boolean;
var
x, y, i, ii, T: integer;
Xarr, Yarr: array of integer;
TB: TBox;
TP: TPointArray;
begin
Xarr := [595, 680, 595, 680];
Yarr := [270, 270, 325, 325];
GameTab(1);
for i := 0 to 3 do
begin
MMouse(Xarr[i], Yarr[i], 12, 12);
T := GetSystemTime + 3000;
repeat
Wait(200);
if GetSystemTime > T then
Exit;
until FindColor(x, y, 10551295, 540, 205, 750, 465);
Wait(Random(200));
GetClientDimensions(TB.X2, TB.Y2);
TB := IntToBox(0, 0, TB.X2, TB.Y2);
FindColorsTolerance(TP, 10551295, TB.X1, TB.Y1, TB.X2, TB.Y2, 0);
if Length(TP) = 0 then
Exit;
TB := GetTPABounds(TP);
TB.Y1 := TB.Y1 + 1;
for ii := 0 to 3 do
begin
Result := Pos(Kind, LowerCase(GetTextAtEx(TB.X1 + 1, TB.Y1, 0, SmallChars, False, True, 0, 1, - 1, 30, False, tr_AlphaNumericChars))) <> 0;
if Result then
begin
Result := SetFightMode(I + 1);
Exit;
end;
TB.Y1 := TB.Y1 + 13;
end;
end;
end;
If you are interested… :)
New version doesn't work by the way. It flails the mouse around! :(
Method
2009-02-04 21:44:45
From: Nava2
stuff
Use quote tags, please. That way we can see the code without having to quote your post. :(
Nava2
2009-02-05 10:42:03
From: Method
Use quote tags, please. That way we can see the code without having to quote your post. :(
Confused…
lordsaturn
2009-02-05 13:08:13
This is what it looks like:

I'm guessing it looks different on your browser.
Narcle
2009-02-05 13:10:53
Its beta for a reason… I haven't been able to test it.
In any case I think GetNPCs needs to be rewritten or something. There seems to be memory leaks up the wazoo.
Shady?
2009-02-05 13:28:40
*********************************************
| Echo Fighter by Narcle | 1h:3m:2s |
*********************************************
| Kills: 122 | XP/Hour: 7232 |
| Total XP: 18562 | Food Ate: 1 |
| Attack XP: 0 | Pick Ups: 314 |
| Strength XP: 0 | Range XP: 13940 |
| Defence XP: 0 | Hp XP: 4622 |
| Ammo Used: 1797 | Ammo/Hour: 700 |
*********************************************
short one, will get a nicer one later. thanks!
Nava2
2009-02-05 17:54:00
Narcle, its in smart.
Shady?
2009-02-08 23:46:31
*********************************************
| Echo Fighter by Narcle | 3h:3m:25s |
*********************************************
| Kills: 273 | XP/Hour: 8231 |
| Total XP: 40334 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 655 |
| Strength XP: 0 | Range XP: 30288 |
| Defence XP: 0 | Hp XP: 10046 |
| Ammo Used: 788 | Ammo/Hour: 161 |
*********************************************
A bit longer one :)
Nava2
2009-02-09 09:41:42
*********************************************
| Echo Fighter by Narcle | 11h:12m:22s |
*********************************************
| Kills: 463 | XP/Hour: 1820 |
| Total XP: 16867 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 915 |
| Strength XP: 0 | Range XP: 12680 |
| Defence XP: 0 | Hp XP: 4187 |
| Ammo Used: -170 | Ammo/Hour: -18 |
*********************************************
Here :D
Pixelate
2009-02-09 11:37:01
i am using the non beta version, and it seems to be running quite well, but the item pickup does not work, it right clicks on the pile, but never picks up. I also noticed i dont have only right click on but thats all it does.
Edit: This is what i got, went all laggy at end though.
*********************************************
| Echo Fighter by Narcle | 0h:38m:14s |
*********************************************
| Kills: 77 | XP/Hour: -23441882 |
| Total XP: -28911655 | Food Ate: 0 |
| Attack XP: -2877720 | Pick Ups: 0 |
| Strength XP: -6080534| Range XP: -5440307 |
| Defence XP: -5679959| Hp XP: -6348792 |
*********************************************
Narcle
2009-02-09 13:54:25
From: Pixelate
i am using the non beta version, and it seems to be running quite well, but the item pickup does not work, it right clicks on the pile, but never picks up. I also noticed i dont have only right click on but thats all it does.
Edit: This is what i got, went all laggy at end though.
*********************************************
| Echo Fighter by Narcle | 0h:38m:14s |
*********************************************
| Kills: 77 | XP/Hour: -23441882 |
| Total XP: -28911655 | Food Ate: 0 |
| Attack XP: -2877720 | Pick Ups: 0 |
| Strength XP: -6080534| Range XP: -5440307 |
| Defence XP: -5679959| Hp XP: -6348792 |
*********************************************
Yeah just confirms with me from Markus the Pickup has changed… Idk if someone messed with it in Reflection folder or Jagexs doing.
Pixelate
2009-02-09 15:36:03
| Echo Fighter by Narcle | 1h:6m:36s |
*********************************************
| Kills: 125 | XP/Hour: 10144 |
| Total XP: 19612 | Food Ate: 0 |
| Attack XP: 0 | Pick Ups: 0 |
| Strength XP: 0 | Range XP: 0 |
| Defence XP: 14716 | Hp XP: 4896 |
*********************************************
This is me running at Yak's, 15k per hour is a little worrying, is this normal?
cause
2009-02-09 22:44:36
Apperently a memory leak in there which slows the script down over time. I noticed it too.
Narcle
2009-02-10 03:29:24
From: cause
Apperently a memory leak in there which slows the script down over time. I noticed it too.
Its been checked… its in SMART that's causing the leak.
Nava2
2009-02-11 11:59:10
I talked to Ben about it. He is looking into it.
Also, I think the current hooks killed this script. It webwalked me to the south shore below lumby… :(
Pixelate
2009-02-11 12:04:24
[Runtime Error] : Out Of Range in line 587 in script C:\Program Files\SCAR 3.15\includes\SRL\SRL\Reflection\Characters.Scar
:S
Result[L].TurnDirection := Dir[Round(SmartGetFieldInt(TheNPC, TurnDirection) div 256)];
Whats this?
Narcle
2009-02-11 13:45:13
Nava2 yeah… also I think that TurnDirection is going to be removed. Or changed to just a number…
Also idk why Echo is going haywire with new hooks. Maybe its that TurnDirection.
HyperSecret
2009-06-11 17:30:09
I used this yesterday. Took out what caused it to not compile (FindTalk/FTWait) and made some other adjustments that I didn't like to you Inv functions… Got me from 74 to 75 defense. Needed ~55k experience…
mormonman
2009-07-20 20:01:36
I kinda fixed this and I decided a useful feature would be walking back to a spot. I'm trying to use this in the varrock sewers and range across the water at the skeletons. Sometimes it will click a skeleton that is too far away and my character will start walking over there.
Idea:
Make a TBox selection of where you want to stand. If not GetMe.Tile inside that box then if you can(if it is on the minimap), move back to it.
Narcle
2010-07-11 08:22:20
Been a year, thought since Reflection is working decently again I'd give you guys an update.
7/11/10:
Released version 0.4.1Starting off from base but keeping the name the same.
Currently:
- Reflection base
- Fights any monster
- Food eating / HP regen
- Magic training [F2P only atm]
Press Play
2010-07-12 06:42:01
[_____EasyR Fighter by Narcle______]
[==================================]
[ Nick | Active | Worked | Kills ]
[==================================]
[ *** | True | 00:19:25 | 92 ]
[==================================]
It tried to switch player and then SRL clicked the demo mode -.- Working well; I'll try and test again soon :)
Narcle
2010-07-12 07:38:45
From: -daazndagger-
It tried to switch player and then SRL clicked the demo mode -.- Working well; I'll try and test again soon :)
AH yeah SRL isn't setup for demo mode to be there. Also I thought I changed the name in the script… Was planning on doing a separate release but felt I should just continue Echo as its a reflection fighter.
Press Play
2010-07-12 19:32:08
[_____EasyR Fighter by Narcle______]
[==================================]
[ Nick | Active | Worked | Kills ]
[==================================]
[ *** | True | 01:38:07 | 441 ]
[==================================]
It stuffed up the same way :( but your script is working very well :)
Blumblebee
2010-07-19 21:51:16
for some reason the script ends every time it goes to switch players, it sets my player to false every time. I'm too lazy to look through the code for you, but I figured I'd give you a heads up.
Heavenzeyez1
2010-07-20 04:49:26
[_____EasyR Fighter by Narcle______]
[==================================]
[ Nick | Active | Worked | Kills ]
[==================================]
[ *** | True | 00:47:58 | 203 ]
[==================================]
Works like a charm for me!
Was ranging, ran out of food. <3
~Eerik.
Narcle
2010-07-23 21:37:31
7/23/10:
Released version 0.4.2- Fixed 'Player Lost' bug
- Some other minor improvements
- Added a online check (connects to just one page of my site to see if you lost connection)
tico2
2010-07-27 09:32:53
[Error] (278:28): Unknown identifier 'Pixel' at line 277
Which is :
T := TileToMSEx(Tile, Pixel.x / 512.0, Pixel.y / 512.0, Height/2);
Reflection not working again? This worked really well 2 days ago :p
Narcle
2010-07-27 13:55:19
From: tico2
[Error] (278:28): Unknown identifier 'Pixel' at line 277
Which is : T := TileToMSEx(Tile, Pixel.x / 512.0, Pixel.y / 512.0, Height/2);
Reflection not working again? This worked really well 2 days ago :p
Working right now fine for me? I noticed awhile ago that the reflection extension had an older version in it, it should be updated by now tho.
https://simbareflection.googlecode.com/svn/trunk is current repository
tico2
2010-07-31 19:19:57
From: Narcle
Working right now fine for me? I noticed awhile ago that the reflection extension had an older version in it, it should be updated by now tho.
https://simbareflection.googlecode.com/svn/trunk is current repository
I've updated my reflection manually and now there's a new error.

This problems have started when I have installed the new Simba (with all the extensions). Any idea what could be wrong?
Tniffoc
2010-08-02 21:02:16
I'm getting the same unknown identifier error as tico.
OS: Ubuntu 10
Desktop: GNOME
WINE: 1.2
Narcle
2010-08-04 01:34:47
From: Trevor3443
I am impressed by the human like ability of this script. Moves quickly, and attempts to click on the monster while running to it (when getting closer via mini map).
Anything specific that you need tested? I am just doing Math work as it runs on my other screen.
Not that I can think of. Thanks for the compliment. If you see any problems just report them and I'll fix/attempt to fix it. I've been running this A LOT as well so I've gotten most bugs out and starting to add other stuff in my private version. :)
Narcle
2010-08-04 18:06:54
From: Trevor3443
ah alright then.
[______Echo Fighter by Narcle______]
[==================================]
[ Nick | Active | Worked | Kills ]
[==================================]
[ Iokl | False | 06:31:24 | 735 ]
[==================================]
Went out to take an exam, when I got back it got the random with the lady giving you sandwiches.
Yeah the Sandwich Lady has a bug in it. It actually solves it every time for me but fails to see that it solved it.
TomTuff
2010-09-17 09:28:54
great to see another narcle script i didn't know about :D testing it now at flesh crawlers, will post the prog when i get back from school
actually, i watched it run, and it just stayed moused over the inventory/skills tab =( bad hooks?
mormonman
2010-09-17 14:45:50
From: TomTuff
great to see another narcle script i didn't know about :D testing it now at flesh crawlers, will post the prog when i get back from school
actually, i watched it run, and it just stayed moused over the inventory/skills tab =( bad hooks?
ya i'm not sure if npc hooks have been updated.
Narcle
2010-10-14 08:55:21
Anyone still using this? I've planned to update this now that Grounditems work again. Should be a big ++ :)
Naike
2010-10-14 08:59:05
Please do, it was a beast back in the days!
And I really need the feedback on grounditems :kiss:
TomTuff
2010-10-14 20:10:38
From: Narcle
Anyone still using this? I've planned to update this now that Grounditems work again. Should be a big ++ :)
it hasn't worked for me, i've tried it multiple times since i've gotten members status. If you updated it, i would definitely use this
Bad Boy JH
2010-10-20 09:21:07
Yes, I am looking for a fighter for my lower level character, so I can have another miner (scorpians in the mines). I am willing to help you update, if you need it…
Narcle
2010-10-28 04:16:35
Test version 0.5.0- Pick up items added
- Small tweaks
I'm still messing with this there is much I want to add. I want to get this test version out to have more field testing.
Eventually I'll be getting to the following:
- Inventory management (bury bones, equip arrows, drop trash)
- Area black listing (if needed)
- Add sleeping (still debating on this, breaking is currently in)
- Magic support
TomTuff
2010-10-30 18:54:12
I'm running this script at the lighthouse dagannoths. It works amazing :) do you mind if i use your pickup system in my script? I had something similar going on but instead of checking if the IDs matched up then picking it up, i stored all of the items to be picked up in an array then picked them up systematically, which was very bot like and inefficient.
TomTuff
2010-11-07 18:29:50
I'm running this script at Fire giants in the chaos tunnels, which is a multiway combat area. Since I almost instantly get attacked after I kill one of these guys, it doesn't run DoChecks because rInFight never returns false. So my reccomendation is to get the tile of the monster you're fighting, and then decide when the monster is dead by getting the NPC's health %age on that tile.
Or something
Narcle
2010-11-08 09:20:13
From: TomTuff
I'm running this script at Fire giants in the chaos tunnels, which is a multiway combat area. Since I almost instantly get attacked after I kill one of these guys, it doesn't run DoChecks because rInFight never returns false. So my reccomendation is to get the tile of the monster you're fighting, and then decide when the monster is dead by getting the NPC's health %age on that tile.
Or something
yeah i see where your getting at. In the old Echo Fighter I actually used a better system. There was a interacting hook that was awesome, you could use the npc ID to see if you were still fighting it. I'll have to check with pyro or Method if its still plausible to do.
Cstrike
2010-11-27 20:21:25
Great script, ran it and got 36 levels from it (and they aren't stupid low ones either).
Problem is every time I minimize or open a window, the script terminates the player and logs out. Makes it hard to get a mega progress report.
TomTuff
2010-11-28 01:12:52
From: Narcle
yeah i see where your getting at. In the old Echo Fighter I actually used a better system. There was a interacting hook that was awesome, you could use the npc ID to see if you were still fighting it. I'll have to check with pyro or Method if its still plausible to do.
any luck with this yet?
Naike
2010-11-28 09:17:47
From: TomTuff
any luck with this yet?
I tried doing this, and it ends up being a real pain.
I managed to cover a somewhat functional interacting function, but that's sadly the closest I got to finishing it.
TomTuff
2010-11-28 10:28:12
From: Naike
I tried doing this, and it ends up being a real pain.
I managed to cover a somewhat functional interacting function, but that's sadly the closest I got to finishing it.
So there's no hook like the on narcle was talking about available?
mormonman
2010-11-28 13:03:13
From: TomTuff
So there's no hook like the on narcle was talking about available?
There is.
Narcle
2010-11-28 15:46:17
I haven't had a chance to play with it yet. Have some friends up in town so been hanging out with them. (and its getting close to Cataclysm XD )
Naike
2010-11-29 18:00:17
From: mormonman
There is.
Feel free to find it/do the math..
mormonman
2010-11-29 18:08:50
From: Naike
Feel free to find it/do the math..
It is obviously possible if they are doing it on ibot, as it uses reflection also.
Edit: Happy birthday, I found the problem with the interacting:
http://villavu.com/forum/showthread.php?p=753154#post753154
Naike
2010-11-30 01:19:28
From: mormonman
It is obviously possible if they are doing it on ibot, as it uses reflection also.
Edit: Happy birthday, I found the problem with the interacting: http://villavu.com/forum/showthread.php?p=753154#post753154
That doesn't provide the GetNPCByIndex that we had before?
mormonman
2010-11-30 02:56:21
From: Naike
That doesn't provide the GetNPCByIndex that we had before?
You can literally rip those from the old include. Just replace the old hook names with the new ones.
Example:
{*******************************************************************************
function AreWeInteracting(var NPC: TNPC): Boolean;
By: mormonman
Description: Returns true if we are interacting. If so, returns our interacting
entity.
*******************************************************************************}
function AreWeInteracting(var NPC: TNPC): Boolean;
var
i, index : integer;
npcs : TNPCArray;
Me : TMe;
Player : TPlayer;
begin
Me := GetMe;
npcs := GetNPCs;
for i := 0 to length(npcs)-1 do
begin
index := npcs[i].Interacting - 32768;
if index > 0 then
begin
Player := GetPlayer(index);
Result := Player.Name = Me.Name;
if Result then
begin
NPC := npcs[i];
Exit;
end;
end;
end;
end;
function GetNPCIndex(Index: integer): TNPC;
var
TheNPC, TheNPCDef, TheBytes: integer;
begin
try
TheNPC := SmartGetFieldArrayObject(0, hook_static_NPCIndexArray, Index);
except
srl_Warn('GetNPCIndexEx', 'Index '+inttostr(Index)+' does not exist in the NPC array!', warn_AllVersions);
Result.Index := -1;
SmartFreeObject(TheNPC);
Exit;
end;
TheNPCDef := SmartGetFieldObject(TheNPC, hook_npc_NPCDef);
TheBytes := SmartGetFieldObject(TheNPCDef, hook_npcdef_GetName);
Result.Index := Index;
Result.ID := SmartGetFieldInt(TheNPCDef, hook_npcdef_GetID);
Result.Name := GetJavaString(TheBytes, 255);
Result.Actions := _GetNPCActionArray(TheNPCDef);
Result.Tile.X := (SmartGetFieldInt(0, hook_static_BaseX) + (SmartGetFieldInt(TheNPC, hook_animable_PixelX) / 512));
Result.Tile.Y := (SmartGetFieldInt(0, hook_static_BaseY) + (SmartGetFieldInt(TheNPC, hook_animable_PixelY) / 512));
Result.Pixel.X := SmartGetFieldInt(TheNPC, hook_animable_PixelX) mod 512;
Result.Pixel.Y := SmartGetFieldInt(TheNPC, hook_animable_PixelY) mod 512;
Result.Moving := (SmartGetFieldInt(TheNPC, hook_character_Motion)>0);
Result.Animation := SmartGetFieldInt(TheNPC, hook_character_Animation);
Result.Height := iabs(SmartGetFieldInt(TheNPC, hook_character_GetHeight));
Result.HPRatio := SmartGetFieldInt(TheNPC, hook_character_HPRatio) * 100 / $FF;
Result.Fighting := (SmartGetFieldInt(TheNPC, hook_character_LoopCycleStatus) >
SmartGetFieldInt(0, hook_static_LoopCycle));
Result.Orientation := Round(FixD(180 + (SmartGetFieldInt(TheNPC, hook_character_Orientation)* 45) / 2048));
Result.Level := SmartGetFieldInt(TheNPCDef, hook_npcdef_GetLevel);
Result.Interacting := SmartGetFieldInt(TheNPC, hook_character_GetInteracting);
SmartFreeObject(TheNPC);
SmartFreeObject(TheNPCDef);
SmartFreeObject(TheBytes);
end;
gerauchert
2010-12-23 19:48:45
Legit script man. Thank you
:thumbsup:
[______Echo Fighter by Narcle______]
[==================================]
[ Nick | Active | Worked | Kills ]
[==================================]
[ ****| True | 05:58:21 | 590 ]
[==================================]
bugger0001
2011-02-05 06:37:32
[______Echo Fighter by Narcle______]
[==================================]
[ Nick | Active | Worked | Kills ]
[==================================]
[ Pkma | False | 14:52:52 | 2896 ]
[==================================]
Excellent script, as always ;)
Heavenzeyez1
2011-02-06 09:26:42
[Error] (314:28): Invalid number of parameters at line 313
NPCs := SortNPCs(GetNPCs);
Why do I get that?
~Eerik.
Nose Smasher
2011-02-06 16:35:12
pick ups is working?? :)
bugger0001
2011-02-10 07:11:12
From: Heavenzeyez1
[Error] (314:28): Invalid number of parameters at line 313
NPCs := SortNPCs(GetNPCs);
Why do I get that?
~Eerik.
You get that, because Reflection was updated some time ago so that the names of the functions would semantically be more precise. To get it working, change all instances of GetNPCs to GetAllNPCs or something alike, just check it out from Reflection's files and you'll get it ;)
EDIT:
@nose_smasher: I believe it was, because the amount of coins before and after was pretty big…
Heavenzeyez1
2011-02-10 08:09:18
From: bugger0001
You get that, because Reflection was updated some time ago so that the names of the functions would semantically be more precise. To get it working, change all instances of GetNPCs to GetAllNPCs or something alike, just check it out from Reflection's files and you'll get it ;)
EDIT:
@nose_smasher: I believe it was, because the amount of coins before and after was pretty big…
Thanks dude! :)
~Eerik.