SRL Archive - News and General

Making a Hunter Script [Red Chinchompas]


Claymore

2008-08-28 22:58:23

I am making one of the most profitable script made so far. (Red chinchompas get easier to catch and they're worth A LOT.)

Anyways if you guys have any suggestion (functions, what ever) or would like to help me, gladly accepted. Reason im asking is so that i can make it better ;p So far it has problem going to other peoples Trap Boxes XD

I do not know how to use Reflection much (except do walk tiles.) so you can give me a hand there…

So if you got any tips on how to make one (even though im like 1/4th there) now is a good time to ask.

Tom_Gower

2008-08-29 00:07:44

I must say what an awesome idea! pity im not much of a scripter more a tester :P. Gd idea thow keep workin on it!:D

Claymore

2008-08-29 00:52:42

Well to let you know, it is working great thanks to Reflection.

Naike

2008-08-29 01:00:12

Just save the tiles were you putted your trap :) Simple :D

Claymore

2008-08-29 12:01:08



TrapOne := GetMyPos;
LayTrap;
Exit;


Way ahead of you ;p

Knoot

2008-08-29 12:36:54

Nice, may i ask will this only be for SRL- Members or for Junior members also?

Claymore

2008-08-29 16:43:57

Maybe =l

Timer

2008-08-29 23:35:42

Meh, my private one is non - reflection, got the movment of the box… and if it changed… I got one! :p used the game messages to tell if one fell down… it followed all the traps as i moved… It was quite… Nice! :p

Try non - reflection, I dare you! :p

NiCbaZ

2008-08-30 07:15:44

use the new Object finding i think each trap, like caught, not caught would have a different ID