SRL Archive - Test corner

Ow Dear you are dead.


WT-Fakawi

2006-11-06 18:52:59

It's a little annoying. It will come back until you have clicked "never show me this again" :) You can click however the minimap and it will go away. Shruck our shoulders or adept?


Cheesehunk

2006-11-06 19:11:27

Hmm, maybe just kill all of our players before running a script? :p We could add the close box of that, which is also used for shops, etc.. to FindNormalRandoms? Although it would need a Bitmap, which could cause more lag.

YoHoJo

2006-11-06 19:20:54

die kill all ur auutoers and make it never show again
or make a script search for it
easy fix =)

bobert5696

2006-11-06 23:11:21

id just put a note that says you must kill all your autoers, or if you die, you will get an error message that may screw up the script

c0de

2006-11-07 18:13:16

Just make procedure and add it to randoms ;-)

Wizzup?

2006-11-08 07:55:53

From: c0de
Just make procedure and add it to randoms ;-)


But that would make all the AntiRandom procedure even slower. :wink:

Sumilion

2006-11-08 09:27:27

From: Wizzup?
But that would make all the AntiRandom procedure even slower. :wink:


Yes, but what about this :
      3: if FindDead then
Begin
Result := True;
SolveNoobDeath;
End;
//Copied from AntiRandoms.scar

Something like SolveNoobDeath is easy to make as you all know, but the 'big' advantage is that it will only call it if the player died, so no extra lag in FindNormalRandoms;

Wizzup?

2006-11-08 09:37:34

I never saw the screen myself, but I think that Finddead should be edited then?

Boreas

2006-11-08 10:37:49

I say just kill all your players that haven't died yet and click never show again. Someone can even make a script for it. Sure it means a little work for individuals, but SRL could do with other improvements. Unless the fix for this takes like 10 minutes then sure.