P1nky
2008-08-18 13:44:51
Hey Dudes/Chicks
i have been ignoring this error, its from my powerchopper everyone has been complaining about it lol. but when i get mordaut it showed up and i think other randoms too :S.
check it out:
[Runtime Error] : Exception: Access violation at address 006D87F6 in module 'scar.exe'. Read of address 02133FFE in line 1075 in script C:\Program Files\SCAR 3.15\includes\SRL/SRL/Core/AntiRandoms/AntiRandoms.scar
Line in AntiRandom.scar:
my FindRandom Proc:
i dont think its my procs or is it, idk if FindTalk Is still being used but yeah please help thnx
btw ill be happy to rep
i have been ignoring this error, its from my powerchopper everyone has been complaining about it lol. but when i get mordaut it showed up and i think other randoms too :S.
check it out:
[Runtime Error] : Exception: Access violation at address 006D87F6 in module 'scar.exe'. Read of address 02133FFE in line 1075 in script C:\Program Files\SCAR 3.15\includes\SRL/SRL/Core/AntiRandoms/AntiRandoms.scar
Line in AntiRandom.scar:
RawMenuText := GetTextAtEx(cx, cy, 0, upchars, True, True, 0, 0, -1, 25,
False, tr_NormalChars);my FindRandom Proc:
//////////////////////
// RUNNING //
// FROM FIGHTS //
///////////////////
Procedure RunningFromFights; //IF FINDS A FIGHT IT WILL TRY TO RUN
Begin //DONT LIKE IT MUCH BUT IT WORK 50% TIME
If Not (LoggedIn) Or Not (Players[CurrentPlayer].Active) Then
NextPlayer(false);
FindNormalRandoms;
If (FindFight) Then //find someone fighting (hitting you)
Begin
Status('Running...'); //tells your status in scar
Runto('S', true); //runs SOUTH
End;
End;
////////////////////
// LOOK ALL KIND //
//OF RANDOMS //
/////////////////
Procedure FindRandoms; //FINDS RANDOMS
Begin
If Not (LoggedIn) Or Not (Players[CurrentPlayer].Active) Then
NextPlayer(false);
FindNormalRandoms;
wait(400)
Findtalk;
RunningFromFights;
FindLamp('Woodcutting');
End;i dont think its my procs or is it, idk if FindTalk Is still being used but yeah please help thnx
btw ill be happy to rep