SRL Archive - RS3 Outdated / Broken Scripts

RMysteries Runner [Reflection]


Lee Lok Hin

2008-08-12 10:43:15

RMysteries Runner [Reflection!]

Must download and get reflection first.

Post Proggies!

//+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-\\
// \\
// SCRIPT : RMysteries Runner \\
// VERSION : 1.0 \\
// AUTHOR : Lee Lok Hin \\
// \\
//+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-\\
// Instructions: \\
// \\
// Set Integers[2] for where you want to start the script at. \\
// Usefull for restarting the script when the script messes up. \\
// \\
// Integers[3] for walking to a City after you have finished. \\
// 0 is for Walking from Tower to Lumbridge \\
// 1 is for Walking from Tower to Varrock \\
// Any other number will leave the player at the Tower \\
// \\
// Booleans[0] for setting whether you want to walk from Varrock \\
// back to Lumbridge, or use the Lumbridge Teleport. \\
// \\
// All Players in Lumbridge, Or at the Various Stages of the Quest \\
// \\
//+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-\\



Credits:
Runescapian: Great Progress Reports.
Widget,Benland100: Reflection.
ZephyrsFury: Hm. Forgot. Just a lot of little things.
Motoguya and Pixelate: Account lending


Features:
-Basic Antirandom!
-Solves the Quest!
-Reflection Walking, Opening doors, climbing stairs!
-Reflection NPC finding!

Version Log:
0.9b: First Release!
0.9c: Doors problem should be fixed now. Minor bugs fixed
0.9e: Duke Problem Fixed.
1.0: Door Problem Fixed. User End place and Start place added.
1.0a: Deathbug Fixed. R_Flag Fixed.

POST PROGRESS REPORTS!

king vash

2008-08-12 15:45:28

First post, and if this works I have 20+ accounts to run!

johns8166

2008-08-12 20:50:56

Thanks! I'll try it out later

Now, if only there was a tut runner :(

m 4 h u

2008-08-12 21:13:53

can u make it a .zip??

Runescapian321

2008-08-12 21:52:54

Looks nice :) Going to try it out with 6 guys. Never used reflection yet, haven't been around for a while, hopefully its as good as I hear.

EDIT: Where do you start? Lumby center?

EDIT: Yeah, lumby center. Working perfectly so far, except one thing. I don't know if it's possible yet with reflection (I've only taken a glance at how to script with it :p), but using something similar to FFlag would be great, since every time it sits there for a few seconds before going to the next point.

And while typing this the first char messed up going to the wizard to talk to him for the first time. He didn't open the door and got stuck.

While typing that, the second char got stuck at the Duke. Not sure why… It clicked on him to talk, and the talk screen came up, but then it just logged out :confused:.

EDIT: Third guy got stuck with the door at the wizard too. He found the wizard, but he had never opened the door, so it didn't work. I think I'll try to fix the bug myself, can't do it atm though :\.

As I was typing that, the fourth guy couldn't find the Duke (Door was open, he was too far out). I think I'll wait on trying the other guys.

Lee Lok Hin

2008-08-12 23:18:18

Yep, Lumby center

Hm. Yeah, door were always a big problem (No object finding yet, you see) . There was this problem with R_FFlag currently, so..

||========================================================================================||
|| Rune Mysteries Runner [Reflection] || By Lee Lok Hin ||
||========================================================================================||
||We have been running for 15 Minutes and 41 Seconds ||
||========================================================================================||
||Players: ||
||Player :otoc| Active: False| Location:Unable to Open Tower Door Out 2| Min:0 Sec:56 ||
||Player :ydro| Finished: True| Min:14 Sec:15 ||
||========================================================================================||


NEW VERSION!

0.9c: Doors should be fixed

I think I know what' wrong with the doors.

Runescapian321

2008-08-13 05:48:49

||========================================================================================||
|| Rune Mysteries Runner [Reflection] || By Lee Lok Hin ||
||========================================================================================||
||We have been running for 1 Hours, 21 Minutes and 13 Seconds ||
||========================================================================================||
||Players: ||
||Player :…| Finished: True| Min:30 Sec:48 ||
||Player :…| Active: False| Location:Unable to TalkToDuke| Min:0 Sec:44 ||
||Player :…| Active: False| Location:Unable to TalkToDuke| Min:0 Sec:48 ||
||Player :…| Active: False| Location:Unable to TalkToDuke| Min:1 Sec:16 ||
||Player :…| Active: False| Location:Cannot walk from tower to Varrock| Min:13 Sec:49 ||
||Player :…| Finished: True| Min:32 Sec:12 ||
||========================================================================================||


The ones who were unable to talk to the Duke didn't walk close enough to the door, and therefore since the Duke was at the back of his room, he wasn't on the screen for the char to click. - Easily fixable by just walking into the room after checking the door.

The one who failed the walk somehow died, not sure how.

Suggestion: Give it the ability to start from anywhere. Maybe have the script decide what it has to do next depending on the current characters location, then this way, if the script had failed before, it'd be easy for the user to just specify where it messed up, and it could start from there.

Otherwise: Amazing script. Rep++

Lee Lok Hin

2008-08-13 05:50:48

I know how he died. Sorry about that though. Between Draynor Manor and Barbarian village, there is this tree which attacks you? Even if my script runs north, the flag appears but keeps attacking. I'll make a slight fix to my path to stop it attacking. Thanks for the proggress report, I will add the tile for the duke.

||========================================================================================||
|| Rune Mysteries Runner [Reflection] || By Lee Lok Hin ||
||========================================================================================||
||We have been running for 25 Minutes and 47 Seconds ||
||========================================================================================||
||Players: ||
||Player :mber| Finished: True| Min:29 Sec:24 ||
||Player :gnis| Finished: True| Min:25 Sec:9 ||
||========================================================================================||

sjlou

2008-08-13 06:13:09

the problem with R_FFlag got fixed ?

Runescapian321

2008-08-13 10:03:41

Wow, perfect now.

Ran the last three, the one guy was unable to talk to duke since he had already started the quest (he was the one that died heading to varrock). So, now, the script is flawless :)

Only things that could be better is the walking (the R_FFlag part), and just in case it still somehow messes up, you could have the script decide what to do with the player depending on his location, so the user could just specify (by setting a player's .Loc) where it messed up and just start it from there.

||========================================================================================||
|| Rune Mysteries Runner [Reflection] || By Lee Lok Hin ||
||========================================================================================||
||We have been running for 1 Hours, 9 Minutes and 45 Seconds ||
||========================================================================================||
||Players: ||
||Player :….| Active: False| Location:| Min:0 Sec:0 ||
||Player :….| Active: False| Location:| Min:0 Sec:0 ||
||Player :….| Finished: True| Min:33 Sec:11 ||
||Player :…..| Finished: True| Min:33 Sec:47 ||
||Player :…..| Active: False| Location:Unable to TalkToDuke| Min:1 Sec:0 ||
||Player :…..| Active: False| Location:| Min:0 Sec:0 ||
||========================================================================================||

the scar noob

2008-08-13 10:13:56

So does it work now?
If not, I'll modify it/make my own (I was kinda planning to, aint it cnr?:p)

-Tsn.

sparkles

2008-08-13 13:01:35

||========================================================================================||
|| Rune Mysteries Runner [Reflection] || By Lee Lok Hin ||
||========================================================================================||
||We have been running for 4 Minutes and 27 Seconds ||
||========================================================================================||
||Players: ||
||Player :<edited out>| Active: False| Location:Cannot TalkTo Sedridor| Min:3 Sec:45 ||
||Player :| Active: False| Location:| Min:0 Sec:0 ||
||========================================================================================||

well, i was watching so this is what happened. it ran downstairs, the door was already open, so it just ran to the center of the room. then wham, error and logout. oh yes, there was a guy talking to seridor, just giving u full details.

Lee Lok Hin

2008-08-13 21:48:59

Strange, I don't really know why it logged out. Yes, it does work at the moment. I implemented User choice of where to start, but I just need to test it a little bit more.

Lee Lok Hin

2008-08-14 08:44:59

NEW VERSION!

1.0: Door Problem Fixed. User End place and Start place added.

Script should be pretty flawless now.

jakeyboy29

2008-08-15 12:11:30

were do we start the script? its unclear.

jkmaster

2008-08-15 13:02:04

From: jakeyboy29
were do we start the script? its unclear.


Lumby centre and if you download the new version you should be able to choose.

jakeyboy29

2008-08-15 13:29:01

i do it there, i have chosen number 3? mind sending me a screenie of what your typing

Lee Lok Hin

2008-08-16 03:19:35

It's Said in the script? Integers[2] for where you want to start the script at.

//10 = All 9 = LumbyToTower 8 = Tower 7 = TowerToVarrock 6 = Varrock 5 = VarrockToLumby
//4 = LumbyToTower2 3 = Tower2

JuKKa

2008-08-16 03:33:41

Please … fix R_Flag; Dont use it. It looks super gay when u walk….

Lee Lok Hin

2008-08-18 01:45:11

@Jukka Fixed now.

NEW VERSION!: 1.0a

DeathBug is fixed, and R_Flag is fixed too.

sirlaughsalot

2008-08-18 08:57:59

yeah this script is pretty much failing everywhere :( ill post a proggy when its done with all my players… also in the wizards tower it doesnt check for the door that is closer to the ladder, i helped it but it got stuck there…

Edit: ill try the new version :)

Edit 2:Proggy with the old version
||========================================================================================||
|| Rune Mysteries Runner [Reflection] || By Lee Lok Hin ||
||========================================================================================||
||We have been running for 9 Hours, 4 Minutes and 59 Seconds ||
||========================================================================================||
||Players: ||
||Player :| Active: False| Location:Cannot talkto Aubury| Min:36 Sec:29 ||
||Player :| Active: False| Location:Cannot walk from Lumby to Tower 2| Min:1 Sec:55 ||
||Player :| Active: False| Location:Cannot walk from Lumby to Tower 2| Min:19 Sec:27 ||
||Player :| Active: False| Location:Cannot walk from Lumby to Tower 2| Min:0 Sec:9 ||
||Player :| Active: False| Location:Cannot walk from Lumby to Tower 2| Min:2 Sec:11 ||
||Player :| Active: False| Location:Cannot walk from Lumby to Tower 2| Min:24 Sec:39 ||
||Player :| Active: False| Location:Cannot walk from Lumby to Tower 2| Min:8 Sec:57 ||
||========================================================================================||

OpenHearts

2008-08-20 05:52:50

This was so nearly going to finish without me helping at all.

But for some reason it traded aubury and started hovering over the earth rune, and then of course logged out.

Lee Lok Hin

2008-08-21 02:45:11

Openhearts, I know what's wrong, It's the chooseoption. Still, I don't really have time to fix it, so…

Wait around 4 days, guys, and a new version will be out. Untill then..

sparkles

2008-09-29 03:53:13

With tutorial island back, I created a few players and tested the 1.0a. Its flawless now, except for the Aubury part which is easy enough to fix. Good job.

Would like a home tele or walk to lumby at end of the script, though, ie at tower. Currently have to log in again to tele to lumby.