SRL Archive - Outdated / Broken

Making Cowhide Picker-upper


phantombmx

2006-03-17 17:17:27

I am planning on making a cowhide picker-upper script for Lumbridge. It will start at the bank in Al Kharid, walk to the toll gate, go through the toll, walk to the cow-pen, and run around picking up hides until it is full. Then it will walk back through the toll and back to the bank and deposit all the cowhides.

Umm what else? It will have randoms and random mouse moving.. I do not know when it will be done but hey wish luck to me..

If you can think of any other things to incorporate please tell me.

timmyboy

2006-03-17 20:09:04

If you want, I can help you with the script. I'm not great scripter, but I know all the basic functions and stuff, so I would at least be of some help. If you don't need any help, thats ok.:p

phantombmx

2006-03-17 20:12:51

ill keep that in mind :) i dont think i need any help but if i get stuck then ill get atcha

Pyro

2006-03-17 21:05:16

Just a suggeestion it may be easier to go from falador to crafting guild and back. Wont have to talk to guards. And you may have a hard time talking to guards as you may click them on the wrong side. But you can scroll from right to left looking for color. Anyways good luck

timmyboy

2006-03-19 08:05:04

From: Pyro
Just a suggeestion it may be easier to go from falador to crafting guild and back. Wont have to talk to guards. And you may have a hard time talking to guards as you may click them on the wrong side. But you can scroll from right to left looking for color. Anyways good luck

Well that would take waaay longer, don't you think? From crafting guild to falador bank…thats like 3-4min.(walking). And then also, he will have to make a autofighter with it because not many people fight cows because crafting guild.His is just a cowhide picker-upper

phantombmx

2006-03-19 12:21:48

From: timmyboy
Well that would take waaay longer, don't you think? From crafting guild to falador bank…thats like 3-4min.(walking). And then also, he will have to make a autofighter with it because not many people fight cows because crafting guild.His is just a cowhide picker-upper


yep thats why im doing lumbridge-al kharid.. i dont wanna bother with SOO much road walking, so i am taking the easier route..

as for the toll gate… i am going to just have it look for the 'Open Gate' text when the mouse is just to the left of my character.. as you know (i hope) 'Open Gate' works from either end, you dont have to talk directly to the guard, just open the gate then click continue a few times…

i am planning on using this in a semi-crouded world in order to have more cowhides available..

once i get this working i will eventually add an autofighter…

Pyro

2006-03-19 14:16:02

O i c. Sorry i thought you were going to fight cows aswell. Its not that much walking if you start from west bank in falador. and mapwalking is really easy. You could just repeat. until(whatever)

bumfluff120

2006-03-19 21:12:48

Maybe you could set it so if you get lost, or an unknown random apears, it will start playing an alarm sound thats on everyone computer over and over? And toggleable of course.

Krazy_Meerkat

2006-03-20 01:55:51

if you made the script open the gate instead of trying to click the gaurds then you would save yourself a lot of trouble. You get the same results.

phantombmx

2006-03-20 10:40:34

i know, thats what im doing.. open gate not click on the gaurds..

WhiteShadow

2006-03-30 02:23:59

From: phantombmx
I am planning on making a cowhide picker-upper script for Lumbridge. It will start at the bank in Al Kharid, walk to the toll gate, go through the toll, walk to the cow-pen, and run around picking up hides until it is full. Then it will walk back through the toll and back to the bank and deposit all the cowhides.

Umm what else? It will have randoms and random mouse moving.. I do not know when it will be done but hey wish luck to me..

If you can think of any other things to incorporate please tell me.



Maybe you should make a function like when there are no hides in sight after a while you can kill cows.

function CowNotSeen : Boolean;
var
C : integer;
begin
repeat
C:= C + 5
RandomWalk;//Make One
until(C>50) or (Not(FindObj(……
begin
Result:= True


if(CowNotSeen)then
begin
if(FindObj(x, y, 'Attack', CowCol, 10))then
begin
…….


Lol I think you get the picture.

phantombmx

2006-03-30 10:44:58

yeah i get it.. i am putting off the script until i can figure out radial walk well enough.. still like this—>:confused::confused::mad:

WhiteShadow

2006-03-30 19:09:15

From: phantombmx
yeah i get it.. i am putting off the script until i can figure out radial walk well enough.. still like this—>:confused::confused::mad:


Lol I see. Look at Fakawi's tut, he posted one on this very subject.

phantombmx

2006-03-30 19:31:08

yeah i know.. i looked at it very carefully.. im still like this –>:mad:

lol ill figure it out.. it'll just take a bit of time